Thief
This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 17 | 23 | 30 |
| 1440p QHD | 28 | 29 | 39 | 51 |
| 1080p Full HD | 41 | 43 | 56 | 74 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 9 9900X3D + NVIDIA GeForce GTX 1650, In-Depth Analysis
Thief, a 2014 stealth title, shows a fascinating performance split when paired with an AMD Ryzen 9 9900X3D and an NVIDIA GeForce GTX 1650. The benchmark data reveals a system where the GPU is the clear bottleneck at higher resolutions, but the CPU's immense power becomes relevant at lower settings. This analysis breaks down the measured FPS, the roles of each component, and what the numbers imply for playability.
Resolution Scaling
The measured FPS data shows a dramatic and predictable drop as resolution increases, but the rate of that drop tells a clear story about which component is limiting performance. At 1920x1080 with Low settings, the combo achieves an average of 74 FPS. Moving to 2560x1440 at the same settings, the average falls to 51 FPS, a reduction of roughly 31%. Pushing further to 3840x2160, the average plummets to 30 FPS, which is another 41% drop from the 1440p result.
This scaling pattern is the classic signature of a GPU-limited scenario. The GTX 1650, with its 4 GB of GDDR5 memory and 128-bit bus, is being asked to render an increasing number of pixels. The data shows that the frame rate responds almost linearly to the pixel count increase, which means the CPU is not the constraining factor at these higher resolutions. The Ryzen 9 9900X3D, with its 12 cores and 24 threads, is likely sitting idle waiting for the GPU to finish its work.
The situation is slightly different when looking at the High settings preset. At 1080p High, the average is 43 FPS. At 1440p High, it drops to 29 FPS, and at 4K High, it falls to 17 FPS. The scaling here is steeper percentage-wise, suggesting that the increased graphical load from the High preset compounds the resolution burden on the GPU. The GTX 1650's 896 shading units and 32 ROPs are simply overwhelmed by the combination of high detail and high pixel count. The data implies that the GTX 1650 is the limiting component across the board, but its stranglehold tightens as resolution and settings increase, leaving the 9900X3D's substantial multi-threaded capability (evidenced by a Cinebench R23 multi-core score of 47737) completely untapped.
FAQ
Q: What is the average FPS at 1080p with the Medium settings preset?
A: The measured average FPS is 56, with a minimum of 48 and a maximum of 65 frames per second.
Q: Is the AMD Ryzen 9 9900X3D or the NVIDIA GeForce GTX 1650 the limiting factor in Thief?
A: The benchmark data strongly indicates the GTX 1650 is the primary bottleneck. The steep FPS drops as resolution increases from 1080p to 4K are characteristic of GPU limitations, not CPU limitations. The CPU's high benchmark scores, such as a Geekbench single-core score of 3041, are not translating into higher frame rates because the GPU cannot render frames fast enough.
Q: What is the best average FPS recorded for this combo, and at what settings?
A: The highest average FPS is 74, achieved at 1920x1080 with the Low settings preset. This is the only configuration that approaches a smooth 60+ FPS experience.
Q: How does this combo rank among all tested configurations in Thief?
A: The combo ranks 2766 out of 2851 tested combinations. This places it in the bottom 3% of all tested systems, which is consistent with the low frame rates measured.
Q: What is the performance difference between the GTX 1650 and its nearest rival, the Intel Arc A310?
A: According to the data, the GTX 1650 has an average benchmark score of 7472, while the Intel Arc A310 has an average score of 7550. The deltaPct is -1, indicating the GTX 1650 is 1% slower than the Arc A310 in general benchmarks.
Q: Does the CPU's 3D V-Cache or high core count have a significant impact on Thief's performance?
A: The data suggests it does not, at least not with this GPU. The frame rates at all resolutions and settings are low enough to indicate a hard GPU bottleneck. The CPU's performance is largely irrelevant to the final FPS number because the GTX 1650 is unable to keep up with the CPU's instruction throughput.
CPU Role
The AMD Ryzen 9 9900X3D is a desktop processor from the 9000 series, built on the Zen 5 architecture and codenamed Granite Ridge. It features 12 cores and 24 threads, with a base clock of 4.40 GHz and a boost clock of 5.50 GHz. The CPU has a substantial 128 MB of L3 cache, a key feature of the X3D lineup. Its benchmark scores are impressive, including a Cinebench R23 multi-core score of 47737 and a single-core score of 6739, placing it in the 91st percentile of all CPUs tested.
However, in Thief, the CPU's role appears to be purely preparatory. The measured FPS data shows that even at 1080p Low, where the CPU would typically have more influence, the system only achieves 74 FPS. This is not a frame rate that suggests CPU limitation; a 12-core, 24-thread processor with a 5.5 GHz boost clock should be capable of feeding a much faster GPU. The fact that the frame rate scales down so consistently with resolution indicates that the CPU is never the limiting factor. The GPU's rasterization and pixel processing capabilities are the wall that performance hits.
The data implies that the 9900X3D is being severely underutilized. Its high multi-threaded performance, as evidenced by a Passmark multithread score of 56154, is irrelevant when the GPU is only producing 17 FPS at 4K Ultra. The pairing is a stark example of a CPU being far more powerful than the GPU can support. The bottleneck is so absolute that the CPU's clock speed and core count have no measurable impact on the game's average FPS across the tested settings. The game's engine is likely not even stressing more than a few of the CPU's cores, given that even the single-core performance is far beyond what the GTX 1650 can handle.
Measured FPS Breakdown
The measured FPS data provides a complete picture of the combo's performance across three resolutions and four settings presets. At 1920x1080, the results are as follows: Low settings yield an average of 74 FPS, Medium yields 56 FPS (min 48, max 65), High yields 43 FPS, and Ultra yields 41 FPS. This shows a clear progression where lower settings improve performance, but even the highest average is below the 75Hz refresh rate threshold often sought by gamers.
Moving to 2560x1440, the performance drops significantly. The Low preset averages 51 FPS, Medium averages 39 FPS (min 33, max 45), High averages 29 FPS, and Ultra averages 28 FPS. The gap between Low and Ultra is 23 FPS, showing that settings have a major impact at this resolution. The minimum FPS of 33 on Medium is notable, as it suggests that the game may experience stutter or drops below the average.
At 3840x2160, the combo struggles to maintain playable frame rates. The Low preset is the only one to break 30 FPS, averaging exactly 30. Medium averages 23 FPS (min 19, max 26), while both High and Ultra average 17 FPS. This demonstrates that 4K is not a viable resolution for this GPU, regardless of the CPU's power. The data for 4K shows a stark cliff, with the GTX 1650's limited memory bandwidth (128.1 GB/s) and 4 GB VRAM becoming a severe handicap. The difference between 1080p Low (74 FPS) and 4K Low (30 FPS) is a 59.5% reduction, underscoring the GPU's inability to handle the pixel throughput.
How This Combo Ranks
In the grand scheme of tested combinations for Thief, this pairing of the Ryzen 9 9900X3D and GTX 1650 ranks 2766 out of 2851. This places it in the bottom 3% of all systems tested, a ranking that is entirely consistent with the measured FPS data. The combo's rank is a direct consequence of the GPU's low relative performance, which sits in the 40th percentile of all GPUs, while the CPU is in the 91st percentile. This massive discrepancy in component tiers is the primary reason for the poor overall ranking.
The rank is not a reflection of the CPU's capability but proof of the GPU's limitations. A system with a top-tier CPU and an entry-level GPU will always be held back by the GPU. The data shows that the combo's performance is in line with what you would expect from a GTX 1650, which has an average benchmark score of 7472 and is comparable to the AMD Radeon R7 350 (deltaPct 0.6) and Intel UHD Graphics 750 (deltaPct 0.4). The ranking effectively says that the 9900X3D is wasted in this configuration, as the frame rates are dictated entirely by the GPU. It is a clear example of how the weakest link in the chain determines the overall system performance.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution and the user's preference for frame rate versus visual fidelity. For a playable experience, targeting a smooth 60 FPS is the goal. The only settings that achieve this are at 1920x1080 with the Low preset, which averages 74 FPS. This is the only configuration that offers a clear performance headroom above 60 FPS.
If a user insists on 1080p with higher visual quality, the Medium preset is the best compromise. It averages 56 FPS, which is close to 60 FPS and provides a better visual experience than Low. The minimum FPS of 48 indicates that there will be occasional dips, but the overall experience should be acceptable for a stealth game. The High and Ultra presets at 1080p, averaging 43 and 41 FPS respectively, are noticeably less smooth and should be avoided if frame rate is a priority.
At 2560x1440, the data suggests that only the Low preset is viable, averaging 51 FPS. The Medium preset drops to 39 FPS, which is borderline playable but may feel sluggish. High and Ultra at this resolution are not recommended. At 3840x2160, all settings are below 30 FPS, making the game practically unplayable. The data implies that the "best experience" is at 1080p Low, sacrificing visual quality for a smooth and responsive frame rate. The 9900X3D's power cannot overcome the GPU's fundamental limits in this title.
GPU Role
The NVIDIA GeForce GTX 1650 is the definitive limiting factor in this configuration. It is a GeForce 10-series GPU based on the Turing architecture, with a TU117 chip. It has 896 shading units, 56 TMUs, and 32 ROPs. The GPU's clocks are set to a base of 1485 MHz and a boost of 1665 MHz, with memory running at 8 Gbps effective. It has 4 GB of GDDR5 memory on a 128-bit bus, providing a bandwidth of 128.1 GB/s. The GPU's average benchmark score is 7472, placing it in the 40th percentile of all GPUs.
In Thief, the GPU's role is to render the image, and the data shows it is overwhelmed by the task. The 4 GB VRAM is likely a major issue at 4K and even high settings at 1440p, as the game may be spilling over into system memory, causing stutters. The measured FPS at 4K Ultra is a mere 17 FPS, which is a clear indication that the GPU's pixel fill rate (53.28 GPixel/s) and texture rate (93.24 GTexel/s) are far too low for this resolution. The GPU's compute power of 2.984 TFLOPS is also insufficient for the game's shader complexity at higher settings.
The data suggests the GTX 1650 is a capable 1080p card for less demanding titles, but Thief at higher settings pushes it to its limits. The scaling from 74 FPS at 1080p Low to 17 FPS at 4K High shows a GPU that quickly runs out of resources. The GPU's nearest rivals, such as the Intel UHD Graphics 750 with a deltaPct of 0.4, are also low-performance parts, which puts the GTX 1650's performance into perspective. The GPU is the bottleneck, and no amount of CPU power can change that.
Hardware Specifications
AMD Ryzen 9 9900X3D
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9900X3D + NVIDIA GeForce GTX 1650 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 30.0 |
| 3840x2160 | Medium | 23.0 |
| 3840x2160 | Ultra | 17.0 |
| 3840x2160 | High | 17.0 |
| 2560x1440 | Low | 51.0 |
| 2560x1440 | Medium | 39.0 |
| 2560x1440 | High | 29.0 |
| 2560x1440 | Ultra | 28.0 |
| 1920x1080 | Low | 74.0 |
| 1920x1080 | Medium | 56.0 |
| 1920x1080 | High | 43.0 |
| 1920x1080 | Ultra | 41.0 |
Thief with Ryzen 9 9900X3D + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with GTX 1650 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 9 9900X3D + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.