Archeage

Archeage

AVERAGE FPS
109
good

This combination provides smooth gameplay with an average of 109 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 52 77 87
1440p QHD 62 92 135 151
1080p Full HD 93 136 187 195

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 87
3840x2160 Medium 77
3840x2160 High 52
3840x2160 Ultra 36
2560x1440 Low 151
2560x1440 Medium 135
2560x1440 High 92
2560x1440 Ultra 62
1920x1080 Low 195
1920x1080 Medium 187
1920x1080 High 136
1920x1080 Ultra 93

Archeage with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5070, In-Depth Analysis

The AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 5070 combination delivers a playable experience in Archeage, but the data reveals a system that is heavily constrained by resolution and settings, with a clear shift from GPU-bound at 4K to CPU-bound at 1080p. The measured frame rates show that this combo ranks in the top 21% of all tested configurations, yet the game’s engine and the CPU’s architecture create a bottleneck that prevents the RTX 5070 from fully flexing its muscle at lower resolutions.

Resolution Scaling

The performance drop from 1080p to 4K is dramatic and tells a clear story about where the bottleneck lies. At 1080p with Low settings, the combo achieves 195 FPS, but at 4K with Low settings, that number falls to 87 FPS—a 55% reduction. This scaling pattern is typical of a system where the GPU becomes the limiting factor at higher resolutions, but the CPU begins to hold things back at 1080p. The fact that 4K Low (87 FPS) is still far above 4K Ultra (36 FPS) indicates that the GPU has plenty of headroom when graphical load is light, but the jump to 4K puts significant pressure on the RTX 5070’s 12 GB of GDDR7 memory and its 672.0 GB/s bandwidth.

Looking at the Medium settings row, the data shows the most complete picture. At 1080p Medium, the average FPS is 187, with a minimum of 159 and a maximum of 215. At 1440p Medium, the average drops to 135, with a minimum of 115 and a maximum of 155. At 4K Medium, the average falls to 77, with a minimum of 66 and a maximum of 89. The scaling from 1080p to 1440p (a 28% drop) is less severe than from 1440p to 4K (a 43% drop), suggesting that the GPU’s memory bandwidth and pixel throughput are being taxed more heavily as resolution increases. The RTX 5070’s 201.0 GPixel/s pixel rate and 482.3 GTexel/s texture rate are sufficient for 1080p and 1440p, but 4K pushes the GPU to its limits, especially with higher preset levels.

The most telling data point is the difference between Low and Ultra at each resolution. At 1080p, Low yields 195 FPS while Ultra yields 93 FPS—a 102 FPS gap. At 1440p, the gap narrows to 89 FPS (151 vs 62). At 4K, the gap is 51 FPS (87 vs 36). This progressive narrowing indicates that at lower resolutions, the CPU is able to feed frames quickly enough that the GPU’s workload becomes the primary differentiator between presets. At 4K, both the CPU and GPU are working harder, and the relative impact of preset changes diminishes because the GPU is already near its saturation point.

Benchmark results indicate that Archeage is not particularly demanding on modern hardware at 1080p, but the 4K Ultra setting, which produces only 36 FPS, is clearly too heavy for this combo to maintain smooth gameplay. The 1440p Ultra setting at 62 FPS is borderline, while 1080p Ultra at 93 FPS is comfortable. The scaling pattern strongly suggests that for this game, the RTX 5070 is the limiting component at 4K, while the Ryzen 5 5500X3D becomes the bottleneck at 1080p, particularly at lower settings where the GPU is not fully utilized.

How This Combo Ranks

In the grand scheme of tested hardware combinations, this pairing sits at rank 574 out of 2761 combos, placing it in the top 20.8% of all configurations tested for Archeage. This is a respectable position, but it is far from the top, indicating that while the RTX 5070 is a capable GPU, the Ryzen 5 5500X3D holds the combo back from reaching higher percentile positions. The CPU’s PassMark multi-thread score of 20363 and single-thread score of 2941 are moderate for a modern desktop processor, and its average benchmark score of 37018 places it at the 85th percentile of all CPUs. However, in a game like Archeage, which is an MMORPG with potentially many players and entities on screen, the CPU’s performance in handling game logic and draw calls is critical.

The GPU’s average benchmark score of 40377 places it at the 82nd percentile of all GPUs, which is slightly lower than the CPU’s percentile ranking. This suggests that the RTX 5070 is not the primary bottleneck in this system, but rather the CPU’s ability to keep up with the GPU at lower resolutions. The combo rank of 574 out of 2761 means that roughly 79% of tested combos perform worse, but it also means that a significant number of combinations with more powerful CPUs achieve higher scores. The data shows that the Ryzen 5 5500X3D’s nearest rivals in terms of average benchmark score are the AMD Ryzen 5 5600F (0.2% faster), the AMD Ryzen AI 7 PRO 450 (0.2% slower), the Intel Core Ultra 5 225 (0.2% faster), and the Intel Core i9-12900T (0.3% slower). These are all closely matched processors, indicating that the 5500X3D is firmly in the mid-range tier.

For the GPU, the nearest rivals are the AMD Radeon Pro 580 (0.1% faster), the AMD Radeon Pro WX 7100 (0.8% slower), the AMD Radeon Pro 5300 (1.2% faster), and the NVIDIA RTX A500 Mobile (2% slower). These comparisons show that the RTX 5070’s raw benchmark scores are in line with professional workstation cards, but in gaming scenarios, the architecture and drivers play a larger role. The combo’s rank of 574 suggests that while the individual components are well-matched in terms of synthetic benchmarks, the real-world performance in Archeage is slightly below what one might expect from the sum of their parts, likely due to the CPU’s 6-core, 12-thread configuration and its 3.00 GHz base clock.

GPU Role

The NVIDIA GeForce RTX 5070 is built on the Blackwell 2.0 architecture and features 6144 shading units, 192 texture mapping units, and 80 raster operation pipelines. Its 12 GB of GDDR7 memory on a 192-bit bus provides a memory bandwidth of 672.0 GB/s, which is substantial for a mid-range card. The GPU’s base clock is 2325 MHz with a boost clock of 2512 MHz, and it achieves a peak FP32 performance of 30.87 TFLOPS. These specifications are reflected in the measured frame rates, particularly at higher resolutions where memory bandwidth and pixel throughput become critical.

In Archeage, the GPU’s role is most evident in the 4K results. At 4K Medium, the combo averages 77 FPS, which is a solid result, but at 4K Ultra, the average drops to 36 FPS, indicating that the GPU is overwhelmed by the combination of high resolution and maximum settings. The 36 FPS at 4K Ultra is below the threshold for smooth gameplay, and the data suggests that the RTX 5070’s 12 GB memory buffer is likely being taxed heavily at this setting. The GPU’s memory clock of 1750 MHz (28 Gbps effective) contributes to the 672.0 GB/s bandwidth, which is sufficient for 1440p but shows limitations at 4K with Ultra presets.

The GPU’s PassMark G3D score of 29137 and its average benchmark score of 40377 place it in the 82nd percentile of all GPUs. Its nearest rival, the AMD Radeon Pro 580, is only 0.1% faster in synthetic benchmarks, yet the gaming performance can differ significantly due to driver optimizations and architecture differences. The RTX 5070’s 48 ray tracing cores and 192 tensor cores are present, but Archeage, being a 2014 MMORPG, likely does not utilize these features heavily. Instead, the GPU’s raw rasterization performance and memory bandwidth are the key factors. The 4K Low setting at 87 FPS shows that the GPU can handle the resolution when the graphical load is reduced, but the jump to Medium (77 FPS) and then to Ultra (36 FPS) demonstrates that each preset level adds significant strain on the GPU’s resources.

The data indicates that the RTX 5070 is more than capable for 1080p and 1440p gaming in Archeage, with even Ultra settings at 1440p yielding 62 FPS. However, 4K gaming is only viable at Low or Medium settings, and even then, the frame rates are not exceptionally high. The GPU’s 250 W TDP and dual-slot design suggest it is a power-hungry card, but the performance per watt is not directly measurable from the data. The PCIe 5.0 x16 interface ensures ample bandwidth for data transfer, but the game’s age means it likely does not take full advantage of modern PCIe features.

FAQ

Q: What is the best resolution for this combo in Archeage?

A: The data shows that 1440p provides the best balance of visual quality and performance. At 1440p Medium, the combo achieves an average of 135 FPS, while 1440p High yields 92 FPS and 1440p Ultra yields 62 FPS. 1080p is faster (up to 195 FPS on Low) but does not utilize the GPU as effectively, while 4K drops to 52 FPS on High and 36 FPS on Ultra, which is too low for smooth gameplay.

Q: How does the Ryzen 5 5500X3D compare to its closest rivals?

A: The CPU’s average benchmark score is 37018, which is 0.2% faster than the AMD Ryzen 5 5600F, 0.2% faster than the Intel Core Ultra 5 225, 0.2% slower than the AMD Ryzen AI 7 PRO 450, and 0.3% faster than the Intel Core i9-12900T. These differences are minimal, indicating that the 5500X3D is competitively positioned in its performance tier.

Q: Is the RTX 5070’s 12 GB of VRAM sufficient for Archeage at 4K?

A: The measured data shows that 4K Ultra averages 36 FPS, which is very low. While the 12 GB of GDDR7 memory and 672.0 GB/s bandwidth are substantial, the game’s Ultra preset at 4K appears to overwhelm the GPU. At 4K Medium, the average rises to 77 FPS, suggesting that the VRAM is sufficient for Medium settings but that Ultra places too much strain on the GPU as a whole.

Q: What is the combo’s ranking among all tested configurations?

A: The combo ranks 574th out of 2761 tested combinations, placing it in the top 20.8% of all results. This indicates that it outperforms the majority of systems tested, but there is still a significant number of faster configurations, likely those with more powerful CPUs.

Q: Does the CPU bottleneck the GPU at 1080p?

A: Yes, the data strongly suggests this. At 1080p Low, the combo achieves 195 FPS, but at 1080p Ultra, it drops to 93 FPS. The fact that 4K Low (87 FPS) is only slightly slower than 1080p Ultra (93 FPS) indicates that the CPU is the limiting factor at 1080p, as the GPU is not being fully utilized at lower resolutions.

Q: What are the GPU’s key specifications that affect Archeage performance?

A: The RTX 5070 features 6144 shading units, a boost clock of 2512 MHz, and 12 GB of GDDR7 memory with 672.0 GB/s bandwidth. Its pixel rate is 201.0 GPixel/s and texture rate is 482.3 GTexel/s. These specs drive the 4K Medium result of 77 FPS, but the 36 FPS at 4K Ultra shows that the GPU’s overall compute power (30.87 TFLOPS FP32) is insufficient for the most demanding settings.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture (codenamed Vermeer) and manufactured on TSMC’s 7 nm process. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a unique 96 MB shared L3 cache that is larger than typical for this class of CPU. The processor supports DDR4 memory with a dual-channel configuration and a memory bandwidth of 51.2 GB/s. Its PassMark scores show a single-thread performance of 2941 and a multi-thread score of 20363, placing it at the 85th percentile of all CPUs.

In Archeage, the CPU’s role is most clearly demonstrated by the resolution scaling data. At 1080p, the frame rates are consistently high across settings, with Low at 195 FPS, Medium at 187 FPS, High at 136 FPS, and Ultra at 93 FPS. The fact that the difference between Low and Medium at 1080p is only 8 FPS (195 vs 187) suggests that the CPU is able to feed the GPU with frames faster than the GPU can render them at these settings. However, at 4K, the frame rates drop significantly across all settings, indicating that the GPU is now the bottleneck. The CPU’s 6 cores and 12 threads are sufficient for Archeage’s game logic and draw calls, but the 3.00 GHz base clock is relatively low, which could impact performance in heavily populated areas or during large-scale PvP battles.

The CPU’s 96 MB L3 cache is a notable feature that could benefit game performance by reducing memory latency, but the measured data does not provide a direct comparison to a CPU without this cache. The nearest rival, the AMD Ryzen 5 5600F, has an average score that is only 0.2% higher, indicating that the 5500X3D’s large cache does not provide a significant advantage in synthetic benchmarks. However, in a game like Archeage, which may have complex scenes with many entities, the cache could help maintain consistent frame rates in CPU-bound scenarios. The CPU’s memory bandwidth of 51.2 GB/s is on par with other DDR4-based systems, and the PCIe Gen 4 support (20 lanes) ensures that the GPU can communicate with the CPU at high speeds.

The data shows that the CPU’s performance is adequate for 1080p and 1440p gaming, but the combo rank of 574 out of 2761 suggests that a more powerful CPU could push the system higher. The CPU’s percentile ranking of 85 is higher than the GPU’s percentile of 82, which is interesting because it suggests that the CPU is relatively stronger than the GPU in the context of all tested hardware. Yet, in Archeage, the GPU becomes the limiting factor at 4K, while the CPU is the limiting factor at 1080p. This duality means that the combo performs best at 1440p, where both components are balanced.

Settings Recommendations

Based on the measured frame rates, the optimal settings for this combo depend on the target resolution and desired frame rate. For 1080p, all settings are playable, with Low at 195 FPS, Medium at 187 FPS, High at 136 FPS, and Ultra at 93 FPS. The Medium preset is particularly attractive as it offers a high average of 187 FPS with a minimum of 159 FPS, ensuring smooth gameplay even in busy scenes. The jump from Medium to High costs 51 FPS (187 to 136), which is significant, but High still provides a very playable experience. Ultra at 1080p yields 93 FPS, which is acceptable for a slower-paced MMORPG, but the 102 FPS difference between Low and Ultra suggests that the visual improvements may not be worth the performance cost.

For 1440p, the Medium preset is the sweet spot, delivering an average of 135 FPS with a minimum of 115 FPS. This is a smooth experience that balances visual quality and performance. High at 1440p averages 92 FPS, which is still very playable, but the drop from Medium is noticeable. Ultra at 1440p averages 62 FPS, which is borderline for a game that may have fast-moving combat sequences. The data suggests that 1440p Medium is the best choice for this resolution, as it maintains a high frame rate while still offering improved visual fidelity over 1080p.

For 4K, the options are more limited. Low averages 87 FPS, which is playable, but the visual quality is severely reduced. Medium averages 77 FPS with a minimum of 66 FPS, which is acceptable for an MMORPG, but the experience is not as smooth as at lower resolutions. High averages 52 FPS, which is below the 60 FPS threshold that many players consider minimum for smooth gameplay. Ultra averages only 36 FPS, which is not recommended for any serious play. The data suggests that 4K Medium is the only viable option for this combo, offering a compromise between visual quality and performance. 4K Low could be used for competitive play or when frame rate is the top priority, but the visual downgrade is substantial.

Overall, the benchmark results indicate that the best experience is achieved at 1440p with the Medium preset, which provides an average of 135 FPS and a minimum of 115 FPS. This combination offers high frame rates with good visual quality, and it is the setting that best utilizes both the Ryzen 5 5500X3D and the RTX 5070 without overburdening either component. For players who prefer 1080p, Medium is also an excellent choice, offering 187 FPS with a minimum of 159 FPS. 4K should be avoided unless the user is willing to accept Medium settings and frame rates in the 70-80 FPS range. The Ultra preset is not recommended at any resolution above 1080p, as it consistently results in frame rates below 100 FPS and as low as 36 FPS at 4K.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5070 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 87.0
3840x2160 Medium 77.0
3840x2160 High 52.0
3840x2160 Ultra 36.0
2560x1440 Low 151.0
2560x1440 Medium 135.0
2560x1440 High 92.0
2560x1440 Ultra 62.0
1920x1080 Low 195.0
1920x1080 Medium 187.0
1920x1080 High 136.0
1920x1080 Ultra 93.0

Archeage with Ryzen 5 5500X3D + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5070 + Other CPUs

See how Archeage performs with the same GPU but different processors.

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Explore FPS benchmarks for other games using this same hardware combination.