The Technomancer

The Technomancer

AVERAGE FPS
74
good

This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 35 41 54
1440p QHD 50 64 75 98
1080p Full HD 77 98 115 150

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 41
3840x2160 High 35
3840x2160 Ultra 28
2560x1440 Low 98
2560x1440 Medium 75
2560x1440 High 64
2560x1440 Ultra 50
1920x1080 Low 150
1920x1080 Medium 115
1920x1080 High 98
1920x1080 Ultra 77

The Technomancer with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Technomancer is not a new game, and the AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5050 combination lands in a specific, practical spot for it. This pairing sits at rank 1721 out of 2825 tested combos for this title, which places it firmly in the middle of the pack. That ranking might sound unremarkable, but the data suggests this is a balanced setup that delivers playable performance at the resolutions most gamers actually use, with the bottleneck shifting predictably depending on where you set the dial.

How This Combo Ranks

The combo's rank of 1721 out of 2825 tested configurations places it in the 61st percentile of all pairings. This is not a top-tier enthusiast setup, nor is it a low-end compromise. The data indicates this is a mainstream pairing that prioritizes consistency over raw extremes. The CPU and GPU are evenly matched enough that neither component is completely holding the other back at common settings, though the balance does tip in favor of the GPU being the primary driver of frame rates in most scenarios.

Looking at the individual components, the Ryzen 5 5500 sits at the 73rd percentile among all CPUs, while the RTX 5050 ranks at the 66th percentile among GPUs. The CPU is comparatively stronger in the synthetic benchmarks, which suggests it has enough headroom to feed the GPU in most gaming workloads. The GPU's slightly lower percentile ranking hints that it will be the limiting factor when you push graphical settings higher. This is a classic mid-range pairing where the GPU does the heavy lifting, and the CPU is rarely the source of a frame rate collapse.

CPU Role

The AMD Ryzen 5 5500 brings six cores and twelve threads to the table, running on the Zen 3 architecture with a 7 nm process. The base clock is 3.60 GHz with a boost clock of 4.20 GHz, which is respectable for a 65 W part. The 16 MB of L3 cache is not massive by modern standards, but it is sufficient for a game released in 2016. The CPU's single-thread performance, as indicated by a 3DMark single-thread score of 836 and a Cinebench R23 single-core score of 2319, is adequate for the game's logic and physics threads.

For The Technomancer, which is an Action RPG with a focus on melee combat and ability usage, the CPU's multi-threaded performance is more relevant. The Cinebench R23 multicore score of 16429 and a Passmark multithread score of 19330 show that the 5500 can handle background tasks and the game's AI routines without breaking a sweat. The 3DMark 16-thread score of 5386 is close to the max-thread score of 5411, meaning the CPU scales well when all cores are engaged. This is important because the game's open-world areas often require simultaneous processing of NPC behavior, environmental interactions, and player actions.

The data shows that this CPU is not a bottleneck at 1080p Low settings, where the GPU is clearly the limiting factor, but it also does not hold the system back at 4K Ultra, where the GPU is overwhelmed. The Ryzen 5 5500's performance relative to its rivals, such as the Intel Core i5-12500 (which is 0.4% faster in average benchmark score) and the Intel Core i7-10700F (which is 0.5% slower), places it in a narrow performance band. The differences are negligible in real-world gaming, meaning the CPU is not the deciding factor in this combo's ranking.

GPU Role

The NVIDIA GeForce RTX 5050 is the star of this show, and it carries the bulk of the performance burden. It features 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. The base clock is 2317 MHz with a boost clock of 2572 MHz. The GPU is built on the Blackwell 2.0 architecture using a 5 nm process. The 2560 shading units and 80 TMUs give it solid raw throughput for a card in this class, with FP32 performance rated at 13.17 TFLOPS.

The 8 GB VRAM is the most critical spec for The Technomancer. The game's texture-heavy environments and character models can push memory usage, but 8 GB is generally sufficient at 1080p and 1440p with High settings. The measured FPS data supports this, showing that the GPU maintains playable frame rates at these resolutions. The memory bandwidth of 320.0 GB/s is adequate for the card's compute power, preventing a starvation scenario at higher resolutions.

The RTX 5050's synthetic benchmark scores are telling. The Passmark G3D score of 17326 and the 3DMark Steel Nomad DX12 score of 2502 indicate a mid-range part. The GPU's performance relative to its nearest rivals is interesting: it is 1.6% faster than the AMD Radeon RX 5600 XT and 1% slower than the Radeon HD 8970M, but these are synthetic averages. In real gaming, the RTX 5050's modern architecture and driver support likely give it an edge that synthetic tests do not fully capture. The GPU's percentile rank of 66 among all GPUs confirms it is a solid mainstream option, not a performance leader.

Measured FPS Breakdown

The measured FPS data reveals a clear pattern of diminishing returns as resolution and settings increase. At 1920x1080, the combo delivers excellent performance across all settings. On Low, the average FPS is 150, which is smooth and responsive. Medium settings bring the average down to 115 FPS, with a minimum of 98 FPS and a maximum of 132 FPS. High settings produce an average of 98 FPS, and Ultra drops to 77 FPS. All of these are playable, and even the 77 FPS at Ultra is well above the threshold for a comfortable experience.

Moving to 2560x1440, the performance drops are noticeable but not catastrophic. Low settings average 98 FPS, which is still very smooth. Medium settings average 75 FPS, with a minimum of 64 FPS, which is right at the edge of what most players would consider acceptable. High settings average 64 FPS, and Ultra drops to 50 FPS. The 50 FPS at Ultra is playable but might feel slightly less fluid during intense combat sequences. The data shows that 1440p is the sweet spot for this combo, offering a good balance between visual fidelity and frame rate.

At 3840x2160, the GPU starts to struggle. High settings average 35 FPS, which is not ideal for an action game. Medium settings average 41 FPS, with a minimum of 35 FPS and a maximum of 48 FPS. Low settings average 54 FPS, which is the only playable option at 4K. Ultra settings are the worst, averaging just 28 FPS. The data indicates that 4K is not a viable option for this combo unless you are willing to drop to Low settings or accept a sub-30 FPS experience at Ultra.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the nature of the bottleneck in this system. At 1080p Low, the average FPS is 150. Moving to 1440p Low, it drops to 98 FPS, a 34.7% decrease. At 4K Low, it drops to 54 FPS, a 64% decrease from 1080p. This steep decline with resolution is a classic sign of GPU limitation. The CPU is capable of feeding the GPU at 1080p, but as the pixel count increases, the GPU's rendering workload becomes the dominant factor.

The same pattern holds at High settings. At 1080p High, the average FPS is 98. At 1440p High, it drops to 64 FPS, a 34.7% decrease, which is nearly identical to the Low setting scaling. At 4K High, it drops to 35 FPS, a 64.3% decrease from 1080p. This consistency in scaling percentages across different settings strongly suggests that the GPU is the limiting component. The CPU's performance is not degrading with resolution; it is the GPU that is struggling to keep up with the increased pixel count.

The data also shows that the gap between Low and Ultra settings narrows at higher resolutions. At 1080p, the difference between Low and Ultra is 73 FPS (150 vs 77). At 1440p, that gap narrows to 48 FPS (98 vs 50). At 4K, it narrows further to 26 FPS (54 vs 28). This indicates that at 4K, the GPU is so heavily loaded that even dropping to Low settings cannot fully compensate for the resolution increase. The bottleneck is overwhelmingly the GPU, and the CPU has enough headroom to handle any setting configuration without becoming a constraint.

FAQ

Q: Is this combo good for 1080p gaming in The Technomancer?

A: Yes. The measured data shows an average of 150 FPS at Low settings, 98 FPS at High, and 77 FPS at Ultra. All of these are well above the playable threshold, making 1080p a comfortable experience across all settings.

Q: Can this system handle 1440p with high settings?

A: Yes, but with some compromise. At High settings, the average FPS is 64, which is playable. At Medium settings, the average is 75 FPS. Ultra is the only setting that drops below 60 FPS, with an average of 50 FPS.

Q: What is the performance like at 4K?

A: It is not ideal. At Low settings, the average FPS is 54, which is barely playable. Medium settings average 41 FPS, High averages 35 FPS, and Ultra averages just 28 FPS. 4K is only viable at Low settings.

Q: Is the CPU or GPU the bottleneck in this system?

A: The GPU is clearly the limiting factor. The FPS scaling from 1080p to 4K shows a consistent 34-64% drop in performance, regardless of settings. The CPU's multi-threaded scores are strong enough that it is not the primary constraint.

Q: How does the CPU compare to its direct rivals?

A: The Ryzen 5 5500's average benchmark score is 19593, which is 0.1% slower than the AMD Ryzen AI 5 430, 0.4% slower than the Intel Core i5-12500, and 0.5% faster than the Intel Core i7-10700F. These differences are negligible for gaming.

Q: Is the GPU's 8 GB VRAM sufficient for this game?

A: Yes. The measured FPS data shows that the game runs at playable frame rates at 1080p and 1440p with all settings. The 320.0 GB/s memory bandwidth is sufficient for the game's requirements, as evidenced by the stable performance at these resolutions.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5050 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 54.0
3840x2160 Medium 41.0
3840x2160 High 35.0
3840x2160 Ultra 28.0
2560x1440 Low 98.0
2560x1440 Medium 75.0
2560x1440 High 64.0
2560x1440 Ultra 50.0
1920x1080 Low 150.0
1920x1080 Medium 115.0
1920x1080 High 98.0
1920x1080 Ultra 77.0

The Technomancer with Ryzen 5 5500 + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RTX 5050 + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.