Doom

Doom

AVERAGE FPS
94
good

This combination provides smooth gameplay with an average of 94 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 45 54 62
1440p QHD 68 84 99 114
1080p Full HD 106 129 153 176

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 54
3840x2160 High 45
3840x2160 Ultra 37
2560x1440 Low 114
2560x1440 Medium 99
2560x1440 High 84
2560x1440 Ultra 68
1920x1080 Low 176
1920x1080 Medium 153
1920x1080 High 129
1920x1080 Ultra 106

Doom with Intel Core Ultra 5 245 + AMD Radeon RX 6600, In-Depth Analysis

The Intel Core Ultra 5 245 and AMD Radeon RX 6600 combination delivers a highly playable experience in Doom across most resolutions, though the data shows a clear ceiling at 4K Ultra settings. The pairing of a modern 14-core Arrow Lake processor with an RDNA 2 mid-range GPU produces a balanced system where frame rates scale predictably with both resolution and quality presets. Benchmark results indicate that this combo ranks in the 23rd percentile of tested configurations, placing it firmly in the lower-middle tier of the database, yet the measured performance in this specific title remains surprisingly robust.

FAQ

*Q: What is the best resolution for this combo to achieve 60+ FPS in Doom?*

A: The data shows that at 2560x1440, the combo achieves 68 FPS on Ultra, 84 FPS on High, 99 FPS on Medium, and 114 FPS on Low. At 1920x1080, all presets exceed 100 FPS, with Low reaching 176 FPS, Medium at 153 FPS, High at 129 FPS, and Ultra at 106 FPS. For 4K, only the Low preset (62 FPS) reaches the 60 FPS threshold.

Q: How does the RX 6600 compare to its nearest rival in synthetic benchmarks?

A: The Radeon RX 6600 has an average benchmark score of 19036, placing it at the 63rd percentile of all GPUs. Its closest rival, the NVIDIA Quadro K6000, scores 19030, showing a 0% delta, while the GeForce RTX 4050 Mobile scores 19049, a -0.1% delta. The RX 6600 sits essentially on par with these cards in aggregate performance.

Q: What is the performance difference between the Ultra and High presets at 1080p?

A: At 1920x1080, the Ultra preset averages 106 FPS, while High averages 129 FPS. This represents a significant 23 FPS difference, or roughly 21.7% higher frame rate on High compared to Ultra, indicating that the Ultra preset imposes a measurable load on the GPU.

Q: Does the CPU bottleneck the GPU in this configuration?

A: The Core Ultra 5 245 scores 32924 in Cinebench R23 multi-core and 468 in Cinebench R15 single-core. Given that Doom is a fast-paced FPS, the CPU's single-thread performance (4648 in R23 single-core) appears sufficient to feed the GPU, as frame rates scale consistently with resolution changes rather than hitting a CPU-imposed cap.

Q: What is the combo's rank among all tested combinations?

A: The combo ranks 2255 out of 2930 tested combinations, placing it in the 77th percentile of the database (i.e., it performs better than 23% of combos). This indicates a lower-mid-tier position overall, though its in-game performance in Doom is notably stronger than this rank might suggest.

Q: Are there any presets where the frame rate drops below 60 FPS at 1440p?

A: No. At 2560x1440, the lowest measured result is 68 FPS on the Ultra preset. The Medium preset shows a minimum of 84 FPS and a maximum of 114 FPS, while High and Low average 84 and 114 FPS respectively, all comfortably above 60 FPS.

GPU Role

The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with a Navi 23 chip, featuring 1792 shading units, 112 texture mapping units, and 64 render output units. The GPU operates at a base clock of 1626 MHz, a game clock of 2044 MHz, and a boost clock of 2491 MHz, which are the clocks relevant to sustained gaming workloads. Memory configuration consists of 8 GB of GDDR6 on a 128-bit bus, delivering 224.0 GB/s of bandwidth—a specification that directly influences how the card handles texture-heavy scenes in Doom at higher resolutions.

The VRAM capacity proves adequate for this title, as the measured frame rates demonstrate no catastrophic drop-off when moving from 1440p to 4K, though the average FPS does fall by roughly half at the same preset. The GPU's pixel rate of 159.4 GPixel/s and texture rate of 279.0 GTexel/s provide the raw throughput needed for the game's fast-paced rendering. In synthetic benchmarks, the card scores 15096 in Passmark G3D and 6554 in Passmark GPU Compute, situating it in the 63rd percentile of all GPUs—a mid-range position that aligns with its observed Doom performance.

The relationship between clocks and results is clear when examining the FPS data. At 1920x1080, the GPU's boost clock allows it to push 176 FPS at Low settings, but at 3840x2160, the same preset yields only 62 FPS, showing the limits of the 8 GB frame buffer and 128-bit memory interface. The 14 Gbps effective memory speed provides enough bandwidth for 1440p gaming, where even Ultra settings maintain 68 FPS, but 4K Ultra drops to 37 FPS, indicating the GPU is the limiting factor at that resolution.

How This Combo Ranks

The combo holds a rank of 2255 out of 2930 tested combinations, placing it in the lower 23% of the database. This positioning reflects the CPU and GPU's individual standings: the Core Ultra 5 245 sits at the 90th percentile of all CPUs with an average benchmark score of 48995, while the RX 6600 sits at the 63rd percentile with an average score of 19036. The discrepancy between the CPU's high percentile and the combo's low rank suggests that the GPU, not the processor, drags the overall position down in the aggregate database.

In Doom specifically, the measured results tell a more favorable story. The CPU's nearest rivals in synthetic benchmarks include the AMD Ryzen 7 PRO 5755G (avg score 49196, -0.4% delta) and the Intel Core i5-14600K (avg score 48618, 0.8% delta), showing the Ultra 5 245 is within 1% of these processors. The GPU's nearest rivals include the NVIDIA Quadro K6000 (avg score 19030, 0% delta) and the RTX 2000 Ada Generation (avg score 18954, 0.4% delta), indicating the RX 6600 is essentially tied with these cards.

Given that the combo ranks 2255 out of 2930, it performs better than 675 other combinations in the database. However, this rank is a holistic measure across all tested games and workloads. In Doom, the actual frame rates—exceeding 100 FPS at 1080p on all presets and 68 FPS at 1440p on Ultra—suggest that the combo's real-world performance in this title is significantly better than its aggregate rank implies. The data indicates that users should interpret the combo rank as a general indicator, not a definitive measure of performance in any single game.

Settings Recommendations

The measured FPS rows provide a clear hierarchy for optimizing the experience. At 1920x1080, all presets are playable, but the Medium preset offers the best balance of visual fidelity and performance headroom, with an average of 153 FPS and a minimum of 130 FPS. The High preset at 129 FPS is also viable, but the 24 FPS gap between Medium and High suggests diminishing returns from the visual upgrade. For competitive play, the Low preset's 176 FPS provides the highest refresh rate support, though it sacrifices visual quality.

At 2560x1440, the High preset emerges as the sweet spot, averaging 84 FPS with no reported minimum, while Medium averages 99 FPS. The Ultra preset drops to 68 FPS, which is still playable but leaves less margin for demanding scenes. Given that Doom is a fast-paced FPS, maintaining a stable frame rate above 60 FPS is crucial, making High or Medium the recommended presets at 1440p. The Low preset at 114 FPS offers a competitive edge for players prioritizing response time over visuals.

At 3840x2160, the data shows that only the Low preset (62 FPS) is viable for smooth gameplay, while Medium (54 FPS) and High (45 FPS) fall below the 60 FPS threshold. The Ultra preset at 37 FPS is not recommended for serious play. For 4K users, the choice is stark: either accept Low settings for playable frame rates or reduce the resolution to 1440p and enjoy High or Ultra settings. The Medium preset at 4K shows a minimum of 46 FPS, which could cause noticeable stutter in intense combat sequences.

Measured FPS Breakdown

At 3840x2160, the Ultra preset delivers an average of 37 FPS, while High averages 45 FPS. The Medium preset shows an average of 54 FPS with a minimum of 46 FPS and a maximum of 62 FPS, indicating some variance in performance. The Low preset achieves 62 FPS, which is the only 4K setting that clears the 60 FPS bar. These numbers demonstrate that 4K gaming with this combo requires significant compromises in visual quality.

At 2560x1440, the performance improves substantially. The Ultra preset averages 68 FPS, while High averages 84 FPS. The Medium preset shows an average of 99 FPS with a minimum of 84 FPS and a maximum of 114 FPS, suggesting stable performance without major dips. The Low preset reaches 114 FPS, providing a smooth experience for fast-paced action. The progression from Ultra to Low at 1440p shows a consistent 15-16 FPS increase per step down in quality.

At 1920x1080, the combo excels across all presets. The Ultra preset averages 106 FPS, while High averages 129 FPS. The Medium preset averages 153 FPS with a minimum of 130 FPS and a maximum of 176 FPS, demonstrating excellent stability. The Low preset reaches 176 FPS, which is the highest measured result in the entire dataset. This resolution is clearly where the combo performs best, with even the most demanding preset staying well above 100 FPS.

CPU Role

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It features a base clock of 3.50 GHz and a boost clock of 5.10 GHz, with a 65 W TDP. The processor includes 24 MB of shared L3 cache and supports DDR5 memory with dual-channel configuration, providing 102.4 GB/s of memory bandwidth. These specifications position it as a strong mid-range desktop CPU, as reflected in its 90th percentile ranking among all processors.

In synthetic benchmarks, the CPU scores 32924 in Cinebench R23 multi-core and 4648 in Cinebench R23 single-core, with corresponding R20 scores of 13828 and 1952. The Passmark suite shows a multi-thread score of 38706 and a single-thread score of 4394, with compute tasks like floating point math at 120548 and integer math at 91187. These results place it within 1% of rivals like the AMD Ryzen 9 7900 (49228 avg score, -0.5% delta) and the Intel Core i5-14600K (48618 avg score, 0.8% delta).

For Doom, the CPU's role is to maintain consistent frame pacing and avoid bottlenecks. The high single-core performance (4648 in R23 single-core) is critical for the game's physics and AI calculations, while the 14 cores handle background tasks and streaming. The measured FPS data shows no evidence of CPU limitation—frame rates scale predictably with GPU load across resolutions, and even at 1080p Low (176 FPS), the CPU keeps pace. The processor's 5.10 GHz boost clock ensures that demanding combat scenarios with multiple enemies do not cause frame drops, as the game's engine can leverage the high clock speed for single-threaded workloads.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + AMD Radeon RX 6600 in Doom

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 54.0
3840x2160 High 45.0
3840x2160 Ultra 37.0
2560x1440 Low 114.0
2560x1440 Medium 99.0
2560x1440 High 84.0
2560x1440 Ultra 68.0
1920x1080 Low 176.0
1920x1080 Medium 153.0
1920x1080 High 129.0
1920x1080 Ultra 106.0

Doom with iUltra 5 245 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 6600 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with iUltra 5 245 + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.