Allods Online

Allods Online

AVERAGE FPS
78
good

This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 30 47 61
1440p QHD 36 57 91 116
1080p Full HD 57 91 144 184

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 47
3840x2160 High 30
3840x2160 Ultra 19
2560x1440 Low 116
2560x1440 Medium 91
2560x1440 High 57
2560x1440 Ultra 36
1920x1080 Low 184
1920x1080 Medium 144
1920x1080 High 91
1920x1080 Ultra 57

Allods Online with Intel Core i7-13700K + Intel Arc B570, In-Depth Analysis

# Allods Online with Intel Core i7-13700K + Intel Arc B570

Allods Online, a 2010 MMORPG, presents an unusual performance profile when paired with the Intel Core i7-13700K and Intel Arc B570. The measured data reveals a combination that scales predictably with resolution but exhibits a dramatic sensitivity to preset selection. Across 1080p, 1440p, and 4K, the average frame rates range from a fluid 184 FPS at 1080p Low down to a stuttering 19 FPS at 4K Ultra. This wide spread indicates that while the hardware is capable of high refresh rates at lower settings, the Ultra preset imposes a burden that neither component can adequately address at higher resolutions. The combo ranks 2945th out of 3670 tested combinations, placing it in the lower quintile of all tested pairings, a position driven primarily by the GPU's mid-range standing and the game's demanding Ultra configuration.

Resolution Scaling

The FPS drop from 1080p to 4K follows a steep curve that identifies the GPU as the primary limiting component. At High settings, the average frame rate falls from 91 FPS at 1920x1080 to 57 FPS at 2560x1440, a 37% reduction, and further down to 30 FPS at 3840x2160, representing a 67% drop from the 1080p baseline. This scaling pattern is characteristic of a pixel-bound workload, where the rendering load quadruples from 1080p to 4K but the measured performance declines by roughly two-thirds, indicating the Intel Arc B570's 10 GB GDDR6 memory and 380.0 GB/s bandwidth are being saturated.

The Low preset shows a similar but less punishing trajectory. From 184 FPS at 1080p, the frame rate drops to 116 FPS at 1440p (a 37% reduction) and then to 61 FPS at 4K (a 67% reduction from 1080p). The consistent percentage drops across Low and High presets suggest that resolution scaling is independent of the graphical workload, reinforcing that the GPU's pixel throughput and memory subsystem are the decisive factors.

At Medium settings, the measured data includes min and max FPS values, providing additional insight. The 1080p Medium results show an average of 144 FPS with a minimum of 122 FPS and a maximum of 165 FPS. At 1440p Medium, the average falls to 91 FPS, with a minimum of 77 FPS and a maximum of 104 FPS. At 4K Medium, the average is 47 FPS, with a minimum of 40 FPS and a maximum of 55 FPS. The min-to-max spread narrows as resolution increases, suggesting that at 4K, the GPU is consistently near its limit, whereas at 1080p, there is more headroom for variance.

Ultra settings present the most extreme scaling. The 1080p Ultra average is 57 FPS, which drops to 36 FPS at 1440p (a 37% reduction) and plummets to 19 FPS at 4K (a 67% reduction). The proportional consistency across all presets—37% from 1080p to 1440p and 67% from 1080p to 4K—strongly indicates that the bottleneck is the GPU's raw fill rate and memory bandwidth, not the CPU. The Core i7-13700K, with its 16 cores and 24 threads, is not the limiting factor in this game's resolution scaling.

Settings Recommendations

The measured data clearly shows that the Ultra preset is not viable for this combination. At 4K Ultra, the average frame rate falls to 19 FPS, which is below playable thresholds for an MMORPG. Even at 1080p Ultra, the 57 FPS average is marginal, and the frame pacing would likely suffer in crowded areas. The data indicates that the Ultra preset imposes a workload that the Intel Arc B570 cannot handle at any resolution, making it the least recommended option.

Medium settings provide the most balanced experience across all resolutions. At 1080p Medium, the average of 144 FPS with a 122 FPS minimum ensures smooth gameplay even in demanding scenes. At 1440p Medium, the 91 FPS average with a 77 FPS minimum remains fluid, making this the sweet spot for high-resolution play. At 4K Medium, the 47 FPS average is playable but not ideal, and the 40 FPS minimum suggests occasional dips that could be noticeable.

High settings offer a reasonable alternative for those prioritizing visual quality over frame rate. The 1080p High average of 91 FPS is respectable, and the 1440p High average of 57 FPS is adequate. However, at 4K High, the 30 FPS average falls below the playability threshold, making High settings unsuitable for 4K.

Low settings deliver the highest frame rates, with 184 FPS at 1080p and 116 FPS at 1440p. The 4K Low average of 61 FPS is the only 4K preset that achieves a fluid frame rate. For competitive play or high-refresh-rate monitors, Low settings at 1080p or 1440p are the clear choice, though the visual compromise may be significant for a game from 2010.

The optimal recommendation depends on the target resolution. For 1080p, Medium settings offer the best combination of visual fidelity and performance, with 144 FPS averages. For 1440p, Medium settings at 91 FPS provide a smooth experience without sacrificing too much quality. For 4K, only Low settings at 61 FPS are recommended, as all other presets fall below 50 FPS averages.

GPU Role

The Intel Arc B570 is the dominant factor in this game's performance, and its specifications explain the observed results. The GPU features 2304 shading units, 144 texture mapping units, and 80 render output units, with a boost clock of 2500 MHz. The 10 GB GDDR6 memory on a 160-bit bus delivers 380.0 GB/s of bandwidth, which is modest by modern standards but should be sufficient for a 2010 MMORPG.

The GPU's compute capabilities include 11.52 TFLOPS of FP32 performance and 18 ray tracing cores, though these are unlikely to be heavily utilized in Allods Online given its release date. The 5 nm process node from TSMC, with 19,600 million transistors on a 272 mm² die, provides the foundation for the Xe2-HPG architecture.

The benchmark results for the GPU show a passmark G3D score of 14195 and a passmark G2D score of 661. The GPU's percentile vs all GPUs is 65, indicating it performs better than most of the field. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile at 0.1% faster, the Intel Arc A750 at 0.1% slower, and the AMD Radeon R9 M390X at 0.5% slower. These close margins suggest the Arc B570 is positioned in a competitive mid-range tier.

The GPU's 10 GB VRAM is a key asset for a game like Allods Online, which was released in 2010 and likely has modest texture requirements. The memory bandwidth of 380.0 GB/s appears sufficient for the game's needs, as the resolution scaling patterns indicate a fill-rate bottleneck rather than a bandwidth limitation. The pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s are the likely constraints at higher resolutions and presets.

The GPU's performance in the passmark DirectX tests—164 in DirectX 9, 118 in DirectX 11, and 72 in DirectX 12—suggests that older API workloads, which Allods Online may rely on, are handled reasonably well. The DirectX 12 score of 72 is lower relative to DirectX 9, but this is expected for a game from 2010 that likely uses a legacy rendering path.

Measured FPS Breakdown

The complete measured FPS data provides a comprehensive view of the combo's performance across all resolution and settings combinations.

At 1920x1080, the Low preset achieves an average of 184 FPS, the highest of any configuration. Medium settings deliver 144 FPS average, with a minimum of 122 FPS and a maximum of 165 FPS. High settings produce 91 FPS average, while Ultra drops to 57 FPS average. The progression from Low to Ultra shows a 69% reduction in frame rate, from 184 FPS to 57 FPS, indicating the Ultra preset's heavy impact.

At 2560x1440, Low settings maintain 116 FPS average, which is still fluid. Medium settings produce 91 FPS average, with a minimum of 77 FPS and a maximum of 104 FPS. High settings drop to 57 FPS average, and Ultra falls to 36 FPS average. The 1440p results show that Medium is the highest preset that maintains a 90+ FPS average, while High and Ultra fall into the 36-57 FPS range.

At 3840x2160, Low settings are the only playable option at 61 FPS average. Medium settings produce 47 FPS average, with a minimum of 40 FPS and a maximum of 55 FPS. High settings drop to 30 FPS average, and Ultra falls to 19 FPS average. The 4K results reveal that only Low settings achieve a frame rate above 60 FPS, and even Medium dips into the 40s.

The min and max FPS data for Medium settings across all resolutions provides insight into frame pacing. At 1080p, the 122-165 FPS range shows a 43 FPS spread, indicating some variance but generally smooth performance. At 1440p, the 77-104 FPS range shows a 27 FPS spread, tighter variance. At 4K, the 40-55 FPS range shows a 15 FPS spread, the tightest, suggesting that the GPU is consistently near its limit and frame times are more uniform.

FAQ

Q: What is the best resolution for this combo in Allods Online?

A: The data shows that 1920x1080 with Medium settings provides the best balance, achieving 144 FPS average with a 122 FPS minimum. At 2560x1440, Medium settings still deliver 91 FPS, making it a viable option for higher-resolution displays.

Q: Can this combo handle 4K gaming in Allods Online?

A: Only with Low settings, which produce 61 FPS average. Medium settings at 4K drop to 47 FPS, while High and Ultra fall to 30 FPS and 19 FPS respectively, making those presets unplayable.

Q: Why is the Ultra preset so much slower than High?

A: The data shows a significant drop from High to Ultra at all resolutions. At 1080p, High averages 91 FPS while Ultra averages 57 FPS, a 37% reduction. This suggests the Ultra preset imposes a substantially higher rendering load that the Intel Arc B570 cannot sustain.

Q: How does this combo rank compared to other tested combinations?

A: The combo ranks 2945th out of 3670 tested combinations, placing it in the bottom 20% of all tested pairings. This low ranking is driven by the GPU's mid-range performance in a game that appears to be GPU-bound at higher settings.

Q: Is the CPU or GPU the limiting factor in this game?

A: The resolution scaling data indicates the GPU is the primary bottleneck. The consistent percentage drops from 1080p to 1440p and 4K across all presets suggest that the Intel Core i7-13700K's 16 cores and 24 threads are not the limiting factor, while the GPU's pixel rate and memory bandwidth are.

Q: What FPS can I expect at 1440p with High settings?

A: The measured data shows 57 FPS average at 2560x1440 with High settings. This is adequate for casual play but may feel less smooth than the 91 FPS achieved with Medium settings at the same resolution.

CPU Role

The Intel Core i7-13700K plays a supporting role in Allods Online, as the game's performance is predominantly GPU-bound. The CPU features 16 cores and 24 threads, with a base clock of 3.40 GHz and a boost clock of 5.40 GHz. The 30 MB of shared L3 cache and 2 MB per-core L2 cache provide ample capacity for the game's data. The CPU's architecture, Raptor Lake-S on a 10 nm process, delivers strong multi-threaded performance.

The CPU benchmark scores confirm its capability. The Cinebench R23 multicore score of 30745 and single-core score of 2116 indicate robust throughput. The Geekbench multicore score of 19429 and single-core score of 2529 further validate its performance. The passmark multithread score of 45887 and single-thread score of 4333 show balanced performance across different workload types.

The CPU's percentile vs all CPUs is 89, placing it in the top 11% of all processors. Its nearest rivals include the AMD Ryzen 9 5900 at 0.2% slower, the AMD Ryzen AI 9 HX PRO 375 at 0.3% slower, and the AMD Ryzen 9 7845HX at 0.5% faster. These close margins indicate the i7-13700K is competitive with top-tier CPUs from other manufacturers.

Despite this CPU strength, the measured FPS data shows that the game does not leverage the CPU's full potential. At 1080p Low, where the CPU would typically be the limiting factor, the combo achieves 184 FPS, which is high but not exceptional for a 2010 MMORPG. The fact that the frame rate scales consistently with resolution across all presets suggests that the game's rendering pipeline is not CPU-bound at any point in the tested configurations.

The CPU's 125 W TDP and support for DDR4 and DDR5 memory, with a dual-channel memory bus, provide a solid foundation for gaming. The integrated UHD Graphics 770 is present but irrelevant for this discrete GPU setup. The CPU's 20 PCIe Gen 5 lanes offer ample bandwidth for the Arc B570's PCIe 4.0 x8 interface.

In the context of Allods Online, the i7-13700K is more than sufficient. The game's age and likely single-threaded rendering path mean that the CPU's 24 threads are largely underutilized, but the high single-core performance of 2116 in Cinebench R23 ensures that any CPU-bound scenarios are handled with ease. The data does not show any CPU-related bottlenecks in the measured FPS results.

How This Combo Ranks

The combination of the Intel Core i7-13700K and Intel Arc B570 ranks 2945th out of 3670 tested combinations in Allods Online. This ranking places the combo in the 20th percentile of all tested pairings, indicating that the majority of other combinations deliver better performance in this specific game.

The low ranking is primarily attributable to the GPU's position in the market. The Arc B570 has a percentile vs all GPUs of 65, meaning it outperforms 65% of all GPUs. However, in the context of Allods Online, the GPU's performance at higher presets is insufficient to achieve a high ranking. The Ultra preset, in particular, brings the combo to 19 FPS at 4K, which is well below playable thresholds.

The CPU's ranking of 89th percentile vs all CPUs is significantly higher than the combo's overall ranking, suggesting that the CPU is not the limiting factor. The discrepancy between the CPU's high ranking and the combo's low ranking highlights the game's GPU-bound nature. The data shows that the i7-13700K is a top-tier processor, but the Arc B570's mid-range performance drags the combo down in this specific game.

The combo's ranking of 2945th out of 3670 means that roughly 725 combinations performed worse. This places it in the lower tier of tested configs, but not at the very bottom. The measured FPS data shows that the combo can achieve playable frame rates at 1080p and 1440p with Medium settings, so the low ranking is not a reflection of complete inadequacy, but rather a consequence of the game's demanding Ultra preset and the GPU's inability to handle it at higher resolutions.

For context, the GPU's nearest rivals all have similar average benchmark scores, with deltas of 0.1% to 0.5%. The Intel Arc A750, which is 0.1% slower in GPU benchmarks, would likely perform nearly identically in Allods Online. The NVIDIA GeForce RTX 3070 Mobile, at 0.1% faster, would also be in the same performance band. This suggests that the combo's ranking is representative of the entire mid-range GPU tier, and users with similar GPUs should expect comparable results.

Hardware Specifications

Intel Core i7-13700K

Cores / Threads 16 / 24
Base Clock 3400 MHz
Boost Clock 5400 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-13700K + Intel Arc B570 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 47.0
3840x2160 High 30.0
3840x2160 Ultra 19.0
2560x1440 Low 116.0
2560x1440 Medium 91.0
2560x1440 High 57.0
2560x1440 Ultra 36.0
1920x1080 Low 184.0
1920x1080 Medium 144.0
1920x1080 High 91.0
1920x1080 Ultra 57.0

Allods Online with ii7-13700K + Other GPUs

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Allods Online with Arc B570 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

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