Thief
This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 33 | 44 | 57 |
| 1440p QHD | 54 | 56 | 74 | 98 |
| 1080p Full HD | 78 | 82 | 108 | 142 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core Ultra 7 265 + AMD Radeon RX 6600, In-Depth Analysis
Thief, a 2014 stealth title, remains a useful benchmark for understanding how modern hardware handles older game engines. The measured data for the Intel Core Ultra 7 265 paired with the AMD Radeon RX 6600 provides a clear picture of performance scaling across resolutions and settings. This analysis breaks down the frame rate data, component roles, and overall ranking of this specific combination.
Resolution Scaling
The performance drop from 1080p to 4K is significant and reveals that the AMD Radeon RX 6600 is the primary limiting factor in this pairing. At 1080p with High settings, the combination produces an average of 82 FPS. Moving to 1440p at the same preset, the average falls to 56 FPS, a 31.7% decrease. The jump to 4K High yields only 33 FPS, which is a 59.8% reduction from the 1080p result. This steep decline is characteristic of a GPU-bound scenario, where the rendering resolution heavily taxes the graphics card's fill rate and memory bandwidth.
The data shows a similar trend at the Medium preset. At 1080p, the average is 108 FPS, which drops to 74 FPS at 1440p, and further to 44 FPS at 4K. The scaling pattern is consistent; each step up in resolution imposes a substantial load on the GPU. The Ultra preset tells the same story, with 78 FPS at 1080p, 54 FPS at 1440p, and a barely playable 32 FPS at 4K. The fact that the frame rate nearly halves when moving from 1440p to 4K, regardless of the preset, underscores that the GPU's computational throughput and its 8 GB of GDDR6 memory are being saturated.
Interestingly, the jump from 1080p to 1440p is relatively less punishing than the jump from 1440p to 4K. For example, in High settings, the 1080p-to-1440p drop is 26 FPS, while the 1440p-to-4K drop is 23 FPS. While the absolute FPS loss is similar, the percentage loss is greater at higher resolutions. This suggests that while the GPU is always the bottleneck, the pressure on its memory subsystem and shader processors intensifies disproportionately as pixel count increases. The Intel Core Ultra 7 265, with its 20 cores and 20 threads, is not the constraint here; if the CPU were the bottleneck, the frame rate would show less variance across resolutions. The data firmly points to the Radeon RX 6600 as the component dictating performance ceilings.
Settings Recommendations
Based on the measured rows, the optimal experience for this combo is found at 1080p with Medium or High settings. The Medium preset delivers an average of 108 FPS, with a minimum of 92 FPS and a maximum of 124 FPS. This provides a healthy frame rate that is well above the threshold for smooth gameplay. High settings at 1080p still offer a solid 82 FPS average, but the Medium preset provides a more comfortable margin, especially in scenes that might cause dips.
At 1440p, the choices become more constrained. The Low preset achieves a playable 98 FPS, but the quality compromise is significant. The Medium preset at 1440p averages 74 FPS, with a minimum of 63 FPS, which is still playable for most users. High settings at 1440p drop to 56 FPS, which may be acceptable for those prioritizing visual fidelity over a high refresh rate. Ultra at 1440p is borderline, with a 54 FPS average.
For 4K, the data suggests that only the Low preset is viable for consistent playability, yielding an average of 57 FPS. The Medium preset at 4K struggles with a 44 FPS average and a minimum of 37 FPS, which can lead to noticeable stuttering. High and Ultra at 4K are effectively unplayable, with averages of 33 FPS and 32 FPS, respectively. The best balance of visual quality and performance is clearly at 1080p Medium, where the frame rate is high enough to ensure a fluid experience without sacrificing too much detail. For users with 1440p displays, Medium is the recommended starting point, with an expectation to lower settings if a stable 60 FPS is required.
How This Combo Ranks
The Intel Core Ultra 7 265 and AMD Radeon RX 6600 combination ranks 2230 out of 2851 tested combos for Thief. This places it in the lower half of all tested systems, which is consistent with the GPU's mid-range positioning. The Radeon RX 6600 holds a percentile rank of 63 against all GPUs, indicating it outperforms a majority of graphics cards in general benchmarks, but the sheer number of more powerful combos in the database pushes this pairing down.
The CPU, on the other hand, is a high-end part. The Intel Core Ultra 7 265 achieves a percentile rank of 93 against all CPUs, showing it is in the top 7% of processors. However, in this specific game, the GPU's performance ceiling limits the overall combo ranking. The data shows that even a very powerful CPU cannot compensate for the GPU's limitations in a graphically demanding scene. The combo rank of 2230 out of 2851 is a direct reflection of the GPU's performance, as the game is demonstrably GPU-bound at most settings and resolutions.
When considering the GPU's nearest rivals, the Radeon RX 6600 has an average benchmark score of 19036. It sits within 0.4% of the NVIDIA RTX 2000 Ada Generation and is virtually tied with the NVIDIA Quadro K6000. This indicates that its raw computational power is on par with those professional and mobile solutions. The CPU also has a high average benchmark score of 64640, placing it near the AMD EPYC 4464P and the Intel Core Ultra 7 265F. However, these scores do not translate into a high combo rank for Thief because the game's performance is not CPU-limited. The rank reflects the combined system's ability to run this specific title, and the GPU is the decisive factor.
FAQ
Q: What is the best resolution to play Thief with this CPU and GPU combo?
A: The data shows that 1920x1080 provides the highest frame rates. At Medium settings, the average FPS is 108, and at High settings, it is 82. These are significantly higher than the results at 2560x1440 or 3840x2160.
Q: Can this combo handle 4K gaming in Thief?
A: At 4K, the only playable setting is Low, which yields an average of 57 FPS. The Medium preset drops to 44 FPS, and High and Ultra both fall below 34 FPS, which is not ideal for a smooth experience.
Q: Which preset provides the most consistent frame rate?
A: The Medium preset at 1080p shows a minimum of 92 FPS and a maximum of 124 FPS. This narrow range indicates a stable performance profile with less variance compared to other settings.
Q: Is the Intel Core Ultra 7 265 or the AMD Radeon RX 6600 the bottleneck?
A: The benchmark results indicate the GPU is the limiting component. Frame rates drop significantly as resolution increases, which is a classic sign of a GPU bottleneck. The CPU's high benchmark scores and percentile rank of 93 support the conclusion that it is not the constraint.
Q: How does this combo's performance compare to other tested systems?
A: It ranks 2230 out of 2851 combos. This places it in the lower half of the database, primarily due to the GPU's mid-range performance, despite the CPU being a top-tier part.
Q: What is the performance difference between Low and Ultra settings at 1440p?
A: At 2560x1440, the Low preset averages 98 FPS, while the Ultra preset averages 54 FPS. This represents a 44 FPS difference, showing the significant impact of graphical settings on performance.
GPU Role
The AMD Radeon RX 6600 is the defining component for this combo's performance in Thief. Its architecture, RDNA 2.0, and its specifications paint a clear picture. The GPU features 1792 shading units, 112 texture mapping units, and 64 render output units. It also has 28 ray tracing cores, though Thief does not utilize this feature. The core clocks are notable, with a base clock of 1626 MHz, a game clock of 2044 MHz, and a boost clock of 2491 MHz. These high clock speeds allow the GPU to execute instructions quickly, but the 8 GB of GDDR6 memory on a 128-bit bus is a limiting factor at higher resolutions.
The memory bandwidth is 224.0 GB/s, which is moderate by modern standards. In Thief, the performance drop from 1080p to 4K is drastic, suggesting that the memory bandwidth and capacity are being overwhelmed. At 4K High settings, the average frame rate is 33 FPS, which is a clear sign of the GPU struggling to feed the render pipeline with texture data. The GPU's pixel rate is 159.4 GPixel/s, and its texture rate is 279.0 GTexel/s. These figures are adequate for 1080p but insufficient for the demands of 4K in this game.
The GPU's benchmark results show a Passmark G3D score of 15096 and a Passmark DirectX 11 score of 152. These scores are modest, aligning with its position in the market. The Radeon RX 6600's percentile rank of 63 against all GPUs indicates it is a solid mid-range card, but it is not designed for high-refresh-rate 4K gaming. The measured FPS data confirms this, with only the Low preset at 4K achieving a playable frame rate. The combination of its 8 GB memory capacity and 128-bit bus width is the primary bottleneck in this scenario, preventing the GPU from maintaining higher frame rates at higher resolutions.
CPU Role
The Intel Core Ultra 7 265 plays a supporting role in this pairing, providing ample processing power that is not fully utilized by Thief. The CPU has 20 cores and 20 threads, based on the Arrow Lake architecture. Its base clock is 2.40 GHz, with a boost clock of 5.30 GHz. This high boost clock is beneficial for single-threaded tasks, which many games, including Thief, rely on. The CPU also has a substantial 30 MB of shared L3 cache, which helps with data locality.
In synthetic benchmarks, the Intel Core Ultra 7 265 performs exceptionally well. It scores 42216 in Cinebench R23 multi-core and 5960 in single-core. These scores are impressive and reflect its high core count and clock speeds. The Passmark multi-thread score is 49682, and the single-thread score is 4689. These results place the CPU in the top tier of processors, with a percentile rank of 93 against all CPUs. Its average benchmark score of 64640 is nearly identical to the AMD EPYC 4464P, which is a server-class processor.
However, in Thief, the CPU's high performance does not translate to higher frame rates at higher resolutions. The data shows that FPS drops significantly as resolution increases, which is a direct result of GPU limitations. At 1080p, the CPU can feed the GPU enough data to achieve 142 FPS on Low settings. At 4K, even on Low settings, the frame rate drops to 57 FPS, showing the GPU is the limiting factor. The CPU's role is to ensure that it is not the bottleneck, and it succeeds in this regard. Its high clock speeds and core count prevent it from holding back the GPU at lower resolutions, but the system's overall performance is capped by the Radeon RX 6600.
Measured FPS Breakdown
The measured frame rates provide a comprehensive view of performance across all settings and resolutions. At 1920x1080, the Low preset delivers an average of 142 FPS. The Medium preset averages 108 FPS, with a minimum of 92 FPS and a maximum of 124 FPS. High settings average 82 FPS, while Ultra drops to 78 FPS. This shows a clear progression, with the difference between High and Ultra being minimal compared to the jump from Low to Medium.
At 2560x1440, the Low preset averages 98 FPS. The Medium preset averages 74 FPS, with a minimum of 63 FPS and a maximum of 85 FPS. High settings average 56 FPS, and Ultra averages 54 FPS. The gap between Medium and High is larger here than at 1080p, indicating that the GPU is starting to struggle with the increased pixel count. The difference between High and Ultra at 1440p is only 2 FPS, suggesting that the Ultra preset's additional effects are not the main source of strain.
At 3840x2160, the Low preset averages 57 FPS. The Medium preset averages 44 FPS, with a minimum of 37 FPS and a maximum of 50 FPS. High settings average 33 FPS, and Ultra averages 32 FPS. The performance is heavily degraded at this resolution. The Low preset is the only one that maintains an average above 50 FPS. The Medium preset's minimum of 37 FPS indicates potential stuttering. High and Ultra are both below 34 FPS, making them unsuitable for consistent play. The data across all resolutions and settings consistently shows the GPU as the primary bottleneck, with the CPU providing sufficient headroom to avoid limiting performance.
Hardware Specifications
Intel Core Ultra 7 265
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 6600 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 57.0 |
| 3840x2160 | Medium | 44.0 |
| 3840x2160 | High | 33.0 |
| 3840x2160 | Ultra | 32.0 |
| 2560x1440 | Low | 98.0 |
| 2560x1440 | Medium | 74.0 |
| 2560x1440 | High | 56.0 |
| 2560x1440 | Ultra | 54.0 |
| 1920x1080 | Low | 142.0 |
| 1920x1080 | Medium | 108.0 |
| 1920x1080 | High | 82.0 |
| 1920x1080 | Ultra | 78.0 |
Thief with iUltra 7 265 + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RX 6600 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with iUltra 7 265 + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.