Evolve
This combination delivers exceptional performance with an average of 120 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 58 | 74 | 96 |
| 1440p QHD | 71 | 102 | 130 | 168 |
| 1080p Full HD | 106 | 153 | 195 | 251 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3080, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture (Cezanne codename), built on TSMC's 7 nm process node. It operates with a base clock of 3.90 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. The CPU's cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a 16 MB L3 cache. Its memory support is DDR4 with dual-channel configuration, providing 51.2 GB/s of bandwidth, and it connects via PCIe Gen 3 with 16 lanes from the CPU.
In Evolve, the CPU's thread management is crucial because the game's simulation logic, AI behavior, and physics calculations scale with core count. The 5600G's 12 threads allow it to handle these background workloads without becoming a bottleneck at lower resolutions. Benchmark data shows the CPU achieves a 3DMark 16-thread score of 5451 and a max-thread score of 5455, indicating that its multi-threaded performance is nearly identical whether using 16 or the full 12 threads available. This consistency suggests that Evolve's engine does not heavily benefit from more than 12 threads, but the 6 physical cores provide solid baseline performance.
The single-thread performance is also relevant. The CPU scores 872 in 3DMark single-thread and 1409 in Cinebench R23 single-core. These scores indicate that the 5600G's per-core efficiency is adequate for Evolve's main thread, which handles game logic and draw call submission. In Cinebench R23 multi-core, the CPU scores 10551, and in Geekbench multi-core it scores 8428, with single-core at 1801. The PassMark multithread score is 19717, with single-thread at 3177.
When comparing to nearby processors, the 5600G's average benchmark score is 21088. It sits 0.1% above the Intel Core i3-1220P (score 21066) and 0.1% below the Intel Core Ultra 7 256V (score 21112). It is 0.2% below the AMD Ryzen 5 7530U (score 21133) and 0.4% below the Intel Core Ultra 7 155U (score 21174). These margins are negligible, meaning the 5600G delivers CPU performance essentially on par with its closest rivals in this dataset. The CPU's percentile ranking is 74, meaning it outperforms 74% of all CPUs tested in the database.
For Evolve specifically, the CPU's role is to feed the GPU with data. At 1080p Low settings, the combo achieves 251 FPS, which suggests that the CPU can drive very high frame rates when the GPU is not heavily loaded. The data indicates that the CPU is not the limiting factor at low settings, as the frame rates scale almost linearly with resolution changes. However, at 4K Ultra, the frame rate drops to 40 FPS, which is more indicative of GPU limitations. The CPU's performance characteristics—6 cores, 12 threads, 3.90/4.40 GHz clocks—are sufficient for Evolve's requirements, as evidenced by the high frame rates achieved at lower resolutions.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the average FPS for this combo at 1080p with High settings?
A: At 1920x1080 with High settings, the combo achieves an average FPS of 153. This is the second-highest average FPS among the 1080p settings tested, behind Low settings at 251 FPS.
Q: How does the combo rank among all tested combinations in Evolve?
A: The combo ranks 1039 out of 3700 total combinations tested in Evolve. This places it in the upper percentile of tested combos, indicating strong overall performance.
Q: What is the CPU's multi-threaded benchmark score compared to its closest rival?
A: The CPU's average benchmark score is 21088. Its closest rival, the Intel Core i3-1220P, scores 21066, which is 0.1% lower. The next closest rival, Intel Core Ultra 7 256V, scores 21112, which is 0.1% higher.
Q: What are the minimum and maximum FPS at 1440p Medium settings?
A: At 2560x1440 with Medium settings, the combo records a minimum FPS of 111 and a maximum FPS of 150, with an average of 130 FPS.
Q: What is the GPU's memory bandwidth and how does it compare to its texture rate?
A: The GPU has a memory bandwidth of 760.3 GB/s and a texture rate of 465.1 GTexel/s. The high bandwidth is essential for feeding the 96 ROPs and 272 TMUs at high resolutions.
Q: What is the CPU's launch MSRP?
A: The AMD Ryzen 5 5600G has a launch MSRP of $259.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
Analyzing the measured FPS across resolutions reveals how the workload shifts between CPU and GPU. At 1080p Low settings, the combo achieves 251 FPS. Moving to 1440p Low drops this to 168 FPS, a reduction of 83 FPS (33.1% decrease). At 4K Low, the frame rate falls to 96 FPS, which is 61.9% lower than the 1080p Low result. This pattern indicates that even at Low settings, the GPU becomes a significant limiting factor as resolution increases.
For Medium settings, the scaling is similar but with lower absolute numbers. At 1080p Medium, the average FPS is 195. At 1440p Medium, it drops to 130 FPS (33.3% decrease). At 4K Medium, it falls to 74 FPS, which is 62.1% lower than the 1080p Medium result. The consistency in percentage drops (approximately 33% from 1080p to 1440p, and 62% from 1080p to 4K) suggests that the GPU's fill rate and memory bandwidth are the primary constraints, rather than CPU limitations.
High settings show a similar trend. At 1080p High, the average FPS is 153. At 1440p High, it drops to 102 FPS (33.3% decrease), and at 4K High, it falls to 58 FPS (62.1% decrease from 1080p). The Ultra settings follow the same pattern but with lower absolute values: 106 FPS at 1080p, 71 FPS at 1440p (33.0% decrease), and 40 FPS at 4K (62.3% decrease).
The data indicates that the GPU is the limiting component at all resolutions and settings. The RTX 3080's 10 GB of GDDR6X memory with 760.3 GB/s bandwidth is taxed heavily at 4K, especially at Ultra settings where the average FPS drops to 40. The CPU's 6-core/12-thread configuration is sufficient to maintain frame rates above 100 FPS at 1080p across all settings except Ultra (106 FPS), which is still well above playable thresholds. The consistent percentage drops across settings suggest that the GPU's compute and memory subsystems are the bottleneck, not the CPU.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 251 FPS. Medium settings yield an average of 195 FPS, with a minimum of 165 and a maximum of 224. High settings provide an average of 153 FPS. Ultra settings produce an average of 106 FPS. The gap between Low and Ultra is 145 FPS, indicating that the GPU's workload scales significantly with visual quality at 1080p.
At 2560x1440, the frame rates decrease. Low settings produce an average of 168 FPS. Medium settings yield an average of 130 FPS, with a minimum of 111 and a maximum of 150. High settings provide an average of 102 FPS. Ultra settings produce an average of 71 FPS. The gap between Low and Ultra at 1440p is 97 FPS, which is smaller than at 1080p, reflecting the increased GPU load at higher resolution.
At 3840x2160, the frame rates are the lowest. Low settings produce an average of 96 FPS. Medium settings yield an average of 74 FPS, with a minimum of 63 and a maximum of 85. High settings provide an average of 58 FPS. Ultra settings produce an average of 40 FPS. The gap between Low and Ultra at 4K is 56 FPS, which is the smallest across all resolutions, indicating that the GPU is heavily saturated at 4K.
The Medium settings rows are the only ones with min/max FPS data. At 1080p Medium, the range is 165 to 224 FPS. At 1440p Medium, the range is 111 to 150 FPS. At 4K Medium, the range is 63 to 85 FPS. These ranges show that frame time consistency degrades with resolution, with a 59 FPS spread at 1080p, a 39 FPS spread at 1440p, and a 22 FPS spread at 4K. The narrower range at 4K suggests the GPU is consistently near its limit, reducing variance.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo ranks 1039 out of 3700 tested combinations in Evolve. This places it in the top 28.1% of all combos tested. The rank reflects the combined performance of the AMD Ryzen 5 5600G and NVIDIA GeForce RTX 3080 in this specific game.
To contextualize this rank, consider the CPU's percentile of 74 (outperforming 74% of all CPUs) and the GPU's percentile of 68 (outperforming 68% of all GPUs). The combo rank of 1039/3700 is slightly lower than what the individual percentiles might suggest, indicating that Evolve's workload does not perfectly scale with the strengths of these components. The game's reliance on specific GPU features, such as the RTX 3080's 8704 shading units and 68 RT cores, may not be fully utilized in this title.
The GPU's average benchmark score is 23172, with nearest rivals including the NVIDIA P106-100 (score 23249, delta -0.3%), AMD Radeon Pro Vega 16 (score 23250, delta -0.3%), AMD Radeon RX 6600M (score 23273, delta -0.4%), and AMD Radeon R9 M290X (score 23276, delta -0.4%). These rivals are all within 0.4% of the RTX 3080's score, indicating that the GPU's raw compute performance is comparable to these cards in general benchmarks. However, in Evolve, the RTX 3080's specific features (GDDR6X memory, 760.3 GB/s bandwidth) may provide advantages not captured by the average benchmark score.
The combo's rank of 1039 suggests that there are 2661 combos that perform better in Evolve. These likely include more recent GPUs or CPUs with higher thread counts. The data shows that the combo is not in the top tier for this game, but it is still in the upper third of all tested combinations. The rank is measured data, not an estimate, providing confidence in its accuracy.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the Medium preset offers the best balance between visual quality and performance across all resolutions. At 1080p Medium, the combo achieves 195 FPS average with a minimum of 165 FPS. This is well above the 144 Hz refresh rate of most gaming monitors, ensuring smooth gameplay without any frame drops below 60 FPS. The minimum FPS of 165 is particularly notable, as it indicates that even in the most demanding scenes, the frame rate stays high.
At 1440p Medium, the average FPS is 130 with a minimum of 111. This is still suitable for high-refresh-rate displays, though the minimum FPS is close to the 100 FPS threshold for competitive play. The 111 FPS minimum ensures that there are no noticeable stutters. At 4K Medium, the average FPS is 74 with a minimum of 63. This is playable on a 60 Hz display, though the minimum FPS of 63 is close to the refresh rate limit, which could cause occasional screen tearing without V-Sync.
High settings provide higher visual fidelity but with significant FPS drops. At 1080p High, the average FPS is 153, which is still excellent. At 1440p High, it drops to 102 FPS, which is acceptable for 100 Hz displays. At 4K High, the average FPS is 58, which is below 60 FPS and may cause noticeable judder on 60 Hz displays. Ultra settings are only recommended for 1080p, where the average FPS is 106. At 1440p Ultra, the average FPS drops to 71, and at 4K Ultra, it falls to 40 FPS, which is not ideal for smooth gameplay.
The Low preset is not recommended for this combo, as the CPU and GPU are capable of much higher visual quality. At 1080p Low, the combo achieves 251 FPS, which is overkill for most displays and sacrifices significant visual fidelity. The data indicates that Medium settings provide the best experience, as they maintain high frame rates with good visual quality. For users with 144 Hz displays, 1080p High (153 FPS) is also viable, but 1440p Medium (130 FPS) offers a better balance of resolution and frame rate.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3080 is built on the Ampere architecture with the GA102 chip, fabricated on Samsung's 8 nm process. It contains 28,300 million transistors on a 628 mm² die, with a transistor density of 45.1M per mm². The GPU operates at a base clock of 1440 MHz and a boost clock of 1710 MHz, with memory clocked at 1188 MHz (19 Gbps effective). The 10 GB of GDDR6X memory on a 320-bit bus provides 760.3 GB/s of bandwidth.
The GPU's compute resources include 8704 shading units, 272 TMUs, and 96 ROPs. It also features 68 RT cores and 272 tensor cores. The pixel rate is 164.2 GPixel/s, and the texture rate is 465.1 GTexel/s. The FP32 performance is 29.77 TFLOPS, with FP16 also at 29.77 TFLOPS (1:1). The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
In Evolve, the GPU's VRAM capacity of 10 GB is sufficient for all settings at 1080p and 1440p, as the frame rates remain high. At 4K Ultra, the average FPS drops to 40, which could indicate that the 10 GB VRAM is nearing its limit with high-resolution textures. The memory bandwidth of 760.3 GB/s is crucial for feeding the 96 ROPs and 272 TMUs at 4K, where the pixel and texture workloads are highest. The data shows that at 4K Medium, the average FPS is 74, which is still playable, suggesting that the VRAM is not a hard bottleneck at this setting.
The GPU's boost clock of 1710 MHz is maintained under load, as indicated by the consistent FPS data. The PassMark G3D score is 25086, with a DirectX 11 score of 207 and DirectX 12 score of 100. These scores indicate that the GPU's performance in legacy APIs is strong, but DirectX 12 performance is relatively lower, which could affect Evolve if it uses DX12 features. The Geekbench OpenCL score is 152423, and Vulkan score is 33620, showing that the GPU excels in compute-heavy workloads.
The GPU's percentile ranking is 68, meaning it outperforms 68% of all GPUs in the database. Its average benchmark score is 23172, which is within 0.4% of its nearest rivals. The 320 W TDP and 700 W suggested PSU indicate that the GPU requires substantial power delivery, but the measured FPS data shows that this power is translated into high frame rates across all resolutions. The GPU's dual-slot design and 285 mm length make it suitable for most mid-tower cases, but the 1x 12-pin power connector requires an adapter for many PSUs.
Hardware Specifications
AMD Ryzen 5 5600G
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3080 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 96.0 |
| 3840x2160 | Medium | 74.0 |
| 3840x2160 | High | 58.0 |
| 3840x2160 | Ultra | 40.0 |
| 2560x1440 | Low | 168.0 |
| 2560x1440 | Medium | 130.0 |
| 2560x1440 | High | 102.0 |
| 2560x1440 | Ultra | 71.0 |
| 1920x1080 | Low | 251.0 |
| 1920x1080 | Medium | 195.0 |
| 1920x1080 | High | 153.0 |
| 1920x1080 | Ultra | 106.0 |
Evolve with Ryzen 5 5600G + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RTX 3080 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 5600G + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.