AMD Radeon RX 5700M
AMD graphics card specifications and benchmark scores
At a Glance
AMDAMD Radeon RX 5700M Specifications
Radeon RX 5700M GPU Core
Shader units and compute resources
The AMD Radeon RX 5700M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
RX 5700M Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Radeon RX 5700M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon RX 5700M by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's Radeon RX 5700M Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon RX 5700M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Radeon RX 5700M by AMD Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the RX 5700M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
RX 5700M Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the AMD Radeon RX 5700M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
RDNA 1.0 Architecture & Process
Manufacturing and design details
The AMD Radeon RX 5700M is built on AMD's RDNA 1.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RX 5700M will perform in GPU benchmarks compared to previous generations.
AMD's Radeon RX 5700M Power & Thermal
TDP and power requirements
Power specifications for the AMD Radeon RX 5700M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon RX 5700M to maintain boost clocks without throttling.
Radeon RX 5700M by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the AMD Radeon RX 5700M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the AMD Radeon RX 5700M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Radeon RX 5700M Product Information
Release and pricing details
The AMD Radeon RX 5700M is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon RX 5700M by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Radeon RX 5700M Benchmark Scores
No benchmark data available for this GPU.
About AMD Radeon RX 5700M
The AMD Radeon RX 5700M is a mobile graphics solution built on the 7 nm Navi 10 chip, utilizing the RDNA 1.0 architecture. It occupies the 50th percentile in the database, indicating it sits squarely in the mid-range of all tested GPUs. This analysis breaks down its specifications and expected performance characteristics based on the available data.
Memory Subsystem
The RX 5700M is equipped with 8 GB of GDDR6 memory on a 256-bit bus interface. This configuration yields a memory bandwidth of 384.0 GB/s, a figure derived from the 12 Gbps effective memory clock. For a mobile part, this bandwidth is substantial, providing a solid foundation for texture streaming and high-resolution frame buffer operations.
In the context of high-resolution gaming, the 8 GB capacity is a critical factor. At 1440p and 4K, game assets and textures demand significant memory allocation. The data suggests that 8 GB is sufficient for current titles at these resolutions, though it may become a limiting factor in future releases or with maximum texture quality settings. The 384.0 GB/s bandwidth ensures that the GPU's shading units have adequate data throughput to avoid stuttering in most scenarios. However, compared to parts with higher bandwidth or larger caches, the RX 5700M's memory subsystem is a balanced, capable component rather than a class-leading one. The 256-bit bus is a standard width for this performance tier, and the effective speed of 12 Gbps is competitive for its generation.
Ray Tracing and Feature Set
The architecture is RDNA 1.0, which notably does not include dedicated ray tracing cores. The FACT PACK lists `rtCores` and `tensorCores` as null values. Consequently, any ray tracing workload would be processed through the general-purpose shaders, which are not optimized for this task. Benchmark results would likely show significant performance penalties when ray tracing is enabled compared to GPUs with dedicated hardware.
The feature set is defined by its API support. It supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. This ensures broad compatibility with modern titles and engines. The lack of hardware ray tracing and tensor cores means that features like DLSS-style upscaling are not supported by the hardware itself. The GPU relies on standard rendering pipelines. The display outputs include 1x HDMI 2.0b and 3x DisplayPort 1.4a, allowing for multi-monitor setups. The PCIe 4.0 x16 bus interface provides ample bandwidth for data transfer from the CPU.
Benchmark Performance
The FACT PACK does not include specific benchmark scores or `nearestRivals` data. The `avgBenchmarkScore` is listed as 0, and the `benchmarks` array is empty. This means a direct numerical comparison against rival products is not possible from the provided data. The `percentileVsAllGpus` field indicates a 50th percentile ranking, which places it in the median of the database's tested GPUs.
This percentile position implies that the RX 5700M's raw performance is average relative to all other cards in the database. In practical terms, this suggests it is capable of handling 1080p gaming at high settings and can manage 1440p at medium-to-high settings in many titles. The FP32 compute performance is 7.926 TFLOPS, a raw measure of shader throughput. The texture rate of 247.7 GTexel/s and pixel rate of 110.1 GPixel/s are consistent with its 2304 shading units and 64 ROPs. These figures indicate a balanced architecture. Without rival scores, the analysis must rely on these absolute metrics. The 7.926 TFLOPS is a moderate figure, suggesting the card is not a high-end performer but is a step above entry-level parts.
Who Should Consider It
Based on the data, the RX 5700M is suited for gamers targeting high-refresh-rate 1080p or smooth 1440p gameplay. The 8 GB VRAM is adequate for these resolutions, and the 384.0 GB/s bandwidth prevents major bottlenecks. Users who prioritize high frame rates in esports titles at 1080p will find the 7.926 TFLOPS of compute power sufficient. For 1440p, the card can handle demanding AAA games, but users may need to adjust settings from "Ultra" to "High" to maintain a consistent 60 FPS. The 50th percentile ranking reinforces this positioning; it is not a top-tier card for 4K gaming, where the 8 GB memory and bandwidth might be strained, and the rasterization performance would likely fall below 60 FPS on high settings in modern titles.
This GPU is also relevant for users who need a mobile workstation with solid compute capabilities, given its 15.85 TFLOPS FP16 performance, which could assist in light compute tasks. The 180 W TDP indicates it requires a robust cooling solution and power delivery, making it more suited for larger gaming laptops rather than ultraportables. It is an end-of-life product, so it would appeal to users seeking a used or budget-conscious system, but that consideration is outside the scope of this analysis.
How It Compares
The FACT PACK lacks any `nearestRivals` entries. Therefore, a comparative analysis against specific named competitors is not possible. The only contextual data point is the 50th percentile ranking, which positions it against the entire database of GPUs. This indicates that half of the tested GPUs are faster, and half are slower. Without specific rival data, we cannot quantify the performance delta to any particular card.
In the absence of direct comparison, one can infer its position from its architecture. As an RDNA 1.0 part, it represents an earlier generation of AMD's architecture. Subsequent architectures would likely offer higher performance per watt and more features. The 7 nm process node and 10,300 million transistors on a 251 mm² die give it a transistor density of 41.0M / mm², which was advanced for its time. However, the lack of ray tracing cores and the moderate TFLOPS count suggest it would be outclassed by newer mid-range parts. Its position as a 50th percentile card means it is a "middle of the road" option, and any comparison to specific rivals would require data not present in the FACT PACK. The card's successor is listed as null, and its predecessor is Polaris Mobile, indicating a generational step from that older architecture.
The NVIDIA Equivalent of Radeon RX 5700M
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2070 Mobile Refresh offers comparable performance and features in the NVIDIA lineup.
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