Thief

Thief

AVERAGE FPS
72
good

This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 33 44 57
1440p QHD 54 56 74 98
1080p Full HD 78 82 108 142

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 44
3840x2160 High 33
3840x2160 Ultra 32
2560x1440 Low 98
2560x1440 Medium 74
2560x1440 High 56
2560x1440 Ultra 54
1920x1080 Low 142
1920x1080 Medium 108
1920x1080 High 82
1920x1080 Ultra 78

Thief with Intel Core Ultra 5 245 + AMD Radeon RX 6600, In-Depth Analysis

# Thief Performance Analysis: Intel Core Ultra 5 245 + AMD Radeon RX 6600

This combination of the Intel Core Ultra 5 245 and AMD Radeon RX 6600 ranks 2230th out of 2851 tested combos in Thief, placing it in the lower-middle tier of the database. The ranking suggests that while this system can run the game, it does so with notable compromises, particularly at higher resolutions where the GPU becomes the primary constraint. The data reveals a pairing where the CPU's strong multi-threaded capabilities are largely untapped by a 2014 stealth title, while the GPU's 8 GB VRAM and RDNA 2 architecture determine the practical ceiling for visual fidelity. Benchmark results indicate a system that delivers smooth 1080p gameplay at medium-to-high settings but struggles to maintain playable frame rates at 4K Ultra, making it a configuration best suited for 1080p or modest 1440p gaming.

How This Combo Ranks

The combo's position at 2230 out of 2851 tested combinations places it in the 78th percentile of all tested systems, meaning roughly 78% of configurations outperform it in Thief. This ranking reflects the GPU's mid-range positioning—the Radeon RX 6600 sits at the 63rd percentile among all GPUs—combined with a CPU that ranks at the 90th percentile among all processors. The discrepancy between CPU and GPU percentiles suggests the graphics card is the limiting factor in this pairing.

The Intel Core Ultra 5 245's average benchmark score of 48995 places it within a tight cluster of competitors. It trails the AMD Ryzen 7 PRO 5755G by 0.4% and the AMD Ryzen 9 7900 by 0.5%, while leading the Intel Xeon Gold 5318H by 0.6% and the Intel Core i5-14600K by 0.8%. These sub-1% differences indicate the CPU is performing exactly as expected for its class—neither overachieving nor underperforming relative to similarly positioned processors.

For the GPU, the Radeon RX 6600's average benchmark score of 19036 puts it in a virtual tie with the NVIDIA Quadro K6000 (0% delta), while it trails the GeForce RTX 4050 Mobile by 0.1% and the Tesla K20m by 0.3%, but leads the RTX 2000 Ada Generation by 0.4%. This clustering suggests the RX 6600 delivers performance consistent with its peer group, with no significant outlier behavior in synthetic benchmarks.

The measured FPS data tells a more nuanced story than the raw rankings suggest. At 1080p Low, the combo achieves 142 FPS, which would place it comfortably in playable territory for most users. However, the drop to 78 FPS at 1080p Ultra indicates a 45% performance penalty for maximum settings, a substantial cost that users must weigh against visual improvements. The ranking position reflects this mid-range reality: capable but not exceptional.

FAQ

Q: How does this combo perform at 1080p compared to 4K?

A: The average FPS drops from 142 at 1080p Low to 57 at 4K Low, representing a 60% reduction. At Ultra settings, the drop is from 78 FPS at 1080p to 32 FPS at 4K, a 59% decrease. The scaling pattern indicates the GPU is the primary bottleneck at higher resolutions.

Q: What is the best resolution for this pairing?

A: At 1080p, all settings presets maintain at least 78 FPS average, with Medium achieving 108 FPS. At 1440p, only Low (98 FPS) and Medium (74 FPS) stay above 60 FPS. At 4K, only Low settings (57 FPS) approach playable frame rates. The data supports 1080p as the optimal resolution for this combo.

Q: How much impact do settings have on performance?

A: Moving from Low to Ultra at 1080p reduces average FPS from 142 to 78, a 45% drop. At 1440p, the same settings change drops FPS from 98 to 54, a 45% reduction. At 4K, the drop is from 57 to 32 FPS, a 44% decrease. The consistent percentage suggests settings scaling is uniform across resolutions.

Q: Is the CPU or GPU more important for this game?

A: The GPU is clearly the limiting factor. The CPU ranks at the 90th percentile while the GPU sits at the 63rd percentile. The FPS drops from 1080p to 4K (up to 60%) align with GPU-bound behavior, while the CPU's 14 cores and 14 threads provide ample headroom for a 2014 title.

Q: Can this system handle 1440p gaming in Thief?

A: Yes, but with caveats. Medium settings at 1440p achieve 74 FPS average with minimums of 63 FPS, which is playable. High settings drop to 56 FPS average, and Ultra falls to 54 FPS. Users seeking consistent 60+ FPS should stick to Medium or lower at 1440p.

Q: What frame rates can users expect at 4K?

A: At 4K, only Low settings (57 FPS average) approach playability. Medium (44 FPS), High (33 FPS), and Ultra (32 FPS) all fall below 45 FPS, indicating the GPU lacks the raw throughput for comfortable 4K gaming in Thief.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a textbook GPU-bound scenario. At Low settings, average FPS drops from 142 at 1080p to 98 at 1440p (31% reduction) and then to 57 at 4K (another 42% reduction from 1440p). The total drop from 1080p to 4K is 60%. At Medium settings, the progression is 108 to 74 to 44 FPS, representing a 31% drop from 1080p to 1440p and a 41% drop from 1440p to 4K, totaling 59% from baseline.

High settings show a similar pattern: 82 FPS at 1080p, 56 at 1440p (32% reduction), and 33 at 4K (41% reduction from 1440p), a 60% total drop. Ultra settings follow the trend: 78 to 54 to 32 FPS, with 31% and 41% reductions respectively, totaling 59% from 1080p to 4K.

The consistency of these percentage drops—approximately 31% from 1080p to 1440p and 41% from 1440p to 4K across all settings presets—is telling. This pattern indicates that resolution scaling affects performance uniformly regardless of quality settings, which is characteristic of a GPU that becomes progressively more saturated as pixel count increases. The CPU's role diminishes as resolution rises, with the 4K results showing the GPU's raw pixel throughput limits.

The 1440p to 4K transition is notably harsher than the 1080p to 1440p step. This suggests the RX 6600's 224.0 GB/s memory bandwidth and 8 GB VRAM capacity become increasingly strained at 4K, where the higher pixel count demands more memory traffic and storage. The game's 2014 release date means it lacks modern resolution scaling technologies, so the raw hardware must handle the full 4K workload without assistance.

Settings Recommendations

The measured data supports Medium settings as the optimal balance for this combo. At 1080p Medium, the system delivers 108 FPS average with minimums of 92 FPS and maximums of 124 FPS, providing smooth gameplay with no risk of dropping below playable thresholds. At 1440p Medium, the 74 FPS average with 63 FPS minimums remains comfortably playable, making this the highest quality preset that maintains 60+ FPS at both common resolutions.

Low settings offer the highest frame rates but sacrifice visual quality. At 1080p Low, the system achieves 142 FPS average, which is beneficial for competitive play or high-refresh-rate displays. At 1440p Low, 98 FPS average still provides excellent smoothness. However, given that Thief is a stealth game emphasizing atmosphere and detail, the visual downgrade from Low to Medium may be more impactful than the FPS gain.

High settings represent a middle ground that works at 1080p (82 FPS average) but falls short at 1440p (56 FPS average). The 1440p High result sits below the 60 FPS threshold that many users consider the minimum for smooth gameplay. Ultra settings push the system to its limits: 78 FPS at 1080p is playable, but 54 FPS at 1440p and 32 FPS at 4K are marginal at best.

For users with 1080p displays, Medium or High settings provide the best experience—Medium for guaranteed smoothness, High for improved visuals when slight FPS dips are acceptable. For 1440p users, Medium is the recommended preset, as it maintains 60+ FPS while offering significantly better visuals than Low. At 4K, users must accept Low settings (57 FPS) or reduce resolution, as no other preset achieves playable frame rates.

Measured FPS Breakdown

1080p Resolution:

At Low settings, the combo achieves 142 FPS average, the highest measured result in the entire dataset. Medium settings deliver 108 FPS average with a minimum of 92 FPS and maximum of 124 FPS, showing consistent frame pacing. High settings produce 82 FPS average, while Ultra settings yield 78 FPS average. The progression from Low to Ultra shows a 45% performance reduction, from 142 to 78 FPS.

1440p Resolution:

Low settings maintain 98 FPS average, still well above playable thresholds. Medium settings provide 74 FPS average with minimums of 63 FPS and maximums of 85 FPS, representing the best 1440p experience for smooth gameplay. High settings drop to 56 FPS average, and Ultra settings fall to 54 FPS average. The 1440p results show a 45% reduction from Low to Ultra (98 to 54 FPS), matching the 1080p scaling pattern.

4K Resolution:

Low settings achieve 57 FPS average, the only 4K preset approaching playability. Medium settings deliver 44 FPS average with minimums of 37 FPS and maximums of 50 FPS, indicating noticeable frame dips during demanding scenes. High settings produce 33 FPS average, and Ultra settings yield 32 FPS average. The 4K results show a 44% reduction from Low to Ultra (57 to 32 FPS), consistent with other resolutions.

The Medium settings rows are the only ones with complete minimum and maximum data across all resolutions. At 1080p Medium, the 92 FPS minimum ensures no drops below smooth gameplay. At 1440p Medium, the 63 FPS minimum stays just above the 60 FPS threshold. At 4K Medium, the 37 FPS minimum reveals significant frame drops that would be noticeable during gameplay.

CPU Role

The Intel Core Ultra 5 245 brings substantial processing power to this pairing, with 14 cores and 14 threads operating at base clocks of 3.50 GHz and boost clocks up to 5.10 GHz. This configuration, built on TSMC's 3 nm process with 17,800 million transistors, delivers a Cinebench R23 multi-core score of 32924 and a single-core score of 4648, placing it at the 90th percentile among all CPUs.

For Thief, a game released in 2014, this CPU is significantly overprovisioned. The game's stealth genre typically involves limited simultaneous AI and physics calculations compared to large-scale open-world titles. The CPU's 24 MB of shared L3 cache and dual-channel DDR5 memory support with 102.4 GB/s bandwidth provide ample headroom for the game's data requirements.

The CPU's nearest rivals show its competitive positioning: it trails the AMD Ryzen 7 PRO 5755G by 0.4% and the Ryzen 9 7900 by 0.5%, while leading the Xeon Gold 5318H by 0.6% and i5-14600K by 0.8%. These tight margins confirm the Ultra 5 245 performs as expected for its class, with no anomalous bottlenecks that would affect Thief specifically.

The measured FPS data confirms the CPU is not the limiting factor. The consistent ~31% FPS drop from 1080p to 1440p and ~41% drop from 1440p to 4K across all settings presets indicates GPU-bound scaling. If the CPU were limiting, we would expect to see smaller FPS differences at higher resolutions as the GPU becomes more dominant. The data shows the opposite: FPS continues to drop significantly at 4K, confirming the GPU as the primary constraint.

GPU Role

The AMD Radeon RX 6600 is the decisive component in this combo's Thief performance. With 8 GB of GDDR6 memory on a 128-bit bus providing 224.0 GB/s bandwidth, the GPU operates at base clocks of 1626 MHz, boost clocks of 2491 MHz, and game clocks of 2044 MHz. Its RDNA 2.0 architecture, built on TSMC's 7 nm process with 11,060 million transistors, delivers 8.928 TFLOPS of FP32 performance.

The GPU's 63rd percentile ranking among all GPUs reflects its mid-range positioning. Its average benchmark score of 19036 places it in a statistical tie with several rivals: 0% delta versus the Quadro K6000, -0.1% versus the RTX 4050 Mobile, -0.3% versus the Tesla K20m, and +0.4% versus the RTX 2000 Ada Generation. This clustering indicates the RX 6600 performs consistently with its peer group.

In Thief specifically, the GPU's 8 GB VRAM capacity proves adequate at 1080p but becomes strained at 4K. The game's 2014 release predates modern texture-heavy content, so VRAM usage is unlikely to exceed 8 GB even at 4K Ultra. However, the 128-bit memory bus and 224.0 GB/s bandwidth create a bottleneck at higher resolutions where the GPU must fetch more pixel data per frame.

The FPS scaling confirms GPU-bound behavior. The RX 6600's 279.0 GTexel/s texture rate and 159.4 GPixel/s pixel rate determine the upper bounds of performance. At 4K, the 8.3 million pixels per frame (3840x2160) require substantial pixel throughput, and the 32 FPS average at Ultra settings reflects the GPU's limits. The 57 FPS at 4K Low shows that reducing shading and texture work allows the GPU to approach playable frame rates, but the pixel throughput ceiling remains.

The GPU's DirectX 12 Ultimate support and 28 ray tracing cores are largely irrelevant for Thief, which predates these technologies. The game likely runs in DirectX 11 mode, where the RX 6600's passmark DirectX 11 score of 152 indicates solid legacy API performance. The GPU's 1792 shading units and 112 TMUs provide adequate raw throughput for this era of game, but the 64 ROPs limit fill-rate intensive scenarios at high resolutions.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + AMD Radeon RX 6600 in Thief

Resolution Settings Avg FPS
3840x2160 Low 57.0
3840x2160 Medium 44.0
3840x2160 High 33.0
3840x2160 Ultra 32.0
2560x1440 Low 98.0
2560x1440 Medium 74.0
2560x1440 High 56.0
2560x1440 Ultra 54.0
1920x1080 Low 142.0
1920x1080 Medium 108.0
1920x1080 High 82.0
1920x1080 Ultra 78.0

Thief with iUltra 5 245 + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RX 6600 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with iUltra 5 245 + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.