Control

Control

AVERAGE FPS
111
good

This combination provides smooth gameplay with an average of 111 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 66 75 105
1440p QHD 85 98 111 156
1080p Full HD 113 130 146 187

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 105
3840x2160 Medium 75
3840x2160 High 66
3840x2160 Ultra 58
2560x1440 Low 156
2560x1440 Medium 111
2560x1440 High 98
2560x1440 Ultra 85
1920x1080 Low 187
1920x1080 Medium 146
1920x1080 High 130
1920x1080 Ultra 113

Control with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5070, In-Depth Analysis

The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 5070 combination delivers a remarkably strong showing in Control, placing in the top quintile of all tested system configurations. With a combo rank of 561 out of 2,888 tested pairings, this setup outperforms roughly 80% of the field, a result that speaks to a well-balanced pairing of a capable Zen 3 processor and a Blackwell-architecture GPU. The data indicates that this is not a system struggling to find its footing; rather, it is one that consistently produces playable frame rates across the most demanding settings, with the only notable caveat appearing at the extreme high end of resolution and quality scaling.

How This Combo Ranks

The combo's position at rank 561 out of 2,888 tested combos places it firmly in the upper echelon of systems evaluated for Control. This percentile standing is a direct reflection of the synergy between the Ryzen 5 5600F and the RTX 5070, as it outranks the vast majority of alternatives that might feature a stronger CPU but a weaker GPU, or vice versa. The ranking suggests that for this specific title, the combination of the CPU's six-core, twelve-thread architecture and the GPU's substantial compute resources hits a sweet spot, avoiding the bottleneck scenarios that often plague less balanced pairings.

The data implies that this system is well-suited for high-refresh-rate 1440p gaming, and even 4K gaming is achievable with settings adjustments. When compared to other combos in the database, this pairing shows a clear aptitude for handling the game's physics and rendering loads simultaneously. The rank is not merely a function of raw component strength; it reflects how effectively the two parts communicate under load. For context, the CPU sits at the 85th percentile among all CPUs, while the GPU is at the 82nd percentile, yet their combined rank in Control is stronger than either individual component's percentile, indicating that the pairing does not introduce a significant performance-limiting factor.

CPU Role

The AMD Ryzen 5 5600F is a six-core, twelve-thread processor based on the Zen 3 architecture, code-named Vermeer. It operates on the AMD Socket AM4 platform and is manufactured on a 7 nm process by TSMC. Its base clock is 3.00 GHz, which can boost up to 4.00 GHz under load. The processor includes a 32 MB shared L3 cache, which is critical for gaming performance, as it allows for faster access to frequently used data. With a TDP of 65 watts, it is an efficient part, but its performance is not hampered by this modest power envelope.

In Control, which is an action-adventure title that relies heavily on physics-based destruction and particle effects, the CPU's role is significant. The game's engine must track numerous dynamic objects, which places a premium on the processor's ability to manage multiple threads efficiently. The 5600F's twelve threads are well-utilized here, as the data shows that at 1080p with Low settings, the system achieves 187 FPS average. This high frame rate at lower resolutions suggests that the CPU is capable of feeding the GPU with enough data to avoid becoming the primary constraint, even in less graphically intensive scenarios.

The PassMark benchmark scores for the CPU further illuminate its capabilities. A single-thread score of 2,872 and a multithread score of 19,236 indicate a strong performer for its class. In gaming, the single-thread score is often more indicative of performance, as many game engines still rely heavily on a few primary threads. The 5600F's strong single-thread showing helps ensure that Control's main game logic loop runs smoothly, while the multithread score ensures that background tasks and physics calculations do not cause stutters. The CPU's ability to maintain high frame rates at 1080p, where the GPU is less burdened, is a clear indicator that it is not a weak link in this system.

FAQ

*Q: What is the highest average frame rate achieved by this combo in Control?*

A: The highest average frame rate recorded is 187 FPS, achieved at 1920x1080 resolution with Low settings.

*Q: Can this system handle 4K gaming in Control?*

A: Yes, the data shows it can. At 3840x2160 resolution with Medium settings, the combo averages 75 FPS, and with High settings, it averages 66 FPS.

Q: How does the combo rank among all tested systems for this game?

A: The combo ranks 561st out of 2,888 tested combos, placing it in the top 20% of all configurations tested for Control.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the average frame rate drops from 156 FPS on Low settings to 85 FPS on Ultra settings, a difference of 71 FPS.

Q: Is the CPU or GPU more likely to be the limiting factor at 1080p?

A: At 1080p, the frame rates are high enough (ranging from 113 FPS on Ultra to 187 FPS on Low) that the CPU's single-thread performance is likely the primary ceiling, as the GPU is not fully saturated at these lower resolutions.

Q: Does the system provide a smooth experience on Medium settings at 1440p?

A: The data suggests yes. At 2560x1440 with Medium settings, the average frame rate is 111 FPS, with a minimum of 94 FPS and a maximum of 127 FPS, indicating a consistent and smooth experience.

Measured FPS Breakdown

The measured FPS data provides a clear picture of how the system scales across resolutions and settings. At 1920x1080, the combo delivers exceptional performance. With Low settings, the average frame rate is 187 FPS, which drops to 146 FPS on Medium, 130 FPS on High, and 113 FPS on Ultra. This scaling shows that even at the highest quality preset, the system maintains a frame rate well above the 60 FPS threshold, making it ideal for high-refresh-rate monitors.

Moving to 2560x1440, the performance remains strong, though the GPU begins to feel more pressure. The Low preset yields an average of 156 FPS, which is still exceptionally high. Medium settings produce an average of 111 FPS, with a minimum of 94 FPS and a maximum of 127 FPS, showing a tight frame time distribution. High settings average 98 FPS, and Ultra drops to 85 FPS. At this resolution, even the most demanding preset maintains a frame rate that is more than sufficient for smooth gameplay on standard 60 Hz displays, and it also supports higher refresh rates if the user is willing to compromise on quality.

At 3840x2160, the system's limits become more apparent. The Low preset still manages a respectable 105 FPS average. However, the Medium preset averages 75 FPS (with a minimum of 63 FPS and a maximum of 86 FPS), and the High preset drops to 66 FPS. The Ultra preset is the only configuration that falls below the 60 FPS mark, averaging 58 FPS. This data suggests that for 4K gaming, users will need to select Medium or High settings to maintain a consistently smooth experience, while Low settings provide a comfortable margin above 100 FPS. The frame rate drops from 1080p to 4K are significant, but they are also expected given the massive increase in pixel count.

Resolution Scaling

The transition from 1080p to 4K reveals a predictable and significant scaling pattern. At 1080p with High settings, the system averages 130 FPS. Moving to 1440p, the frame rate drops to 98 FPS, a reduction of 32 FPS or roughly 24.6%. Stepping up to 4K, the frame rate falls to 66 FPS, which is a further reduction of 32 FPS from the 1440p result. This linear degradation in performance as resolution increases points to the GPU becoming the primary limiting factor at higher resolutions.

The data shows that the CPU is not a major constraint at 4K. The frame rates at 4K are primarily determined by the RTX 5070's rasterization and pixel throughput capabilities. The GPU has a pixel rate of 201.0 GPixel/s and a texture rate of 482.3 GTexel/s, which are substantial but finite resources. As the resolution increases, the GPU must process more pixels, directly impacting the frame rate. The fact that the system can still achieve 66 FPS at 4K High confirms the GPU's power, but the scaling curve indicates that the GPU is the dominant bottleneck at this resolution.

At 1080p, the CPU's role becomes more prominent. The high frame rates (113-187 FPS depending on settings) suggest that the GPU is not fully saturated, and the CPU's ability to issue draw calls and process game logic becomes the limiting factor. This is a classic sign of a balanced system, where the bottleneck shifts from one component to another depending on the workload. The data implies that for users targeting 1080p or 1440p high-refresh-rate gaming, this combo is exceptionally well-balanced, while for 4K gaming, the GPU is the component that will dictate the final settings and performance.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend heavily on the user's target resolution and refresh rate. For 1080p gaming, the Ultra preset at 113 FPS average is the best choice, as it provides a high level of visual fidelity while still maintaining a frame rate that is smooth on most displays. For users with 144 Hz or higher refresh rate monitors, dialing back to High settings (130 FPS) or even Medium (146 FPS) will allow the system to push frame rates closer to the monitor's maximum refresh rate, providing a more responsive experience.

For 1440p, the Medium preset stands out as the best balance of performance and visual quality. The average of 111 FPS, with a minimum of 94 FPS, ensures that the game remains fluid even in demanding scenes with heavy physics interactions. The High preset at 98 FPS is also a viable option for those who prioritize image quality over raw frame rate, and it remains comfortably above 60 FPS. The Ultra preset at 85 FPS is acceptable for slower-paced exploration, but the minimum frame rate data is not available, so users seeking competitive or action-heavy play may prefer the consistency of High or Medium.

For 4K gaming, the High preset is the recommended starting point, as it provides an average of 66 FPS, which is just above the 60 FPS playability threshold. Users who prefer a more stable experience should consider the Medium preset, which averages 75 FPS and has a recorded minimum of 63 FPS, ensuring that the frame rate does not dip below the 60 FPS line. The Ultra preset at 58 FPS is not recommended for the primary playthrough, as the average frame rate dips below 60 FPS. The Low preset at 105 FPS is available for those who prioritize frame rate above all else, but it significantly reduces the visual quality of the game's atmospheric effects.

GPU Role

The NVIDIA GeForce RTX 5070 is the dominant component in this pairing, particularly at higher resolutions. It is based on the Blackwell 2.0 architecture, built on a 5 nm process by TSMC, and features 6,144 shading units, 192 texture mapping units, and 80 raster output units. The GPU has a base clock of 2325 MHz and a boost clock of 2512 MHz. It is equipped with 12 GB of GDDR7 memory on a 192-bit bus, providing a memory bandwidth of 672.0 GB/s, which is critical for handling the high-resolution textures and complex effects in Control.

The GPU's performance in Control is reflected in the benchmark scores. A PassMark G3D score of 29,137 and a PassMark GPU Compute score of 15,787 indicate a very powerful card. The data shows that the GPU is the primary driver of frame rates at 4K, where it is fully saturated. The transition from 1080p to 4K sees a clear performance drop, which is directly attributable to the GPU's workload. The 12 GB of VRAM is sufficient for the game at all tested settings, as no memory-related stuttering is indicated in the measured FPS data.

The GPU's ray tracing and tensor cores are also relevant, though the measured FPS data does not specifically isolate these features. The presence of 48 RT cores and 192 tensor cores suggests that the card is well-equipped for future titles that leverage these features more heavily. In Control, which supports ray tracing, the GPU's architecture ensures that users can enable these effects without a catastrophic performance hit, though the exact impact is not quantified in the provided data. The GPU's high memory bandwidth is also a key factor in its ability to maintain consistent frame rates, as it allows for rapid data transfer between the GPU and its memory, ensuring that textures and geometry are readily available for rendering.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5070 in Control

Resolution Settings Avg FPS
3840x2160 Low 105.0
3840x2160 Medium 75.0
3840x2160 High 66.0
3840x2160 Ultra 58.0
2560x1440 Low 156.0
2560x1440 Medium 111.0
2560x1440 High 98.0
2560x1440 Ultra 85.0
1920x1080 Low 187.0
1920x1080 Medium 146.0
1920x1080 High 130.0
1920x1080 Ultra 113.0

Control with Ryzen 5 5600F + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 5070 + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.