Thief

Thief

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 40 52 69
1440p QHD 65 68 89 118
1080p Full HD 94 99 130 171

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 69
3840x2160 Medium 52
3840x2160 High 40
3840x2160 Ultra 38
2560x1440 Low 118
2560x1440 Medium 89
2560x1440 High 68
2560x1440 Ultra 65
1920x1080 Low 171
1920x1080 Medium 130
1920x1080 High 99
1920x1080 Ultra 94

Thief with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis

# Thief Performance Analysis: Intel Core Ultra 7 265 + NVIDIA GeForce RTX 2070 SUPER

The benchmark data for Thief with the Intel Core Ultra 7 265 paired with the NVIDIA GeForce RTX 2070 SUPER reveals a system that delivers playable frame rates across most settings, but the scaling patterns expose clear bottlenecks that shift depending on resolution. At 1080p, the combination produces excellent frame rates exceeding 90 FPS on all presets, while 4K performance drops to levels that require careful settings selection. The data shows a GPU that is firmly mid-range by modern standards — sitting in the 65th percentile of all GPUs — paired with a CPU that ranks in the 93rd percentile, creating an interesting dynamic where the processor has substantial headroom to spare. This analysis will break down exactly how resolution scaling, GPU characteristics, and CPU capabilities interact in this specific title, using only the measured FPS data and benchmark scores provided.

Resolution Scaling

The measured FPS data for this combo reveals a steep performance curve as resolution increases from 1080p to 4K. At 1080p with High settings, the system averages 99 FPS, but this drops to 68 FPS at 1440p — a 31% reduction — and then further to 40 FPS at 4K, representing a 60% decline from the 1080p baseline. This pattern strongly suggests that the GPU becomes the limiting factor as pixel count rises, which is typical for a card like the RTX 2070 SUPER with its 8 GB of GDDR6 memory and 448.0 GB/s bandwidth.

Looking at the Low preset scaling tells a similar story. At 1080p Low, the system hits 171 FPS, which is excellent for a stealth game requiring quick reactions. Moving to 1440p Low drops that to 118 FPS (a 31% reduction), and at 4K Low the average falls to 69 FPS — a 60% drop from 1080p. The consistency of these percentage drops across different quality presets is notable; whether on Low or High settings, the resolution penalty remains nearly identical. This consistency indicates that the scaling is driven primarily by pixel throughput rather than specific graphical features that might tax the GPU differently.

The Medium preset provides the only complete FPS range data in the measured results, with min and max values recorded. At 1080p Medium, the average is 130 FPS with a minimum of 111 and maximum of 150. At 1440p Medium, those numbers shift to 89 FPS average, 76 minimum, and 103 maximum. The 4K Medium results show 52 FPS average, 45 minimum, and 60 maximum. This granular data reveals that the frame time variance remains relatively stable across resolutions — the spread between min and max is roughly 30% at each resolution, suggesting the game's performance is consistent rather than spiky.

The Ultra preset shows the most demanding scenario for this hardware. At 1080p Ultra, the average is 94 FPS, which is still highly playable. At 1440p Ultra, it drops to 65 FPS, and at 4K Ultra, the system manages only 38 FPS. The difference between 1080p Ultra and 4K Ultra is 56 FPS, a 60% reduction that mirrors the pattern seen in other presets. This suggests that Ultra settings don't introduce any additional resolution-dependent bottlenecks beyond what High, Medium, or Low already exhibit.

What the scaling data implies is that this combo is GPU-bound at all resolutions, but the degree of GPU limitation becomes critical only at 4K. At 1080p, the RTX 2070 SUPER has enough headroom to push frame rates well above 90 FPS on every preset, with the CPU clearly capable of feeding the GPU efficiently. At 1440p, performance remains solid for most presets, but Ultra dips to 65 FPS, which approaches the threshold where some players might notice reduced smoothness. At 4K, only the Low preset (69 FPS) achieves consistently smooth gameplay, while Medium (52 FPS) and High (40 FPS) fall below the 60 FPS target.

GPU Role

The NVIDIA GeForce RTX 2070 SUPER is built on the Turing architecture using the TU104 chip, manufactured on a 12 nm process by TSMC. The GPU contains 2,560 shading units, 160 texture mapping units, and 64 ROPs, along with 40 RT cores and 320 tensor cores. These specifications place it in a specific performance tier — the GPU's average benchmark score of 20,282 puts it in the 65th percentile of all GPUs, with nearest rivals including the Intel Arc B570 (score 20,556, only 1.3% faster) and the Intel Arc A750 (score 20,582, 1.5% faster). This positioning is crucial for understanding why 4K performance struggles: the card is competitive with mid-range offerings but not designed for high-refresh 4K gaming.

The memory subsystem deserves particular attention. The RTX 2070 SUPER has 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. For a game released in 2014 like Thief, 8 GB is generally sufficient for texture loading at 1080p and 1440p, but at 4K with higher quality presets, the memory capacity and bandwidth can become limiting. The clock speeds are 1,605 MHz base and 1,770 MHz boost, with memory running at 1,750 MHz (14 Gbps effective). These clocks are moderate by modern standards but were competitive at the GPU's 2019 release.

The GPU's compute capabilities are also relevant to game performance. The FP32 throughput is 9.062 TFLOPS, with FP16 at 18.12 TFLOPS (2:1 ratio). The pixel rate is 113.3 GPixel/s and texture rate is 283.2 GTexel/s. These raw numbers translate directly to the FPS results we see — the card can process a certain amount of pixel data per second, and when resolution increases, that processing budget is spread across more pixels, resulting in lower frame rates. The measured data confirms this: at 1080p High (99 FPS) versus 4K High (40 FPS), the performance scales almost exactly with pixel count (approximately 4x pixels for 2.5x fewer frames, accounting for other bottlenecks).

The GPU's DirectX 12 Ultimate support (12_2) means it can handle modern graphics APIs, but Thief is a title from 2014 that likely uses older DirectX versions. The PassMark DirectX 11 score of 151 and DirectX 12 score of 67 from the benchmark database suggest the card performs better in older APIs, which could explain why the game runs reasonably well despite the GPU's age. The Vulkan score of 90,637 in Geekbench indicates strong low-level API performance, though Thief may not utilize Vulkan.

FAQ

*Q: What is the best resolution for this combo in Thief?*

A: Based on the measured data, 1440p offers the best balance. At High settings, the system achieves 68 FPS, and at Medium it reaches 89 FPS with a minimum of 76 FPS. At 1080p, frame rates are higher (99 FPS High), but 1440p provides more visual detail while staying above 60 FPS on all presets except Ultra, which averages 65 FPS.

*Q: Can this system handle 4K gaming in Thief?*

A: Only at Low settings, where the average is 69 FPS. At Medium, the average drops to 52 FPS with a minimum of 45 FPS, while High and Ultra average 40 FPS and 38 FPS respectively. For smooth 4K gameplay, Low settings are recommended, as Medium may experience noticeable frame drops during busy scenes.

Q: How does the RTX 2070 SUPER compare to its nearest rivals in performance?

A: The GPU's average benchmark score of 20,282 places it just below the Intel Arc B570 (20,556, 1.3% faster) and Intel Arc A750 (20,582, 1.5% faster). It is also slightly slower than the NVIDIA GeForce RTX 3070 Mobile (20,534, 1.2% faster). This means the RTX 2070 SUPER is competitive with these cards, but not the fastest in its tier.

Q: Is the CPU holding back performance in this game?

A: No. The Intel Core Ultra 7 265 ranks in the 93rd percentile of all CPUs with an average benchmark score of 64,640. Its nearest rivals, such as the AMD EPYC 4464P (64,823, 0.3% faster) and Intel Core Ultra 7 265F (64,438, 0.3% slower), show the CPU is well within the top tier. The FPS scaling patterns indicate the GPU is the limiting factor, not the processor.

Q: What are the CPU's key specifications that affect gaming?

A: The CPU has 20 cores and 20 threads, with a base clock of 2.40 GHz and boost clock of 5.30 GHz. It features 30 MB of shared L3 cache and 3 MB of L2 cache per core. The 65W TDP and DDR5 memory support with 102.4 GB/s bandwidth provide ample headroom for gaming workloads. The Cinebench R23 multicore score of 42,216 and single-core score of 5,960 demonstrate strong performance.

Q: How does the combo rank among all tested systems?

A: This configuration ranks 1,575 out of 2,851 tested combos, placing it in the 45th percentile of all combinations. This rank reflects the GPU's mid-range position (65th percentile) combined with the CPU's high-end positioning (93rd percentile), resulting in a system that is capable but not top-tier for gaming.

How This Combo Ranks

The combination of Intel Core Ultra 7 265 and NVIDIA GeForce RTX 2070 SUPER ranks 1,575 out of 2,851 tested combos in Thief, placing it in the middle of the pack. This rank is somewhat surprising given the CPU's strong performance metrics, but it makes sense when considering the GPU's more modest positioning. The RTX 2070 SUPER's 65th percentile ranking among all GPUs drags the overall combo down, despite the CPU being in the 93rd percentile.

The rank suggests that many other GPU-CPU combinations deliver better frame rates in this game. Given that Thief is a 2014 title with relatively modest system requirements by modern standards, the CPU's power is largely untapped — the game likely doesn't utilize all 20 cores or the full 5.30 GHz boost capability. Instead, performance is dictated by the GPU's ability to render frames, which is where the RTX 2070 SUPER's mid-range positioning becomes apparent.

Comparing the combo rank to the individual component percentiles reveals a system that is CPU-heavy but GPU-light. The CPU's nearest rivals include server-class processors like the AMD EPYC 4464P and EPYC 7343, which indicates the processing power is far beyond what a 2014 stealth game requires. Meanwhile, the GPU's nearest rivals include the Intel Arc B570 and Arc A750, which are budget-to-mid-range cards. This imbalance means the system has significant headroom for CPU-intensive tasks but is limited in graphically demanding scenarios.

The 1,575 rank out of 2,851 means roughly 45% of tested combos perform better, while 55% perform worse. For a game like Thief, which is not particularly demanding, this rank is acceptable but not impressive. The measured FPS data shows that the system can achieve 60 FPS at 1440p High, which is a reasonable target for many players. However, the 4K results (below 60 FPS on all presets except Low) prevent this combo from ranking higher.

CPU Role

The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. With a base clock of 2.40 GHz and boost clock of 5.30 GHz, the CPU offers substantial single-thread and multi-thread performance. The cache hierarchy includes 192 KB of L1 cache per core, 3 MB of L2 cache per core, and 30 MB of shared L3 cache. This configuration is well-suited for gaming, where single-thread performance often matters most, but also provides ample multi-threading capability.

In Thief, the CPU's role appears to be secondary to the GPU. The measured FPS data shows consistent performance scaling with resolution, which is characteristic of GPU-bound scenarios. At 1080p, the system achieves 171 FPS on Low settings, which is well beyond the 60 FPS target most players use. Even at 4K Low, the 69 FPS result suggests the CPU is capable of feeding the GPU enough data to maintain reasonable frame rates. The Cinebench R23 single-core score of 5,960 and multicore score of 42,216 indicate the processor has far more capability than this game requires.

The CPU's memory bandwidth of 102.4 GB/s (dual-channel DDR5) provides sufficient data throughput for the GPU to access textures and geometry. The PCIe Gen 5 interface with 20 lanes ensures the GPU has a high-bandwidth connection to the CPU, although the RTX 2070 SUPER uses PCIe 3.0 x16, which is still adequate for this workload. The CPU's integrated graphics (Arc Xe-LPG Graphics 32EU) are irrelevant for this gaming scenario since the discrete GPU handles all rendering.

The 65W TDP is modest for a 20-core processor, reflecting the efficiency of the 3 nm process. This low power draw means the CPU is unlikely to thermal throttle during gaming sessions, maintaining consistent boost clocks. The PassMark single-thread score of 4,689 and multithread score of 49,682 demonstrate the CPU's balanced performance profile. In the context of Thief, the CPU provides more than enough processing power, and the bottleneck is clearly the GPU as resolution increases.

Measured FPS Breakdown

At 1920x1080, the system delivers strong performance across all settings. Low settings produce an average of 171 FPS, which is exceptionally smooth for any game. Medium settings average 130 FPS with a minimum of 111 and maximum of 150 FPS, showing consistent frame pacing. High settings average 99 FPS, and Ultra settings average 94 FPS. All 1080p presets are well above the 60 FPS threshold, making this resolution ideal for high-refresh-rate monitors.

Moving to 2560x1440, performance remains solid but shows the expected decline. Low settings average 118 FPS, still excellent for competitive play. Medium settings average 89 FPS with a minimum of 76 and maximum of 103 FPS, maintaining smooth gameplay throughout. High settings average 68 FPS, which is playable but begins to approach the edge of the 60 FPS comfort zone. Ultra settings average 65 FPS, which is acceptable but may show occasional dips in complex scenes.

At 3840x2160, the GPU's limitations become apparent. Low settings average 69 FPS, which is just above the 60 FPS target. Medium settings average 52 FPS with a minimum of 45 and maximum of 60 FPS, meaning the system will frequently drop below 60 FPS. High settings average 40 FPS, which is playable but not ideal for fast-paced sections. Ultra settings average 38 FPS, the lowest result in the entire dataset. The 4K results clearly indicate that this combo is best suited for 1080p or 1440p gaming, with 4K reserved for Low settings or less demanding titles.

The complete FPS range data for Medium settings across all resolutions provides insight into frame time consistency. At 1080p, the range is 111-150 FPS (a 35% spread from average). At 1440p, the range is 76-103 FPS (a 30% spread). At 4K, the range is 45-60 FPS (a 29% spread). This consistency suggests the game doesn't have severe frame time spikes, which is good for gameplay smoothness.

Settings Recommendations

For the best experience with this combo, 1440p with Medium settings emerges as the optimal configuration. The average of 89 FPS with a minimum of 76 FPS provides both high visual quality and smooth gameplay, with enough headroom to handle action sequences without dropping below 60 FPS. This combination offers a 31% improvement over High settings at the same resolution (68 FPS) while maintaining similar visual fidelity in most respects.

If 1080p is preferred for maximum frame rates, Medium settings at 130 FPS average is the sweet spot. This provides a 31% improvement over High settings (99 FPS) and a 38% improvement over Ultra (94 FPS), while the visual difference between Medium and High in a 2014 title is likely minimal. For players with 144Hz monitors, 1080p Low at 171 FPS is the only preset that fully utilizes such displays, though the visual trade-off may not be worth it.

At 4K, the recommendation is more constrained. Low settings at 69 FPS is the only preset that achieves a playable average above 60 FPS. Medium at 52 FPS is borderline, and the minimum of 45 FPS suggests noticeable stuttering during intense moments. High and Ultra at 40 and 38 FPS respectively are only suitable for players who prioritize visual fidelity over smoothness. Given these constraints, 4K is only recommended for players who are comfortable with Low settings or who prefer cinematic frame rates over competitive performance.

The data suggests that the RTX 2070 SUPER's 8 GB of VRAM is not a limiting factor at 1080p or 1440p, as even Ultra settings maintain playable frame rates. At 4K, the memory bandwidth of 448.0 GB/s appears to be the constraint rather than capacity, as the FPS drops scale consistently with pixel count. For the best balance of performance and visual quality, the 1440p Medium recommendation stands, with the option to increase to High settings if the player prioritizes graphics over frame rate stability.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 2070 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 215 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 2070 SUPER in Thief

Resolution Settings Avg FPS
3840x2160 Low 69.0
3840x2160 Medium 52.0
3840x2160 High 40.0
3840x2160 Ultra 38.0
2560x1440 Low 118.0
2560x1440 Medium 89.0
2560x1440 High 68.0
2560x1440 Ultra 65.0
1920x1080 Low 171.0
1920x1080 Medium 130.0
1920x1080 High 99.0
1920x1080 Ultra 94.0

Thief with iUltra 7 265 + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 2070 SUPER + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RTX 2070 SUPER

Explore FPS benchmarks for other games using this same hardware combination.