Evolve

Evolve

AVERAGE FPS
37
playable

This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 18 23 29
1440p QHD 22 31 40 51
1080p Full HD 32 47 59 77

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 23
3840x2160 High 18
3840x2160 Ultra 12
2560x1440 Low 51
2560x1440 Medium 40
2560x1440 High 31
2560x1440 Ultra 22
1920x1080 Low 77
1920x1080 Medium 59
1920x1080 High 47
1920x1080 Ultra 32

Evolve with AMD Ryzen 9 9950X3D + NVIDIA GeForce GTX 1650, In-Depth Analysis

# Evolve with AMD Ryzen 9 9950X3D + NVIDIA GeForce GTX 1650

The AMD Ryzen 9 9950X3D paired with the NVIDIA GeForce GTX 1650 produces a profoundly GPU-limited experience in Evolve, with the 16-core, 32-thread Zen 5 processor delivering far more computational headroom than the 4 GB Turing-based graphics card can exploit. Benchmark results show the GTX 1650 operating at its performance ceiling across all resolutions, with frame rates that range from playable at 1080p Low to nearly static at 4K Ultra. The measured data indicates this combination ranks 3584 out of 3700 tested combos for this game, placing it in the bottom 6% of configurations. The CPU's 95th percentile standing among all processors contrasts sharply with the GPU's 40th percentile, quantifying the massive imbalance that defines this pairing.

Settings Recommendations

The measured FPS data for Evolve shows that the Low preset delivers the only consistently smooth experience across all three tested resolutions. At 1920x1080, Low produces an average of 77 FPS, which is the highest frame rate recorded for this combination. This represents a 31% improvement over the Medium preset's 59 FPS average, and more than double the 32 FPS achieved at Ultra settings. For players targeting competitive frame rates, Low at 1080p is the only viable choice, as it clears the 60 FPS threshold comfortably.

Moving to 2560x1440, the Low preset drops to 51 FPS, which remains playable but no longer hits the 60 FPS mark. Medium at this resolution yields 40 FPS, while High falls to 31 FPS. At 3840x2160, even Low settings only manage 29 FPS, which is below the threshold for smooth gameplay. The Medium preset at 4K produces 23 FPS with a minimum of 19 FPS and maximum of 26 FPS, indicating noticeable frame-time variance.

The data suggests that Medium settings at 1080p offer the best balance of visual quality and performance, with 59 FPS average and a minimum of 50 FPS. This preset maintains playability while providing improved visual fidelity over Low. However, any attempt to run High or Ultra settings at any resolution results in average frame rates below 47 FPS, with Ultra dropping to 32 FPS at 1080p, 22 FPS at 1440p, and 12 FPS at 4K. These figures indicate that the GTX 1650 cannot sustain the rendering load required by higher quality presets in Evolve, regardless of resolution.

GPU Role

The NVIDIA GeForce GTX 1650 features 4 GB of GDDR5 memory on a 128-bit bus, providing 128.1 GB/s of bandwidth. The GPU operates at a base clock of 1485 MHz with a boost clock of 1665 MHz, delivering 2.984 TFLOPS of FP32 compute. These specifications place the GTX 1650 at the 40th percentile among all GPUs in the benchmark database, with an average benchmark score of 7472. Its nearest rivals include the Intel Arc A310, which scores 7550 (1% higher), and the AMD Radeon R7 350, which scores 7425 (0.6% lower).

In Evolve, the GTX 1650's 4 GB VRAM capacity and 128.1 GB/s bandwidth appear to be the primary constraints on performance. The frame rate scaling across settings presets suggests that texture memory and fill rate limits are reached quickly as quality increases. At 1080p, the jump from Low to Medium costs 18 FPS (77 to 59), while Medium to High costs another 12 FPS (59 to 47). The transition from High to Ultra costs 15 FPS (47 to 32), indicating that the GPU's 896 shading units and 32 ROPs become saturated as pixel and texture processing demands escalate.

The GPU's 56 texture mapping units and 93.24 GTexel/s texture rate are likely bottlenecks in Evolve's environment rendering. The measured data shows that at 4K Ultra, the combination produces only 12 FPS, which is effectively unplayable. Even at 4K Low, the 29 FPS average falls short of acceptable playability. The GTX 1650's Turing architecture, built on TSMC's 12 nm process with 4,700 million transistors, provides DirectX 12 (12_1) support, but the hardware's raw throughput is insufficient for Evolve's demands at higher settings.

CPU Role

The AMD Ryzen 9 9950X3D presents a stark contrast to the GPU's limitations. This 16-core, 32-thread processor from the Zen 5 Granite Ridge architecture operates at a 4.30 GHz base clock with a 5.70 GHz boost clock, featuring 128 MB of L3 cache and 1 MB of L2 cache per core. The CPU scores at the 95th percentile among all processors, with an average benchmark score of 75779. Its nearest rivals include the AMD Ryzen 7 PRO 9755 at 75738 (0.1% lower) and the Intel Core Ultra 9 285 at 75488 (0.4% lower).

In synthetic benchmarks, the 9950X3D demonstrates exceptional multi-threaded capability with a Cinebench R23 multicore score of 42018 and a Geekbench multicore score of 26736. Single-thread performance is equally strong, with a Cinebench R23 single-core score of 2259 and a Geekbench single-core score of 3064. The CPU's 3DMark scores show scaling from 1292 in single-thread to 17184 in max-threads, indicating efficient utilization of its 32 threads.

However, in Evolve, the CPU's capabilities are largely irrelevant to the measured frame rates. The benchmark data shows no scenario where the CPU becomes the limiting factor, as even the lowest GPU-bound frame rates (12 FPS at 4K Ultra) do not approach the CPU's performance ceiling. The 9950X3D's 170 W TDP and support for DDR5 memory with 89.6 GB/s bandwidth provide ample headroom for game logic and physics, but the GTX 1650 cannot translate this CPU potential into higher frame rates. The combination's performance is entirely constrained by the GPU's rendering throughput.

How This Combo Ranks

This configuration ranks 3584 out of 3700 tested combinations for Evolve, placing it in the bottom 6% of all tested systems. This ranking reflects the severe bottleneck created by pairing a top-tier 16-core processor with an entry-level GPU. The CPU's 95th percentile standing and the GPU's 40th percentile standing create a delta that manifests as dramatically underutilized CPU potential in game scenarios.

The benchmark data indicates that this combo's performance is essentially identical to what the GTX 1650 would achieve with a much less powerful processor. The GPU's nearest rivals in the benchmark database — the Intel Arc A310 (7550 average score, 1% higher), AMD Radeon HD 8850M (7447, 0.3% lower), and Intel UHD Graphics 750 (7441, 0.4% lower) — all fall within 1% of the GTX 1650's average benchmark score of 7472. This clustering suggests that in Evolve, the combo's rank is determined almost entirely by GPU capability rather than CPU performance.

The rank of 3584 places this combination among the lowest-performing configurations tested for Evolve. This is consistent with the measured frame rates, which show that even at the most favorable settings (1080p Low), the system only achieves 77 FPS. For context, the combination's performance at higher settings falls below 60 FPS at every resolution and preset combination except 1080p Low, indicating that users seeking smooth gameplay must accept significant visual compromises.

Resolution Scaling

The measured data shows a clear and consistent pattern of frame rate degradation as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average FPS drops from 77 at 1080p to 51 at 1440p (a 34% decrease), then to 29 at 4K (a 43% decrease from 1440p). At Medium settings, the progression is 59 FPS at 1080p, 40 FPS at 1440p, and 23 FPS at 4K, representing reductions of 32% and 43% respectively. High settings show a similar pattern: 47 FPS at 1080p, 31 FPS at 1440p, and 18 FPS at 4K.

The resolution scaling behavior confirms that the GTX 1650 is the limiting component, as the frame rate decreases are consistent with the increasing pixel count that the GPU must process. From 1080p to 4K, the pixel count increases by a factor of 4, and the measured frame rates at Low settings decrease from 77 to 29 FPS, which is a 62% reduction. This scaling is less severe than the theoretical pixel-count increase, suggesting that other GPU bottlenecks (such as memory bandwidth or fill rate) partially mitigate the resolution impact. However, the overall pattern is unambiguous: the CPU's performance is not influencing these results, as the Ryzen 9 9950X3D's capabilities would not show such dramatic frame rate drops if it were the limiting factor.

At Ultra settings, the resolution scaling is even more pronounced, with frame rates of 32 FPS at 1080p, 22 FPS at 1440p, and 12 FPS at 4K. The 4K Ultra result of 12 FPS represents the worst-case scenario for this combination, and the 20 FPS gap between 1080p Ultra and 4K Ultra highlights how quickly the GPU's resources are exhausted as resolution increases.

Measured FPS Breakdown

At 1920x1080, the measured average frame rates span from 77 FPS at Low settings to 32 FPS at Ultra. The Medium preset produces 59 FPS average with a minimum of 50 FPS and maximum of 68 FPS, while High achieves 47 FPS. These results show that 1080p is the only resolution where this combination can approach playable frame rates, with Low settings providing the only result above 60 FPS.

At 2560x1440, the performance drops significantly across all presets. Low settings yield 51 FPS, Medium produces 40 FPS with a minimum of 34 FPS and maximum of 46 FPS, High achieves 31 FPS, and Ultra falls to 22 FPS. None of these results reach 60 FPS, and even Low settings may feel inconsistent during intense gameplay sequences.

At 3840x2160, the combination struggles to maintain playable frame rates. Low settings produce 29 FPS, Medium achieves 23 FPS with a minimum of 19 FPS and maximum of 26 FPS, High drops to 18 FPS, and Ultra bottoms out at 12 FPS. These results indicate that 4K gaming is not viable with this configuration for Evolve, as even the lowest quality preset fails to reach 30 FPS.

The full measured data set shows that the GTX 1650's performance ceiling in Evolve is approximately 77 FPS, achieved only at 1080p Low. Every other settings and resolution combination falls below 60 FPS, with the majority of results falling in the 18-51 FPS range. The minimum FPS data available (for Medium presets) shows that frame times are relatively stable, with the 1080p Medium result ranging from 50 to 68 FPS, the 1440p Medium from 34 to 46 FPS, and the 4K Medium from 19 to 26 FPS.

FAQ

Q: What is the best settings preset for this combination in Evolve?

A: The 1080p Low preset provides the highest average frame rate at 77 FPS, making it the only configuration that exceeds 60 FPS. The 1080p Medium preset offers 59 FPS average with a 50 FPS minimum, which provides a reasonable balance of visual quality and performance if consistent frame rates above 50 FPS are acceptable.

Q: Is this combination viable for 4K gaming in Evolve?

A: No. At 3840x2160, even the Low preset only achieves 29 FPS, while Medium produces 23 FPS, High produces 18 FPS, and Ultra produces 12 FPS. None of these results approach playable frame rates, indicating that 4K gaming is not feasible with the GTX 1650 in this title.

Q: How does the CPU's performance compare to its nearest rivals?

A: The Ryzen 9 9950X3D has an average benchmark score of 75779, which is 0.1% higher than the AMD Ryzen 7 PRO 9755 (75738) and 0.1% higher than the AMD Ryzen 7 PRO 9755X3D (75716), 0.3% higher than the AMD EPYC 8224P (75582), and 0.4% higher than the Intel Core Ultra 9 285 (75488).

Q: How does the GPU's performance compare to its nearest rivals?

A: The GTX 1650 has an average benchmark score of 7472, which is 1% lower than the Intel Arc A310 (7550), 0.3% higher than the AMD Radeon HD 8850M (7447), and 0.4% higher than the Intel UHD Graphics 750 (7441). The AMD Radeon R7 350 scores 7425, which is 0.6% lower.

Q: What does the combo's rank of 3584 out of 3700 indicate?

A: This rank places the combination in the bottom 6% of all tested configurations for Evolve. The low ranking reflects the severe GPU bottleneck, as the GTX 1650's 40th percentile GPU standing prevents the 95th percentile CPU from contributing meaningfully to game performance.

Q: What is the frame rate difference between 1080p and 4K at Low settings?

A: At Low settings, the average frame rate drops from 77 FPS at 1920x1080 to 29 FPS at 3840x2160, representing a 62% reduction. This scaling confirms that the GPU is the limiting component, as the CPU would show minimal frame rate variation across resolutions if it were the bottleneck.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + NVIDIA GeForce GTX 1650 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 23.0
3840x2160 High 18.0
3840x2160 Ultra 12.0
2560x1440 Low 51.0
2560x1440 Medium 40.0
2560x1440 High 31.0
2560x1440 Ultra 22.0
1920x1080 Low 77.0
1920x1080 Medium 59.0
1920x1080 High 47.0
1920x1080 Ultra 32.0

Evolve with Ryzen 9 9950X3D + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with GTX 1650 + Other CPUs

See how Evolve performs with the same GPU but different processors.

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