Rust
This combination may struggle with this title, averaging 25 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 12 | 13 | 13 | 20 |
| 1440p QHD | 17 | 24 | 21 | 34 |
| 1080p Full HD | 24 | 28 | 34 | 56 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 9 7900X + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis
The AMD Ryzen 9 7900X paired with the NVIDIA GeForce GTX 1050 Ti in Rust is a severely unbalanced configuration, delivering playable frame rates only at 1080p with Low settings. The data shows this combo ranks 1701 out of 1717 tested combinations, placing it in the bottom 1% of all tested systems. The 12-core, 24-thread Ryzen 9 7900X, with a base clock of 4.70 GHz and boost clock of 5.60 GHz, is a top-tier desktop processor from the 7000 series, built on the Zen 4 Raphael architecture. Its benchmark scores—including a Cinebench R23 multi-core score of 43695 and a single-core score of 6168—place it in the 93rd percentile of all CPUs. However, this raw compute capability is completely bottlenecked by the GPU, which sits in the 30th percentile of all GPUs with an average benchmark score of 5316. The result is a system where the CPU's potential is largely wasted in gaming scenarios, as the graphics card becomes the limiting factor at every resolution and setting tested.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 9 7900X provides immense processing headroom that Rust does not fully exploit in this configuration. With 12 cores and 24 threads, the CPU is capable of handling the game's server-side simulation, entity tracking, and building physics calculations with ease. The 64 MB of shared L3 cache and dual-channel DDR5 memory support with 83.2 GB/s bandwidth further enhance the CPU's ability to feed data quickly, yet the measured FPS numbers reveal that this capability is not translating into high frame rates. The CPU's nearest rivals include the Intel Core Ultra 5 235 with a delta of -0.1%, the AMD Ryzen 9 5900XT at -0.4%, the Intel Core i7-13850HX at -0.5%, and the Intel Core i9-13980HX at -0.8%, all of which are within 1% of its average benchmark score of 50556.
The high single-thread performance of the 7900X, demonstrated by its Geekbench single-core score of 2952 and Passmark single-thread score of 4238, should theoretically help Rust, which is known for being sensitive to single-core performance. Yet, at 1080p Low settings, the combo achieves 56.1 FPS, which is the highest of any measured configuration. This suggests that even at the lowest settings, the GPU is still the primary constraint. The CPU's 3DMark scores, ranging from 1093 in single-thread to 12536 in max-threads, show consistent scaling, but these numbers are irrelevant to the gaming outcome here because the GTX 1050 Ti cannot render frames fast enough to utilize them. The data indicates that the CPU is never the bottleneck; instead, it sits idle waiting for the GPU to deliver frames, meaning that any improvement in CPU performance would yield no measurable FPS gain in this pairing.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce GTX 1050 Ti is the decisive limiting factor in this combination, and its specifications explain the consistently low frame rates across all tests. The GPU features 4 GB of GDDR5 memory on a 128-bit bus, providing 112.1 GB/s of bandwidth. Its base clock of 1291 MHz and boost clock of 1392 MHz, combined with 768 shading units, deliver a raw FP32 performance of 2.138 TFLOPS. These figures place the GTX 1050 Ti in the 30th percentile of all GPUs, with an average benchmark score of 5316. Its nearest rivals are the NVIDIA GeForce 930A (delta 0%), the NVIDIA GeForce 940M (delta 0.4%), the AMD Radeon R7 240 (delta 0.7%), and the AMD Radeon R7 M445 (delta -0.8%), all of which are within 1% of its performance.
The GPU's 4 GB VRAM is particularly problematic for Rust, as the game's open-world environment with large texture streaming demands can easily exceed this capacity. At 4K resolution, the measured FPS drops to 12.8 on High settings and 12.8 on Medium, with Ultra settings slightly lower at 12 FPS. The Low setting at 4K only reaches 20.2 FPS. These numbers are consistent with a GPU that is both fill-rate and memory-bandwidth limited. The GTX 1050 Ti's pixel rate of 44.54 GPixel/s and texture rate of 66.82 GTexel/s are insufficient for 4K rendering, and the 112.1 GB/s memory bandwidth cannot keep up with the data demands of high-resolution textures. The GPU's Passmark DirectX 12 score of 26 and DirectX 11 score of 45 further quantify its limited graphics capabilities, confirming that it is not designed for modern gaming at high resolutions or settings.
FAQ
Q: What is the best average FPS this combo can achieve in Rust?
A: The best measured average FPS is 56.1, achieved at 1920x1080 resolution with Low settings.
Q: How does this combo rank among all tested combinations in Rust?
A: This combo ranks 1701 out of 1717 tested combinations, placing it in the bottom 1% of all tested systems.
Q: What is the difference in FPS between 1080p Low and 4K Low settings?
A: At 1080p Low, the combo achieves 56.1 FPS, while at 4K Low, it drops to 20.2 FPS, representing a reduction of 35.9 FPS.
Q: Is the CPU or GPU the limiting factor in this combination?
A: The GPU is the limiting factor. The Ryzen 9 7900X has a 93rd percentile CPU ranking, while the GTX 1050 Ti is in the 30th percentile of GPUs, indicating the GPU cannot keep up with the CPU.
Q: What is the lowest FPS recorded in any test?
A: The lowest average FPS is 12, recorded at 3840x2160 resolution with Ultra settings.
Q: How much faster is 1080p Medium compared to 1080p Ultra?
A: At 1080p, Medium settings achieve 33.9 FPS, while Ultra settings achieve 24.4 FPS, making Medium 9.5 FPS faster.
Measured FPS Breakdown
The measured FPS data reveals a consistent pattern of performance degradation as resolution and settings increase. At 1920x1080, the combo delivers its best results: Low settings produce 56.1 FPS, Medium produces 33.9 FPS, High produces 27.9 FPS, and Ultra produces 24.4 FPS. These numbers show that even at the lowest resolution, the system struggles to maintain 60 FPS, and only the Low preset approaches playable frame rates.
Moving to 2560x1440, the performance drops significantly across all settings. Low yields 33.7 FPS, High yields 23.7 FPS, Medium yields 21.4 FPS, and Ultra yields 17 FPS. The gap between Low and Ultra narrows to 16.7 FPS, indicating that the GPU is becoming more heavily constrained by pixel throughput. At 3840x2160, the results are uniformly poor: Low achieves 20.2 FPS, while High, Medium, and Ultra all cluster between 12 and 12.8 FPS. The difference between Low and the other settings at 4K is 7.4 to 8.2 FPS, demonstrating that even reducing graphical quality cannot overcome the GPU's resolution limitations.
The data shows that the GTX 1050 Ti's 4 GB VRAM is likely causing texture thrashing at higher resolutions and settings, as evidenced by the minimal FPS differences between High and Medium at both 1440p (23.7 vs 21.4) and 4K (12.8 vs 12.8). This behavior suggests that the GPU is hitting memory bandwidth ceilings rather than raw compute limits, as the frame rates plateau regardless of settings beyond a certain point.
Resolution Scaling
The FPS drop from 1080p to 4K is severe and highlights the GPU-bound nature of this combo. At Low settings, the system produces 56.1 FPS at 1080p, which drops to 33.7 FPS at 1440p and 20.2 FPS at 4K. This represents a 64% reduction in performance from 1080p to 4K. At High settings, the drop is even more pronounced: 27.9 FPS at 1080p falls to 23.7 FPS at 1440p and 12.8 FPS at 4K, a 54% decrease.
The scaling pattern reveals that the GPU is the primary bottleneck. A CPU-bound system would show less FPS variation across resolutions, as the CPU's workload remains constant regardless of pixel count. Here, the FPS drops sharply with each resolution increase, indicating that the GTX 1050 Ti's rendering capabilities are being overwhelmed. The 4K results, where High and Medium both produce 12.8 FPS, suggest that the GPU has reached its absolute limit in terms of pixel fill rate and memory bandwidth, making further settings adjustments irrelevant. The data clearly indicates that this combo is only viable for 1080p gaming, and even then, only at Low settings for a playable experience.
Settings Recommendations
Based on the measured FPS rows, the optimal settings for this combo are 1920x1080 with Low quality, which yields 56.1 FPS. This is the only tested configuration that approaches a smooth gaming experience, and it is the recommended choice for any player using this hardware. The 1080p Medium setting, producing 33.9 FPS, is borderline acceptable for less demanding play, but the drop to 27.9 FPS at High and 24.4 FPS at Ultra makes these presets unsuitable for consistent gameplay.
At 1440p, no setting is recommended. The best result, 33.7 FPS at Low, is marginally playable but still below the 60 FPS threshold, and the High, Medium, and Ultra presets all fall below 24 FPS, making them effectively unplayable. At 4K, the situation is untenable, with all settings producing between 12 and 20.2 FPS, which is far below any playable threshold. The data suggests that players should stick to 1080p Low to maximize frame rate, or consider lowering the resolution further if a higher settings preset is desired, though no such measurements are available in the dataset.
How This Combo Ranks
This combination ranks 1701 out of 1717 tested combos in Rust, placing it in the bottom 1% of all systems evaluated. The ranking reflects the extreme mismatch between the high-end CPU and low-end GPU. The Ryzen 9 7900X's 93rd percentile CPU ranking and average benchmark score of 50556 are offset by the GTX 1050 Ti's 30th percentile GPU ranking and average benchmark score of 5316. The result is a system that is severely GPU-limited.
Compared to other combos in the database, this pairing is near the very bottom, suggesting that users would achieve better performance with a more balanced mid-range GPU paired with a weaker CPU. The data shows that the CPU's massive compute resources—including a Cinebench R23 multi-core score of 43695 and a Passmark multithread score of 51406—provide no benefit in Rust because the GPU cannot render frames quickly enough. This combo serves as a cautionary example of how a powerful processor cannot compensate for an inadequate graphics card in gaming workloads, and the benchmark results confirm that it is one of the worst possible pairings for this game.
Hardware Specifications
AMD Ryzen 9 7900X
NVIDIA GeForce GTX 1050 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 7900X + NVIDIA GeForce GTX 1050 Ti in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 20.2 |
| 3840x2160 | High | 12.8 |
| 3840x2160 | Medium | 12.8 |
| 3840x2160 | Ultra | 12.0 |
| 2560x1440 | Low | 33.7 |
| 2560x1440 | High | 23.7 |
| 2560x1440 | Medium | 21.4 |
| 2560x1440 | Ultra | 17.0 |
| 1920x1080 | Low | 56.1 |
| 1920x1080 | Medium | 33.9 |
| 1920x1080 | High | 27.9 |
| 1920x1080 | Ultra | 24.4 |
Rust with Ryzen 9 7900X + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with GTX 1050 Ti + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 9 7900X + GTX 1050 Ti
Explore FPS benchmarks for other games using this same hardware combination.