The Technomancer

The Technomancer

AVERAGE FPS
64
good

This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 29 37 49
1440p QHD 44 56 64 87
1080p Full HD 68 89 99 128

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 49
3840x2160 Medium 37
3840x2160 High 29
3840x2160 Ultra 23
2560x1440 Low 87
2560x1440 Medium 64
2560x1440 High 56
2560x1440 Ultra 44
1920x1080 Low 128
1920x1080 Medium 99
1920x1080 High 89
1920x1080 Ultra 68

The Technomancer with AMD Ryzen 7 5700X3D + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 7 5700X3D and AMD Radeon RX 6600 pairing delivers a highly playable experience in The Technomancer at 1080p, but the GPU becomes the decisive bottleneck as resolution climbs. The measured data shows a classic performance curve where the RX 6600’s 8 GB frame buffer and 128-bit memory interface struggle to maintain fluid frame rates at 4K, while the Ryzen 7 5700X3D’s 8-core, 16-thread configuration ensures the CPU never becomes the limiting factor.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and reveals the GPU as the primary constraint. At Ultra settings, the average FPS collapses from 67.8 at 1920x1080 to 44.4 at 2560x1440, then plunges to 22.6 at 3840x2160. That represents a 67% reduction in average FPS from 1080p to 4K, a scaling pattern typical of a mid-range graphics card being pushed beyond its comfortable pixel throughput. The RX 6600’s 8 GB GDDR6 memory and 224.0 GB/s bandwidth are simply not sufficient for the pixel count at 4K Ultra, where the 22.6 FPS average is well below the 30 FPS threshold for acceptable playability.

At Low settings, the same resolution scaling shows a less dramatic but still significant drop: 127.7 FPS at 1080p, 86.9 FPS at 1440p, and 48.5 FPS at 4K. The 1080p-to-1440p drop of 40.8 FPS (32%) is notable, but the 1440p-to-4K drop of 38.4 FPS (44%) is even more pronounced, indicating that the GPU’s shading units and ROPs (64 in total) are overwhelmed by the sheer number of pixels at 4K. The data suggests that 1440p is the practical ceiling for this combo, with 4K only viable at Low settings where the 48.5 FPS average is just above playable.

The scaling from Medium to High to Ultra at each resolution also highlights the GPU bottleneck. At 1440p, the difference between Medium (63.6 FPS) and High (55.6 FPS) is 8 FPS, while High to Ultra (44.4 FPS) is an 11.2 FPS drop. At 4K, Medium (36.8 FPS) to High (29.3 FPS) is a 7.5 FPS drop, and High to Ultra (22.6 FPS) is another 6.7 FPS. These diminishing returns at higher settings confirm that the RX 6600’s 1792 shading units and 112 texture mapping units are the limiting factor, not the CPU’s processing power.

How This Combo Ranks

In the global database of tested combos, this pairing ranks 1344 out of 1656 for The Technomancer, placing it in the bottom 19% of all configurations. That low ranking is somewhat surprising given the individual component scores, but it reflects the game’s specific demands. The Ryzen 7 5700X3D sits in the 82nd percentile among all CPUs, with an average benchmark score of 24673, while the RX 6600 is in the 69th percentile among GPUs with an average score of 25235. The combination should theoretically place higher, but the game’s engine appears to favor GPU throughput over CPU headroom, dragging the combo rank down.

The CPU’s nearest rivals show how close the 5700X3D is to its competition. The Intel Core i7-1360P scores 24627 (0.2% higher), the AMD Ryzen 5 7600X3D scores 24605 (0.3% higher), and the Intel Core i5-11600 scores 24559 (0.5% higher). The AMD Ryzen AI Max 385 is 0.6% lower at 24811. These tiny deltas indicate that the 5700X3D is not a performance outlier in either direction; it is a solidly mid-pack CPU whose 96 MB of shared L3 cache provides ample headroom for gaming workloads.

The GPU’s nearest rivals are equally tight. The AMD Radeon 890M matches at 25246 (0% delta), the AMD Radeon RX 580 2048SP is 0.2% lower at 25287, and the AMD Radeon RX 6700M is 0.2% higher at 25180. The NVIDIA GeForce RTX 3060 Ti is 0.5% higher at 25120. This clustering means the RX 6600 is neither a standout nor a laggard in raw compute, but the measured FPS in The Technomancer suggests that the game’s specific rendering path does not leverage the GPU’s strengths efficiently.

FAQ

*Q: Can this combo run The Technomancer at 4K?*

A: Only at Low settings, where the average FPS is 48.5. At Medium, it drops to 36.8, at High to 29.3, and at Ultra to 22.6, so 4K is only viable at the lowest preset.

Q: What is the best resolution for this pairing?

A: 1920x1080 is the sweet spot, with all settings yielding above 67 FPS on average. At 1440p, only Low (86.9 FPS) and Medium (63.6 FPS) stay above 60 FPS.

Q: How does the CPU compare to its direct rivals?

A: The Ryzen 7 5700X3D is within 0.5% of the Intel Core i7-1360P, AMD Ryzen 5 7600X3D, and Intel Core i5-11600 in average benchmark score, and 0.6% ahead of the AMD Ryzen AI Max 385.

Q: Is the GPU the limiting factor in this game?

A: Yes. The frame rate drops from 1080p to 4K are consistent with a GPU bottleneck, and the RX 6600’s 8 GB VRAM and 128-bit bus are the likely constraints at higher resolutions.

Q: What is the highest playable settings preset at 1440p?

A: Medium, with an average FPS of 63.6. High drops to 55.6 FPS and Ultra to 44.4 FPS.

Q: How does the GPU rank among all tested GPUs?

A: The RX 6600 is in the 69th percentile, with an average benchmark score of 25235, placing it just 0.5% below the NVIDIA GeForce RTX 3060 Ti.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings produce an average of 127.7 FPS, Medium yields 98.8 FPS, High reaches 88.8 FPS, and Ultra maintains 67.8 FPS. All presets are comfortably above the 60 FPS target, making 1080p the resolution where this pairing excels. The 8-core, 16-thread CPU ensures that even at Low settings, where the GPU has less work, the frame rate stays high without CPU-induced stutters.

Moving to 2560x1440, the GPU begins to strain. Low settings drop to 86.9 FPS, Medium to 63.6 FPS, High to 55.6 FPS, and Ultra to 44.4 FPS. The data shows that only Low and Medium presets keep the average above 60 FPS, with High and Ultra falling below that threshold. The 44.4 FPS at Ultra is a 34.5% drop from the 67.8 FPS at 1080p Ultra, confirming that the RX 6600’s 159.4 GPixel/s pixel rate is insufficient for 1440p at maximum quality.

At 3840x2160, all presets fall below 50 FPS. Low yields 48.5 FPS, Medium 36.8 FPS, High 29.3 FPS, and Ultra 22.6 FPS. The 29.3 FPS at High is below the 30 FPS playability floor, and Ultra at 22.6 FPS is borderline unplayable. The 8 GB VRAM is likely being exceeded at 4K Ultra, causing the GPU to rely on slower memory paging, which explains the steep drop from Medium to High.

GPU Role

The AMD Radeon RX 6600’s specifications directly explain its performance in The Technomancer. The GPU has 8 GB of GDDR6 memory on a 128-bit bus, yielding 224.0 GB/s of bandwidth. This is adequate for 1080p and 1440p at medium settings, but at 4K, the bandwidth becomes a bottleneck. The 1792 shading units and 64 ROPs produce a pixel rate of 159.4 GPixel/s and a texture rate of 279.0 GTexel/s, which are mid-range figures that struggle with 4K’s 8.3 million pixels per frame.

The GPU’s boost clock of 2491 MHz and game clock of 2044 MHz are respectable for the RDNA 2.0 architecture, but the 132 W TDP limits sustained performance under load. The FP32 throughput of 8.928 TFLOPS places it in the same performance tier as its nearest rivals, but the game’s rendering path does not appear to benefit from the GPU’s compute capabilities as much as other titles. The GPU’s percentile rank of 69 among all GPUs indicates it is above average, yet the measured FPS at 4K Ultra (22.6) shows that raw compute is not enough to overcome the memory bandwidth limitation.

CPU Role

The AMD Ryzen 7 5700X3D provides ample processing power for The Technomancer. With 8 cores, 16 threads, and a boost clock of 4.10 GHz, the CPU can easily feed the GPU at 1080p. The 96 MB of shared L3 cache is a standout feature, giving the CPU a large cache pool for game assets. The Cinebench R23 multicore score of 22366 and single-core score of 3157 indicate strong all-round performance, but the game does not appear to be CPU-bound at any resolution or settings preset.

The CPU’s 82nd percentile ranking among all CPUs, with an average benchmark score of 24673, places it well above the GPU’s 69th percentile. This mismatch suggests that the CPU is not the limiting factor in this pairing. The 3DMark 16-thread score of 6764 and max-thread score of 6755 show consistent multi-threaded performance, while the single-thread score of 804 is adequate for game logic. The 7 nm process node and 74 mm² die size contribute to the CPU’s efficiency, but the 105 W TDP means it draws more power than the GPU’s 132 W, though neither component is thermally constrained in this title.

Settings Recommendations

The measured data points to 1080p as the optimal resolution for this combo, where even Ultra settings produce a playable 67.8 FPS average. For players prioritizing frame rate, Low settings at 1080p deliver 127.7 FPS, which is ideal for high-refresh-rate displays. Medium at 1080p (98.8 FPS) offers a balanced experience, while High (88.8 FPS) is the best quality-to-performance trade-off at this resolution.

At 1440p, the recommendation is to stick with Medium settings, which yield 63.6 FPS. High at 1440p drops to 55.6 FPS, which is playable but not ideal for fast-paced action, and Ultra at 44.4 FPS is only suitable for slower exploration. At 4K, only Low settings (48.5 FPS) are recommended, as Medium (36.8 FPS) and High (29.3 FPS) fall below the 30 FPS threshold, and Ultra (22.6 FPS) should be avoided entirely.

For the best overall experience, the data suggests prioritizing 1080p Medium or High settings. This gives the player a smooth frame rate with good visual fidelity, leveraging the RX 6600’s strengths while avoiding its weaknesses at higher resolutions. The CPU’s performance headroom means that settings adjustments are purely a GPU consideration, and the 8 GB VRAM should be sufficient for 1080p at all presets without exceeding memory capacity.

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + AMD Radeon RX 6600 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 48.5
3840x2160 Medium 36.8
3840x2160 High 29.3
3840x2160 Ultra 22.6
2560x1440 Low 86.9
2560x1440 Medium 63.6
2560x1440 High 55.6
2560x1440 Ultra 44.4
1920x1080 Low 127.7
1920x1080 Medium 98.8
1920x1080 High 88.8
1920x1080 Ultra 67.8

The Technomancer with Ryzen 7 5700X3D + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RX 6600 + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X3D + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.