Downfall

Downfall

AVERAGE FPS
158
excellent

This combination delivers exceptional performance with an average of 158 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 90 110 135
1440p QHD 93 142 175 213
1080p Full HD 126 204 248 301

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 135
3840x2160 Medium 110
3840x2160 High 90
3840x2160 Ultra 58
2560x1440 Low 213
2560x1440 Medium 175
2560x1440 High 142
2560x1440 Ultra 93
1920x1080 Low 301
1920x1080 Medium 248
1920x1080 High 204
1920x1080 Ultra 126

Downfall with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3080, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the NVIDIA GeForce RTX 3080 ranks 502nd out of 1,741 tested combos in Downfall, placing it in the top 29% of all configurations. This strong showing reflects a balance between a high-end graphics card and a mid-range processor, though the data indicates that the GPU is doing most of the heavy lifting to achieve these frame rates.

How This Combo Ranks

The 502nd position out of 1,741 combos places this pairing comfortably above the median tested configuration. This rank is primarily driven by the RTX 3080, which sits in the 80th percentile among all GPUs in the database, while the Ryzen 5 5600G holds a 78th percentile position among CPUs. The combination of two components that both outperform roughly three-quarters of their peers results in a system that handles Downfall with considerable authority, though it does not reach the very top tier of results.

The CPU’s average benchmark score of 19,983 places it in a tightly contested cluster of rivals. The Intel Core i7-11600H scores 19,949, a mere 0.2% behind, while the Intel Core i7-11800H and AMD EPYC 7713P both score 20,024, just 0.2% ahead. The AMD Ryzen Threadripper PRO 5995WX trails slightly at 19,928, 0.3% behind. These margins are within measurement noise, indicating that the 5600G performs essentially on par with these competitors despite their differing architectures and market positions.

On the GPU side, the RTX 3080’s average score of 35,787 places it near the AMD Radeon Pro Duo, which scores 35,860 with a 0.2% delta, and the AMD Radeon 880M at 35,646 with a 0.4% delta. The AMD Radeon RX 7900 GRE scores 36,101, just 0.9% higher, while the NVIDIA GeForce RTX 5070 Ti Mobile trails at 35,435, 1% behind. This clustering suggests that the RTX 3080 remains a competitive performer despite being from an earlier generation.

GPU Role

The NVIDIA GeForce RTX 3080 is the dominant component in this pairing, and its specifications explain why. Built on the Ampere architecture with a GA102 chip manufactured on Samsung’s 8 nm process, the card contains 28,300 million transistors on a 628 mm² die. It features 8,704 shading units, 272 texture mapping units, and 96 raster output pipelines, along with 68 ray tracing cores and 272 tensor cores.

Memory configuration is a critical factor for Downfall’s performance. The GPU operates with 10 GB of GDDR6X memory across a 320-bit bus, delivering a bandwidth of 760.3 GB/s. This substantial bandwidth ensures that texture streaming and high-resolution assets do not become bottlenecks, particularly at 4K resolution where the card sustains playable frame rates even at Ultra settings.

Clock speeds are moderate by modern standards but effective in practice. The base clock runs at 1440 MHz, boosting to 1710 MHz under load. Memory runs at an effective 19 Gbps. These clocks, combined with the massive shader count, produce a pixel rate of 164.2 GPixel/s and a texture rate of 465.1 GTexel/s. The card’s FP32 compute throughput of 29.77 TFLOPS provides ample headroom for the horror game’s lighting and shadow calculations.

The GPU’s 80th percentile ranking among all tested graphics cards aligns with its measured FPS results in Downfall. At 1080p, the card is clearly not the limiting factor, as frame rates exceed 300 FPS at Low settings, indicating that CPU overhead is the primary constraint at lower resolutions.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a classic transition from CPU-bound to GPU-bound performance. At 1920x1080 with High settings, the combo produces 203.7 FPS. Moving to 2560x1440 drops this to 142.2 FPS, a reduction of 61.5 FPS. At 3840x2160, the frame rate falls further to 90.3 FPS. The scaling factor from 1080p to 1440p is 0.70, and from 1440p to 4K is 0.64, showing that each resolution step imposes a similar proportional load increase.

The pattern across settings is consistent. At Low settings, the 1080p result of 300.8 FPS drops to 213 FPS at 1440p and 135.3 FPS at 4K. The drop from 1080p to 1440p is 87.8 FPS, while from 1440p to 4K it is 77.7 FPS. This near-linear scaling suggests the GPU is being progressively loaded as resolution increases, with no sudden cliff indicating a memory or bandwidth limitation.

At Ultra settings, the scaling becomes more pronounced. The 1080p result of 125.8 FPS falls to 92.8 FPS at 1440p and then to 57.5 FPS at 4K. The proportional drops are 0.74 and 0.62 respectively, indicating that the most demanding settings place additional strain on the GPU’s compute resources. The 4K Ultra result of 57.5 FPS is the only sub-60 FPS figure in the entire dataset, confirming that this is the most demanding configuration tested.

The fact that 1080p Low achieves 300.8 FPS while 4K Ultra achieves only 57.5 FPS demonstrates a five-fold performance range. This wide spread indicates that the system is well-balanced across the resolution spectrum, with neither component completely dominating the other except at the extremes.

Measured FPS Breakdown

At 1920x1080, the combo delivers exceptional performance across all settings. Low settings produce 300.8 FPS, Medium 247.5 FPS, High 203.7 FPS, and Ultra 125.8 FPS. The gap between Low and Ultra is 175 FPS, showing that settings have a substantial impact on frame rate even at this resolution. All results exceed 120 FPS, ensuring smooth gameplay for high-refresh-rate monitors.

Moving to 2560x1440, the frame rates remain strong but begin to show the GPU’s workload. Low settings yield 213 FPS, Medium 174.9 FPS, High 142.2 FPS, and Ultra 92.8 FPS. The step from High to Ultra at this resolution is particularly notable, a drop of 49.4 FPS, suggesting that Ultra settings introduce effects that are disproportionately expensive at 1440p.

At 3840x2160, the RTX 3080’s limits become apparent. Low settings still deliver 135.3 FPS, which is highly playable. Medium produces 110.2 FPS, and High 90.3 FPS. Ultra drops to 57.5 FPS, which is technically playable but below the 60 FPS threshold that many consider the minimum for a smooth experience. The scaling from Low to Ultra at 4K is a 77.8 FPS reduction, a smaller absolute drop than at lower resolutions but a larger proportional one, from 135.3 to 57.5 FPS.

The data shows consistency across resolution and settings. Each increase in settings tier at a given resolution produces a predictable decrement in frame rate. At 1080p, the average drop per settings tier is approximately 58.3 FPS. At 1440p, it is 40.1 FPS. At 4K, it is 25.9 FPS. This diminishing absolute impact at higher resolutions reflects the GPU becoming the bottleneck, where each additional setting has less relative effect because the base workload is already so high.

CPU Role

The AMD Ryzen 5 5600G provides the processing foundation for this combo, and its performance characteristics are well-matched to the RTX 3080’s capabilities. The CPU features 6 cores and 12 threads based on the Zen 3 architecture, codenamed Cezanne, manufactured on TSMC’s 7 nm process. It operates with a base clock of 3.90 GHz and a boost clock of 4.40 GHz.

Cache configuration is modest but adequate for gaming workloads. The CPU includes 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a total of 16 MB of L3 cache. Memory support is DDR4 with dual-channel access, providing a bandwidth of 51.2 GB/s. The CPU connects to the rest of the system via PCIe Gen 3 with 16 lanes.

The 5600G’s benchmark results show a processor that is strong in single-threaded performance but less impressive in heavily threaded workloads. Its single-thread score in Cinebench R23 is 2,365, while the multicore score is 16,758. The Geekbench single-core score of 1,933 and multicore score of 7,693 follow a similar pattern. This profile suits Downfall, a horror game that likely relies more on single-thread performance for game logic and AI than on multi-threaded scaling.

The CPU’s 78th percentile ranking among all processors indicates it is above average but not exceptional. Its nearest rivals, particularly the Intel Core i7-11600H and i7-11800H, score within 0.2% of the 5600G’s average of 19,983, suggesting that in this game, the CPU choice has little impact on the final frame rates. The fact that the 1080p Low setting achieves 300.8 FPS while the 4K Ultra setting achieves 57.5 FPS demonstrates that the CPU is sufficient to feed the GPU at lower resolutions, but the GPU becomes the limiting factor at higher settings.

The CPU’s integrated Radeon Vega 7 graphics are irrelevant in this configuration, as the discrete RTX 3080 handles all rendering duties. The 5600G’s 65 W TDP keeps thermals manageable, allowing the GPU to operate without thermal throttling from shared cooling solutions. Overall, the data indicates that this CPU-GPU pairing is well-balanced, with the GPU being the primary driver of performance in Downfall across most resolution and settings combinations.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3080 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 135.3
3840x2160 Medium 110.2
3840x2160 High 90.3
3840x2160 Ultra 57.5
2560x1440 Low 213.0
2560x1440 Medium 174.9
2560x1440 High 142.2
2560x1440 Ultra 92.8
1920x1080 Low 300.8
1920x1080 Medium 247.5
1920x1080 High 203.7
1920x1080 Ultra 125.8

Downfall with Ryzen 5 5600G + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 3080 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.