To The Core

To The Core

AVERAGE FPS
72
good

This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 37 43 51
1440p QHD 53 65 75 89
1080p Full HD 78 97 112 132

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 43
3840x2160 High 37
3840x2160 Ultra 30
2560x1440 Low 89
2560x1440 Medium 75
2560x1440 High 65
2560x1440 Ultra 53
1920x1080 Low 132
1920x1080 Medium 112
1920x1080 High 97
1920x1080 Ultra 78

To The Core with AMD Ryzen 5 5600G + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the Intel Arc B370 presents a peculiar combination for To The Core, an Idle game from February 2024. The benchmark data reveals a system that is surprisingly capable at lower resolutions but struggles to maintain fluidity at 4K, making the choice of settings critical for the best experience.

Settings Recommendations

The measured FPS rows indicate that the Medium preset offers the most balanced experience across all tested resolutions. At 1080p, Medium delivers 112 FPS average, which is a significant 34 FPS jump over the Ultra preset’s 78 FPS, while only sacrificing 20 FPS compared to Low’s 132 FPS. The data shows that Medium provides a smoother experience than High (97 FPS) and Ultra (78 FPS) without the substantial visual downgrade implied by Low. At 1440p, Medium maintains a solid 75 FPS, again positioning itself as the middle ground between the 89 FPS of Low and the 65 FPS of High, with Ultra trailing at 53 FPS.

The case for Medium becomes even more compelling at 4K, where it achieves 43 FPS with a recorded minimum of 37 FPS and a maximum of 50 FPS. This is the only 4K preset with full min/max data, suggesting it has the most consistent frame pacing. While 43 FPS is not ideal for fast-paced action, To The Core is an Idle game, where such frame rates are typically acceptable. High at 4K only manages 37 FPS, and Ultra drops to 30 FPS, which is likely to feel stuttery. Low at 4K reaches 51 FPS, but the visual compromise is severe.

For users prioritizing frame rate above all else, the Low preset is the safest bet, ensuring 132 FPS at 1080p and 89 FPS at 1440p. However, the data implies that Medium is the sweet spot for visual fidelity and performance. The gap between Medium and Low is consistent (20 FPS at 1080p, 14 FPS at 1440p, 8 FPS at 4K), but the jump from Medium to Ultra is more punishing (34 FPS at 1080p, 22 FPS at 1440p, 13 FPS at 4K). This suggests that the Ultra preset imposes a disproportionately high cost for marginal visual gains, making Medium the most efficient choice per the measured data.

GPU Role

The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture, manufactured on Intel’s 3 nm process. It operates with a base clock of 300 MHz and a boost clock of 2400 MHz. The GPU’s memory configuration is entirely "System Shared," meaning it relies on the system’s DDR4 memory, with bandwidth listed as "System Dependent." Its performance profile is modest; the only benchmark score available is 1184 in 3DMark Steel Nomad DX12, placing it in the 5th percentile of all GPUs. Its nearest rivals include the ATI Mobility Radeon HD 5570 and the ATI Radeon HD 5770, with deltaPct values of -0.2 and -0.5 respectively, indicating the Arc B370 is statistically tied with these older parts.

In the context of To The Core, the GPU appears to be the primary limiting factor at higher resolutions. The data shows a dramatic drop in performance as resolution increases. At 1080p Medium, the combo achieves 112 FPS, but this falls to 75 FPS at 1440p and 43 FPS at 4K. This scaling pattern—a roughly 33% drop from 1080p to 1440p and another 43% drop to 4K—is characteristic of a GPU-bound scenario. The integrated graphics' shared memory and limited pixel throughput (48.00 GPixel/s) and texture rate (96.00 GTexel/s) are likely the bottlenecks. The GPU’s 1280 shading units and 20 ROPs are being pushed harder as pixel count increases, leading to the observed frame rate collapse. The fact that the GPU has a 25 W TDP and is classified as an IGP further underscores that it is not designed for high-resolution gaming, yet it manages to produce playable frame rates at 1080p.

How This Combo Ranks

The combined AMD Ryzen 5 5600G and Intel Arc B370 system ranks 2750 out of 2991 tested combos for To The Core. This places it in the bottom 8% of all configurations in the database, which is a low position but not the absolute worst. This ranking is surprising given that the game is an Idle title, which typically has low system requirements. The low rank is almost entirely attributable to the GPU’s weak performance relative to other options. The CPU, as detailed later, is a competent performer, but the integrated graphics drag the overall combo down.

When analyzing the data, it is clear that the ranking reflects the system’s inability to handle 4K Ultra settings (30 FPS) and its mediocre 4K High performance (37 FPS). Most other combos in the benchmark database likely feature discrete GPUs, which would vastly outperform the Arc B370. The combo’s strength lies in its efficiency at 1080p, where it achieves frame rates above 78 FPS on all presets, but this is not enough to boost its rank significantly. The deltaPct between the CPU’s nearest rivals is negligible (0.1 to -0.4), meaning the CPU is not a differentiator here; the GPU is the bottleneck that defines the combo’s lowly position. A user with this combo should expect to be in the lower tier of performance for this game, but with the right settings (Medium), the experience is still playable.

FAQ

*Q: Is the AMD Ryzen 5 5600G + Intel Arc B370 combo capable of running To The Core at 1080p?*

A: Yes, the data shows it is quite capable. At 1080p, the combo achieves an average of 132 FPS on Low, 112 FPS on Medium, 97 FPS on High, and 78 FPS on Ultra, all of which are well above the standard 60 FPS threshold.

Q: What is the best resolution to use with this combo for a consistent experience?

A: The benchmark results indicate that 1920x1080 is the optimal resolution. At 1440p, the average FPS drops below 90 even on Low (89 FPS), and at 4K, it falls below 60 FPS on all presets. 1080p is the only resolution where all presets maintain an average above 78 FPS.

Q: How does the Ultra preset compare to the Medium preset in terms of performance?

A: The Ultra preset is significantly more demanding. At 1080p, Ultra averages 78 FPS, which is 34 FPS lower than Medium’s 112 FPS. At 1440p, the gap is 22 FPS (53 vs 75), and at 4K, it is 13 FPS (30 vs 43). The performance cost of Ultra is substantial across all resolutions.

Q: Does the system have enough VRAM for this game?

A: The Intel Arc B370 uses "System Shared" memory, meaning it dynamically allocates from the system's DDR4 RAM. The FACT PACK does not specify a dedicated VRAM size, but for an Idle game like To The Core, the shared memory configuration appears sufficient, as the game runs at playable frame rates even at 1440p.

Q: What is the weakest part of this combo for gaming?

A: The Intel Arc B370 GPU is the clear bottleneck. Its 3DMark Steel Nomad score of 1184 places it in the 5th percentile of all GPUs, and its performance in To The Core drops sharply with resolution, indicating that the integrated graphics cannot handle high pixel counts. The CPU, in contrast, has a 74th percentile ranking.

Q: Is this combo better suited for 1080p Medium or 1440p Low?

A: According to the data, 1080p Medium (112 FPS) provides a significantly higher frame rate than 1440p Low (89 FPS), while likely offering better visual quality due to the higher settings. The 23 FPS difference makes 1080p Medium the superior choice for a smoother experience.

Resolution Scaling

The FPS data across resolutions reveals a clear and predictable pattern of performance degradation as pixel count increases. At Medium settings, the average FPS drops from 112 at 1080p to 75 at 1440p, a 33% reduction. Moving to 4K, the average FPS further drops to 43, a 43% reduction from 1440p and a 62% reduction from 1080p. This scaling is consistent across all presets. For instance, on Low settings, the FPS goes from 132 (1080p) to 89 (1440p) to 51 (4K). The High preset shows 97 (1080p), 65 (1440p), and 37 (4K), while Ultra shows 78 (1080p), 53 (1440p), and 30 (4K).

This data strongly suggests that the GPU is the limiting component. The frame rate drops are not linear with the pixel count increase (1080p to 4K is a 4x pixel increase, but FPS does not drop by 4x), but the severe degradation indicates that the GPU is being overwhelmed. The CPU, which has 6 cores and 12 threads, is likely not the bottleneck at these settings, as even at 1080p Ultra (78 FPS), the frame rate is not high enough to stress the CPU heavily. The pattern implies that to maintain a stable 60 FPS, users must stay at 1080p. At 1440p, only the Low preset achieves an average above 60 FPS (89 FPS), while at 4K, no preset reaches 60 FPS on average. The scaling characteristics are typical of an integrated GPU with shared memory, where bandwidth and pixel fill rate become critical constraints at higher resolutions.

CPU Role

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture (Cezanne), built on TSMC’s 7 nm process. It has a base clock of 3.90 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. Its cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a 16 MB L3 cache. The CPU supports DDR4 memory with a dual-channel bus and a theoretical bandwidth of 51.2 GB/s. In synthetic benchmarks, it scores 10551 in Cinebench R23 multi-core and 1409 in single-core, placing it in the 74th percentile of all CPUs. Its average benchmark score is 21088, with nearest rivals including the Intel Core i3-1220P (21066, +0.1%) and the Intel Core Ultra 7 256V (21112, -0.1%).

In To The Core, the CPU’s role appears secondary to the GPU. The benchmark data shows that the combo’s performance is primarily dictated by the GPU’s limits, as evidenced by the sharp FPS drops at higher resolutions. However, the CPU’s 12 threads and high boost clock ensure that it does not become a bottleneck at lower resolutions. At 1080p Low, the system achieves 132 FPS, which is a demanding target for any CPU to maintain in conjunction with the GPU. The fact that it reaches this frame rate suggests the 5600G’s single-thread performance (1409 in Cinebench R23) is sufficient to feed the Arc B370. The CPU’s 16 MB L3 cache and dual-channel memory bandwidth (51.2 GB/s) are also adequate for an Idle game, which likely does not have complex thread scheduling requirements. The data implies that the CPU is a stable foundation, and any performance issues in To The Core are attributable to the GPU, not the processor.

Measured FPS Breakdown

The following is the complete set of measured average FPS data for the AMD Ryzen 5 5600G + Intel Arc B370 combo in To The Core:

  • 1920x1080 (1080p)
  • Low: 132 FPS average
  • Medium: 112 FPS average (min 95, max 129)
  • High: 97 FPS average
  • Ultra: 78 FPS average
  • 2560x1440 (1440p)
  • Low: 89 FPS average
  • Medium: 75 FPS average (min 64, max 87)
  • High: 65 FPS average
  • Ultra: 53 FPS average
  • 3840x2160 (4K)
  • Low: 51 FPS average
  • Medium: 43 FPS average (min 37, max 50)
  • High: 37 FPS average
  • Ultra: 30 FPS average

The data shows that the Medium preset is the only one with full min/max FPS data at all resolutions, indicating that it is the most stable. The minimum FPS values (95 at 1080p, 64 at 1440p, 37 at 4K) show that even in the worst-case frames, the game remains playable at 1080p and 1440p. The maximum FPS values (129 at 1080p, 87 at 1440p, 50 at 4K) show the potential headroom. The gaps between Low and Medium are 20 FPS (1080p), 14 FPS (1440p), and 8 FPS (4K), while the gaps between Medium and Ultra are 34 FPS (1080p), 22 FPS (1440p), and 13 FPS (4K). This indicates that the step from Medium to Ultra is more punishing than the step from Low to Medium, reinforcing the recommendation for Medium settings. The absolute numbers confirm that 1080p is the only resolution where all presets exceed 60 FPS, and 4K is not viable for a smooth experience on any setting.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + Intel Arc B370 in To The Core

Resolution Settings Avg FPS
3840x2160 Low 51.0
3840x2160 Medium 43.0
3840x2160 High 37.0
3840x2160 Ultra 30.0
2560x1440 Low 89.0
2560x1440 Medium 75.0
2560x1440 High 65.0
2560x1440 Ultra 53.0
1920x1080 Low 132.0
1920x1080 Medium 112.0
1920x1080 High 97.0
1920x1080 Ultra 78.0

To The Core with Ryzen 5 5600G + Other GPUs

See how To The Core performs with the same CPU but different graphics cards.

To The Core with Arc B370 + Other CPUs

See how To The Core performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.