Evolve
This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 12 | 18 | 23 | 29 |
| 1440p QHD | 22 | 31 | 40 | 51 |
| 1080p Full HD | 32 | 47 | 59 | 77 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 9 9900X3D + NVIDIA GeForce GTX 1650, In-Depth Analysis
Resolution Scaling
The measured frame rates for Evolve with the AMD Ryzen 9 9900X3D and NVIDIA GeForce GTX 1650 reveal a pronounced and predictable scaling pattern as resolution increases. At 1920x1080 with Low settings, the combination produces an average of 77 FPS. Stepping up to 2560x1440 at the same settings drops that figure to 51 FPS, a substantial reduction that indicates the graphics card is beginning to feel the load of additional pixels. Moving to 3840x2160 at Low settings yields just 29 FPS, which is less than half of the 1080p result. This scaling trajectory is steep, and it points squarely at the GPU as the primary bottleneck in this pairing.
The pattern holds across all quality presets. At High settings, the average frame rate falls from 47 FPS at 1080p to 31 FPS at 1440p, and then to 18 FPS at 4K. The Medium preset shows a similar decline: 59 FPS at 1080p, 40 FPS at 1440p, and 23 FPS at 4K. Ultra settings are the most demanding, with the combo managing 32 FPS at 1080p, 22 FPS at 1440p, and only 12 FPS at 4K. The consistent drop between each resolution step confirms that the rendering load is scaling with pixel count, and the GTX 1650's modest compute resources are being overwhelmed as the resolution climbs.
What this scaling reveals about the system's balance is important. The Ryzen 9 9900X3D is a 12-core, 24-thread processor with a boost clock of 5.50 GHz, and its benchmark scores place it in the 91st percentile of all CPUs. The GTX 1650, by contrast, sits in the 40th percentile of all GPUs, with an average benchmark score of 7472. The delta between these two components' capabilities is enormous. At 1080p Low, the CPU has enough headroom to feed the GPU adequately, but even then, the 77 FPS average is far below what the processor alone could drive. At 4K Ultra, the 12 FPS average is almost entirely a function of the GPU's inability to process the scene geometry and shading work, not any limitation on the CPU side.
The data suggests that this pairing is heavily GPU-limited at every resolution tested. The frame rate deltas between presets at the same resolution are also telling. At 1080p, moving from Low to Ultra costs 45 FPS (from 77 down to 32), which is a 58% performance penalty. At 4K, the same preset swing costs only 17 FPS (from 29 down to 12), a 59% penalty. The proportional cost of higher settings remains relatively consistent, which indicates that the GPU is saturated across the board and is not being rescued by CPU headroom at any point.
CPU Role
The AMD Ryzen 9 9900X3D is a formidable processor on paper. It features 12 cores and 24 threads, with a base clock of 4.40 GHz and a boost clock of 5.50 GHz. Its 128 MB of L3 cache is a defining characteristic of the X3D line, and the Zen 5 architecture on the 4 nm process node delivers class-leading single-thread and multi-thread performance. The benchmark data shows a 3DMark single-thread score of 1269 and a Cinebench R23 single-core score of 6739, both of which are strong indicators of per-core efficiency. In multi-threaded workloads, the processor achieves a Cinebench R23 multi-core score of 47737 and a Geekbench multi-core score of 22884.
In Evolve, however, the CPU's role is largely secondary. The game is an FPS title from 2015, and while it can utilize multiple threads, the measured frame rates in this pairing are far too low for the CPU to be the limiting factor. At 1080p Low, the combo produces 77 FPS. That is a respectable number, but it is nowhere near the ceiling of what the 9900X3D can push in a less GPU-bound scenario. The CPU's passmark multi-thread score of 56154 and its passmark physics score of 5340 suggest that it can handle complex simulation and game logic without breaking a sweat. The bottleneck is clearly elsewhere.
The nearest rival comparison for the CPU underscores its position. The Intel Core Ultra 5 245KF has an average benchmark score of 55093, which is 0.6% lower than the 9900X3D's average of 54762 (the negative delta indicates the rival is slightly slower). The Intel Core Ultra 5 245K scores 54053, a 1.3% deficit. The Intel Xeon 6505P and Intel Core i7-14700F are 2% and 2.1% behind, respectively. These margins are small, meaning the 9900X3D is in a tight competitive cluster at the top of the desktop CPU hierarchy. In the context of Evolve with a GTX 1650, however, these differences are entirely irrelevant, as the GPU cannot translate the CPU's advantages into higher frame rates.
The CPU's memory bandwidth of 89.6 GB/s and dual-channel DDR5 support are more than sufficient for this workload. The processor's 24 PCIe Gen 5 lanes provide ample bandwidth for the GPU, though the GTX 1650 runs on PCIe 3.0 x16, which is a legacy interface. The data shows that the CPU is never the constraint in this configuration; the measured FPS across all resolutions and settings are consistently low enough that the GPU's pixel throughput is the sole determinant of performance.
GPU Role
The NVIDIA GeForce GTX 1650 is the clear limiting component in this pairing. It is built on the Turing architecture, which is a generation older than the CPU's Zen 5, and it uses a 12 nm process node. The GPU has 896 shading units, 56 texture mapping units, and 32 ROPs. Its base clock is 1485 MHz with a boost clock of 1665 MHz. The memory configuration is 4 GB of GDDR5 on a 128-bit bus, delivering 128.1 GB/s of bandwidth. The card's FP32 performance is 2.984 TFLOPS, and its pixel rate is 53.28 GPixel/s.
These specifications are modest by modern standards, and the benchmark data reflects that. The GPU's average benchmark score is 7472, which places it in the 40th percentile of all GPUs. Its nearest rivals are the AMD Radeon HD 8850M (7447, 0.3% behind), the Intel UHD Graphics 750 (7441, 0.4% behind), and the AMD Radeon R7 350 (7425, 0.6% behind). The Intel Arc A310 scores 7550, which is 1% higher. This places the GTX 1650 in the lower-middle tier of graphics hardware, and it explains why the measured frame rates in Evolve are so constrained.
The GPU's 4 GB VRAM is a significant concern for higher resolutions. At 4K, the card must manage textures and frame buffers within this limited capacity. The measured results show 29 FPS at 4K Low and 12 FPS at 4K Ultra, which indicates that both memory capacity and compute throughput are stretched. The card's 128.1 GB/s memory bandwidth is also insufficient for 4K workloads, where large texture fetches and high-resolution render targets demand more bandwidth than this card can provide. The 8 Gbps effective memory speed is a bottleneck in itself, particularly when compared to the CPU's 89.6 GB/s memory bandwidth, which is not the constraint.
The GTX 1650 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, which means it can run Evolve's rendering paths. However, the card's raw compute resources are too limited to deliver playable frame rates at higher resolutions. The data shows that at 1080p Medium, the card manages 59 FPS with a minimum of 50 FPS and a maximum of 68 FPS. At 1080p High, it drops to 47 FPS, and at 1080p Ultra, it falls to 32 FPS. These numbers are consistent with a GPU that is operating near its full capacity even at the lowest tested settings.
Measured FPS Breakdown
The measured FPS data provides a complete picture of this combination's performance across nine resolution and settings configurations. At 1920x1080, the results are as follows: Low settings deliver an average of 77 FPS, Medium delivers 59 FPS (with a minimum of 50 and a maximum of 68), High delivers 47 FPS, and Ultra delivers 32 FPS. The 1080p Low result is the only configuration in the entire dataset that approaches a high-refresh-rate experience, and even that is borderline for competitive play.
At 2560x1440, the performance drops noticeably. Low settings average 51 FPS, Medium averages 40 FPS (with a minimum of 34 and a maximum of 46), High averages 31 FPS, and Ultra averages 22 FPS. None of these results are ideal for a smooth experience, but the Low and Medium presets are at least marginally playable on a standard 60 Hz monitor. The Ultra preset at 1440p is not viable for sustained gameplay.
At 3840x2160, the results are largely unusable. Low settings average 29 FPS, Medium averages 23 FPS (with a minimum of 19 and a maximum of 26), High averages 18 FPS, and Ultra averages 12 FPS. The 4K Ultra result of 12 FPS is a slideshow, and even the 4K Low result of 29 FPS is below the threshold for smooth motion. The data indicates that this pairing is not suited for 4K gaming in Evolve, regardless of the settings used.
The combo's rank in the game is 2788 out of 2872 combinations, which places it in the bottom 3% of all tested configurations. This is a stark indicator of how poorly matched the GTX 1650 is for this title, even with one of the fastest consumer CPUs available. The rank is driven almost entirely by the GPU's low average benchmark score relative to other graphics cards.
FAQ
Q: What is the best resolution for this CPU and GPU combo in Evolve?
A: The data shows that 1920x1080 is the only resolution where the average frame rate exceeds 60 FPS, and that occurs only at Low settings (77 FPS). At 2560x1440, the best result is 51 FPS at Low settings, and at 3840x2160, the best result is 29 FPS at Low settings. For a playable experience, 1080p is the recommended resolution.
Q: How much does the Ultra preset cost in performance compared to Low?
A: At 1080p, the Ultra preset averages 32 FPS, which is 45 FPS lower than the Low preset's 77 FPS, representing a 58% drop. At 1440p, Ultra averages 22 FPS versus Low's 51 FPS, a 57% drop. At 4K, Ultra averages 12 FPS versus Low's 29 FPS, a 59% drop.
Q: Is the Ryzen 9 9900X3D holding back the GTX 1650?
A: No. The CPU is in the 91st percentile of all CPUs with an average benchmark score of 54762, while the GPU is in the 40th percentile with a score of 7472. The measured frame rates are consistently low across all settings, which indicates the GPU is the limiting factor, not the CPU.
Q: Can this combo handle 4K gaming in Evolve?
A: The data shows that 4K performance is poor. The highest average FPS at 3840x2160 is 29 FPS at Low settings, and the lowest is 12 FPS at Ultra. These results are below the standard for smooth gameplay, so 4K is not recommended for this configuration.
Q: How does the GTX 1650 compare to its nearest rivals?
A: The GTX 1650's average benchmark score is 7472. The Intel Arc A310 is 1% faster with a score of 7550, while the AMD Radeon HD 8850M (7447), Intel UHD Graphics 750 (7441), and AMD Radeon R7 350 (7425) are all within 0.6% slower. This shows the GTX 1650 is in a tight cluster of low-end GPUs.
Q: What is the minimum FPS recorded in any configuration?
A: The dataset includes minimum FPS values only for the Medium preset. At 1080p Medium, the minimum is 50 FPS. At 1440p Medium, the minimum is 34 FPS. At 4K Medium, the minimum is 19 FPS. No minimum values are provided for Low, High, or Ultra presets.
Settings Recommendations
Based on the measured FPS data, the optimal configuration for this pairing is 1920x1080 with the Low preset. This is the only combination that achieves an average frame rate above 70 FPS, and it is the only setting that approaches a smooth, responsive experience for an FPS title. The 1080p Low result of 77 FPS is sufficient for casual play, though it may not satisfy players who demand a locked 144 FPS.
For players who prioritize visual quality over raw frame rate, the Medium preset at 1080p is the best compromise. It delivers an average of 59 FPS with a minimum of 50 FPS and a maximum of 68 FPS. This is within the range of a 60 Hz display, and the minimum FPS of 50 indicates that the experience will remain mostly smooth, with occasional dips during intense scenes. The Medium preset is the highest quality setting that can hold an average above 55 FPS.
The High preset at 1080p averages 47 FPS, which is below the 60 FPS target and may result in noticeable stutter on a standard monitor. The Ultra preset at 1080p averages only 32 FPS, which is not recommended for gameplay. At 2560x1440, the Medium preset averages 40 FPS with a minimum of 34 FPS, which is playable but not ideal. The Low preset at 1440p averages 51 FPS, which is a viable alternative for players who prefer higher resolution over higher settings.
At 3840x2160, none of the presets are recommended. The best result is 29 FPS at Low settings, which is below the threshold for smooth motion and will likely cause discomfort during fast-paced gameplay. The data clearly indicates that this GPU is not designed for 4K rendering in Evolve, and players with a 4K display should either lower the resolution to 1080p or consider a different graphics card. The combo's rank of 2788 out of 2872 reinforces that this pairing is at the bottom of the performance spectrum for this game.
Hardware Specifications
AMD Ryzen 9 9900X3D
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9900X3D + NVIDIA GeForce GTX 1650 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 29.0 |
| 3840x2160 | Medium | 23.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 12.0 |
| 2560x1440 | Low | 51.0 |
| 2560x1440 | Medium | 40.0 |
| 2560x1440 | High | 31.0 |
| 2560x1440 | Ultra | 22.0 |
| 1920x1080 | Low | 77.0 |
| 1920x1080 | Medium | 59.0 |
| 1920x1080 | High | 47.0 |
| 1920x1080 | Ultra | 32.0 |
Evolve with Ryzen 9 9900X3D + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with GTX 1650 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 9 9900X3D + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.