The Technomancer
This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 28 | 36 | 48 |
| 1440p QHD | 42 | 57 | 68 | 85 |
| 1080p Full HD | 67 | 85 | 103 | 128 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 5 5500 + AMD Radeon RX 6600, In-Depth Analysis
The Technomancer, a 2016 Action RPG, presents a demanding workload that stresses both processor and graphics card. This analysis examines the AMD Ryzen 5 5500 and AMD Radeon RX 6600 combination, using measured FPS data and benchmark scores to interpret its performance characteristics across resolutions and settings. The data shows a system that is clearly GPU-limited at higher resolutions, while the CPU provides a solid foundation for the game’s logic and physics.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture, manufactured on a 7 nm process. It has a base clock of 3.60 GHz and a boost clock of 4.20 GHz, with a 65 W TDP. For a game like The Technomancer, which was released before the current generation of consoles, the 6-core/12-thread configuration is more than adequate for handling the game's AI, physics, and world-streaming tasks. The CPU's 16 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide sufficient data throughput for the game engine.
In synthetic benchmarks, the Ryzen 5 5500 achieves a Cinebench R23 multi-core score of 16429 and single-core score of 2319. This single-core performance is crucial for The Technomancer, as many game engines of that era rely heavily on a few primary threads. The processor’s 3DMark scores show scaling from 836 in single-thread to 5411 in max-threads, indicating that it can leverage additional threads when the game presents them, but the per-core strength is the primary driver for consistent frame pacing. The CPU's percentile rank of 79 versus all CPUs places it in the upper tier for gaming, and its average benchmark score of 20875 is nearly identical to the Intel Core i5-12500, which scores 20897 with a delta of -0.1%. This means the platform is not a bottleneck in most scenarios.
Looking at the measured FPS, the CPU's influence is most visible at 1920x1080 with Low settings, where the average FPS reaches 127.9. This high frame rate indicates that the CPU can feed the GPU efficiently at lower graphical loads. However, the gap between Low and Ultra settings at 1080p (127.9 vs 67.1 FPS) suggests that the GPU becomes the limiting factor as graphical complexity increases, not the CPU. The Ryzen 5 5500 provides enough headroom to avoid stutter, but the data does not suggest it is the primary performance limiter in this pairing.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture and features 8 GB of GDDR6 memory on a 128-bit bus, yielding a bandwidth of 224.0 GB/s. Its base clock is 1626 MHz, with a boost clock of 2491 MHz and a game clock of 2044 MHz. The GPU has 1792 shading units, 112 texture mapping units, and 64 render output units. This configuration is designed for 1080p and 1440p gaming, and the 8 GB VRAM capacity is sufficient for The Technomancer's textures, even at higher settings. The GPU's Passmark G3D score of 15096 places it at the 69th percentile of all GPUs.
The measured FPS data clearly shows the GPU’s workload scaling. At 1920x1080, the GPU delivers an average of 85.2 FPS on High settings, which is very playable. Moving to 2560x1440, the average on High drops to 57.4 FPS, and at 3840x2160, it falls to 27.9 FPS. This indicates a steep performance curve as pixel count increases, which is typical for a mid-range card. The GPU's benchmark scores show it is competitive with the AMD Radeon 890M (delta 0%) and slightly behind the AMD Radeon RX 580 2048SP (delta -0.2%), but these are synthetic comparisons. In-game, the RX 6600's RDNA 2 architecture provides better efficiency and feature support, such as DirectX 12 Ultimate, which can be leveraged by more modern titles.
The VRAM capacity is a key factor. The Technomancer is a 2016 title, so its texture assets are not as demanding as modern games. The 8 GB frame buffer will not be a limiting factor at any tested setting. The GPU’s FP32 performance of 8.928 TFLOPS and texture rate of 279.0 GTexel/s provide ample computational power for the game’s effects and lighting. The bottleneck shifts entirely to the GPU at 4K, as evidenced by the 23.6 FPS average on Ultra, which is below the threshold for smooth play.
FAQ
Q: What is the best resolution for this combo to maintain a smooth frame rate?
A: The data shows that 1920x1080 is the most consistent resolution. At High settings, the average FPS is 85.2, and even at Ultra, it maintains 67.1 FPS, both well above playable thresholds.
Q: Can this system handle 2560x1440 gaming?
A: Yes, but with compromises. At 2560x1440 with High settings, the average FPS is 57.4, which is playable. However, at Ultra settings, the average drops to 41.7 FPS, which is a less comfortable experience.
Q: Is the CPU or GPU the limiting factor at 3840x2160?
A: The GPU is the clear bottleneck at 4K. The average FPS on Low is 48.2, but on High it drops to 27.9 and on Ultra to 23.6. The CPU has more than enough headroom, but the RX 6600 cannot render the higher pixel count.
Q: How does this combo rank against other tested configurations for this game?
A: This combination ranks 1350 out of 1656 tested combos for The Technomancer. This places it in the lower-middle portion of the database, indicating that while it is capable, many other systems provide higher average FPS.
Q: What is the difference in performance between Low and Medium settings at 1080p?
A: The average FPS increases from 102.5 on Medium to 127.9 on Low. This is a substantial 25.4 FPS improvement, suggesting that Low settings significantly reduce the GPU load.
Q: Does the 6-core CPU provide a performance advantage in this specific game?
A: The benchmark scores show strong multi-threading, with a Cinebench R23 multi-core score of 16429. The 3DMark 16-thread score of 5386 suggests the game can utilize the threads, but the FPS data shows the GPU is the primary performance driver at higher settings.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a clear picture of performance scaling. At 1920x1080, the results are as follows: Low settings produce an average of 127.9 FPS, Medium produces 102.5 FPS, High produces 85.2 FPS, and Ultra produces 67.1 FPS. This represents a smooth degradation curve as settings increase, with the step from Low to Medium being the largest single drop at 25.4 FPS.
At 2560x1440, the averages are 84.8 FPS on Low, 67.8 FPS on Medium, 57.4 FPS on High, and 41.7 FPS on Ultra. The relative performance gap between resolutions is consistent, showing that the GPU’s fill rate is the main constraint. The jump from Low to Medium is a 17 FPS drop, while the jump from High to Ultra is a 15.7 FPS drop, indicating that the Ultra preset is particularly heavy on the rendering pipeline.
At 3840x2160, the averages are 48.2 FPS on Low, 35.8 FPS on Medium, 27.9 FPS on High, and 23.6 FPS on Ultra. None of these are ideal for smooth gameplay, but the Low setting is technically playable. The data shows that the gap between Medium and High is 7.9 FPS, and between High and Ultra is only 4.3 FPS, suggesting that the Ultra preset offers diminishing returns in visual quality for a significant performance cost. The overall pattern is that the RX 6600 is best suited for 1080p and acceptable for 1440p, but it cannot maintain a playable frame rate at 4K with higher settings.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen 5 5500 and AMD Radeon RX 6600 achieves a rank of 1350 out of 1656 tested combos for The Technomancer. This percentile placement of roughly the 18th percentile (since 1350/1656 is about 0.815) is important context. It means that 81.5% of all tested systems deliver a higher average FPS in this game. This is a low ranking, but it is important to interpret this within the context of the GPU's performance tier. The RX 6600 is a mid-range card, and the data shows that it is beaten by higher-end GPUs that can handle 4K resolution more effectively.
The ranking is not a reflection of a faulty pairing, but rather a consequence of the GPU's absolute performance limits. The CPU’s individual rank is 79th percentile, and the GPU is 69th percentile, but the combined result in this demanding title is lower because the game’s engine scales heavily with GPU raw power. The nearest rivals for the GPU, such as the AMD Radeon 890M (delta 0%) and AMD Radeon RX 6700M (delta 0.2%), have similar synthetic scores, but their in-game performance may vary. The data indicates that for this specific game, the combo is placed in the lower half, meaning users should expect to lower settings or resolution to achieve higher frame rates.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured data, the optimal experience for this combo depends on the target resolution. For 1920x1080, the High preset is the best balance. It delivers an average of 85.2 FPS, which is well above the 60 FPS target for smooth gameplay, while still providing a significant visual upgrade over Medium or Low. Ultra is also viable, with 67.1 FPS, but the performance cost from High to Ultra (an 18.1 FPS drop) is substantial for what is likely a marginal visual gain in a game from 2016.
For 2560x1440, the Medium preset is recommended. It provides an average of 67.8 FPS, which is just above the 60 FPS threshold. The High preset drops to 57.4 FPS, which is playable but not ideal for fast-paced action. Low settings at 1440p achieve 84.8 FPS, but the lower graphical fidelity may not be worth the frame rate gain. At 3840x2160, no preset provides an ideal experience. The Low preset is the only one that approaches playability at 48.2 FPS, but it is likely better to reduce the resolution to 1440p and use Medium settings for a better visual-to-performance ratio. The data shows that the Ultra preset is consistently the worst choice, offering the smallest FPS gains relative to its performance cost at every resolution.
Hardware Specifications
AMD Ryzen 5 5500
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + AMD Radeon RX 6600 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 48.2 |
| 3840x2160 | Medium | 35.8 |
| 3840x2160 | High | 27.9 |
| 3840x2160 | Ultra | 23.6 |
| 2560x1440 | Low | 84.8 |
| 2560x1440 | Medium | 67.8 |
| 2560x1440 | High | 57.4 |
| 2560x1440 | Ultra | 41.7 |
| 1920x1080 | Low | 127.9 |
| 1920x1080 | Medium | 102.5 |
| 1920x1080 | High | 85.2 |
| 1920x1080 | Ultra | 67.1 |
The Technomancer with Ryzen 5 5500 + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RX 6600 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.