Archeage

Archeage

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 27 40 45
1440p QHD 33 48 71 79
1080p Full HD 49 71 105 118

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 45
3840x2160 Medium 40
3840x2160 High 27
3840x2160 Ultra 19
2560x1440 Low 79
2560x1440 Medium 71
2560x1440 High 48
2560x1440 Ultra 33
1920x1080 Low 118
1920x1080 Medium 105
1920x1080 High 71
1920x1080 Ultra 49

Archeage with Intel Core Ultra 5 245 + AMD Radeon RX 6600, In-Depth Analysis

# Archeage with Intel Core Ultra 5 245 + AMD Radeon RX 6600

The Intel Core Ultra 5 245 paired with the AMD Radeon RX 6600 produces a combination that sits at rank 2165 out of 2761 tested combos in Archeage, placing it in the lower-middle portion of the field. This pairing leverages a 14-core, 14-thread Arrow Lake processor with a 3.50 GHz base clock and 5.10 GHz boost clock, alongside a Navi 23-based GPU with 8 GB of GDDR6 memory. The benchmark data reveals a system that is clearly GPU-limited at higher resolutions, yet the CPU's strong single-thread performance prevents it from becoming a bottleneck even in this MMORPG's most demanding scenes.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 5 245 is a 14-core, 14-thread desktop processor built on the Arrow Lake-S architecture, manufactured on TSMC's 3 nm process node. It operates with a base clock of 3.50 GHz and reaches a boost clock of 5.10 GHz, with a 65 W TDP. The CPU features 24 MB of shared L3 cache, with 192 KB of L1 and 3 MB of L2 per core, and supports DDR5 memory through a dual-channel interface providing 102.4 GB/s of bandwidth.

In synthetic benchmarks, the Core Ultra 5 245 demonstrates strong multi-threaded capabilities. Its Cinebench R23 multicore score of 32924 and single-core score of 4648 indicate a processor that excels in both heavily threaded workloads and latency-sensitive tasks. The Passmark multithread score of 38706 and single-thread score of 4394 reinforce this profile, with the CPU achieving a 90th percentile ranking among all tested CPUs and an average benchmark score of 48995.

The nearest rivals provide context for this performance. The AMD Ryzen 7 PRO 5755G scores 49196 on average, a delta of -0.4% relative to the Core Ultra 5 245, while the AMD Ryzen 9 7900 scores 49228, a -0.5% delta. On the other side, the Intel Xeon Gold 5318H scores 48698 (0.6% delta) and the Intel Core i5-14600K scores 48618 (0.8% delta). The Core Ultra 5 245 sits essentially in the middle of this pack, with performance that is statistically indistinguishable from these rivals.

For Archeage, an MMORPG released in 2014, the game's engine tends to favor higher single-thread performance for the main game logic and draw call processing. The 5.10 GHz boost clock on the Core Ultra 5 245 is particularly relevant here, as it allows the processor to quickly handle the per-frame CPU work that precedes GPU rendering. The 14 cores also provide ample headroom for background tasks, such as the game's launcher, voice chat, or streaming software, without starving the game thread.

The measured FPS data shows that at 1080p Low settings, the combination achieves 118 FPS average, which is the highest score in the entire measured set. This suggests that the CPU is capable of feeding the GPU with enough frames to reach triple-digit performance when the graphics load is minimal. However, the CPU's 14 threads are not fully utilized in Archeage, as the game rarely scales beyond a few cores. The strong single-core performance, evidenced by the 4648 Cinebench R23 single-core score, is the primary driver of the processor's contribution to these frame rates.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average FPS this combo achieves in Archeage, and at what settings?

A: The highest average FPS is 118, achieved at 1920x1080 resolution with Low settings. This is the only measured configuration that breaks the 100 FPS threshold in this dataset.

Q: How does the Core Ultra 5 245 compare to the AMD Ryzen 9 7900 in average benchmark score?

A: The Core Ultra 5 245 has an average benchmark score of 48995, while the AMD Ryzen 9 7900 scores 49228. The Ryzen 9 7900 is 0.5% higher, placing the two processors within a negligible performance delta.

Q: What is the combo's rank among all tested systems in Archeage?

A: The combination ranks 2165 out of 2761 tested combos. This places it in the 78th percentile from the bottom, indicating that a substantial portion of tested configurations outperform it in this specific game.

Q: Does the RX 6600 have more or fewer shading units than its immediate rival, and what is the performance delta?

A: The RX 6600 has 1792 shading units. Its nearest rival, the NVIDIA Quadro K6000, has an average benchmark score of 19030 versus the RX 6600's 19036, a delta of 0% — meaning the two GPUs perform identically in aggregate benchmarks despite their architectural differences.

Q: What are the minimum and maximum FPS recorded at 2560x1440 Medium settings?

A: At 2560x1440 Medium settings, the combo records a minimum FPS of 60 and a maximum FPS of 81, with an average of 71 FPS. The 60 FPS minimum indicates the system maintains playable performance even in demanding moments.

Q: What memory bandwidth does the RX 6600 provide, and how does it relate to its 8 GB frame buffer?

A: The RX 6600 provides 224.0 GB/s of memory bandwidth through a 128-bit bus with GDDR6 memory running at 14 Gbps effective. This bandwidth supports the 8 GB frame buffer, which is sufficient for 1080p and 1440p gaming but becomes strained at 4K Ultra settings.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear and consistent scaling pattern across resolutions. Starting at 1920x1080 with High settings, the combo achieves 71 FPS average. Moving to 2560x1440 High, this drops to 48 FPS, a reduction of 23 FPS or approximately 32%. At 3840x2160 High, the average falls to 27 FPS, another 21 FPS drop representing a 44% decrease from the 1440p figure.

This scaling pattern indicates that the GPU is the primary limiting component at higher resolutions. The RX 6600, with its 8 GB of GDDR6 memory and 224.0 GB/s bandwidth, is simply not equipped to handle the pixel throughput demanded by 4K rendering in Archeage. The 1792 shading units and 64 ROPs provide a texture rate of 279.0 GTexel/s and a pixel rate of 159.4 GPixel/s, but these figures are insufficient for maintaining fluid frame rates at 3840x2160.

The CPU's role in this scaling becomes apparent when examining the Low settings row. At 1080p Low, the combo achieves 118 FPS average, which drops to 79 FPS at 1440p Low and 45 FPS at 4K Low. The 1080p to 1440p drop of 39 FPS (33%) is similar to the High settings drop, suggesting that even at minimal graphics load, the GPU cannot sustain high frame rates as resolution increases. However, the fact that 118 FPS is achievable at 1080p Low demonstrates that the Core Ultra 5 245 is not holding the system back at lower resolutions.

Ultra settings show the most dramatic scaling. At 1080p Ultra, the average is 49 FPS, dropping to 33 FPS at 1440p Ultra and 19 FPS at 4K Ultra. The 19 FPS at 4K Ultra is the lowest measured score in the entire dataset, representing a 61% reduction from the 1080p Ultra figure. This confirms that the RX 6600's 8 GB memory capacity and compute resources are overwhelmed by the combination of high resolution and maximum graphical fidelity.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

1920x1080: At Low settings, the combo achieves 118 FPS average. Medium settings yield 105 FPS average, with a minimum of 89 FPS and a maximum of 121 FPS. High settings produce 71 FPS average. Ultra settings drop to 49 FPS average. The progression from Low to Ultra shows a 69 FPS spread, with each settings tier costing roughly 17-23 FPS.

2560x1440: Low settings deliver 79 FPS average. Medium settings average 71 FPS, with a minimum of 60 FPS and a maximum of 81 FPS. High settings produce 48 FPS average. Ultra settings fall to 33 FPS average. The total spread from Low to Ultra is 46 FPS, with the Medium to High transition being the steepest drop at 23 FPS.

3840x2160: Low settings average 45 FPS. Medium settings average 40 FPS, with a minimum of 34 FPS and a maximum of 46 FPS. High settings drop to 27 FPS average. Ultra settings bottom out at 19 FPS average. The 26 FPS spread from Low to Ultra is the smallest of any resolution, indicating that the GPU is saturated even at Low settings.

The Medium settings rows provide the only complete min/max data across all resolutions. At 1080p Medium, the 89-121 FPS range shows good frame pacing. At 1440p Medium, the 60-81 FPS range maintains a playable minimum. At 4K Medium, the 34-46 FPS range falls below the 60 FPS threshold for smooth gameplay, but remains technically playable.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of Intel Core Ultra 5 245 and AMD Radeon RX 6600 ranks 2165 out of 2761 tested combos in Archeage. This places the system in the bottom 21.6% of all tested configurations, meaning roughly 78% of tested systems achieve better performance in this game.

This ranking is somewhat surprising given the individual component scores. The CPU sits at the 90th percentile among all CPUs, and the GPU at the 63rd percentile among all GPUs. The combination of a top-decile processor with an upper-midrange graphics card should logically produce a system that performs better than the bottom quartile in most games. However, Archeage's specific rendering demands and the RX 6600's limitations at higher resolutions drag the overall ranking down.

The ranking suggests that many tested combos feature more powerful GPUs paired with weaker CPUs, which yields better Archeage performance because the game is primarily GPU-bound. The Core Ultra 5 245's substantial CPU headroom — evidenced by its 32924 Cinebench R23 multicore score — is underutilized in this title, while the RX 6600's 8 GB memory and 1792 shading units become the limiting factor.

When compared to the GPU's nearest rivals, the RX 6600's aggregate benchmark score of 19036 is effectively tied with the NVIDIA Quadro K6000 (19030, 0% delta) and the NVIDIA GeForce RTX 4050 Mobile (19049, -0.1% delta). This parity in synthetic benchmarks suggests that the RX 6600's real-world gaming performance is representative of its class, and the low combo rank in Archeage reflects the GPU's tier rather than any anomalous behavior.

Settings Recommendations — which preset gives the best experience per the measured rows

For 1080p displays, the Medium preset at 105 FPS average is the optimal choice for most users. It provides a 16 FPS improvement over High settings while maintaining a minimum of 89 FPS, ensuring smooth gameplay in crowded areas. The 121 FPS maximum indicates headroom for occasional frame spikes without perceptible stutter. Low settings at 118 FPS offer a marginal 13 FPS gain but sacrifice visual quality that Medium restores.

For 1440p displays, Medium settings at 71 FPS average with a 60 FPS minimum represent the best balance. The 60 FPS floor is critical for maintaining smooth motion in an MMORPG where combat timing matters. High settings at 48 FPS average are playable but risk dropping below 40 FPS in heavy scenes, while Low at 79 FPS does not provide enough visual fidelity to justify the trade-off from Medium.

For 4K displays, no preset achieves the 60 FPS threshold. Low settings at 45 FPS average is the only configuration that maintains a playable experience, but even this falls short of smooth gameplay. Medium at 40 FPS average and High at 27 FPS further degrade the experience. Ultra at 19 FPS is not recommended under any circumstances. Users with 4K displays should consider lowering resolution to 1440p or accepting the Low preset's visual compromises.

The Ultra preset is only viable at 1080p with 49 FPS average, which remains below the 60 FPS ideal for competitive play. Given that Medium at 105 FPS provides over double the frame rate with modest visual differences in an MMORPG context, Ultra is not recommended for this combo.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with the Navi 23 chip, manufactured on TSMC's 7 nm process node. It features 8 GB of GDDR6 memory on a 128-bit bus, providing 224.0 GB/s of bandwidth. The GPU operates with a base clock of 1626 MHz, a game clock of 2044 MHz, and a boost clock of 2491 MHz, with memory running at 1750 MHz (14 Gbps effective).

The GPU's compute resources include 1792 shading units, 112 TMUs, and 64 ROPs, delivering 8.928 TFLOPS of FP32 performance and 17.86 TFLOPS of FP16 performance. The 28 ray tracing cores support DirectX 12 Ultimate, though Archeage's 2014 release does not utilize ray tracing. The 132 W TDP and 300 W suggested PSU requirement indicate a power-efficient design that pairs well with the Core Ultra 5 245's 65 W TDP.

In Archeage, the RX 6600's 8 GB VRAM capacity is sufficient for 1080p and 1440p at most settings, but the 4K Ultra configuration likely exceeds this capacity, causing the dramatic 19 FPS average. The 224.0 GB/s bandwidth is adequate for the game's texture streaming at lower resolutions but becomes a bottleneck at 4K where the pixel fill rate demands more memory throughput.

The GPU's benchmark scores show a 63rd percentile ranking among all GPUs, with an average benchmark score of 19036. Its nearest rivals include the NVIDIA Quadro K6000 (19030, 0% delta), the NVIDIA GeForce RTX 4050 Mobile (19049, -0.1% delta), and the NVIDIA Tesla K20m (19089, -0.3% delta). This places the RX 6600 in a performance tier that is competitive with older workstation cards and entry-level laptop GPUs, which aligns with its measured performance in Archeage.

The GPU's 2491 MHz boost clock is the highest clock speed listed in its specifications, and this boost behavior directly impacts the measured FPS results. At 1080p Low, the GPU can sustain high boost clocks, contributing to the 118 FPS average. As resolution increases, the GPU spends more time at lower clock states due to thermal and power constraints, which is reflected in the diminishing returns at 1440p and 4K.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + AMD Radeon RX 6600 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 45.0
3840x2160 Medium 40.0
3840x2160 High 27.0
3840x2160 Ultra 19.0
2560x1440 Low 79.0
2560x1440 Medium 71.0
2560x1440 High 48.0
2560x1440 Ultra 33.0
1920x1080 Low 118.0
1920x1080 Medium 105.0
1920x1080 High 71.0
1920x1080 Ultra 49.0

Archeage with iUltra 5 245 + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RX 6600 + Other CPUs

See how Archeage performs with the same GPU but different processors.

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