Doom
This combination delivers exceptional performance with an average of 161 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 78 | 92 | 105 |
| 1440p QHD | 117 | 143 | 170 | 195 |
| 1080p Full HD | 181 | 221 | 262 | 301 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3080, In-Depth Analysis
The data shows the AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 3080 combination delivers a highly playable experience in Doom across all tested resolutions and settings. The measured frame rates indicate a system that scales predictably with graphical load, with the CPU providing ample headroom for the GPU to flex its muscle at higher resolutions. The following analysis breaks down the performance characteristics of this pairing.
Resolution Scaling
The performance scaling from 1080p to 4K clearly illustrates the transition from a CPU-bound scenario to a GPU-bound one. At 1920x1080 with Low settings, the system achieves an average of 301 FPS. Moving to 2560x1440 at Low settings, the average drops to 195 FPS, a reduction of approximately 35%. At 3840x2160 with Low settings, the average further declines to 105 FPS, another 46% drop from the 1440p figure.
This scaling pattern is classic for a high-refresh-rate title. At 1080p, the frame rate is so high that the CPU's ability to feed draw calls becomes the limiting factor, preventing the GPU from running at full capacity. The 301 FPS average at 1080p Low is a hard ceiling for this processor in this scenario. As resolution increases, the GPU takes over as the primary bottleneck, and the FPS begins to scale more directly with the pixel count and rendering load.
The delta between Low and Ultra settings at each resolution further confirms this dynamic. At 1080p, the gap between Low (301 FPS) and Ultra (181 FPS) is 120 FPS, or a 40% performance penalty for maxing out the settings. At 4K, the same comparison shows a gap of 42 FPS between Low (105 FPS) and Ultra (63 FPS), a 40% penalty. The percentage penalty is consistent, but the absolute FPS cost is much higher at lower resolutions where the CPU is keeping the GPU well-fed.
The data suggests that for a 144Hz monitor, 2560x1440 is the sweet spot for this combination. At Medium settings, the system maintains an average of 170 FPS with a minimum of 144 FPS, which is right at the threshold for a smooth, tear-free experience on a standard 144Hz display. At 4K, the system is capable of 4K 60 FPS+ gaming at High and Medium settings, with averages of 78 and 92 FPS respectively, but the Ultra preset dips to an average of 63 FPS, which is less comfortable for high-refresh displays.
CPU Role
The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, based on the Raphael codename and Zen 4 architecture. It operates on a 5 nm process from TSMC, featuring a base clock of 4.00 GHz and a boost clock of 4.50 GHz. Its defining feature is a large 96 MB shared L3 cache, which is a significant asset for gaming workloads that often rely on fast access to frequently used data.
The CPU's performance in synthetic benchmarks shows a strong all-around profile. It scores 25047 in Passmark's multithread test and 3494 in the single-thread test. These scores place it in the 89th percentile of all CPUs, indicating that it is a high-performing part. Its nearest rivals, such as the Intel Core i9-13950HX and Intel Core i5-14600, have average scores within 0.7% of the Ryzen 5, showing that it trades blows with top-tier mobile and desktop chips from the competition.
For Doom, the CPU's role is to ensure a consistent, high frame rate. The 301 FPS average at 1080p Low is the primary evidence that the CPU is not a bottleneck in this game. The 6 cores and 12 threads are more than sufficient for the game's engine, and the high boost clock of 4.50 GHz helps maintain high minimum frame rates. The large L3 cache likely contributes to the consistency of the frame pacing, ensuring that the GPU is never starved of data.
The Passmark physics score of 2779 is indicative of the CPU's ability to handle complex in-game calculations. In a fast-paced FPS like Doom, this translates to stable performance during chaotic combat scenes with many enemies and effects on screen. The data shows that the CPU is a capable partner for the RTX 3080, providing enough headroom to push high frame rates at 1440p and to maintain playable 60+ FPS at 4K without being the primary constraint.
GPU Role
The NVIDIA GeForce RTX 3080 is a high-end graphics card from the GeForce 30-series, built on the Ampere architecture and the GA102 chip. It is manufactured on an 8 nm process by Samsung and features a substantial 28,300 million transistors on a 628 mm² die. With a base clock of 1440 MHz and a boost clock of 1710 MHz, it is designed for high-performance rendering.
The card is equipped with 10 GB of GDDR6X memory on a 320-bit bus, providing a memory bandwidth of 760.3 GB/s. This is a crucial specification for higher resolutions and texture-heavy settings. The memory clock runs at 1188 MHz, translating to 19 Gbps effective. The GPU also features 8704 shading units, 272 TMUs, and 96 ROPs, which are the core building blocks for rasterization performance.
The RTX 3080's performance in the game data clearly shows it is the dominant component at higher resolutions. The 4K High preset's average of 78 FPS and the 4K Medium preset's 92 FPS demonstrate its raw power. The card's Passmark G3D score of 25086 places it in the 68th percentile of all GPUs, with its nearest rivals like the NVIDIA P106-100 and AMD Radeon RX 6600M being within a 0.4% performance delta, which is an unusual grouping for such a high-end card.
The GPU's 10 GB of VRAM appears sufficient for the tested settings, as there are no obvious signs of texture thrashing or severe performance drops that would indicate memory capacity issues. The scaling from Medium to High at 4K shows a drop from 92 FPS to 78 FPS, which is an expected cost for higher visual fidelity. The most demanding Ultra preset at 4K reduces the average to 63 FPS, showing that even a card like the RTX 3080 is taxed by the absolute maximum settings at 4K resolution in this title. The card's performance is the primary factor limiting frame rates at 1440p and 4K, while at 1080p, the CPU is more likely to be the constraint.
Measured FPS Breakdown
The measured frame rates provide a comprehensive look at the system's capabilities. At 1920x1080, the system is exceptionally fast. With Low settings, the average FPS is 301, with a minimum of 223 FPS and a maximum of 301 FPS on the Medium preset. The High preset averages 221 FPS, while the Ultra preset averages 181 FPS. These numbers indicate that the system is capable of driving a 240Hz monitor at 1080p on High settings, and even the Ultra preset is well above 144 FPS.
Moving to 2560x1440, the performance remains very strong. The Low preset averages 195 FPS, and the Medium preset averages 170 FPS with a minimum of 144 FPS. The High preset delivers 143 FPS on average, which is just under the 144 FPS marker for a standard high-refresh monitor. The Ultra preset drops to an average of 117 FPS, which is still very smooth but may not be ideal for the most demanding 144Hz+ displays.
At 3840x2160, the system transitions from high-refresh gaming to high-fidelity gaming. The Medium preset provides an average of 92 FPS with a minimum of 78 FPS and a maximum of 106 FPS, which is excellent for a 4K experience. The High preset averages 78 FPS, and the Low preset averages 105 FPS. The Ultra preset is the most demanding, yielding an average of 63 FPS. This data shows that the system can handle 4K gaming comfortably at High settings and achieves a smooth 60 FPS+ experience on the Medium preset.
The data points for the Medium preset at each resolution are the only ones with complete min/max FPS figures. At 1080p, the range is 223 to 301 FPS; at 1440p, it is 144 to 195 FPS; and at 4K, it is 78 to 106 FPS. These ranges show that the frame pacing is consistent, with no significant stutters, as the minimum FPS values are all within a reasonable range of the averages. This indicates a well-balanced system that provides a stable gaming experience across all tested configurations.
FAQ
*Q: What is the best resolution for this CPU/GPU combo in Doom?*
A: The data shows that 2560x1440 is the sweet spot. At Medium settings, it achieves an average of 170 FPS with a minimum of 144 FPS, which is ideal for a 144Hz monitor. At 1080p, the system can push over 300 FPS on Low settings, but the 1440p experience offers a better balance of visual fidelity and speed.
*Q: Can this system handle 4K gaming in Doom?*
A: Yes. The benchmark results indicate it can. At 4K with High settings, the average FPS is 78, and with Medium settings, it is 92 FPS. Even at the Ultra preset, it maintains an average of 63 FPS, which is playable for most gamers.
Q: Is the CPU or GPU the main bottleneck in this game?
A: It depends on the resolution. At 1080p, the CPU is likely the limiting factor, as the frame rate caps out at 301 FPS on Low settings. At 1440p and 4K, the GPU is the primary constraint, as the frame rate scales more directly with resolution and graphical settings.
Q: How does the Ryzen 5 7500X3D compare to its nearest rivals?
A: The Passmark average score for the Ryzen 5 7500X3D is 44573. Its nearest rival, the Intel Core Ultra X9 388H, has an average score of 44466, which is 0.2% lower. The Intel Core i5-14600 is 0.7% higher with a score of 44889. These are very small differences, indicating they are closely matched in overall performance.
*Q: How does the RTX 3080's benchmark score relate to its performance in Doom?*
A: The RTX 3080 has a Passmark G3D score of 25086, placing it in the 68th percentile of all GPUs. This mid-to-high percentile ranking is reflected in its strong 4K performance in Doom, where it can maintain an average of 78 FPS on High settings, but it also shows that it is not a top-tier card in synthetic tests compared to newer generations.
Q: What is the FPS difference between the Low and Ultra presets?
A: At 1080p, the difference is 120 FPS (301 vs 181). At 1440p, the difference is 78 FPS (195 vs 117). At 4K, the difference is 42 FPS (105 vs 63). The absolute FPS cost is highest at lower resolutions, but the relative percentage drop is consistent.
Settings Recommendations
For gamers with a 1080p display, the Ultra preset is the recommended choice. The data shows an average of 181 FPS, which is well above the refresh rate of most 1080p monitors (144Hz, 165Hz, or 240Hz). The visual quality gains from Ultra are substantial, and the performance cost is manageable since the system is not GPU-bound at this resolution.
For 1440p users with a 144Hz monitor, the High preset is the optimal balance. It delivers an average of 143 FPS, which is just at the cusp of the 144Hz threshold. If you prefer a higher minimum frame rate, the Medium preset guarantees a 144 FPS minimum with an average of 170 FPS, but the visual fidelity is slightly lower. The Ultra preset is also viable if you are willing to accept an average of 117 FPS.
For 4K gaming, the High preset is the best overall experience. It provides an average of 78 FPS, which is smooth and responsive for a single-player FPS. The Medium preset offers a higher average of 92 FPS and a minimum of 78 FPS, which is excellent for those who prioritize frame rate over absolute visual quality. The Ultra preset, with an average of 63 FPS, is playable but may feel less fluid in fast-paced combat.
The data strongly suggests that the "High" preset is the most efficient setting across all resolutions. It offers a significant visual upgrade over Medium with a manageable FPS cost, and it avoids the heavy performance penalty of the Ultra preset. For this specific combination of the Ryzen 5 7500X3D and RTX 3080, High settings provide the best balance of image quality and performance for a consistently smooth experience.
Hardware Specifications
AMD Ryzen 5 7500X3D
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3080 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 105.0 |
| 3840x2160 | Medium | 92.0 |
| 3840x2160 | High | 78.0 |
| 3840x2160 | Ultra | 63.0 |
| 2560x1440 | Low | 195.0 |
| 2560x1440 | Medium | 170.0 |
| 2560x1440 | High | 143.0 |
| 2560x1440 | Ultra | 117.0 |
| 1920x1080 | Low | 301.0 |
| 1920x1080 | Medium | 262.0 |
| 1920x1080 | High | 221.0 |
| 1920x1080 | Ultra | 181.0 |
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Doom with RTX 3080 + Other CPUs
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