Rust

Rust

AVERAGE FPS
30
playable

This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 18 18 26
1440p QHD 18 24 29 43
1080p Full HD 26 40 42 64

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 26
3840x2160 Medium 18
3840x2160 High 18
3840x2160 Ultra 10
2560x1440 Low 43
2560x1440 Medium 29
2560x1440 High 24
2560x1440 Ultra 18
1920x1080 Low 64
1920x1080 Medium 42
1920x1080 High 40
1920x1080 Ultra 26

Rust with Intel Core i7-14700K + NVIDIA GeForce GTX 1650, In-Depth Analysis

Rust with an Intel Core i7-14700K and NVIDIA GeForce GTX 1650 presents a stark study in component imbalance. The data shows a processor that ranks in the 96th percentile against all CPUs, paired with a graphics card sitting in the 43rd percentile. This pairing produces a combo that ranks 1676th out of 1717 tested configurations in this game. The benchmark results clearly indicate a system where the GPU becomes the primary bottleneck, struggling to translate the CPU's immense processing power into playable frame rates across most settings.

Resolution Scaling

The FPS drop from 1080p to 4K is severe, revealing a GPU that is completely overwhelmed at higher resolutions. At 1080p Low, the system achieves 63.5 FPS, but this falls to 42.6 FPS at 1440p and plummets to 26.4 FPS at 4K. This represents a 58% reduction in performance from 1080p to 4K at the lowest settings. The scaling pattern is consistent across all presets, though the absolute drops become more dramatic as settings increase.

At High settings, the descent is equally punishing: 40 FPS at 1080p drops to 24.4 FPS at 1440p and bottoms out at 17.7 FPS at 4K. The Ultra preset shows the most extreme degradation, falling from 26.4 FPS at 1080p to 17.7 FPS at 1440p, and finally to a nearly unplayable 10.1 FPS at 4K. These numbers suggest that the GTX 1650's 4 GB VRAM and 128-bit memory bus are being saturated, as the pixel throughput requirements at 4K vastly exceed what this GPU can deliver.

The data implies that even at 1080p, the graphics card is the limiting component. The gap between Low and Ultra at 1080p is 37.1 FPS, which is substantial but not as large as one might expect from a CPU with 20 cores and 28 threads. This indicates that the i7-14700K is not being taxed by this game, and the frame rates are almost entirely dictated by the GPU's rasterization capabilities at each resolution.

CPU Role

The Intel Core i7-14700K brings formidable specifications to this pairing, with 20 cores, 28 threads, and a boost clock of 5.60 GHz. Its Cinebench R23 multicore score of 44534 and single-core score of 6287 place it firmly in the high-performance tier, with a percentile rank of 96 against all CPUs. In Rust, a game known for its server-side simulation and physics calculations, this CPU should theoretically excel at handling the complex world simulation.

However, the measured FPS data shows that the CPU's capabilities are largely untapped in this configuration. At 1080p Low, the system hits 63.5 FPS, but this is likely constrained by the GPU rather than the CPU. The i7-14700K's nearest rivals include the Intel Core i7-14700KF with a deltaPct of 0, and the AMD Ryzen 9 9950X which is 0.5% behind in average benchmark score. These comparisons show the CPU is performing at expected levels, but the game's frame rates do not reflect this processing headroom.

The CPU's L3 cache of 33 MB and support for DDR4 and DDR5 memory should help with Rust's asset streaming and entity management. Yet, the benchmark results indicate that even at lower resolutions where CPU load should be relatively higher, the frame rates remain modest. This suggests that for this specific game, the GPU is so underpowered relative to the CPU that processor performance has minimal impact on the final FPS numbers.

How This Combo Ranks

The combination of the i7-14700K and GTX 1650 ranks 1676th out of 1717 tested combos in Rust, placing it in the bottom 2.4% of all configurations. This is a remarkably low ranking for a CPU that individually outperforms 96% of all processors. The discrepancy highlights how severely the GPU drags down the overall gaming experience.

The data suggests that this combo is fundamentally mismatched for Rust. While the CPU would be capable of driving much higher frame rates, the GPU's limitations cap performance at levels that are barely playable at 1080p. This ranking implies that users would see dramatically better results with a more balanced GPU pairing, even if the CPU were downgraded. The delta between the CPU's individual percentile (96) and the combo's rank (1676 out of 1717) underscores the importance of GPU selection in gaming workloads.

Measured FPS Breakdown

At 1920x1080, the system produces its most viable results. Low settings yield 63.5 FPS, which is smooth and playable. Medium settings drop to 42.4 FPS, while High settings achieve 40 FPS. Ultra settings fall to 26.4 FPS, which is borderline for a survival game where quick reactions matter. The spread between Low and Ultra at this resolution is 37.1 FPS, showing that the GPU has some headroom at the lowest preset but quickly becomes saturated as features are enabled.

Moving to 2560x1440, the performance degrades notably. Low settings produce 42.6 FPS, which is still playable but noticeably less smooth than at 1080p. Medium settings drop to 28.5 FPS, and High settings fall to 24.4 FPS. Ultra settings at this resolution achieve only 17.7 FPS, which is below acceptable playability for most users. The delta between Low and Ultra at 1440p is 24.9 FPS, indicating that the GPU is struggling to maintain even moderate frame rates at higher quality settings.

At 3840x2160, the system is effectively overwhelmed. Low settings produce 26.4 FPS, Medium settings achieve 18 FPS, and High settings drop to 17.7 FPS. Ultra settings at 4K manage only 10.1 FPS, which is essentially a slideshow. The data shows that this combo is not viable for 4K gaming under any settings, as even the lowest preset fails to reach 30 FPS.

GPU Role

The NVIDIA GeForce GTX 1650 is a Turing-architecture GPU with 896 shading units, 56 texture mapping units, and 32 ROPs. Its 4 GB of GDDR5 memory on a 128-bit bus provides 128.1 GB/s of bandwidth, with a boost clock of 1665 MHz. These specifications yield a Passmark G3D score of 7880, placing it in the 43rd percentile against all GPUs. Its nearest rival, the NVIDIA GeForce RTX 3050 A Mobile, has a deltaPct of -0.4, showing the GTX 1650 is performing near its expected range.

In Rust, the GPU's limitations are clearly exposed. The 4 GB VRAM is likely insufficient for High and Ultra textures at higher resolutions, causing the dramatic FPS drops observed. The GPU's FP32 performance of 2.984 TFLOPS is modest by modern standards, and this shows in the benchmark results. The GTX 1650's TDP of 75 W and lack of power connectors suggest it was designed for low-power systems, not high-performance gaming.

The GPU's percentile rank of 43 against all GPUs, combined with the measured FPS data, indicates that it is the primary bottleneck in this configuration. Even at 1080p Low, the system cannot exceed 63.5 FPS, which is far below what the i7-14700K could theoretically support. The GPU's Passmark DirectX 12 score of 35 highlights its struggles with modern API workloads, which is particularly relevant for a game like Rust that uses DirectX 12.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combination depend heavily on the user's resolution and performance priorities. At 1920x1080, Low settings provide the best experience at 63.5 FPS, which is the only preset that achieves truly smooth gameplay. Medium and High settings both hover around 40-42 FPS, which is playable but not ideal for competitive scenarios. Ultra settings at 1080p produce 26.4 FPS, which is not recommended.

For users willing to trade visual quality for playability, the data suggests that 1080p Low is the only configuration that delivers consistent 60+ FPS performance. At 1440p, even Low settings drop to 42.6 FPS, making this resolution less attractive for this combo. The 4K resolution should be avoided entirely, as even Low settings fail to reach 30 FPS.

The data implies that users should prioritize Low settings at 1080p for the best balance of performance and responsiveness. Medium settings at 1080p could be acceptable for less demanding gameplay, but the 42.4 FPS average may lead to noticeable stutters in intense combat situations. For any resolution above 1080p, the GPU is simply too underpowered to provide a satisfactory experience.

FAQ

Q: What is the highest FPS this combo can achieve in Rust?

A: The maximum measured average FPS is 63.5 at 1920x1080 resolution with Low settings. This is the only configuration that exceeds 60 FPS in the test data.

Q: Is this combo playable at 4K resolution?

A: No, the data shows that at 3840x2160, even Low settings only achieve 26.4 FPS. Ultra settings at this resolution produce just 10.1 FPS, making 4K gaming impractical.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core i7-14700K has an average benchmark score of 70074, which is nearly identical to the Intel Core i7-14700KF at 70104 (0% delta) and 0.3% ahead of the AMD EPYC 9115 at 69887.

Q: What is the GPU's performance percentile?

A: The NVIDIA GeForce GTX 1650 ranks in the 43rd percentile against all GPUs, with an average benchmark score of 8713. Its closest rival, the NVIDIA GeForce RTX 3050 A Mobile, scores 8746.

Q: What is the best settings preset at 1440p?

A: At 2560x1440, Low settings provide the best performance at 42.6 FPS. Medium settings drop to 28.5 FPS, while High and Ultra achieve 24.4 FPS and 17.7 FPS respectively.

Q: How does this combo rank compared to all tested configurations?

A: This combo ranks 1676th out of 1717 tested combos in Rust, placing it in the bottom 2.4% of all configurations tested. This low ranking is primarily due to the GPU's limitations.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + NVIDIA GeForce GTX 1650 in Rust

Resolution Settings Avg FPS
3840x2160 Low 26.4
3840x2160 Medium 18.0
3840x2160 High 17.7
3840x2160 Ultra 10.1
2560x1440 Low 42.6
2560x1440 Medium 28.5
2560x1440 High 24.4
2560x1440 Ultra 17.7
1920x1080 Low 63.5
1920x1080 Medium 42.4
1920x1080 High 40.0
1920x1080 Ultra 26.4

Rust with ii7-14700K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1650 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-14700K + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.