Archeage
This combination provides smooth gameplay with an average of 107 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 52 | 77 | 87 |
| 1440p QHD | 62 | 92 | 135 | 151 |
| 1080p Full HD | 93 | 136 | 179 | 186 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5070, In-Depth Analysis
The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 5070 pairing in Archeage produces a performance curve that is heavily dictated by graphical settings, with the GPU serving as the primary scaling factor from 1080p up to 4K. The data shows a clear hierarchy where lower settings yield high frame rates, while Ultra settings impose a severe penalty that shifts the bottleneck towards the graphics card. This analysis breaks down the measured FPS, the role of the hardware components, and the optimal configuration for this specific MMORPG.
Resolution Scaling
The measured frame rates across resolutions reveal how the RTX 5070's workload scales in Archeage. At 1920x1080 with Low settings, the combo achieves 186 FPS, but this drops to 151 FPS at 2560x1440 and further to 87 FPS at 3840x2160. This represents a 53% reduction in frame rate from 1080p to 4K at Low settings, indicating a strong dependency on pixel throughput. The scaling is more moderate when moving from 1080p to 1440p, where the FPS only falls by 19%, but the jump to 4K causes a much steeper decline. This pattern suggests that the GPU's fill rate and memory bandwidth become increasingly critical as resolution rises, with the 672.0 GB/s bandwidth and 201.0 GPixel/s pixel rate being the limiting factors at higher pixel counts.
At Medium settings, the trend continues: 179 FPS at 1080p, 135 FPS at 1440p, and 77 FPS at 4K. The frame rate drops by 25% from 1080p to 1440p, and then by an additional 43% from 1440p to 4K. This non-linear scaling points to the GPU's compute resources being saturated at 4K, as the shading units and texture units are tasked with more complex shading and texture filtering at that resolution. The High preset shows similar behavior, starting at 136 FPS at 1080p, falling to 92 FPS at 1440p, and then to 52 FPS at 4K. The 4K result at High is just barely playable, indicating that the GPU is the dominant component in this configuration.
The Ultra preset is where the scaling becomes most pronounced. At 1080p, the combo manages 93 FPS, but this collapses to 62 FPS at 1440p and a mere 36 FPS at 4K. The 61% performance loss from 1080p to 4K at Ultra settings is the largest of any preset, suggesting that the game's highest graphical quality settings introduce effects that are particularly taxing on the RTX 5070's 48 RT cores and 192 tensor cores, even if those specific features are not explicitly measured. The data indicates that at 4K Ultra, the GPU is fully saturated, and the frame rate is limited entirely by the graphics card's raw throughput rather than the CPU.
The gap between Low and Ultra settings widens with resolution. At 1080p, the difference is 93 FPS (186 vs 93), but at 4K, the difference narrows to 51 FPS (87 vs 36). This convergence at higher resolutions reinforces that the GPU becomes the sole limiting factor at 4K, as the CPU's ability to feed the GPU is less relevant when the GPU is already struggling to maintain frame rates. For players targeting 4K, the data suggests that High settings are the practical ceiling for this combo, while 1440p offers a wider range of playable options across Medium, High, and even Low presets.
GPU Role
The NVIDIA GeForce RTX 5070 is the central component in determining Archeage's frame rates across all tested resolutions. The GPU's 12 GB of GDDR7 memory on a 192-bit bus provides 672.0 GB/s of bandwidth, which is a significant factor in the 4K performance drops. At 3840x2160, the frame rates at Medium and High settings (77 FPS and 52 FPS respectively) suggest that memory bandwidth is sufficient, but the pixel rate of 201.0 GPixel/s becomes a bottleneck at Ultra settings where the 36 FPS result indicates the render output units are overwhelmed. The GPU's boost clock of 2512 MHz and base clock of 2325 MHz are standard for the Blackwell 2.0 architecture, but the data shows that raw clock speed is less influential than the number of shading units (6144) and texture units (192) in this game.
The GPU's benchmark scores corroborate its mid-range positioning. A Passmark G3D score of 29137 and a DirectX 12 score of 108 place it in the 82nd percentile of all GPUs, meaning it outperforms the majority of graphics cards. However, in Archeage, the measured FPS at 4K Ultra (36 FPS) falls below the 60 FPS threshold that many players consider optimal, indicating that the GPU's compute power is not fully utilized at that preset due to other bottlenecks, likely in the game's rendering pipeline. The Geekbench OpenCL score of 172660 and Vulkan score of 178923 show strong compute performance, but these do not translate to playable 4K Ultra frame rates in this title.
The GPU's nearest rivals, such as the AMD Radeon Pro 580 with a deltaPct of 0.1%, have similar average benchmark scores, but the RTX 5070's architecture is designed for newer APIs and features. In Archeage, which was released in 2014 and is an MMORPG, the game's engine may not fully leverage the Blackwell 2.0 architecture's capabilities, such as the 192 tensor cores or DirectX 12 Ultimate features. This explains why the GPU performs adequately at lower settings but struggles at Ultra, where the game's effects are likely more demanding on the traditional rasterization pipeline rather than the newer RT or tensor cores. The 12 GB VRAM is not exceeded at any tested setting, as the Low preset at 4K still achieves 87 FPS, so memory capacity is not a limiting factor in these measurements.
Settings Recommendations
Based on the measured FPS rows, the Medium preset offers the best balance between visual quality and performance for this combo. At 1920x1080, Medium delivers 179 FPS with a minimum of 152 FPS and a maximum of 206 FPS, providing a smooth experience that exceeds the refresh rate of most monitors. At 2560x1440, Medium maintains 135 FPS (min 115, max 155), which is well above the 60 FPS threshold and suitable for high-refresh-rate displays. Even at 3840x2160, Medium achieves 77 FPS (min 66, max 89), which is playable for an MMORPG where twitch reflexes are less critical. The consistency of the minimum FPS at Medium settings (66 FPS at 4K) indicates that frame pacing is stable, avoiding the stutters that can occur at higher presets.
The High preset is a viable alternative for players who prioritize visual fidelity over raw frame rates. At 1440p, High yields 92 FPS, which is still smooth, and at 1080p, it offers 136 FPS. However, at 4K, High drops to 52 FPS, which is on the edge of playability, and the lack of min/max data in the measured rows for High settings suggests that frame time variance may be higher. The Low preset, while achieving the highest frame rates (186 FPS at 1080p, 151 FPS at 1440p, 87 FPS at 4K), sacrifices too much visual quality for an MMORPG where the world and character models are central to the experience.
The Ultra preset is not recommended for this combo. Even at 1080p, Ultra only manages 93 FPS, which is lower than the Medium preset at 1440p (135 FPS). At 4K, Ultra's 36 FPS is below the standard playability threshold, and the data shows that the performance cost of Ultra settings is disproportionate to the visual gains. The measured rows indicate that Medium provides a 49% higher frame rate than Ultra at 1080p (179 vs 93 FPS) and a 114% higher frame rate at 4K (77 vs 36 FPS), making Medium the clear choice for a consistent experience. For players with high-refresh-rate monitors, Low at 1440p (151 FPS) or Medium at 1080p (179 FPS) are the best options for maximizing smoothness, while Medium at 4K offers the best compromise for resolution and fidelity.
How This Combo Ranks
The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 5070 combination holds a combo rank of 799 out of 3708 tested combos in Archeage, placing it in the top 22% of all configurations. This ranking reflects the pairing's overall capability, but the data shows that the GPU is the stronger component in this duo. The CPU's average benchmark score of 36945 places it in the 85th percentile of all CPUs, while the GPU's average score of 40377 places it in the 82nd percentile of all GPUs. The combo's rank suggests that in Archeage, the specific combination of this CPU and GPU performs slightly better than the average of all tested systems, but it does not crack the top tier.
The CPU's nearest rivals show that the Ryzen 5 5600F is competitive with other mid-range processors. It is virtually tied with the Intel Core Ultra 5 225, which has an average score of 36938 with a deltaPct of 0%, and it is only 0.2% behind the AMD Ryzen 5 5500X3D (score 37018). The Ryzen 5 5600F outperforms the AMD Ryzen AI 7 PRO 450 by 0.4% and the Intel Core i9-12900T by 0.5%. This narrow margin indicates that the CPU is not a differentiator in Archeage's performance, as the game's frame rates are more dependent on the GPU, especially at higher resolutions and settings.
The GPU's nearest rivals are less typical gaming cards, which suggests that the RTX 5070's benchmark scores do not directly translate to gaming performance in this title. The AMD Radeon Pro 580 has a deltaPct of 0.1%, meaning it scores nearly identically to the RTX 5070 in average benchmarks, yet the RTX 5070's gaming performance in Archeage is likely superior due to its architecture and drivers. The fact that the RTX 5070 is ranked alongside workstation cards like the Radeon Pro WX 7100 (0.8% delta) and the Radeon Pro 5300 (-1.2% delta) highlights that synthetic benchmarks do not capture the full picture of gaming capability. The combo's rank of 799 out of 3708 is respectable, but it indicates that there are many other CPU+GPU pairings that achieve higher frame rates in Archeage, likely those with more powerful GPUs that can handle Ultra settings at 4K.
CPU Role
The AMD Ryzen 5 5600F plays a supporting role in this combo's Archeage performance, as evidenced by the frame rate scaling across resolutions. The CPU's 6 cores and 12 threads, based on the Zen 3 (Vermeer) architecture, provide a solid foundation for an MMORPG, which typically involves many concurrent players and entities. The 32 MB of shared L3 cache is beneficial for maintaining game world data, and the 4.00 GHz boost clock ensures that single-threaded tasks, such as game logic and UI updates, are handled efficiently. The CPU's Passmark single-thread score of 2872 and multithread score of 19236 indicate balanced performance, with the multithread score being particularly relevant for Archeage's large-scale battles.
The CPU's role becomes more apparent at lower resolutions and settings where the GPU is less burdened. At 1080p Low, the combo achieves 186 FPS, which is high enough that the CPU's ability to submit draw calls becomes a potential limiting factor. However, the CPU's 12 threads and high boost clock are sufficient to keep up with the GPU at this level, as the frame rate does not plateau. At 1440p Medium, the CPU maintains 135 FPS, and at 4K Medium, it still manages 77 FPS, showing that the CPU does not bottleneck the GPU in these scenarios. The CPU's memory bandwidth of 51.2 GB/s and dual-channel DDR4 support are adequate for feeding the GPU with data, but they are not exceptional, and this could contribute to slight frame rate dips in crowded areas.
The CPU's benchmark scores and rank versus other processors show that it is a capable mid-range part. With an avgBenchmarkScore of 36945, it sits in the 85th percentile of all CPUs, and its nearest rivals are all within 0.5% of its score. This indicates that the Ryzen 5 5600F is well-matched with the RTX 5070, as neither component is significantly weaker than the other. In Archeage, the CPU's impact is most noticeable at 1080p, where the frame rates exceed 180 FPS, but the game's engine is not heavily CPU-bound, so the processor's 6 cores and 12 threads are more than sufficient. The data suggests that upgrading the CPU would yield minimal gains in this game, as the GPU is the clear bottleneck at 4K and at Ultra settings across all resolutions.
FAQ
Q: What is the highest playable frame rate for this combo at 4K?
A: The measured data shows that at 3840x2160, the Medium preset achieves 77 FPS average with a minimum of 66 FPS, which is the highest playable setting at that resolution. The High preset drops to 52 FPS, and Ultra falls to 36 FPS, making Medium the best choice for 4K.
Q: How does the RTX 5070's performance in Archeage compare to its closest rivals?
A: The RTX 5070 has an average benchmark score of 40377, placing it in the 82nd percentile. Its nearest rival, the AMD Radeon Pro 580, has a deltaPct of 0.1%, meaning it scores nearly identically, while the AMD Radeon Pro WX 7100 is 0.8% faster and the AMD Radeon Pro 5300 is 1.2% slower in synthetic benchmarks.
Q: Is the Ryzen 5 5600F a bottleneck for the RTX 5070 in this game?
A: The data shows that the CPU is not a bottleneck at most settings. At 1080p Low, the combo achieves 186 FPS, and at 1440p Medium, it reaches 135 FPS, indicating the CPU can feed the GPU adequately. The CPU's 6 cores and 12 threads, along with a 4.00 GHz boost clock, are sufficient for Archeage's workloads.
Q: What is the frame rate difference between Low and Ultra settings at 1440p?
A: At 2560x1440, the Low preset delivers 151 FPS, while the Ultra preset delivers 62 FPS. This represents a 59% reduction in frame rate when switching from Low to Ultra, showing the significant performance cost of the highest graphical settings.
Q: How does this combo rank among all tested CPU+GPU pairs in Archeage?
A: The combo ranks 799 out of 3708 tested combinations, putting it in the top 22%. This ranking is influenced by the GPU's strong performance in synthetic benchmarks and the CPU's adequate mid-range capabilities, but it is not a top-tier configuration for this game.
Q: Does the CPU's cache size affect performance in Archeage?
A: The Ryzen 5 5600F has 32 MB of shared L3 cache, which is beneficial for MMO games that handle large amounts of player and world data. The CPU's Passmark multithread score of 19236 and floating point math score of 34548 indicate that it can handle the computational demands of Archeage, though the GPU remains the primary performance driver.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5070 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 87.0 |
| 3840x2160 | Medium | 77.0 |
| 3840x2160 | High | 52.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 151.0 |
| 2560x1440 | Medium | 135.0 |
| 2560x1440 | High | 92.0 |
| 2560x1440 | Ultra | 62.0 |
| 1920x1080 | Low | 186.0 |
| 1920x1080 | Medium | 179.0 |
| 1920x1080 | High | 136.0 |
| 1920x1080 | Ultra | 93.0 |
Archeage with Ryzen 5 5600F + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5070 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.