Archeage

Archeage

AVERAGE FPS
112
good

This combination provides smooth gameplay with an average of 112 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 52 77 87
1440p QHD 62 92 135 151
1080p Full HD 93 136 200 225

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 87
3840x2160 Medium 77
3840x2160 High 52
3840x2160 Ultra 36
2560x1440 Low 151
2560x1440 Medium 135
2560x1440 High 92
2560x1440 Ultra 62
1920x1080 Low 225
1920x1080 Medium 200
1920x1080 High 136
1920x1080 Ultra 93

Archeage with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5070, In-Depth Analysis

The Intel Core Ultra 5 225 paired with the NVIDIA GeForce RTX 5070 ranks 536th out of 2761 tested combos in Archeage, placing it in the top 19.4% of all configurations. This is a strong result for a mid-range CPU paired with a high-end GPU, indicating the combination is well-balanced for this MMORPG. The combo’s percentile standing reflects that while it is not at the very top tier of performance, it sits comfortably above the vast majority of systems, delivering high frame rates across most settings and resolutions. The data suggests this pairing avoids severe bottlenecks, though the extent to which the CPU or GPU governs performance shifts depending on the resolution and graphical preset chosen.

FAQ

Q: Is the Intel Core Ultra 5 225 a good match for the RTX 5070 in Archeage?

A: Yes. The combo ranks 536th out of 2761 tested configurations, placing it in the top 19.4% of systems. The CPU’s multi-threaded performance (25,891 in Cinebench R23) and the GPU’s strong compute capabilities (29,137 in Passmark G3D) allow the pair to produce high average frame rates, such as 136 FPS at 1080p High settings.

Q: How does the CPU compare to its nearest rivals in general benchmarks?

A: The Core Ultra 5 225’s average benchmark score of 36,938 is nearly identical to the AMD Ryzen 5 5600F (36,945, 0% delta), slightly behind the AMD Ryzen 5 5500X3D (37,018, -0.2% delta), and roughly 0.5% behind the Intel Core i9-12900T (37,112). These are all within a negligible margin, meaning the CPU is competitively positioned among its direct peers.

Q: What frame rates can I expect at 1440p with Medium settings?

A: The measured data shows an average of 135 FPS at 2560x1440 on Medium settings, with a minimum of 115 FPS and a maximum of 155 FPS. This indicates smooth, consistent performance ideal for high-refresh-rate monitors.

Q: Does the RTX 5070 have enough video memory for Archeage at high resolutions?

A: The RTX 5070 comes with 12 GB of GDDR7 memory on a 192-bit bus. While the data confirms playable frame rates at 4K (52 FPS on High), the memory capacity is adequate for this game, as the benchmark results do not indicate any memory-related performance crashes or severe dips.

Q: How does the RTX 5070’s overall GPU score compare to its closest rivals?

A: The RTX 5070’s average benchmark score of 40,377 is 0.1% higher than the AMD Radeon Pro 580 (40,318), 0.8% higher than the AMD Radeon Pro WX 7100 (40,063), and 1.2% lower than the AMD Radeon Pro 5300 (40,870). These deltas are small, showing it performs in a similar envelope to those workstation-class cards.

Q: Is the Core Ultra 5 225’s 10-core/10-thread configuration sufficient for Archeage?

A: Yes. The CPU has 10 cores and 10 threads, with a boost clock of 4.90 GHz. This configuration, combined with its 20 MB of shared L3 cache, delivers single-thread performance of 3,655 in Cinebench R23, which is critical for MMORPGs like Archeage that often rely on strong single-core performance for game logic and physics.

Resolution Scaling

The frame rate data reveals a predictable but telling pattern as resolution increases. At 1080p Low settings, the system achieves 225 FPS, but at 4K Low, it drops to 87 FPS, representing a 61.3% reduction. This scaling is typical for a system where the GPU becomes more of a limiting factor at higher resolutions, but the 1080p numbers suggest the CPU is capable of feeding the GPU well. At 1080p High, the system produces 136 FPS, while at 4K High, it drops to 52 FPS, a 61.8% decrease. The consistency of this drop across Low and High settings indicates that the GPU is the primary bottleneck at 4K, as the resolution increase demands exponentially more pixel throughput.

Looking at Medium settings provides the most complete picture, as it includes minimum and maximum frame rates. At 1080p Medium, the average is 200 FPS (min 170, max 230). Moving to 1440p Medium, the average falls to 135 FPS (min 115, max 155), a 32.5% drop. At 4K Medium, the average is 77 FPS (min 66, max 89), a 43% drop from 1440p. The step from 1440p to 4K is larger than from 1080p to 1440p, which is expected given the pixel count quadruples from 1080p to 4K. The fact that 4K Medium still holds above 60 FPS on average shows the RTX 5070’s 672.0 GB/s of memory bandwidth and 30.87 TFLOPS of FP32 performance are sufficient for this workload.

The limiting component shifts with resolution. At 1080p, the CPU’s role is more pronounced; the difference between Low (225 FPS) and Ultra (93 FPS) is 132 FPS, suggesting that graphical settings, not CPU speed, dictate the ceiling. However, at 4K, the GPU dominates the outcome. The gap between Low (87 FPS) and Ultra (36 FPS) at 4K is 51 FPS, which is a smaller absolute difference but a larger relative one. This indicates that at 4K, the GPU is saturated and the CPU has more headroom. For players targeting high refresh rates at 1080p, the system is clearly GPU-bound at higher settings, but at lower settings, the CPU’s 4.90 GHz boost clock and 10 threads may become a factor, though the data does not show a hard CPU limit.

Settings Recommendations

The measured rows show a clear trade-off between visual fidelity and frame rate, and the optimal preset depends on your display and preference. At 1080p, the High preset delivers a strong 136 FPS average, which is above the 144 Hz threshold for many monitors and far smoother than the 93 FPS of Ultra. The jump from High to Ultra costs 43 FPS, a 31.6% reduction, for what is likely a marginal visual improvement in a 2014 MMORPG. Therefore, at 1080p, High is the sweet spot for competitive play, offering high responsiveness without sacrificing too much detail.

At 1440p, the Medium preset stands out with a 135 FPS average and a minimum of 115 FPS, ensuring no drops below 60 FPS. High settings at 1440p yield 92 FPS, which is still excellent, but Medium provides a 46.7% higher average frame rate. Given that Archeage is an MMORPG where large-scale raids and crowded cities can cause frame dips, the extra headroom from Medium settings is advisable. The Ultra preset at 1440p drops to 62 FPS, which is playable but leaves little margin for demanding in-game events.

At 4K, the situation is more constrained. High settings produce 52 FPS, which is below the 60 FPS target, while Medium settings achieve 77 FPS with a minimum of 66 FPS. For a smoother experience, Medium is the recommended preset at 4K, as it maintains playable frame rates consistently. Low settings at 4K reach 87 FPS, but the visual compromise is significant. The data shows that this combo is best utilized at 1440p with Medium or High settings, where it delivers high frame rates with room to spare. For 1080p, pushing to High or even Ultra is viable, but High offers the best balance of quality and speed.

Measured FPS Breakdown

1920x1080 (1080p):

  • Low: 225 FPS average. This is the highest frame rate measured in the entire dataset, indicating the system is capable of extreme performance when graphical load is minimal.
  • Medium: 200 FPS average, with a minimum of 170 FPS and a maximum of 230 FPS. The tight range shows consistent performance.
  • High: 136 FPS average. This is a significant drop from Medium, but still highly playable.
  • Ultra: 93 FPS average. The most demanding preset at 1080p, but still above 60 FPS.

2560x1440 (1440p):

  • Low: 151 FPS average. A substantial reduction from 1080p Low, but still very fast.
  • Medium: 135 FPS average, with a minimum of 115 FPS and a maximum of 155 FPS. The minimum is well above 60 FPS, ensuring smooth gameplay.
  • High: 92 FPS average. This is a solid result for high-refresh-rate 1440p monitors.
  • Ultra: 62 FPS average. This is just above 60 FPS, but may dip in heavy scenes.

3840x2160 (4K):

  • Low: 87 FPS average. Surprisingly high for 4K, showing the GPU’s raw power.
  • Medium: 77 FPS average, with a minimum of 66 FPS and a maximum of 89 FPS. The minimum stays above 60 FPS, making this the best 4K preset.
  • High: 52 FPS average. This is below 60 FPS, which may cause noticeable stutter on some displays.
  • Ultra: 36 FPS average. This is the lowest measured score and is not recommended for smooth gameplay.

The data shows that the system’s performance scales predictably with settings. At 1080p, the jump from Low to Ultra costs 132 FPS, while at 4K, the same jump costs 51 FPS. This implies that the GPU has more relative headroom at lower resolutions, allowing the CPU to push higher frame rates. The Medium preset consistently offers the best balance between quality and performance across all resolutions, with the 1440p Medium row being the most compelling for a high-refresh-rate experience.

CPU Role

The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture, built on TSMC’s 3 nm process. It operates at a base clock of 3.30 GHz and boosts up to 4.90 GHz, with a 65 W TDP. In synthetic benchmarks, it scores 3,655 in Cinebench R23 single-core and 25,891 in multi-core, placing it in the 85th percentile of all CPUs. Its average benchmark score of 36,938 is virtually tied with the AMD Ryzen 5 5600F (36,945), and only 0.2% behind the AMD Ryzen 5 5500X3D (37,018). This suggests that the CPU is a strong performer for its class, though not a top-tier chip.

In Archeage, the CPU’s role is most evident at lower resolutions where frame rates are high. At 1080p Low, the system hits 225 FPS, which requires the CPU to handle game logic and draw calls efficiently. The 10 threads, combined with a 20 MB shared L3 cache, provide ample bandwidth for these tasks. The single-core score of 3,655 is particularly relevant, as MMORPGs like Archeage often have a single main thread that handles the majority of game state updates. A higher single-core score directly translates to higher maximum frame rates in such scenarios.

The CPU’s memory support includes dual-channel DDR5 with a bandwidth of 102.4 GB/s. While the GPU has its own 672.0 GB/s of memory bandwidth, the CPU’s memory bandwidth can affect asset streaming and texture loading, especially in large open-world areas. The data does not show any obvious CPU bottleneck at 1080p, as the system achieves over 200 FPS on Low and Medium settings. However, the drop from 225 FPS at Low to 136 FPS at High at 1080p suggests that the GPU becomes the limiting factor once graphical settings rise, not the CPU.

Comparing the CPU to its nearest rivals, the Core Ultra 5 225 is statistically identical in overall benchmark scores to the Ryzen 5 5600F (0% delta). This means that in games like Archeage, the choice between these CPUs would result in nearly identical frame rates, provided the GPU is the same. The CPU’s 10 cores and 10 threads are sufficient for the game’s multi-threaded aspects, but the lack of hyper-threading (10 threads for 10 cores) may be a minor limitation in heavily populated areas. Even so, the measured FPS data shows no severe drops below 60 FPS at 1440p Medium, indicating the CPU handles the workload adeptly. The boost clock of 4.90 GHz is a key asset, as it ensures high single-thread performance for the game’s primary logic thread, allowing the RTX 5070 to stretch its legs at higher resolutions.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5070 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 87.0
3840x2160 Medium 77.0
3840x2160 High 52.0
3840x2160 Ultra 36.0
2560x1440 Low 151.0
2560x1440 Medium 135.0
2560x1440 High 92.0
2560x1440 Ultra 62.0
1920x1080 Low 225.0
1920x1080 Medium 200.0
1920x1080 High 136.0
1920x1080 Ultra 93.0

Archeage with iUltra 5 225 + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5070 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.