The Technomancer

The Technomancer

AVERAGE FPS
74
good

This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 35 41 54
1440p QHD 50 64 75 98
1080p Full HD 77 98 115 150

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 41
3840x2160 High 35
3840x2160 Ultra 28
2560x1440 Low 98
2560x1440 Medium 75
2560x1440 High 64
2560x1440 Ultra 50
1920x1080 Low 150
1920x1080 Medium 115
1920x1080 High 98
1920x1080 Ultra 77

The Technomancer with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5050, In-Depth Analysis

# The Technomancer with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5050

The AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 5050 combination lands at rank 1721 out of 2825 tested combos in The Technomancer, placing it in the lower-middle portion of the database. The CPU, with its 8 cores and 16 threads running at a 3.00 GHz base and 4.10 GHz boost clock, sits at the 77th percentile among all CPUs, while the GPU's 8 GB of GDDR6 memory and 2560 shading units put it at the 66th percentile among all GPUs. The measured frame rates show a system that can handle 1080p and 1440p gaming comfortably but struggles at 4K with higher settings.

FAQ

Q: What is the best resolution for this combo in The Technomancer?

A: The data shows 1920x1080 as the strongest resolution, delivering 150 FPS at Low settings and 77 FPS at Ultra. At 2560x1440, the combo still performs well with 98 FPS at Low and 50 FPS at Ultra, but 3840x2160 drops to 54 FPS at Low and 28 FPS at Ultra, making 4K playable only at lower presets.

Q: How does the RTX 5050 compare to its nearest GPU rivals?

A: The RTX 5050's average benchmark score of 21,035 is 1.6% higher than the AMD Radeon RX 5600 XT (20,713), 0.6% lower than the AMD Radeon RX Vega M GL (21,153), and 1.6% lower than the NVIDIA RTX A4000 Mobile (21,379). These are close margins, indicating near-parity performance with those cards.

Q: Does the Ryzen 7 5700X3D bottleneck the RTX 5050 in this game?

A: Benchmark results indicate the CPU is not a limiting factor at most settings. The 3DMark 16-thread score of 6,764 and Cinebench R23 multi-core score of 22,366 show strong multi-threaded capability. At 1080p Low (150 FPS), the system still delivers high frame rates, suggesting the GPU handles the workload without severe CPU constraint.

Q: What is the combo's rank among all tested combinations?

A: This pairing ranks 1,721 out of 2,825 tested combos in The Technomancer, placing it in the 39th percentile overall. The rank reflects the mid-range positioning of both components relative to the full database of tested hardware.

Q: How much performance is lost between Low and Ultra settings?

A: At 1080p, Ultra (77 FPS) is 48.7% slower than Low (150 FPS). At 1440p, Ultra (50 FPS) is 49.0% slower than Low (98 FPS). At 4K, Ultra (28 FPS) is 48.1% slower than Low (54 FPS). The consistent ~49% drop across resolutions indicates the settings scaling is uniform.

Q: Is the 8 GB VRAM sufficient for this game?

A: Based on the measured results, 8 GB of GDDR6 memory appears adequate for The Technomancer. The GPU maintains playable frame rates at 1440p High (64 FPS) and 1080p Ultra (77 FPS), with no data suggesting VRAM capacity limits at these tested configurations.

GPU Role

The NVIDIA GeForce RTX 5050 employs the GB207 chip built on TSMC's 5 nm process, with 16,900 million transistors on a 149 mm² die. Its 2,560 shading units, 80 texture mapping units, and 32 ROPs deliver a peak FP32 throughput of 13.17 TFLOPS. The memory subsystem consists of 8 GB of GDDR6 on a 128-bit bus, providing 320.0 GB/s of bandwidth—a configuration that aligns with the measured performance in The Technomancer.

Clock behavior matters for this game. The base clock of 2317 MHz and boost clock of 2572 MHz represent the GPU's operating envelope, and the benchmark results show how these frequencies translate into frame rates. The pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are the theoretical ceilings, but the measured FPS numbers reveal actual performance. At 1080p Medium, the combo achieves 115 FPS average with a minimum of 98 FPS and maximum of 132 FPS, indicating the GPU sustains solid throughput under load.

The GPU's percentile ranking of 66 places it above most cards in the database, yet the nearest rivals show tight competition. The 1.6% deltaPct versus the AMD Radeon RX 5600 XT and the 1.6% deltaPct against the NVIDIA RTX A4000 Mobile bracket the RTX 5050 within a narrow performance band. The PassMark G3D score of 17,326 and 3DMark Steel Nomad DX12 score of 2,502 provide additional context for its synthetic compute capabilities, though the game-specific FPS data is more relevant for The Technomancer.

The 20 RT cores and 80 tensor cores support DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6, but the game's 2016 release date means it relies primarily on rasterization. The measured results show the GPU handles the workload without ray tracing demands, allowing the full compute resources to focus on standard rendering.

How This Combo Ranks

This combination of AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 5050 ranks 1,721 out of 2,825 tested combos in The Technomancer. That position places the pairing in the lower 39% of the database, which reflects the mid-tier nature of both components rather than any specific incompatibility.

The CPU's percentile of 77 among all processors is notably higher than the GPU's percentile of 66 among all graphics cards. This disparity suggests the GPU is the more limiting component in this pairing, a conclusion supported by the measured frame rates. At 1080p Low, the system reaches 150 FPS, but at 4K Ultra it drops to 28 FPS—a span that tracks with GPU-bound scaling rather than CPU limitations.

Within the database context, the CPU's nearest rivals include the AMD Ryzen 5 7600X3D with a deltaPct of -0.1% (essentially identical average score) and the AMD Ryzen 9 5900HX at -0.5%. The Intel Core i5-12450HX and Intel Core i5-11600 are 0.5% and 0.6% ahead respectively. These margins are minuscule, meaning the 5700X3D's processing power is comparable to several alternative CPUs in synthetic benchmarks.

For the GPU, the nearest rival comparisons show a different story. The RTX 5050 sits 0.6% below the RX Vega M GL and 1.6% below the RTX A4000 Mobile, while running 1.6% above the RX 5600 XT. This clustering indicates the GPU's performance tier is well-defined, and the combo rank reflects that mid-pack positioning.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results across all settings. Low settings produce an average of 150 FPS, Medium averages 115 FPS with a minimum of 98 and maximum of 132, High averages 98 FPS, and Ultra averages 77 FPS. The progression from Low to Ultra shows a steady decline, with each preset tier removing roughly 20-25 FPS from the average.

Moving to 2560x1440, the performance scales down predictably. Low settings yield 98 FPS average, Medium drops to 75 FPS with a minimum of 64 and maximum of 87, High averages 64 FPS, and Ultra falls to 50 FPS. The 1440p results maintain playable frame rates across all settings, with even Ultra staying at 50 FPS, which is acceptable for many users.

At 3840x2160, the GPU begins to struggle. Low settings produce 54 FPS average, Medium averages 41 FPS with a minimum of 35 and maximum of 48, High averages 35 FPS, and Ultra drops to 28 FPS. Only the Low preset at 4K achieves a consistently smooth experience, while Medium and High fall into the 30-40 FPS range that many players find marginal.

The 1080p Medium measurement includes the only complete min/max data in the set, showing a 34 FPS spread between minimum and maximum. This variance suggests some scene-dependent fluctuation, but the average of 115 FPS indicates overall stability. The 1440p Medium data shows a similar 23 FPS spread, and 4K Medium shows a 13 FPS spread, with the narrower range at higher resolutions indicating more consistent GPU load.

Resolution Scaling

The transition from 1080p to 1440p to 4K reveals how the GPU load scales with pixel count. At Low settings, the FPS drops from 150 at 1080p to 98 at 1440p (a 34.7% reduction) and then to 54 at 4K (a 64.0% reduction from 1080p). This scaling pattern indicates the RTX 5050 becomes progressively more pixel-bound as resolution increases.

At Medium settings, the progression is 115 FPS at 1080p, 75 FPS at 1440p (34.8% reduction), and 41 FPS at 4K (64.3% reduction from 1080p). The High settings show 98 FPS at 1080p, 64 FPS at 1440p (34.7% reduction), and 35 FPS at 4K (64.3% reduction). Ultra settings follow the same pattern: 77 FPS at 1080p, 50 FPS at 1440p (35.1% reduction), and 28 FPS at 4K (63.6% reduction).

The consistency of these percentage drops across all four settings presets is striking. Regardless of whether the game runs at Low or Ultra, the resolution scaling penalty remains nearly identical: approximately 35% from 1080p to 1440p and approximately 64% from 1080p to 4K. This uniformity indicates the GPU's fill rate and memory bandwidth are the dominant factors, with the 320.0 GB/s bandwidth becoming a bottleneck as pixel count quadruples from 1080p to 4K.

The 8 GB VRAM capacity appears sufficient at all tested resolutions, as there is no sudden performance cliff that would indicate memory overflow. The smooth, predictable scaling suggests the GPU's compute resources, not its memory capacity, are the limiting factor at higher resolutions. The 13.17 TFLOPS FP32 throughput is spread thinner as more pixels require processing, and the results show this scaling is linear rather than exponential.

CPU Role

The AMD Ryzen 7 5700X3D brings 8 cores and 16 threads based on the Zen 3 architecture, codenamed Vermeer, manufactured on TSMC's 7 nm process. Its 3.00 GHz base clock and 4.10 GHz boost clock, combined with a 96 MB shared L3 cache, provide strong gaming performance. The CPU's benchmark scores demonstrate this: Cinebench R23 multi-core reaches 22,366, Geekbench multi-core hits 11,086, and PassMark multi-thread scores 26,318.

In The Technomancer, the CPU's role appears secondary to the GPU across most settings. The 3DMark 16-thread score of 6,764 and 8-thread score of 5,357 indicate solid multi-threading capability, while single-thread performance (804 in 3DMark single-thread, 2,970 in PassMark single-thread) is adequate for game logic and physics. The 2,686 PassMark physics score suggests the CPU handles simulation workloads without becoming a bottleneck.

The CPU's nearest rivals show it performs within 0.6% of several alternatives. The AMD Ryzen 5 7600X3D matches within 0.1%, the AMD Ryzen 9 5900HX trails by 0.5%, and the Intel Core i5-12450HX and i5-11600 lead by 0.5% and 0.6% respectively. These tight margins mean any of these CPUs would produce nearly identical frame rates in this game, confirming the GPU is the primary performance driver.

The 105 W TDP and DDR4 dual-channel memory support with 51.2 GB/s bandwidth are adequate for this workload. The CPU's 77th percentile ranking reflects its position among all tested processors, and its performance characteristics align with the measured results. At 1080p Low with 150 FPS, the CPU still has headroom, as evidenced by the consistent scaling across settings.

Settings Recommendations

For players targeting 1920x1080, the Ultra preset at 77 FPS average provides the best visual quality while maintaining smooth gameplay. The High preset at 98 FPS offers a significant frame rate advantage with only a modest visual compromise, making it the better choice for competitive play or high-refresh-rate displays. The Medium preset at 115 FPS is the sweet spot for those prioritizing frame rate over fidelity.

At 2560x1440, the High preset at 64 FPS delivers a balanced experience, while Medium at 75 FPS provides additional headroom for demanding scenes. The Ultra preset at 50 FPS is playable but may exhibit noticeable frame pacing issues in fast-action sequences. Low at 98 FPS is an option for players who prefer maximum smoothness, though the visual downgrade is substantial.

For 3840x2160, only the Low preset at 54 FPS achieves acceptable performance. Medium at 41 FPS falls below the 60 FPS threshold, and High at 35 FPS and Ultra at 28 FPS are likely too stuttery for comfortable play. Players with 4K displays should use Low settings or consider reducing resolution to 1440p for a better experience.

The measured data shows the Medium preset at 1440p (75 FPS average, 64 minimum, 87 maximum) offers the best combination of frame rate stability and visual quality across the entire test matrix. It maintains a minimum above 60 FPS, ensuring consistent performance, while the 1080p Medium (115 FPS average, 98 minimum) provides the same stability at higher frame rates for users with 1080p panels. The Ultra presets at 1440p and 4K demonstrate the GPU's limits, confirming that this combo performs best when settings are moderated to match the target resolution.

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5050 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 54.0
3840x2160 Medium 41.0
3840x2160 High 35.0
3840x2160 Ultra 28.0
2560x1440 Low 98.0
2560x1440 Medium 75.0
2560x1440 High 64.0
2560x1440 Ultra 50.0
1920x1080 Low 150.0
1920x1080 Medium 115.0
1920x1080 High 98.0
1920x1080 Ultra 77.0

The Technomancer with Ryzen 7 5700X3D + Other GPUs

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The Technomancer with RTX 5050 + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

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