Fivem

Fivem

AVERAGE FPS
29
limited

This combination may struggle with this title, averaging 29 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 13 16 20
1440p QHD 20 25 29 42
1080p Full HD 29 40 46 61

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 20
3840x2160 Medium 16
3840x2160 High 13
3840x2160 Ultra 12
2560x1440 Low 42
2560x1440 Medium 29
2560x1440 High 25
2560x1440 Ultra 20
1920x1080 Low 61
1920x1080 Medium 46
1920x1080 High 40
1920x1080 Ultra 29

Fivem with AMD Ryzen 9 7900X + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The pairing of an AMD Ryzen 9 7900X with a NVIDIA GeForce GTX 1050 Ti in Fivem presents one of the most extreme performance imbalances in the database. The CPU is a high-end 2022 part, while the GPU is a 2016 entry-level model. The measured frame rates confirm that the graphics card is the overwhelming bottleneck, but the data also reveals how the game's engine and settings interact with this unusual combination.

Settings Recommendations

The measured FPS rows for this combo show a clear hierarchy across all resolutions: Low settings always deliver the highest average frame rate, followed by Medium, then High, with Ultra being the slowest. At 1920x1080, the jump from Low to Medium costs 15.2 FPS (from 61.2 down to 46), while the step from High to Ultra costs another 10.8 FPS (from 39.7 down to 28.9). This pattern suggests that Fivem's higher presets impose steep rendering costs that the GTX 1050 Ti simply cannot absorb.

For the best playable experience, the Low preset at 1920x1080 is the only configuration that breaks the 60 FPS threshold, averaging 61.2 FPS. This is the sole measured row where the combo approaches a fluid frame rate. Medium at 1080p, at 46 FPS, is technically playable but represents a 24.8% drop from Low. High at 1080p falls to 39.7 FPS, and Ultra drops to 28.9 FPS, which is below the smoothness most multiplayer games require.

At 2560x1440, even Low settings only manage 42.3 FPS, and at 3840x2160, the best case is 19.9 FPS on Low. The data strongly suggests that players using this combo should prioritize Low settings and 1080p if they want to maximize responsiveness. The Ultra preset is essentially unusable at every resolution, with its best showing being 28.9 FPS at 1080p and falling to 11.8 FPS at 4K. Given the GPU percentile of 30 (meaning it outperforms only 30% of all GPUs), the Low preset is the only rational choice for this hardware in Fivem.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is a Pascal-architecture part with 4 GB of GDDR5 memory on a 128-bit bus, yielding a bandwidth of 112.1 GB/s. Its base clock is 1291 MHz with a boost of 1392 MHz. The GPU has 768 shading units, 48 TMUs, and 32 ROPs, with a pixel rate of 44.54 GPixel/s and a texture rate of 66.82 GTexel/s. These are modest specifications, and the benchmark scores reflect that: the GPU's average benchmark score is 5316, placing it in the 30th percentile of all GPUs.

In Fivem, the GPU's limitations are stark. The 4 GB VRAM is likely a factor at higher settings and resolutions, though the measured data does not separate VRAM capacity from raw compute. What is clear is that the GTX 1050 Ti's nearest rivals in synthetic benchmarks—the NVIDIA GeForce 930A (deltaPct 0), the NVIDIA GeForce 940M (deltaPct 0.4), the AMD Radeon R7 240 (deltaPct 0.7), and the AMD Radeon R7 M445 (deltaPct -0.8)—are all similarly low-power parts. The GPU's 2.138 TFLOPS of FP32 performance is the limiting factor in this game, as Fivem's open-world multiplayer environments demand consistent fill rate and shader work.

The GPU's 3DMark Steel Nomad DX12 score of 305 is indicative of its modern API weakness, and the PassMark DirectX 12 score of 26 is exceptionally low. These synthetic results correlate with the measured FPS, where even the lowest settings at 1080p barely reach 61.2 FPS. The GTX 1050 Ti is operating at its absolute ceiling in this title, and the data shows that any increase in visual fidelity results in disproportionate frame rate losses.

Resolution Scaling

The resolution scaling data reveals a GPU-bound scenario. At 1920x1080 on Low, the combo averages 61.2 FPS. Moving to 2560x1440 on Low drops the average to 42.3 FPS, a 30.9% reduction. Moving from 1440p to 3840x2160 on Low further drops the average to 19.9 FPS, another 53% reduction. The scaling is not linear, but the trend is consistent: each resolution step approximately halves the pixel count increase's impact on frame rate.

At High settings, the drop from 1080p (39.7 FPS) to 1440p (25.3 FPS) is 36.3%, and from 1440p to 4K (12.8 FPS) is 49.4%. At Ultra settings, the numbers go from 28.9 FPS at 1080p to 20.4 FPS at 1440p (29.4% drop) to 11.8 FPS at 4K (42.2% drop). The fact that even Low settings cannot maintain 20 FPS at 4K strongly indicates that the GPU is the sole limiting component. A CPU-bound scenario would show smaller differences between resolutions, but here the frame rate collapses as pixel count rises.

This pattern is classic for a GPU bottleneck. The Ryzen 9 7900X has 12 cores and 24 threads with a boost clock of 5.60 GHz, and its Cinebench R23 multi-core score of 43695 places it in the 93rd percentile of all CPUs. There is no way a CPU with this much headroom is limiting Fivem at 4K. The GTX 1050 Ti's 112.1 GB/s bandwidth and 4 GB memory are simply overwhelmed by the pixel throughput required at 3840x2160, regardless of settings.

FAQ

Q: What is the best average FPS this combo can achieve in Fivem?

A: The highest measured average FPS is 61.2 at 1920x1080 with Low settings. This is the only preset/resolution combination that exceeds 60 FPS.

Q: How much faster is Low settings compared to Ultra at 1080p?

A: At 1920x1080, Low averages 61.2 FPS while Ultra averages 28.9 FPS. Low is 32.3 FPS higher, representing a 111.8% improvement over Ultra.

Q: Is the CPU or GPU the bottleneck in this game?

A: The GPU is clearly the bottleneck. The Ryzen 9 7900X scores in the 93rd percentile of all CPUs, while the GTX 1050 Ti is in the 30th percentile. The FPS drops significantly with each resolution increase, which is a GPU-bound signature.

Q: Can this combo handle 4K resolution in Fivem?

A: No. The best 4K result is 19.9 FPS on Low settings. High averages 12.8 FPS, Medium 15.6 FPS, and Ultra 11.8 FPS. None of these are playable.

Q: What is the combo's rank among all tested combinations in Fivem?

A: The combo ranks 1790 out of 1792 tested combinations. This places it in the bottom 0.1% of all tested combos for this game.

Q: How does the GTX 1050 Ti compare to its nearest synthetic rival?

A: The GTX 1050 Ti's average benchmark score is 5316, nearly identical to the NVIDIA GeForce 930A's score of 5317 (deltaPct 0). It is also within 0.8% of the AMD Radeon R7 M445's score of 5361.

How This Combo Ranks

The combo rank for Fivem is 1790 out of 1792 tested combinations. This places it at the very bottom of the database, only two spots from dead last. The data is measured, not estimated, so this ranking reflects actual performance in this specific game. The GPU's percentile of 30 is the primary driver of this poor ranking; the CPU's percentile of 93 is irrelevant when the GPU cannot keep up.

The nearest rival combos in the overall database are not provided, but the GPU's nearest rivals (the GeForce 930A, GeForce 940M, Radeon R7 240, and Radeon R7 M445) all have similar synthetic scores, suggesting that any combo with these GPUs would likely rank similarly low in Fivem. The rank of 1790 out of 1792 means this combo is outperformed by 99.9% of tested configurations. Even at the game's most forgiving settings (1080p Low), the frame rate of 61.2 FPS is merely acceptable, not competitive.

This ranking is a direct consequence of the hardware mismatch. The Ryzen 9 7900X is a top-tier CPU, but the GTX 1050 Ti is an end-of-life entry-level GPU. The measured data shows that no amount of CPU headroom can compensate for the GPU's 2.138 TFLOPS of compute power. For Fivem, which appears to scale heavily with GPU fill rate, this combo is fundamentally handicapped.

CPU Role

The AMD Ryzen 9 7900X is a 12-core, 24-thread processor based on Zen 4 architecture, built on a 5 nm process by TSMC. It has a base clock of 4.70 GHz and a boost clock of 5.60 GHz. The CPU features 64 KB of L1 cache per core, 1 MB of L2 cache per core, and 64 MB of shared L3 cache. Its synthetic benchmarks are exceptional: Cinebench R23 multi-core scores 43695, single-core scores 6168, and Geekbench multi-core scores 17830.

In Fivem, the CPU's role is severely diminished because the GPU cannot process frames fast enough to utilize the CPU's throughput. The 3DMark 16-thread score of 10972 and max-thread score of 12536 indicate massive multi-threading capability, but the game is not CPU-limited here. The evidence is in the resolution scaling: if the CPU were the bottleneck, frame rates would remain relatively constant across resolutions. Instead, the FPS drops by roughly half when moving from 1080p to 4K, which is a classic GPU-limited behavior.

The CPU's nearest rivals in synthetic benchmarks include the Intel Core Ultra 5 235 (deltaPct -0.1), AMD Ryzen 9 5900XT (deltaPct -0.4), Intel Core i7-13850HX (deltaPct -0.5), and Intel Core i9-13980HX (deltaPct -0.8). All of these CPUs have average scores within 1% of the 7900X, meaning the CPU is performing as expected. The PassMark multi-thread score of 51406 and integer math score of 169273 confirm that the CPU is not the weak link. In this combo, the CPU is effectively idle, waiting for the GTX 1050 Ti to deliver frames.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings presets, providing 12 data points. At 1920x1080, the results are: Low 61.2 FPS, Medium 46 FPS, High 39.7 FPS, and Ultra 28.9 FPS. The spread from Low to Ultra is 32.3 FPS, with each settings tier costing roughly 7-12 FPS.

At 2560x1440, the results are: Low 42.3 FPS, Medium 29.4 FPS, High 25.3 FPS, and Ultra 20.4 FPS. The spread from Low to Ultra is 21.9 FPS. The drop from 1080p Low to 1440p Low is 18.9 FPS, while the drop from 1080p Ultra to 1440p Ultra is only 8.5 FPS, suggesting that at higher settings, the GPU is already so saturated that resolution increases have a smaller absolute impact.

At 3840x2160, the results are: Low 19.9 FPS, Medium 15.6 FPS, High 12.8 FPS, and Ultra 11.8 FPS. The spread from Low to Ultra is only 8.1 FPS. At 4K, even the lowest settings cannot reach 20 FPS, and the difference between presets compresses because the GPU is completely overwhelmed. The 4K Low result of 19.9 FPS is 32.5% of the 1080p Low result of 61.2 FPS, illustrating the massive cost of 4K rendering on this GPU.

The data shows that the GTX 1050 Ti's performance envelope in Fivem is narrow. The only playable configuration is 1080p Low, and even that is marginal. Every other setting/resolution combination falls below 50 FPS, with the majority below 30 FPS. This breakdown confirms the combo's rank of 1790 out of 1792, as the hardware is simply not suited for Fivem's rendering demands.

Hardware Specifications

AMD Ryzen 9 7900X

Cores / Threads 12 / 24
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 7900X + NVIDIA GeForce GTX 1050 Ti in Fivem

Resolution Settings Avg FPS
3840x2160 Low 19.9
3840x2160 Medium 15.6
3840x2160 High 12.8
3840x2160 Ultra 11.8
2560x1440 Low 42.3
2560x1440 Medium 29.4
2560x1440 High 25.3
2560x1440 Ultra 20.4
1920x1080 Low 61.2
1920x1080 Medium 46.0
1920x1080 High 39.7
1920x1080 Ultra 28.9

Fivem with Ryzen 9 7900X + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with GTX 1050 Ti + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 9 7900X + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.