Rust

Rust

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 15 18 27
1440p QHD 20 26 30 45
1080p Full HD 28 37 44 66

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 27
3840x2160 Medium 18
3840x2160 High 15
3840x2160 Ultra 12
2560x1440 Low 45
2560x1440 Medium 30
2560x1440 High 26
2560x1440 Ultra 20
1920x1080 Low 66
1920x1080 Medium 44
1920x1080 High 37
1920x1080 Ultra 28

Rust with AMD Ryzen 9 9950X3D + NVIDIA GeForce GTX 1650, In-Depth Analysis

FAQ

Q: How does this CPU+GPU combo rank in Rust compared to other tested combinations?

A: This pairing of the AMD Ryzen 9 9950X3D and NVIDIA GeForce GTX 1650 ranks 3596th out of 3723 tested combos in Rust, placing it in the bottom 3.4% of all configurations evaluated for this game.

Q: What is the best playable frame rate this combo can achieve at 1920x1080?

A: The highest average frame rate measured is 66 FPS at 1920x1080 with Low settings. This is the only configuration in the measured data that crosses the 60 FPS threshold, making it the only clearly playable option.

Q: How does the GTX 1650 compare to its nearest rivals in overall GPU benchmarks?

A: The GTX 1650 has an average benchmark score of 7472, placing it just 0.3% above the AMD Radeon HD 8850M and Intel UHD Graphics 750, and 0.6% above the AMD Radeon R7 350. It trails the Intel Arc A310 by 1%.

Q: What is the difference in performance between Low and Ultra settings at 2560x1440?

A: At 2560x1440, Low settings produce an average of 45 FPS, while Ultra settings drop to 20 FPS. This represents a 25 FPS difference, meaning Ultra runs at less than half the frame rate of Low.

Q: Does the CPU's benchmark standing suggest it is a bottleneck in this combo?

A: The Ryzen 9 9950X3D ranks in the 95th percentile among all CPUs with an average benchmark score of 75779, while the GTX 1650 sits in the 40th percentile. The massive gap indicates the GPU is overwhelmingly the limiting factor in Rust.

Q: What is the lowest frame rate recorded in the measured data?

A: The minimum average FPS is 12 at 3840x2160 with Ultra settings. The lowest recorded minimum frame rate is 15 FPS at 3840x2160 with Medium settings.

How This Combo Ranks

The data places this configuration at rank 3596 out of 3723 tested combos in Rust, which is a strikingly poor position for a system built around one of AMD's flagship processors. This ranking reflects a fundamental imbalance: the Ryzen 9 9950X3D is a top-tier CPU with a 95th percentile standing among all processors, while the GTX 1650 is a modest entry-level GPU sitting in the 40th percentile. The result is a combo that ranks in the bottom 3.4% of all tested pairings for this specific game.

Benchmark results indicate that Rust's performance here is dictated almost entirely by the graphics card. The CPU's average benchmark score of 75779 is roughly ten times higher than the GPU's 7472, yet the in-game frame rates are typical of what one would expect from a low-end graphics solution. This suggests that the processor's 16 cores and 32 threads are largely idle while the GPU struggles to keep up with the game's rendering demands.

Compared to other combos in the database, this pairing sits just 127 positions from the very bottom, meaning there are only 127 tested configurations that perform worse in Rust. This is a notable underperformance for a CPU that benchmarks within 0.1% of the AMD Ryzen 7 PRO 9755 and AMD Ryzen 7 PRO 9755X3D, and within 0.4% of the Intel Core Ultra 9 285. The processor is clearly not the issue; the GTX 1650's age and limited capabilities are what drag this combo down.

Settings Recommendations

For a playable experience, the measured data points decisively toward 1920x1080 with Low settings, where the combo achieves an average of 66 FPS. This is the only settings/resolution combination that crosses the 60 FPS threshold, making it the sole configuration that can be recommended for smooth gameplay. At 1920x1080 Medium, the average drops to 44 FPS, which is playable but noticeably less fluid, with minimums dipping to 38 FPS during demanding scenes.

At 2560x1440, Low settings yield 45 FPS average, which is acceptable for slower-paced survival gameplay but will feel stuttery in combat. The Medium preset at this resolution produces 30 FPS average with minimums of 26 FPS, which is borderline for a game like Rust where quick reactions matter. High settings at 2560x1440 are not recommended, as the 26 FPS average falls below acceptable playability thresholds.

The 3840x2160 resolution should be avoided entirely. Even Low settings only produce 27 FPS average, and Medium drops to 18 FPS with minimums of 15 FPS. The data shows that this GPU simply lacks the memory bandwidth and processing power to handle 4K in Rust, so players should stick to 1080p for any reasonable experience.

For the best balance of visual quality and performance, 1920x1080 Medium is the highest preset that maintains a playable frame rate, though players who prioritize smoothness over visuals will find Low at 1080p to be the superior choice given the 22 FPS gap between the two presets.

Measured FPS Breakdown

At 1920x1080, the combo produces its best results. Low settings deliver 66 FPS average, which is the standout figure in the entire dataset. Medium settings drop to 44 FPS average with a range of 38 to 51 FPS, while High settings fall to 37 FPS. Ultra at 1080p yields 28 FPS average, which is the only sub-30 result at this resolution.

Moving to 2560x1440, the performance degradation is significant across all presets. Low settings produce 45 FPS average, a 21 FPS drop from the same preset at 1080p. Medium averages 30 FPS with a range of 26 to 35 FPS, High drops to 26 FPS, and Ultra falls to 20 FPS. The scaling from 1080p to 1440p shows roughly a 30% reduction in frame rates across most presets.

At 3840x2160, the results are largely unplayable. Low settings manage 27 FPS average, Medium drops to 18 FPS with a range of 15 to 21 FPS, High falls to 15 FPS, and Ultra bottoms out at 12 FPS. The gap between Low and Ultra at 4K is 15 FPS, which is proportionally smaller than at lower resolutions, indicating that the GPU is hitting a hard performance ceiling regardless of settings.

The data shows clear diminishing returns at higher resolutions. The jump from 1080p to 1440p costs roughly one-third of the frame rate, while the jump from 1440p to 4K costs another 40-50%. For this GPU, 1080p is the only resolution where any preset approaches smooth gameplay, and even then only the Low preset achieves a true 60+ FPS experience.

GPU Role

The NVIDIA GeForce GTX 1650 is built on the TU117 chip using a 12 nm process at TSMC, with 4,700 million transistors on a 200 mm² die. It features 4 GB of GDDR5 memory on a 128-bit bus, providing 128.1 GB/s of bandwidth. The GPU's base clock is 1485 MHz with a boost clock of 1665 MHz, and memory runs at 2001 MHz (8 Gbps effective).

In Rust, these specifications translate to severe limitations. The 4 GB VRAM capacity is the primary constraint at higher resolutions and settings, as the game's open-world environments with numerous entities and structures quickly exhaust available memory. The 128-bit memory bus and 128.1 GB/s bandwidth are insufficient for the texture streaming demands of 1440p and 4K, explaining the steep frame rate drops at those resolutions.

The GPU's 896 shading units and 32 ROPs deliver a pixel rate of 53.28 GPixel/s and a texture rate of 93.24 GTexel/s. The FP32 performance of 2.984 TFLOPS is modest by modern standards, and the data confirms this: the card's average benchmark score of 7472 places it in the 40th percentile of all GPUs, with nearest rivals including integrated graphics solutions like the Intel UHD Graphics 750 and older discrete cards like the AMD Radeon R7 350.

The GTX 1650's passmark scores reveal its strengths and weaknesses. DirectX 11 performance scores 58, while DirectX 12 drops to 35, indicating poor optimization for newer API workloads. DirectX 9 scores 124, showing that legacy titles run relatively better. The G3D score of 7880 and GPU compute score of 3048 confirm that this is a low-end part by current standards, which directly correlates with the sub-30 FPS results seen at 1440p and above in Rust.

CPU Role

The AMD Ryzen 9 9950X3D is a 16-core, 32-thread processor based on the Zen 5 architecture (Granite Ridge), manufactured on a 4 nm process at TSMC. It operates with a base clock of 4.30 GHz and a boost clock of 5.70 GHz, with a TDP of 170 W. The CPU features 128 MB of L3 cache, 1 MB of L2 cache per core, and 80 KB of L1 cache per core, along with DDR5 dual-channel memory support providing 89.6 GB/s of bandwidth.

In Rust, this processor is massively overqualified. The game's performance is bottlenecked by the GTX 1650, as evidenced by the fact that the CPU's benchmarks show it performing within 0.1% of the AMD Ryzen 7 PRO 9755 and AMD Ryzen 7 PRO 9755X3D, and within 0.4% of the Intel Core Ultra 9 285. The CPU's 95th percentile ranking among all processors contrasts sharply with the GPU's 40th percentile, creating an extreme imbalance where the processor idles while the GPU struggles.

The CPU's multi-threaded capabilities are exceptional, with a Cinebench R23 multicore score of 42018 and a Geekbench multicore score of 26736. Single-thread performance is also strong, with a Cinebench R23 single-core score of 2259 and a Geekbench single-core score of 3064. These numbers indicate that Rust's simulation and server-side calculations would run flawlessly if the GPU could keep up with rendering.

However, the data shows no meaningful difference in frame rates that could be attributed to CPU performance. The measured FPS values at each resolution and settings combination are entirely consistent with GPU-bound behavior, where lowering resolution or settings produces proportional frame rate increases. The CPU's 16 cores and 32 threads are simply not exercised by this workload, and the 128 MB L3 cache provides no observable benefit in Rust's frame rates with this GPU pairing.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + NVIDIA GeForce GTX 1650 in Rust

Resolution Settings Avg FPS
3840x2160 Low 27.0
3840x2160 Medium 18.0
3840x2160 High 15.0
3840x2160 Ultra 12.0
2560x1440 Low 45.0
2560x1440 Medium 30.0
2560x1440 High 26.0
2560x1440 Ultra 20.0
1920x1080 Low 66.0
1920x1080 Medium 44.0
1920x1080 High 37.0
1920x1080 Ultra 28.0

Rust with Ryzen 9 9950X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1650 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 9 9950X3D + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.