Control

Control

AVERAGE FPS
68
good

This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 40 45 63
1440p QHD 52 59 67 94
1080p Full HD 68 78 88 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 45
3840x2160 High 40
3840x2160 Ultra 35
2560x1440 Low 94
2560x1440 Medium 67
2560x1440 High 59
2560x1440 Ultra 52
1920x1080 Low 124
1920x1080 Medium 88
1920x1080 High 78
1920x1080 Ultra 68

Control with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5050, In-Depth Analysis

AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5050 form a balanced pairing for Control, landing in the 1756th spot out of 2888 tested combos. That places this system in the 39th percentile overall, meaning it outperforms roughly six out of every ten tested configurations, though the margin over lower-ranked setups is not dramatic. The data shows a combination that delivers playable frame rates at 1080p and 1440p, with 4K requiring compromises on visual fidelity to stay smooth. This is a mid-pack performer that favors resolution scaling over brute-force 4K capability.

How This Combo Ranks

The combo's rank of 1756 out of 2888 tested combinations places it comfortably in the middle of the pack. Benchmark results indicate this pairing sits above the median but does not threaten top-tier systems. The CPU's percentile versus all CPUs is 73, while the GPU's percentile versus all GPUs is 66, suggesting the processor is slightly stronger relative to its peers than the graphics card is to its own. In practical terms, this means the RTX 5050 is more likely to be the limiting factor in demanding scenarios, though the Ryzen 5 5500 will not hold it back significantly in this title.

Looking at the measured FPS data, the combo's ranking reflects a system that can handle Control at high settings across most resolutions, but with clear diminishing returns as resolution climbs. At 1080p High, the average of 78 FPS is solidly playable, while at 1440p High the average drops to 59 FPS, still within acceptable range for most players. The 4K High result of 40 FPS shows the strain, and that 4K Ultra average of 35 FPS confirms this combo is not built for maximum fidelity at that resolution. The GPU's synthetic benchmark scores, including a 3DMark Steel Nomad DX12 score of 2502 and a PassMark G3D score of 17326, align with its 66th percentile position, reinforcing that this is a capable but not exceptional graphics solution.

CPU Role

The AMD Ryzen 5 5500 brings six cores and twelve threads to the table, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. This Zen 3 architecture chip, built on a 7 nm TSMC process, offers a 16 MB L3 cache and supports DDR4 memory with dual-channel bandwidth of 51.2 GB/s. For a game like Control, which is known to scale reasonably well with multi-threaded performance, the 5500's Cinebench R23 multicore score of 16429 and single-core score of 2319 provide a solid foundation. The single-thread performance is particularly relevant for the game's physics and AI calculations, and the data suggests the CPU can feed the GPU adequately at most settings.

The CPU's benchmark profile shows it sits between the Intel Core i5-12500 and Intel Core i7-10700F in average score, with a delta of -0.4% and +0.5% respectively. The Ryzen AI 5 430 is nearly identical at -0.1%, meaning the 5500 is effectively tied with these rivals in compute performance. In Control's measured results, the CPU's role becomes more apparent at lower resolutions and settings where the GPU is less stressed. At 1080p Low, the average of 124 FPS demonstrates the CPU can drive high frame rates, but the lack of a higher ceiling suggests the 5500 is adequate rather than exceptional for this workload. The 3DMark 16-thread score of 5386 and max-thread score of 5411 indicate the processor's scaling is nearly linear, which is beneficial for a game that uses multiple threads effectively.

FAQ

Q: Can this combo handle Control at 4K resolution?

A: The data shows playable results at 4K with adjusted settings. The average FPS at 4K High is 40, at 4K Medium is 45, and at 4K Low is 63. For a smooth experience, 4K Low is the most viable option, while 4K High and Ultra (35 FPS) will feel less fluid.

Q: What is the best resolution for this combo in Control?

A: Based on the measured FPS, 1080p offers the most comfortable experience, with averages ranging from 68 FPS at Ultra to 124 FPS at Low. The 1440p results are also respectable, with a High average of 59 FPS, making it a viable choice for those with 1440p monitors.

Q: How does the RTX 5050 compare to its nearest rivals in synthetic benchmarks?

A: The GPU's average benchmark score of 21035 places it close to the AMD Radeon RX 5600 XT, which has a delta of 1.6%, and the NVIDIA RTX A4000 Mobile, which is -1.6% behind. The data indicates the RTX 5050 is essentially on par with these cards in raw compute.

Q: Is the CPU or GPU the bottleneck in this system?

A: The evidence points to the GPU being the primary limiter. The CPU's 73rd percentile ranking versus the GPU's 66th percentile suggests the processor has more headroom. This is reflected in the FPS scaling: dropping from 1080p to 1440p reduces High settings performance by 19 FPS (from 78 to 59), while the CPU's single-thread performance of 2319 in Cinebench R23 is sufficient for the game's demands.

Q: What is the difference between Low and Ultra settings at 1080p?

A: At 1080p, the average FPS drops from 124 at Low to 68 at Ultra, a reduction of 56 FPS or approximately 45%. The Medium setting provides a middle ground at 88 FPS, with a measured minimum of 75 FPS, making it the most balanced option.

Q: Does the combo's rank improve with lower resolutions?

A: The measured data does not include per-resolution rankings, but the FPS numbers suggest the combo's relative standing improves at 1080p, where the average of 124 FPS at Low is well above typical playability thresholds. At 4K Ultra, the 35 FPS average would likely place it lower in the rankings against more powerful GPUs.

Measured FPS Breakdown

At 1920x1080, the measured FPS shows a clear progression across settings. Low settings produce an average of 124 FPS, which is the highest result in the entire dataset. Medium settings drop to 88 FPS, with a minimum of 75 and maximum of 101 FPS. High settings average 78 FPS, while Ultra settings bring the average down to 68 FPS. These numbers indicate that 1080p is the sweet spot for this combo, with even Ultra settings remaining playable.

Moving to 2560x1440, the performance scales down predictably. Low settings average 94 FPS, which is still excellent for competitive play. Medium settings produce 67 FPS, with a minimum of 57 and maximum of 77 FPS. High settings average 59 FPS, while Ultra settings drop to 52 FPS. The 1440p results show a narrower range between presets compared to 1080p, suggesting the GPU is becoming more stressed. The gap between Low and Ultra at 1440p is 42 FPS, compared to 56 FPS at 1080p.

At 3840x2160, the performance takes a significant hit. Low settings average 63 FPS, which is the only 4K result above 60. Medium settings average 45 FPS, with a minimum of 38 and maximum of 52 FPS. High settings drop to 40 FPS, and Ultra settings fall to 35 FPS. The 4K data reveals a steep decline, with the gap between Low and Ultra narrowing to 28 FPS, indicating that the GPU is heavily constrained at this resolution. The Medium setting at 4K, with a minimum of 38 FPS, shows frame times that could be noticeable during action sequences.

Resolution Scaling

The FPS drop from 1080p to 1440p and then to 4K highlights the limiting component in this system. At High settings, the average FPS falls from 78 at 1080p to 59 at 1440p, a reduction of 24.4%. Moving from 1440p to 4K, the average drops further to 40 FPS, a 32.2% reduction. The total drop from 1080p to 4K is 48.7%. This scaling pattern is characteristic of a GPU-bound scenario, where the pixel count increase outpaces the graphics card's ability to render frames.

At Low settings, the scaling is more dramatic. The average FPS goes from 124 at 1080p to 94 at 1440p, a 24.2% drop, and then to 63 at 4K, a 33% drop from 1440p. The total reduction from 1080p to 4K is 49.2%. This consistency across settings suggests the RTX 5050's memory bandwidth of 320.0 GB/s and 8 GB of GDDR6 memory become increasingly taxed at higher resolutions. The 128-bit bus width is a notable constraint, as the data shows a clear performance cliff at 4K regardless of preset.

The 1440p Medium result, with a minimum of 57 FPS, is particularly telling. It suggests that this is the highest resolution and setting combination that maintains a floor above 60 FPS. At 4K, even Low settings dip to an average of 63 FPS, but the lack of a reported minimum makes it unclear if frame times are consistent. The pattern indicates that the GPU is the primary bottleneck, as the CPU's 12 threads and 16 MB L3 cache are unlikely to be saturated at these frame rates.

Settings Recommendations

Based on the measured rows, the Medium preset offers the best balance between visual quality and performance across all resolutions. At 1080p, Medium delivers 88 FPS with a minimum of 75 FPS, which is smooth and leaves headroom for demanding scenes. At 1440p, Medium averages 67 FPS with a minimum of 57 FPS, which is just below the 60 FPS threshold but still playable for most users. At 4K, Medium averages 45 FPS with a minimum of 38 FPS, which is playable but not ideal for fast-paced action.

For players prioritizing frame rate, Low settings are the clear choice. At 1080p, Low achieves 124 FPS, which is ideal for high-refresh-rate monitors. At 1440p, Low averages 94 FPS, still excellent. At 4K, Low is the only preset that stays above 60 FPS, with an average of 63 FPS. This makes Low the recommended preset for 4K gaming on this combo, as it provides the smoothest experience without significant visual sacrifices in a game like Control, which has a strong art direction.

High settings are a viable middle ground, but the data shows diminishing returns. At 1080p, High averages 78 FPS, which is playable but not significantly better than Medium's 88 FPS. At 1440p, High averages 59 FPS, which is just below the 60 FPS target. The Ultra preset is only recommended for 1080p, where it averages 68 FPS, but the visual improvement over High is minimal relative to the 10 FPS drop. For the best experience, the data supports Medium at 1080p and 1440p, with Low reserved for 4K or high-refresh-rate play.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5050 in Control

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 45.0
3840x2160 High 40.0
3840x2160 Ultra 35.0
2560x1440 Low 94.0
2560x1440 Medium 67.0
2560x1440 High 59.0
2560x1440 Ultra 52.0
1920x1080 Low 124.0
1920x1080 Medium 88.0
1920x1080 High 78.0
1920x1080 Ultra 68.0

Control with Ryzen 5 5500 + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 5050 + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.