Thief

Thief

AVERAGE FPS
38
playable

This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 14 26 31
1440p QHD 31 33 42 54
1080p Full HD 39 44 57 75

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 31
3840x2160 Medium 26
3840x2160 Ultra 17
3840x2160 High 14
2560x1440 Low 54
2560x1440 Medium 42
2560x1440 High 33
2560x1440 Ultra 31
1920x1080 Low 75
1920x1080 Medium 57
1920x1080 High 44
1920x1080 Ultra 39

Thief with Intel Core i5-14600K + NVIDIA GeForce GTX 1650, In-Depth Analysis

Resolution Scaling

The measured FPS data for Thief with the Intel Core i5-14600K and NVIDIA GeForce GTX 1650 shows a steep performance cliff as resolution increases. At 1080p Low, the combo delivers 75 FPS, but dropping to 1440p Low reduces that to 53.5 FPS, and at 4K Low the average falls to 30.5 FPS. This is a 59.3% reduction from 1080p to 4K at the lowest settings, indicating that the GPU becomes the dominant limiting factor as pixel count rises.

The scaling pattern is consistent across all settings presets. At High settings, the transition from 1080p (43.9 FPS) to 1440p (32.6 FPS) costs roughly 11 FPS, while moving from 1440p to 4K (14.4 FPS) costs another 18 FPS. The 4K High result of 14.4 FPS is barely playable, and the gap between 1080p and 4K at Ultra settings (38.6 FPS down to 16.7 FPS) confirms that the GTX 1650’s 4 GB VRAM and 128-bit memory bus are overwhelmed by the higher resolutions.

The data reveals that this system is firmly a 1080p performer. At 1440p, only the Low preset crosses the 50 FPS threshold, and every other settings level at 1440p sits below 42 FPS. At 4K, even the Low preset barely reaches 30 FPS, which is below the standard for smooth gameplay in a stealth title where reaction speed matters. The resolution scaling curve suggests that the GTX 1650’s memory bandwidth of 128.1 GB/s is the primary bottleneck; the CPU’s high core count and boost clock cannot compensate for the GPU’s limited fill rate at higher resolutions.

GPU Role

The NVIDIA GeForce GTX 1650 is built on the Turing architecture with a TU117 chip, featuring 896 shading units, 56 texture mapping units, and 32 ROPs. Its base clock runs at 1485 MHz with a boost clock of 1665 MHz, and the 4 GB of GDDR5 memory operates at 2001 MHz (8 Gbps effective) across a 128-bit bus. These specifications produce a pixel rate of 53.28 GPixel/s and a texture rate of 93.24 GTexel/s, with FP32 performance rated at 2.984 TFLOPS.

In Thief, the GPU’s role is decisive. The benchmark results show that at 1080p Ultra, the combo achieves 38.6 FPS, which is only slightly above the 4K Low result of 30.5 FPS. This indicates that the GTX 1650 is stretched thin even at the most common gaming resolution when settings are maxed. The GPU’s 43rd percentile ranking among all GPUs (based on average benchmark score of 8713) places it near the NVIDIA GeForce RTX 3050 A Mobile (deltaPct -0.4) and AMD Radeon 550X (deltaPct -0.4), while slightly ahead of the NVIDIA Quadro P2200 (deltaPct 0.5) and behind the AMD Radeon Pro WX 5100 (deltaPct -0.5).

The VRAM capacity of 4 GB is a notable constraint. Thief’s High and Ultra presets at 1440p and 4K likely exceed this allocation, causing the sharp FPS drops observed. The data shows that at 4K Ultra, the average FPS of 16.7 is less than half of the 1440p Ultra result of 30.9 FPS, a collapse that points to memory bandwidth saturation rather than pure compute limits. The GTX 1650’s end-of-life production status and 75 W TDP further cement its position as an entry-level part that struggles with modern resolution demands.

Settings Recommendations

Based on the measured rows, the optimal balance of performance and visual quality for this combo is the Medium preset at 1080p, delivering 56.6 FPS. This is the only settings level at 1080p that exceeds 50 FPS while maintaining a reasonable graphical fidelity. The Low preset at 1080p achieves 75 FPS, which is excellent for competitive or fast-paced play, but it sacrifices visual detail in a game known for its atmospheric lighting and shadow work.

At 1440p, the Low preset provides 53.5 FPS, making it the only viable option for that resolution. Medium at 1440p drops to 42 FPS, which is borderline for a stealth game where careful timing is essential. High and Ultra at 1440p (32.6 FPS and 30.9 FPS, respectively) are not recommended because they fall below the 35 FPS threshold that most players would consider acceptable.

At 4K, no settings preset is truly playable. The Low preset at 30.5 FPS is the highest achievable, and even that feels sluggish. The data suggests that users should avoid 4K entirely with this hardware, as the gap between 4K Low (30.5 FPS) and 1080p Medium (56.6 FPS) is substantial. For the best experience, 1080p Medium is the clear recommendation, with 1080p Low as a fallback if higher frame rates are preferred.

How This Combo Ranks

The Intel Core i5-14600K + NVIDIA GeForce GTX 1650 combination ranks 1552 out of 1642 tested combos in Thief, placing it in the bottom 5.5% of all systems measured. This poor ranking is driven almost entirely by the GPU, as the CPU is a high-end part that sits in the 93rd percentile among all processors. The combo’s rank reflects the reality that Thief is a GPU-bound title at the resolutions tested, and the GTX 1650 holds the system back despite the i5-14600K’s strong compute capabilities.

The CPU’s average benchmark score of 49166 places it very close to the AMD Ryzen 9 5950X (deltaPct 0.2) and slightly below the Intel Core i5-14600KF (deltaPct -0.4). This indicates that the processor is not the limiting factor in Thief; its 14 cores, 20 threads, and 5.30 GHz boost clock provide ample headroom for the game’s logic and physics. The GPU, by contrast, ranks in the 43rd percentile among all GPUs, and its average benchmark score of 8713 is nearly identical to the NVIDIA GeForce RTX 3050 A Mobile (deltaPct -0.4) and AMD Radeon 550X (deltaPct -0.4).

The vast difference in percentile rankings between the CPU (93rd) and GPU (43rd) explains the combo’s low position. In Thief, the measured FPS at 1080p Ultra (38.6 FPS) is far below what the CPU could theoretically feed, confirming that the GTX 1650 is the bottleneck. Upgrading the GPU would yield significant gains, while swapping the CPU would produce minimal improvement in this specific game.

CPU Role

The Intel Core i5-14600K is a Raptor Lake Refresh part with 14 cores (likely 6 performance and 8 efficiency cores) and 20 threads, running at a base clock of 3.50 GHz and a boost clock of 5.30 GHz. Its 24 MB of shared L3 cache and dual-channel memory support (DDR4 and DDR5) provide strong memory bandwidth for gaming workloads. In synthetic benchmarks, the CPU scores 32881 in Cinebench R23 multi-core and 4642 in single-core, with a Geekbench multi-core score of 15846 and single-core score of 2803.

In Thief, the CPU’s role is secondary but not irrelevant. The data shows that at 1080p Low, the combo reaches 75 FPS, which is likely near the CPU’s frame delivery limit for this game. However, as settings increase and resolution rises, the FPS drops in a pattern that tracks GPU load rather than CPU load. The CPU’s high single-thread performance (467 in Cinebench R15 single-core) ensures that the game’s main thread is never starved, but the GTX 1650 cannot keep up with the CPU’s potential.

The CPU’s nearest rivals in average benchmark score include the AMD Ryzen 9 5950X (deltaPct 0.2) and the Intel Xeon Gold 5318H (deltaPct 1), indicating that the i5-14600K is a top-tier processor for gaming. Its 125 W TDP and PCIe Gen 5 support (16 lanes CPU only) make it a modern platform choice, but in this combo, its capabilities are largely untapped. The measured FPS at 1080p Ultra (38.6 FPS) is less than half of what the CPU could deliver with a more powerful GPU, highlighting the imbalance.

Measured FPS Breakdown

At 1920x1080, the combo delivers the following average FPS: Low 75, Medium 56.6, High 43.9, Ultra 38.6. The step from Low to Medium costs 18.4 FPS, while the step from High to Ultra costs only 5.3 FPS, suggesting that the Ultra preset adds minimal visual benefit at a measurable performance cost.

At 2560x1440, the results are: Low 53.5, Medium 42, High 32.6, Ultra 30.9. The drop from 1080p to 1440p is consistent across settings, with Low losing 21.5 FPS, Medium losing 14.6 FPS, High losing 11.3 FPS, and Ultra losing 7.7 FPS. The smaller absolute drop at higher settings indicates that the GPU is already saturated at 1080p Ultra, so additional resolution has less relative impact.

At 3840x2160, the results are: Low 30.5, Medium 25.5, High 14.4, Ultra 16.7. The High preset result is anomalous, falling below the Ultra preset by 2.3 FPS. This could be due to driver behavior or specific scene complexity, but the overall trend is clear: 4K is beyond this GPU’s capability. The difference between 1440p and 4K at Low settings (53.5 to 30.5 FPS) represents a 43% reduction, while the CPU’s performance metrics (Cinebench R23 multi-core 32881) suggest it is not responsible for this decline.

FAQ

Q: What is the best resolution for this CPU-GPU combo in Thief?

A: 1080p is the only resolution where playable frame rates are achievable. At 1080p Medium, the combo delivers 56.6 FPS, which is the best balance of performance and quality. At 1440p, only the Low preset (53.5 FPS) is acceptable, and at 4K, even the Low preset (30.5 FPS) falls below smooth gameplay standards.

Q: How does the GTX 1650 compare to its nearest rivals in benchmark scores?

A: The GTX 1650 has an average benchmark score of 8713, which is nearly identical to the NVIDIA GeForce RTX 3050 A Mobile (deltaPct -0.4) and AMD Radeon 550X (deltaPct -0.4). It is slightly ahead of the NVIDIA Quadro P2200 (deltaPct 0.5) and slightly behind the AMD Radeon Pro WX 5100 (deltaPct -0.5).

Q: Is the Intel Core i5-14600K the bottleneck in Thief?

A: No. The CPU ranks in the 93rd percentile among all processors with an average benchmark score of 49166, close to the AMD Ryzen 9 5950X (deltaPct 0.2). The measured FPS at 1080p Ultra (38.6 FPS) is far below what the CPU can handle, confirming the GTX 1650 is the limiting component.

Q: What FPS can I expect at 1080p with Ultra settings?

A: The measured average FPS at 1080p Ultra is 38.6. This is below the 60 FPS target for smooth gameplay, so users should consider dropping to High (43.9 FPS) or Medium (56.6 FPS) for a better experience.

Q: How does the combo rank among all tested systems in Thief?

A: This combo ranks 1552 out of 1642 tested combinations, placing it in the bottom 5.5% of systems. This low rank is due to the GPU’s 43rd percentile standing, not the CPU’s 93rd percentile performance.

Q: Why is the 4K High FPS (14.4) lower than 4K Ultra (16.7)?

A: The data shows this anomaly, which may result from specific scene rendering differences or driver optimizations. Regardless, both results are far below playable levels, and 4K should be avoided with this hardware.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce GTX 1650 in Thief

Resolution Settings Avg FPS
3840x2160 Low 30.5
3840x2160 Medium 25.5
3840x2160 Ultra 16.7
3840x2160 High 14.4
2560x1440 Low 53.5
2560x1440 Medium 42.0
2560x1440 High 32.6
2560x1440 Ultra 30.9
1920x1080 Low 75.0
1920x1080 Medium 56.6
1920x1080 High 43.9
1920x1080 Ultra 38.6

Thief with ii5-14600K + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with GTX 1650 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with ii5-14600K + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.