Archeage
This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 49 | 72 | 81 |
| 1440p QHD | 58 | 85 | 125 | 141 |
| 1080p Full HD | 86 | 127 | 179 | 186 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis
Archeage, a 2014 MMORPG, presents an interesting case study for the AMD Ryzen 5 5600F and NVIDIA GeForce RTX 3080 Ti combination. The benchmark data reveals a system capable of extremely high frame rates, but with performance scaling that strongly suggests the CPU is the primary limiting factor at lower resolutions. This analysis unpacks the measured FPS across resolutions and settings, interpreting what the numbers mean for the balance between the processor and graphics card.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a dramatic shift in performance as resolution increases, which is the classic signature of a CPU-bound scenario at lower settings. At 1920x1080 with Low settings, the combo achieves an average of 186 FPS. Moving to 2560x1440 at Low settings, the average drops to 141 FPS, a decrease of 45 FPS. At 3840x2160 with Low settings, the average falls further to 81 FPS. This scaling is not linear; the drop from 1080p to 1440p is roughly 24%, while the drop from 1440p to 4K is roughly 43%. This indicates that as resolution climbs, the GPU becomes more involved, but even at 4K Low, the frame rate remains high enough to suggest the CPU is still a significant contributor to the performance ceiling.
The story becomes clearer when examining the High and Ultra settings. At High settings, the average FPS goes from 127 at 1080p, to 85 at 1440p, and finally to 49 at 4K. The scaling here is more consistent, but the absolute numbers are lower. At Ultra settings, the trend is more extreme: 86 FPS at 1080p, 58 FPS at 1440p, and a mere 33 FPS at 4K. The 4K Ultra result is particularly telling. The drop from 1440p Ultra (58 FPS) to 4K Ultra (33 FPS) is a 43% reduction, which is a steeper decline than the 32% drop seen when moving from 1080p Ultra (86 FPS) to 1440p Ultra. This suggests that at 4K Ultra, the workload has shifted significantly onto the GPU, which is now struggling to maintain playable frame rates despite its capabilities.
The data implies that the RTX 3080 Ti is not the bottleneck at 1080p and 1440p, especially on lower presets. The Ryzen 5 5600F, with its 6 cores and 12 threads, appears to be the limiting component, capping the frame rate well before the GPU can reach its full potential. The high frame rates at 1080p Low (186 FPS) and Medium (179 FPS) are indicative of a CPU that can push a game engine to its limits but is being held back by the graphics card at higher resolutions. The 4K Ultra result of 33 FPS shows the GPU's limits, but it also highlights that the CPU is still keeping pace enough to not make the situation worse than it already is.
Settings Recommendations — which preset gives the best experience per the measured rows
Given the data, the optimal settings depend heavily on the target resolution and refresh rate. For 1080p displays, the Medium preset appears to offer the best balance of visual fidelity and performance. At 1920x1080, Medium delivers an average of 179 FPS with a minimum of 152 FPS and a maximum of 206 FPS. This is a minuscule 7 FPS drop from the Low preset's 186 FPS average, but it likely provides a substantial visual upgrade. The High preset at 1080p drops to 127 FPS, which is still excellent, but the jump from Medium to High costs 52 FPS, a significant loss for what might be a marginal visual improvement in a game of this era. Ultra at 1080p is the least attractive option, dropping to 86 FPS, which is a 93 FPS penalty from Medium.
For 1440p, the Medium preset again provides a strong recommendation. The 2560x1440 Medium setting averages 125 FPS, with a minimum of 107 FPS and a maximum of 144 FPS. This is a comfortable margin above 60 FPS and should feel very smooth. The High preset at 1440p averages 85 FPS, which is still playable but represents a 40 FPS drop from Medium. Low at 1440p offers 141 FPS, but for most users, the visual compromise is not worth the 16 FPS gain over Medium. Ultra at this resolution is not recommended, as the 58 FPS average is below the 60 FPS threshold that many consider the baseline for a good experience.
The 4K resolution is where the combination struggles. The only preset that approaches a playable frame rate is Low, with an average of 81 FPS. Medium at 4K averages 72 FPS, which is technically playable, but the minimum of 61 FPS suggests it can dip close to the edge of comfort. High at 4K (49 FPS) and Ultra at 4K (33 FPS) are not recommended for a smooth experience. The data suggests that for 4K, users should stick to Low or Medium settings to maintain a fluid frame rate, as the higher presets push the GPU too hard.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the highest average frame rate achieved by this combination?
A: The highest average frame rate in the measured data is 186 FPS, achieved at 1920x1080 resolution with Low settings.
Q: How does the combo perform at 4K with the Ultra preset?
A: At 3840x2160 with the Ultra preset, the combination produces an average of 33 FPS. This is the lowest average frame rate in the dataset, indicating the graphics card is heavily taxed at this resolution and settings level.
Q: Is the CPU or GPU more likely to be the bottleneck at 1080p?
A: The data suggests the CPU is the limiting factor at 1080p. The average FPS at Low (186) and Medium (179) are very close, and the frame rate does not increase significantly with lower settings, implying the processor is hitting a performance ceiling. The GPU has more headroom, as evidenced by the much lower frame rates at higher resolutions.
Q: What is the performance difference between Low and Ultra settings at 1440p?
A: At 2560x1440, the Low preset averages 141 FPS, while the Ultra preset averages 58 FPS. This represents a 83 FPS difference, or a 59% reduction in average frame rate when moving from the lowest to the highest quality preset.
Q: Does the measured data include minimum FPS for all settings?
A: No. Minimum FPS values are only provided for the Medium preset at each resolution. For example, at 1920x1080 Medium, the minimum is 152 FPS; at 2560x1440 Medium, it is 107 FPS; and at 3840x2160 Medium, it is 61 FPS.
Q: How does the combo's 4K Medium performance compare to its 4K High performance?
A: At 3840x2160, the Medium preset averages 72 FPS, whereas the High preset averages 49 FPS. The Medium preset is 23 FPS faster, or roughly 47% higher, than the High preset at the same resolution.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The complete measured FPS dataset provides a detailed view of the combo's performance across three resolutions and four settings presets.
At 1920x1080, the results are as follows:
- Low: 186 FPS average.
- Medium: 179 FPS average, with a minimum of 152 FPS and a maximum of 206 FPS.
- High: 127 FPS average.
- Ultra: 86 FPS average.
At 2560x1440, the results are:
- Low: 141 FPS average.
- Medium: 125 FPS average, with a minimum of 107 FPS and a maximum of 144 FPS.
- High: 85 FPS average.
- Ultra: 58 FPS average.
At 3840x2160, the results are:
- Low: 81 FPS average.
- Medium: 72 FPS average, with a minimum of 61 FPS and a maximum of 83 FPS.
- High: 49 FPS average.
- Ultra: 33 FPS average.
This data illustrates a consistent pattern. The Medium preset is the only one for which minimum and maximum FPS data is present, suggesting it may be the most commonly tested or stable setting. The frame rates are exceptionally high at 1080p, indicating that the setup is overkill for that resolution, but the performance degrades significantly as resolution increases, particularly at the Ultra preset.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the benchmark database for Archeage, this specific combination of the AMD Ryzen 5 5600F and the NVIDIA GeForce RTX 3080 Ti is ranked 729 out of 2761 tested combinations. This places the combo in the top 26.4% of all tested systems for this game. This rank reflects the overall performance across the measured scenarios, which is a mix of resolutions and settings.
A rank of 729 means there are 728 other CPU/GPU combinations that produce higher average frame rates in this game's benchmark suite. This is a strong result, but not a top-tier one. The high frame rates at 1080p suggest the combo should rank higher, but the poor performance at 4K Ultra likely drags the overall score down. The rank is a composite metric, so the system's inability to maintain high FPS at 4K Ultra (33 FPS) is a significant penalty. The data implies that while the combo is excellent for 1080p and 1440p gaming, it is not optimized for 4K gaming at maximum settings, which affects its overall standing relative to other configurations that may perform better at higher resolutions.
The rank also suggests that many other combinations have a better balance for this game. Given that Archeage is an MMORPG from 2014, it is likely that many modern CPUs can hit high frame rates at lower resolutions, and the RTX 3080 Ti is a very powerful GPU. The combo's rank indicates it is a capable system, but the CPU component may be holding it back from a higher position, as the GPU is powerful enough to deliver high frame rates if the CPU can feed it enough data.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz. The processor has 32 MB of shared L3 cache and supports DDR4 memory. In the context of Archeage, an MMORPG with many players and entities on screen, the CPU's role is critical for handling game logic, network data, and draw calls. The 6 cores and 12 threads are sufficient for most modern games, and the high boost clock helps with single-thread performance, which is often the bottleneck in older game engines.
The benchmark results suggest the CPU is the limiting factor at lower resolutions. At 1080p Low, the system produces 186 FPS, but this does not increase significantly at lower graphical settings. This is a classic sign of a CPU bottleneck. The PassMark single-thread score for this CPU is 2872, and its multithread score is 19236. These scores indicate a strong processor, but the game likely relies heavily on a few cores, and the 4.00 GHz boost clock is the key driver of performance. The CPU's performance percentile is 85, meaning it is better than 85% of all CPUs in the database, which is a solid result, but its nearest rivals, such as the Intel Core i9-12900T, have similar average scores, showing it is not at the very top of the performance stack.
The data implies that the CPU is capable of pushing high frame rates, but it hits a ceiling around 186 FPS in this game. This is not a limitation of the CPU's raw power, but rather the game's engine and its ability to utilize the processor's resources. In a crowded MMO environment, the CPU's performance can vary, but the measured data shows that for this combo, the CPU is the component that prevents the system from reaching even higher frame rates at 1080p.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3080 Ti is a high-end graphics card based on the Ampere architecture. It has 12 GB of GDDR6X memory on a 384-bit bus, providing a bandwidth of 912.4 GB/s. The GPU has a base clock of 1365 MHz and a boost clock of 1665 MHz. With 10,240 shading units and 112 ROPs, it is a powerful card capable of handling high resolutions and demanding graphical settings. The GPU's PassMark G3D score is 26896, and it ranks in the 83rd percentile of all GPUs.
The GPU's role becomes dominant at higher resolutions and settings. At 4K Ultra, the combo only manages 33 FPS, which is clearly a GPU limitation. The 12 GB of VRAM is likely sufficient for this game, but the sheer computational load of rendering at 3840x2160 with Ultra settings is too much for the card. The GPU's performance scaling is evident: at 1080p Low, it is not fully utilized, but at 4K Ultra, it is completely saturated. The memory bandwidth of 912.4 GB/s is high, but it is not enough to prevent the frame rate from dropping to 33 FPS at 4K Ultra.
The data shows that the RTX 3080 Ti is a capable card, but it is not powerful enough for 4K Ultra in this game. Its nearest rivals, such as the AMD Radeon Pro 5300, have similar average benchmark scores, but the RTX 3080 Ti is designed for gaming. The GPU is the clear bottleneck at 4K Ultra, and the benchmark results indicate that users should lower settings to Medium or Low to achieve playable frame rates at 4K. The card's performance at 1440p and 1080p is exceptional, but its limitations at 4K Ultra are a significant factor in the overall combo ranking.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce RTX 3080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3080 Ti in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 81.0 |
| 3840x2160 | Medium | 72.0 |
| 3840x2160 | High | 49.0 |
| 3840x2160 | Ultra | 33.0 |
| 2560x1440 | Low | 141.0 |
| 2560x1440 | Medium | 125.0 |
| 2560x1440 | High | 85.0 |
| 2560x1440 | Ultra | 58.0 |
| 1920x1080 | Low | 186.0 |
| 1920x1080 | Medium | 179.0 |
| 1920x1080 | High | 127.0 |
| 1920x1080 | Ultra | 86.0 |
Archeage with Ryzen 5 5600F + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 3080 Ti + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RTX 3080 Ti
Explore FPS benchmarks for other games using this same hardware combination.