Control
This combination provides smooth gameplay with an average of 101 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 50 | 59 | 67 | 92 |
| 1440p QHD | 74 | 90 | 98 | 142 |
| 1080p Full HD | 105 | 117 | 131 | 188 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3080, In-Depth Analysis
The AMD Ryzen 5 5600G pairs with the NVIDIA GeForce RTX 3080 to deliver a high-refresh-rate experience in Control, particularly at 1080p and 1440p. The processor, a 6-core, 12-thread Zen 3 part with a base clock of 3.90 GHz and a boost clock of 4.40 GHz, demonstrates that its single-thread performance is sufficient to keep the RTX 3080 fed, though the scaling patterns reveal where the GPU becomes the definitive constraint. The combo ranks 493rd out of 1636 tested combinations, placing it in the upper third of all systems tested for this game.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 5600G's specifications suggest a balanced capacity for Control's demands. With 6 cores and 12 threads, it offers enough parallelism for the game's engine, while the 3.90 GHz base and 4.40 GHz boost clocks provide the single-thread speed that action-adventure titles often rely on. The CPU's benchmark scores reinforce this: a Cinebench R23 single-core score of 2365 and a multi-core score of 16758 indicate strong per-thread performance, which is crucial for maintaining consistent framerates when the GPU is not the bottleneck.
The data shows that the processor's influence is most apparent at lower resolutions. At 1080p with Low settings, the system achieves 187.6 FPS, a figure that is more than triple the 4K Ultra result. This gap is not solely attributable to the GPU; the CPU's ability to process game logic and draw calls at high speed allows the RTX 3080 to operate near its peak. The 5600G's 16 MB of L3 cache and dual-channel DDR4 memory support at 51.2 GB/s provide adequate bandwidth for the game's data streams, avoiding starvation of the GPU.
However, the CPU's role diminishes as resolution increases. The transition from 1440p to 4K at High settings shows only a 35% reduction in average FPS (from 90.4 to 58.8), which is a smaller drop than the resolution increase would suggest if the CPU were the primary limiter. This indicates that the 5600G is not holding back the system in this title; instead, the GPU's rendering load becomes the dominant factor. The processor's 78th percentile ranking among all CPUs, with an average benchmark score of 19983, places it just 0.2% behind the Intel Core i7-11600H and 0.2% ahead of the AMD EPYC 7713P, showing that its compute capabilities are well within the range needed for smooth gameplay.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution for achieving 60+ FPS on High settings?
A: Both 1080p and 1440p deliver well above 60 FPS, with averages of 116.9 and 90.4 respectively. At 4K, High settings drop to 58.8 FPS, which is just below the 60 FPS threshold.
Q: How does the Ultra preset compare to High at 1440p?
A: Ultra at 1440p averages 74.4 FPS, which is 16 FPS lower than High's 90.4. This represents an 18% performance cost for the highest image quality tier.
Q: Is the CPU or GPU the limiting factor at 1080p?
A: At 1080p Low, the system reaches 187.6 FPS, suggesting the CPU is capable of feeding the GPU at very high rates. The CPU's single-core score of 2365 in Cinebench R23 supports this, as the framerate is more than sufficient for high-refresh monitors.
Q: What framerate can be expected at 4K with Medium settings?
A: The average FPS at 3840x2160 with Medium settings is 67.3, which is playable but not as smooth as the 90.4 FPS seen at 1440p High.
*Q: How does this combo rank among all tested systems for Control?*
A: The combination ranks 493rd out of 1636 tested combos, placing it in the 70th percentile of all systems. This indicates that the pairing is well above average for this specific game.
Q: Does lowering settings from Ultra to Low at 1080p provide a meaningful FPS gain?
A: Yes, the jump from 105.2 FPS at Ultra to 187.6 FPS at Low is an increase of 78%, which is substantial for competitive or high-refresh gameplay.
Settings Recommendations — which preset gives the best experience per the measured rows
Examining the measured FPS rows, the optimal balance between visual fidelity and performance is found at High settings across all resolutions. At 1080p, High delivers 116.9 FPS, which is sufficient for most high-refresh displays, while Medium at 131.3 FPS offers a modest 12% improvement but with reduced visual quality. The jump from High to Ultra at 1080p costs 11.7 FPS (a 10% drop) for what is typically marginal visual gains in Control's dense environments.
At 1440p, High's 90.4 FPS is the sweet spot for smooth gameplay, as it provides a 21% headroom above the 74.4 FPS of Ultra. For users with 144Hz monitors, Medium's 98.4 FPS is the only preset that approaches that refresh rate, but High is preferable for maintaining detail. The 4K results show that High's 58.8 FPS is the only preset that remains playable, as Ultra falls to 50.4 FPS and Medium drops to 67.3, which is still above the 60 FPS threshold.
The data suggests that High is the recommended preset for this combo. It provides a consistent experience that scales well across resolutions, offering 116.9 FPS at 1080p, 90.4 at 1440p, and 58.8 at 4K. The Low preset's 187.6 FPS at 1080p is an outlier that trades too much visual quality for performance, while Ultra's 105.2 FPS at 1080p does not justify the 10% reduction in framerate.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Ryzen 5 5600G and the RTX 3080 achieves a rank of 493 out of 1636 tested combos for Control. This places the system in the 70th percentile, indicating that it outperforms the majority of tested configurations. The rank is notable because the CPU is a mid-range APU, yet its pairing with a high-end GPU yields results that are competitive with more expensive processor options.
The ranking suggests that Control is not heavily CPU-bound, as the 5600G's 6-core/12-thread configuration is sufficient to avoid becoming a significant bottleneck. The processor's average benchmark score of 19983 is nearly identical to its nearest rivals, with a delta of only 0.2% compared to the Intel Core i7-11600H and -0.2% against the Intel Core i7-11800H. This close grouping implies that the CPU's performance class is not the differentiator in this game's ranking; instead, the GPU's capabilities drive the system's position.
The RTX 3080's percentile rank of 80 among all GPUs, with an average benchmark score of 35787, is a stronger contributor to the combo's standing. The GPU's nearest rival, the AMD Radeon Pro Duo, is only 0.2% faster, while the RTX 5070 Ti Mobile is 1% slower. This shows that the GPU is performing at the expected level for its class, and the combo's 70th percentile rank reflects a well-balanced pairing where the GPU leads but the CPU does not drag it down.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling from 1080p to 4K reveals a clear pattern of GPU limitation. At High settings, the average FPS drops from 116.9 at 1080p to 90.4 at 1440p, a 23% reduction, and then to 58.8 at 4K, a further 35% reduction from 1440p. If the CPU were the limiting factor, these drops would be less severe, as the resolution increase would not add to the CPU's workload. The data shows that the GPU's rendering load is the primary constraint.
The Low settings row provides the clearest evidence. At 1080p Low, the system achieves 187.6 FPS, but this falls to 142 at 1440p (a 24% drop) and 92.2 at 4K (a 35% drop from 1440p). These percentages are similar to the High preset's scaling, indicating that the GPU is consistently the bottleneck regardless of quality settings. The CPU's role is to feed the GPU as fast as possible, and the 5600G appears to do so effectively up to the 4K resolution.
The Ultra preset shows the most dramatic scaling, with 105.2 FPS at 1080p falling to 74.4 at 1440p (a 29% drop) and 50.4 at 4K (a 32% drop from 1440p). This steeper decline at lower resolutions suggests that the GPU is being pushed harder by the higher-quality shaders and effects, and its limits are reached sooner. The data implies that users seeking higher framerates at 4K would need to reduce settings, as the CPU is not the limiting component in this configuration.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the system delivers an average of 187.6 FPS on Low, 131.3 on Medium, 116.9 on High, and 105.2 on Ultra. The difference between Low and Ultra is 82.4 FPS, showing a wide range of performance headroom across quality presets. The Medium preset offers a 12% improvement over High, while High is 11% faster than Ultra.
At 2560x1440, the averages are 142 FPS on Low, 98.4 on Medium, 90.4 on High, and 74.4 on Ultra. The gap between Low and Ultra narrows to 67.6 FPS, but the relative performance is consistent with 1080p. High maintains a 21% advantage over Ultra, while Medium is 9% faster than High.
At 3840x2160, the averages drop to 92.2 FPS on Low, 67.3 on Medium, 58.8 on High, and 50.4 on Ultra. The Ultra preset falls below 60 FPS, making it unsuitable for smooth gameplay at this resolution. The Low preset is the only one that provides a comfortable margin above 60 FPS, with a 37% advantage over High. The scaling from 1080p to 4K at each setting shows a consistent 50% reduction in FPS (e.g., High goes from 116.9 to 58.8), confirming that the GPU is the limiting factor across all quality levels.
GPU Role — VRAM, clocks, and how they relate to this game's results
The RTX 3080 is the dominant component in this pairing, and its specifications align with the observed performance. The GPU's 10 GB of GDDR6X memory on a 320-bit bus provides 760.3 GB/s of bandwidth, which is sufficient for Control's textures at 4K. The memory clock of 1188 MHz (19 Gbps effective) ensures that the GPU does not run out of memory bandwidth, even at the highest resolutions tested.
The Ampere architecture's 8704 shading units and 272 TMUs deliver the raw compute needed for the game's particle effects and physics. The boost clock of 1710 MHz, up from a base of 1440 MHz, allows the GPU to maintain high throughput under load. The measured results show that the GPU's performance scales predictably with resolution, and its 80th percentile ranking among all GPUs is reflected in the strong FPS numbers at 1440p and 1080p.
The GPU's 68 RT cores and 272 tensor cores are relevant for Control's ray tracing effects, though the measured FPS data does not specify whether RT is enabled. The FP32 performance of 29.77 TFLOPS suggests that the GPU has ample compute headroom, and the observed 58.8 FPS at 4K High is consistent with a high-end card handling a demanding title. The RTX 3080's nearest rival, the AMD Radeon Pro Duo, is only 0.2% faster in average benchmark score, confirming that this GPU is performing at the expected level for its class. The GPU's 320 W TDP and suggested 700 W PSU are not directly reflected in the FPS data, but the consistent performance across settings indicates that the card is not thermally or power-limited in this scenario.
Hardware Specifications
AMD Ryzen 5 5600G
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3080 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 92.2 |
| 3840x2160 | Medium | 67.3 |
| 3840x2160 | High | 58.8 |
| 3840x2160 | Ultra | 50.4 |
| 2560x1440 | Low | 142.0 |
| 2560x1440 | Medium | 98.4 |
| 2560x1440 | High | 90.4 |
| 2560x1440 | Ultra | 74.4 |
| 1920x1080 | Low | 187.6 |
| 1920x1080 | Medium | 131.3 |
| 1920x1080 | High | 116.9 |
| 1920x1080 | Ultra | 105.2 |
Control with Ryzen 5 5600G + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RTX 3080 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 5 5600G + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.