The Long Drive

The Long Drive

AVERAGE FPS
75
good

This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 31 50 60
1440p QHD 39 56 90 109
1080p Full HD 59 85 136 165

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 50
3840x2160 High 31
3840x2160 Ultra 21
2560x1440 Low 109
2560x1440 Medium 90
2560x1440 High 56
2560x1440 Ultra 39
1920x1080 Low 165
1920x1080 Medium 136
1920x1080 High 85
1920x1080 Ultra 59

The Long Drive with AMD Ryzen 5 5600F + Intel Arc B580, In-Depth Analysis

The Long Drive pairs a 6-core AMD Ryzen 5 5600F with Intel’s Arc B580, a combination that produces a wide spread of frame rates depending on how much resolution and visual fidelity you demand. The measured data reveals a system that can comfortably handle 1080p high-refresh gaming but struggles to maintain playable performance at 4K Ultra, placing it in the lower-mid tier of all tested combinations. This analysis breaks down exactly how the components interact across the tested settings, what the bottleneck is at each resolution, and where the best experience lies.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and tells a clear story about the limiting component. At Low settings, the average frame rate falls from 165 FPS at 1920x1080 to 109 FPS at 2560x1440, then plunges to 60 FPS at 3840x2160. That is a 64% reduction from 1080p to 4K, which strongly indicates the GPU is becoming the primary constraint as pixel count rises. The scaling is not linear — the gap between 1440p and 4K (49 FPS loss) is larger than the gap between 1080p and 1440p (56 FPS loss), suggesting the Arc B580’s memory bandwidth and shading resources get saturated quickly beyond 1440p.

Moving to Medium settings reveals a similar pattern but with a more pronounced cliff. The average drops from 136 FPS at 1080p to 90 FPS at 1440p, then down to 50 FPS at 4K. The 4K Medium result of 50 FPS is barely above the 45 FPS threshold often considered the minimum for smooth play, and the measured minimum of 42 FPS at that setting confirms occasional dips below playable levels. The data implies that at 4K, the GPU is working near its limits even at Medium, while the CPU still has headroom to spare.

At High settings, the pattern intensifies. 1080p delivers 85 FPS, 1440p drops to 56 FPS, and 4K falls to 31 FPS. The 4K High result is essentially unplayable for a driving simulation where smooth motion is critical. Interestingly, the percentage drop from 1080p to 1440p at High (34%) is smaller than at Low (34% vs 36%), but the absolute numbers are much lower, meaning the experience degrades from smooth to borderline at 1440p High. The Ultra settings are even more punishing: 59 FPS at 1080p, 39 FPS at 1440p, and 21 FPS at 4K. The 4K Ultra result is a slideshow, confirming that this combo is not designed for maxing out modern titles at high resolutions.

The scaling data suggests the Ryzen 5 5600F is not the limiting factor until you reach very high frame rates. At 1080p Low, the 165 FPS average is likely CPU-bound, as the GPU is capable of higher output but the processor’s single-thread performance (PassMark single-thread score of 2872) caps the frame rate. However, once resolution increases, the GPU’s workload grows faster than the CPU’s, and the Arc B580 becomes the clear bottleneck. The 4K Low result of 60 FPS, exactly half the 1080p Low result, shows that the GPU’s pixel throughput is being halved as resolution quadruples, a classic sign of fill-rate limitation.

GPU Role

The Intel Arc B580 is the dominant factor in these results. With 12 GB of GDDR6 memory on a 192-bit bus, it has ample capacity for this game’s textures at all tested settings, but the bandwidth of 456.0 GB/s becomes a limiting factor at higher resolutions. The GPU’s boost clock of 2670 MHz and 2560 shading units deliver a peak FP32 throughput of 13.67 TFLOPS, which is respectable for a mid-range card but not enough to sustain high frame rates at 4K. The measured data shows that at 4K Ultra, the card produces just 21 FPS, indicating that the 80 ROPs and 160 TMUs are overwhelmed by the pixel and texture workload.

The GPU’s benchmark scores provide context for its relative position. Its PassMark G3D score of 15748 places it in the 68th percentile of all GPUs, and its nearest rivals include the NVIDIA GeForce RTX 2080 (avg score 22895, deltaPct 0.6% slower) and the RTX 3080 (avg score 23172, deltaPct -0.7% faster). This tells us the B580 sits in the performance tier of previous-generation high-end cards, but the measured fps in The Long Drive suggests the game is particularly demanding on the GPU’s memory subsystem. The 192-bit bus width, while providing 456.0 GB/s, is narrower than the 256-bit or 320-bit buses found in those rival cards, which could explain why 4K performance falls off so sharply.

The GPU’s power draw of 190 W and dual-slot design suggest it needs adequate cooling, but the data does not indicate thermal throttling as a factor in the measured results. The 12 GB VRAM is never likely to be exhausted at 1080p or 1440p, even at Ultra, so the frame rate drops are purely compute and bandwidth limited. At 4K, the 31 FPS High result and 50 FPS Medium result show a clear relationship: each step down in settings recovers roughly 60-70% of the previous performance, which is typical for a GPU that is pixel-bound rather than geometry-bound.

The GPU’s PCIe 4.0 x8 interface could theoretically limit performance on older platforms, but with the Ryzen 5 5600F supporting PCIe Gen 4, the bandwidth is sufficient. The measured fps at 1080p Low (165 FPS) suggests the GPU is not being starved of data at lower resolutions. The real insight from the data is that the Arc B580 is a 1080p and 1440p performer, with 4K being an afterthought. The 60 FPS at 4K Low is the only 4K result that approaches playability, and it comes at the cost of visual quality that the game’s driving simulation likely needs for visibility.

CPU Role

The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on Zen 3 architecture, running at a base clock of 3.00 GHz and a boost clock of 4.00 GHz. Its PassMark single-thread score of 2872 and multithread score of 19236 place it in the 85th percentile of all CPUs, with nearest rivals including the Intel Core Ultra 5 225 (deltaPct 0%) and AMD Ryzen 5 5500X3D (deltaPct -0.2%). For The Long Drive, a driving simulation that typically relies on single-thread performance for physics and AI, the 5600F’s boost clock of 4.00 GHz is more important than its core count.

The CPU’s role becomes evident when examining the 1080p results. At Low settings, the average FPS is 165, which is likely near the CPU’s maximum frame output for this game. The 12 threads are sufficient to handle the game’s simulation logic, but the single-thread performance caps the maximum frame rate well below what the GPU could theoretically deliver at 1080p Low. The PassMark physics score of 1043 suggests the CPU handles game physics calculations adequately, but it is not a dominant force in this pairing.

At higher resolutions, the CPU becomes less relevant. The 4K Low result of 60 FPS is exactly half the 1080p Low result, and the 4K Ultra result of 21 FPS is less than a third of the 1080p Ultra result of 59 FPS. This scaling pattern indicates that the GPU is doing all the heavy lifting at 4K, and the CPU’s 6 cores are rarely fully utilized. The CPU’s 32 MB of shared L3 cache and dual-channel DDR4 memory support (51.2 GB/s bandwidth) are adequate for the game’s data streaming needs, but they do not contribute to resolving the GPU bottleneck.

The data suggests that the 5600F is a well-matched partner for the Arc B580 at 1080p, where the CPU can keep up with the GPU’s frame output. At 1440p, the CPU is still not the primary constraint, as the 90 FPS Medium result is well within the CPU’s capability. The only scenario where the CPU might hold back performance is at 1080p Low, where the 165 FPS average could be higher with a faster processor, but the measured numbers show no evidence of severe CPU starvation. The 6-core, 12-thread configuration is a balanced choice for this game, providing enough parallelism for modern game engines while maintaining strong single-thread performance.

Settings Recommendations

The measured data provides clear guidance on which settings preset offers the best experience. At 1920x1080, the Medium preset delivers 136 FPS average with a minimum of 116 FPS, which is an excellent balance of smoothness and visual quality. The High preset at 85 FPS is still playable, but the 51 FPS reduction from Medium to High suggests that the visual improvements are not worth the performance cost. The Ultra preset at 59 FPS is borderline, and the Low preset at 165 FPS sacrifices too much visual fidelity for a game where seeing distant objects is important.

At 2560x1440, the Medium preset stands out as the sweet spot. The 90 FPS average with 76 FPS minimum keeps the experience smooth on most 1440p displays, and the visual quality is sufficient for a driving simulation. The High preset at 56 FPS is playable but may feel less fluid, while the Low preset at 109 FPS is acceptable if you prioritize frame rate over graphics. The Ultra preset at 39 FPS is too low for comfortable play, as the minimum frame rate would likely dip into the low 30s during intense scenes.

At 3840x2160, the situation is more challenging. The Low preset at 60 FPS is the only option that provides a consistently playable experience, and even then, the visual quality is drastically reduced. The Medium preset at 50 FPS is playable for those who can tolerate occasional dips to 42 FPS, but the High preset at 31 FPS and Ultra at 21 FPS are not recommended. For 4K users, the data suggests that Medium settings are the maximum viable option, and even that requires accepting some frame rate variability.

The best overall experience per the measured rows is 1920x1080 at Medium settings, which offers 136 FPS average and 116 FPS minimum. This combination provides the highest frame rate that maintains a consistent minimum above 100 FPS, which is essential for a driving simulation where smooth motion directly impacts the sense of speed and control. If you have a 1440p monitor, Medium settings at that resolution (90 FPS average) is a viable alternative, but the 1080p Medium configuration delivers the best balance of performance and visual quality across all tested combinations.

How This Combo Ranks

The combination of the AMD Ryzen 5 5600F and Intel Arc B580 ranks 2203 out of 2934 tested combos in The Long Drive, placing it in the 25th percentile of all systems tested. This ranking is notably lower than the individual component percentiles — the CPU sits in the 85th percentile and the GPU in the 68th percentile — which suggests that this specific game does not favor this pairing. The ranking indicates that the combo is outperformed by a significant majority of systems, likely because the game’s engine is particularly demanding on GPU memory bandwidth and the Arc B580’s 192-bit bus is a weak point.

The rank of 2203 out of 2934 means that approximately 75% of tested combos produce higher frame rates in this game. This is surprising given that the GPU’s PassMark G3D score (15748) is competitive with the RTX 2080 and RTX 3080, both of which are high-end cards from previous generations. The discrepancy suggests that The Long Drive may have specific rendering paths that do not scale well with the Arc B580’s architecture, or that the game is more CPU-sensitive than the resolution scaling analysis suggests. The CPU’s PassMark multithread score of 19236 is solid, but its single-thread score of 2872 is not exceptional, which could be a factor at lower resolutions.

The ranking data implies that this combo is best suited for 1080p gaming, where the CPU and GPU work well together. At 1440p and above, the combo falls behind more powerful GPU pairings, and the 4K results are poor. The 25th percentile ranking is a cautionary note for anyone considering this combo for a driving simulation, as the measured fps data shows that even at 1080p Medium, the 136 FPS average is achievable by many other combos with higher rankings. However, the data also shows that this combo is not a failure — it delivers playable performance at 1080p and 1440p Medium, just not at the level of more balanced or higher-end systems.

FAQ

Q: What is the best resolution for this combo based on the measured data?

A: The data shows 1920x1080 is the best resolution, with all settings presets delivering playable frame rates. The Medium preset at 136 FPS average provides the best balance, while even the Ultra preset at 59 FPS is technically playable. At 2560x1440, only Low and Medium presets are recommended, and at 3840x2160, only Low settings are consistently playable.

Q: How does the Arc B580 compare to its nearest GPU rivals?

A: The Arc B580’s PassMark G3D score of 15748 is within 1% of the NVIDIA GeForce RTX 2080 (avg score 22895, deltaPct 0.6% slower) and the RTX 3080 (avg score 23172, deltaPct -0.7% faster). This places it in the performance tier of previous-generation high-end cards, though the measured fps in The Long Drive shows it struggles at 4K.

Q: Is the Ryzen 5 5600F a bottleneck at 1080p?

A: The data suggests the CPU may be a limiting factor at 1080p Low settings, where the 165 FPS average is likely near the CPU’s maximum output. However, at Medium and High settings, the GPU becomes the bottleneck, as evidenced by the 136 FPS and 85 FPS results respectively.

Q: What is the minimum FPS at 1440p Medium?

A: The measured minimum FPS at 2560x1440 with Medium settings is 76 FPS, with a maximum of 103 FPS and an average of 90 FPS. This indicates that the frame rate stays above 60 FPS for the duration of the test, making it a viable setting for most 1440p displays.

Q: Can this combo handle 4K gaming in The Long Drive?

A: Only at Low settings, where it achieves 60 FPS average. At Medium settings, the average drops to 50 FPS with a 42 FPS minimum, which is borderline playable. High settings at 31 FPS and Ultra at 21 FPS are not recommended for a smooth driving simulation experience.

Q: How does this combo’s ranking compare to its component percentiles?

A: The combo ranks 2203 out of 2934 (25th percentile), which is significantly lower than the CPU’s 85th percentile and GPU’s 68th percentile. This indicates that The Long Drive is not a favorable game for this specific pairing, likely due to the GPU’s memory bandwidth limitations at higher resolutions.

Measured FPS Breakdown

At 1920x1080, the measured average FPS across all settings shows a clear hierarchy. Low settings deliver 165 FPS average, Medium delivers 136 FPS with a minimum of 116 FPS and maximum of 156 FPS, High delivers 85 FPS, and Ultra delivers 59 FPS. The progression from Low to Ultra shows a 36% drop from Low to Medium, a 37% drop from Medium to High, and a 31% drop from High to Ultra. This suggests that each settings tier imposes a similar relative performance cost, with the gap between Medium and High being the largest absolute difference at 51 FPS.

At 2560x1440, the results are 109 FPS average for Low, 90 FPS average with 76 FPS minimum and 103 FPS maximum for Medium, 56 FPS average for High, and 39 FPS average for Ultra. The scaling from 1080p to 1440p shows a 34% reduction at Low, 34% at Medium, 34% at High, and 34% at Ultra, indicating that the resolution increase has a consistent impact across all settings. This consistency suggests the GPU’s pixel throughput is the primary factor, as the percentage drop is nearly identical regardless of the settings preset.

At 3840x2160, the measured averages are 60 FPS for Low, 50 FPS for Medium (with 42 FPS minimum and 57 FPS maximum), 31 FPS for High, and 21 FPS for Ultra. The scaling from 1440p to 4K shows a 45% reduction at Low, 44% at Medium, 45% at High, and 46% at Ultra. This is a larger percentage drop than the 1080p to 1440p transition, confirming that the GPU’s memory bandwidth of 456.0 GB/s becomes increasingly insufficient as resolution increases. The 4K Medium result of 50 FPS average with a 42 FPS minimum is the only 4K setting above the Low preset that maintains a minimum above 40 FPS, but it still falls short of the 60 FPS target for smooth gameplay.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + Intel Arc B580 in The Long Drive

Resolution Settings Avg FPS
3840x2160 Low 60.0
3840x2160 Medium 50.0
3840x2160 High 31.0
3840x2160 Ultra 21.0
2560x1440 Low 109.0
2560x1440 Medium 90.0
2560x1440 High 56.0
2560x1440 Ultra 39.0
1920x1080 Low 165.0
1920x1080 Medium 136.0
1920x1080 High 85.0
1920x1080 Ultra 59.0

The Long Drive with Ryzen 5 5600F + Other GPUs

See how The Long Drive performs with the same CPU but different graphics cards.

The Long Drive with Arc B580 + Other CPUs

See how The Long Drive performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.