Fivem

Fivem

AVERAGE FPS
72
good

This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 34 42 53
1440p QHD 47 61 76 96
1080p Full HD 71 92 115 146

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 53
3840x2160 Medium 42
3840x2160 High 34
3840x2160 Ultra 26
2560x1440 Low 96
2560x1440 Medium 76
2560x1440 High 61
2560x1440 Ultra 47
1920x1080 Low 146
1920x1080 Medium 115
1920x1080 High 92
1920x1080 Ultra 71

Fivem with Intel Core Ultra 7 265 + AMD Radeon RX 6600, In-Depth Analysis

Fivem is a multiplayer modification platform that builds on Grand Theft Auto V, and its performance profile in the measured data reflects a heavy dependence on both CPU and GPU resources. The Intel Core Ultra 7 265 and AMD Radeon RX 6600 combination produces a playable but not exceptional experience, with frame rates that scale predictably across resolutions and settings. The data indicates that this pairing is positioned in the lower-middle tier of tested combos, making it a functional choice for 1080p and 1440p gaming, but one that struggles to maintain high refresh rates at 4K.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It operates with a base clock of 2.40 GHz and a boost clock of 5.30 GHz, with a 65 W TDP. The CPU features 30 MB of shared L3 cache and 3 MB of L2 cache per core, along with 192 KB of L1 cache per core. Its memory support is dual-channel DDR5, providing a bandwidth of 102.4 GB/s, and it uses the Intel Socket 1851. The processor's 20 threads are all physical cores, with no hyper-threading, which means multi-threaded workloads rely on the raw core count rather than additional logical threads.

In Fivem, the CPU's role is significant because the game's server-side simulation and the client-side rendering of a dense multiplayer world can create substantial single-thread and multi-thread pressure. The Ultra 7 265's boost clock of 5.30 GHz is beneficial for the single-threaded portions of the game engine, which often bottleneck frame pacing in scenarios with many players and entities. The processor's Cinebench R23 single-core score of 5960 and multi-core score of 42216 indicate strong raw compute capability, placing it in the 93rd percentile among all CPUs. Its PassMark single-thread score of 4689 and multithread score of 49682 further confirm that it has ample headroom for the game's logic, though the measured FPS data suggests that the GPU is the primary limiting factor at higher resolutions.

The CPU's nearest rivals include the AMD EPYC 4464P with an average score of 64823 (0.3% lower), the Intel Core Ultra 7 265F with 64438 (0.3% higher), the AMD EPYC 7343 with 64202 (0.7% higher), and the AMD EPYC 9124 with 65104 (0.7% lower). These deltas are all within a single percentage point, indicating that the Ultra 7 265's performance is tightly clustered with these server-class parts, which is unusual for a desktop chip but reflects its high core count. In Fivem, this CPU is more than capable of feeding the RX 6600, and the frame rate differences between settings are more attributable to GPU load than CPU limitations.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core Ultra 7 265 and the AMD Radeon RX 6600 ranks 2318 out of 3005 tested combos in Fivem, placing it in the 77th percentile of all configurations. This is a mid-to-low tier ranking, meaning that roughly 687 other combos perform worse, but a substantial majority of tested systems deliver higher frame rates. The ranking reflects a balance where the CPU is overqualified relative to the GPU, which drags the overall combo down in a game that is heavily GPU-bound at higher settings.

Benchmark results show that this combo achieves an average of 146 FPS at 1080p Low, which is a strong result, but the ranking considers all tested resolutions and settings. The 4K Ultra result of 26 FPS is particularly poor, and it contributes significantly to the mid-pack ranking. In comparison to other combos, the data suggests that pairing a lower-tier CPU with a stronger GPU would yield a higher rank, as Fivem's frame rates are more sensitive to GPU compute than CPU throughput. The combo's rank of 2318 indicates that it is not optimized for the game's demands, and users seeking higher performance would need to either reduce resolution or upgrade the graphics card.

The CPU's 93rd percentile standing among all CPUs is in stark contrast to the combo's 77th percentile ranking, highlighting that the GPU is the bottleneck. The RX 6600 itself sits in the 63rd percentile among all GPUs, and its nearest rivals include the NVIDIA Quadro K6000 (0% delta), the GeForce RTX 4050 Mobile (0.1% lower), the Tesla K20m (0.3% lower), and the RTX 2000 Ada Generation (0.4% higher). These rivals all have similar average scores, confirming that the RX 6600 is a mid-range part, and when paired with a high-end CPU, the overall combo ranking suffers because the GPU cannot keep pace at higher settings.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear and consistent drop as resolution increases from 1080p to 4K, which is typical for a GPU-bound scenario. At 1080p Low, the combo achieves 146 FPS, which drops to 96 FPS at 1440p Low (a 34% reduction) and then to 53 FPS at 4K Low (a 64% reduction from 1080p). This pattern indicates that the GPU is the primary limiting factor, as the CPU's performance headroom is not being taxed at lower resolutions, but the GPU's rendering load increases dramatically with pixel count.

At Medium settings, the frame rate goes from 115 FPS at 1080p to 76 FPS at 1440p (a 34% drop) and then to 42 FPS at 4K (a 63% drop from 1080p). The High preset shows a similar trend: 92 FPS at 1080p, 61 FPS at 1440p (a 34% drop), and 34 FPS at 4K (a 63% drop). The Ultra preset is the most demanding, with 71 FPS at 1080p, 47 FPS at 1440p (a 34% drop), and 26 FPS at 4K (a 63% drop). The consistency of these percentage drops across all settings strongly suggests that the RX 6600's 8 GB of VRAM and 224.0 GB/s memory bandwidth are insufficient for 4K, where the pixel fill rate and texture bandwidth requirements exceed what the GPU can deliver.

The scaling from 1080p to 1440p is consistent at roughly a 34% reduction in FPS, which is proportional to the increase in pixel count (about 78% more pixels, but with diminishing returns due to other bottlenecks). The drop from 1440p to 4K is larger in absolute terms, with the 4K results falling to roughly 44-45% of the 1080p values, indicating that the GPU is being pushed beyond its comfortable operating range. The 4K Medium result of 42 FPS with a minimum of 36 FPS and maximum of 48 FPS shows that even at lower settings, the experience is borderline playable, while 4K Ultra at 26 FPS is not suitable for smooth gameplay. These numbers confirm that the CPU is not the limiting factor; the Ultra 7 265 has enough single-thread and multi-thread performance to drive higher frame rates, but the RX 6600's compute units and memory interface cap the output.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best resolution for this combo to maintain a 60 FPS average?

A: The data shows that 1440p High achieves an average of 61 FPS, which is just above the 60 FPS threshold. At 1080p High, the average rises to 92 FPS, so 1080p is the safest choice for consistent 60+ FPS, while 1440p High is playable but with less headroom.

Q: How does the CPU's multi-core performance compare to its nearest rival?

A: The Intel Core Ultra 7 265 has an average benchmark score of 64640, which is 0.3% higher than the Intel Core Ultra 7 265F (64438) and 0.7% higher than the AMD EPYC 7343 (64202). It is 0.3% lower than the AMD EPYC 4464P (64823) and 0.7% lower than the AMD EPYC 9124 (65104), placing it in a tight cluster.

Q: Is the RX 6600's VRAM sufficient for Fivem at 4K?

A: The 8 GB GDDR6 VRAM with a 128-bit bus and 224.0 GB/s bandwidth appears insufficient for 4K, as the 4K Ultra average is 26 FPS and 4K Medium is 42 FPS. The low frame rates at 4K indicate that the GPU's memory bandwidth is a limiting factor, even at lower settings.

Q: What is the frame rate difference between Low and Ultra settings at 1080p?

A: At 1080p, the Low preset achieves 146 FPS, while the Ultra preset achieves 71 FPS. This is a 75 FPS difference, or roughly a 51% reduction in performance when moving from Low to Ultra, showing that the GPU is heavily taxed by the highest settings.

Q: How does the combo rank compare to the CPU's individual percentile?

A: The CPU is in the 93rd percentile among all CPUs, while the combo ranks 2318 out of 3005 (approximately the 77th percentile). This gap indicates that the GPU is the weaker component in this pairing, preventing the CPU's high performance from translating into a top-tier combo ranking.

Q: What is the minimum FPS recorded for this combo?

A: The lowest minimum FPS recorded in the data is 36 FPS, which occurs at 4K Medium settings. The 1080p Medium preset has a minimum of 98 FPS and a maximum of 132 FPS, while the 1440p Medium preset has a minimum of 64 FPS and a maximum of 87 FPS, showing that the GPU maintains more consistent frame times at lower resolutions.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6600 is based on the Navi 23 chip with the RDNA 2.0 architecture, built on a 7 nm process by TSMC. It has 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 224.0 GB/s. The GPU's base clock is 1626 MHz, with a boost clock of 2491 MHz and a game clock of 2044 MHz. It features 1792 shading units, 112 texture mapping units, and 64 render output units, along with 28 ray tracing cores. The GPU's compute performance is rated at 8.928 TFLOPS for FP32, with a pixel rate of 159.4 GPixel/s and a texture rate of 279.0 GTexel/s. Its TDP is 132 W, requiring a single 8-pin power connector and a suggested 300 W power supply.

In Fivem, the RX 6600's 8 GB VRAM is a critical factor, as the game's open-world environment and multiplayer assets can consume significant memory. The measured FPS data shows that the GPU's performance drops sharply at 4K, where the 4K High average is 34 FPS and the 4K Ultra average is 26 FPS. This suggests that the GPU is running out of both memory bandwidth and fill rate at higher resolutions, as the 128-bit memory interface cannot keep up with the demands of 4K rendering. The GPU's PassMark G3D score of 15096 places it in the 63rd percentile, and its average benchmark score of 19036 is nearly identical to its nearest rivals, confirming that it is a mid-range part.

The GPU's clock speeds are modest by modern standards, with a boost of 2491 MHz, but the game clock of 2044 MHz is more representative of sustained performance. The RX 6600's 1792 shading units are sufficient for 1080p and 1440p, as evidenced by the 146 FPS at 1080p Low, but they are overwhelmed at 4K. The GPU's ray tracing cores (28) are not heavily utilized in Fivem, which is not a ray tracing-heavy title, so the primary load is on the rasterization units. The 4K Medium result of 42 FPS with a minimum of 36 FPS indicates that the GPU can deliver a playable experience only at lower settings, and even then, the frame rate is below the 60 FPS target. The GPU's role in this combo is to provide a baseline of performance, but it is clearly the limiting factor in achieving higher frame rates at higher resolutions.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the best experience for this combo depends on the target resolution, but the 1080p Medium preset stands out as the optimal balance of performance and visual quality. At 1080p Medium, the combo achieves an average of 115 FPS, with a minimum of 98 FPS and a maximum of 132 FPS. This provides a smooth, high-refresh-rate experience that is well above the 60 FPS threshold, and the minimum frame rate of 98 FPS ensures that dips are unlikely to cause noticeable stutters. The 1080p High preset offers 92 FPS on average, which is still excellent, but the drop from Medium to High is 23 FPS, suggesting that the visual improvements do not justify the performance cost for most users.

For 1440p, the Medium preset is again the recommended choice, with an average of 76 FPS and a minimum of 64 FPS. This is playable, but the minimum frame rate is close to the 60 FPS boundary, so users may experience occasional dips below the target. The 1440p High preset at 61 FPS is borderline, and the 1440p Ultra at 47 FPS is not recommended for smooth gameplay. At 4K, no preset is ideal, but the Low preset at 53 FPS is the only option that approaches playability, while Medium at 42 FPS and High at 34 FPS are too low for a consistent experience.

The Ultra preset is not recommended at any resolution, as it yields 71 FPS at 1080p, 47 FPS at 1440p, and 26 FPS at 4K. These results show that the Ultra preset's additional visual effects place an excessive load on the RX 6600, and the frame rate drops are not proportional to the visual gains. The data indicates that the Medium preset offers the best trade-off, as it provides a significant performance boost over High and Ultra while maintaining a reasonable level of visual fidelity. For users prioritizing frame rate over visuals, the Low preset at 1080p (146 FPS) or 1440p (96 FPS) is the best option, but Medium is the recommended choice for a balanced experience. The minimum FPS data for Medium settings shows that the combo is capable of maintaining consistent frame times, which is crucial for a multiplayer game like Fivem where responsiveness is key.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 6600 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 53.0
3840x2160 Medium 42.0
3840x2160 High 34.0
3840x2160 Ultra 26.0
2560x1440 Low 96.0
2560x1440 Medium 76.0
2560x1440 High 61.0
2560x1440 Ultra 47.0
1920x1080 Low 146.0
1920x1080 Medium 115.0
1920x1080 High 92.0
1920x1080 Ultra 71.0

Fivem with iUltra 7 265 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6600 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.