Rust

Rust

AVERAGE FPS
25
limited

This combination may struggle with this title, averaging 25 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 9 12 15 22
1440p QHD 16 21 25 37
1080p Full HD 23 30 36 53

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 22
3840x2160 Medium 15
3840x2160 High 12
3840x2160 Ultra 9
2560x1440 Low 37
2560x1440 Medium 25
2560x1440 High 21
2560x1440 Ultra 16
1920x1080 Low 53
1920x1080 Medium 36
1920x1080 High 30
1920x1080 Ultra 23

Rust with AMD Ryzen 9 9900X + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 9 9900X is a 12-core, 24-thread desktop processor built on the Zen 5 architecture (Granite Ridge) using TSMC's 4 nm process node. It operates on the AMD Socket AM5 platform with a base clock of 4.40 GHz and a boost clock of 5.60 GHz. The CPU carries a 120 W TDP and supports DDR5 memory through a dual-channel interface, delivering 89.6 GB/s of memory bandwidth. It includes 64 MB of L3 cache, 1 MB of L2 per core, and 80 KB of L1 per core.

In synthetic benchmarks, the Ryzen 9 9900X demonstrates strong multi-threaded performance. Its Cinebench R23 multicore score is 32172, while the single-core score reaches 2253. Geekbench results show 22174 in multicore and 3010 in single-core. The 3DMark suite reveals scaling behavior: 2-thread score is 2519, 4-thread is 4886, 8-thread is 9114, 16-thread is 12552, and max-thread is 13929. The single-thread score is 1286.

The CPU's percentile ranking against all CPUs is 92, meaning it outperforms the vast majority of processors. Its average benchmark score is 57498. The nearest rival, the AMD EPYC 9015, scores 57555, which is -0.1% relative to the 9900X. The Intel Core i9-14900 scores 58115, putting it -1.1% behind. The Intel Xeon Platinum 8260M at 58323 is -1.4% relative. The AMD EPYC 7313 scores 57399, which is 0.2% ahead of the 9900X.

For Rust, a survival game that heavily relies on CPU for world simulation, entity updates, and base building physics, this processor provides ample compute headroom. The measured FPS data indicates that the Ryzen 9 9900X is not the primary bottleneck at most settings. At 1080p Low, the system achieves 53 FPS average, which is the highest measured result across all configurations. This suggests the CPU can feed frames efficiently when the GPU is not overwhelmed.

The high single-thread performance, evidenced by the Cinebench R23 single-core score of 2253 and the 3DMark single-thread score of 1286, matters for Rust's typically single-threaded server and client logic. The 12-core layout ensures that background tasks and the game's multi-threaded rendering pipeline do not starve each other. However, the data shows that even with this powerful CPU, the overall frame rates remain modest, indicating that the graphics card is the limiting factor in most scenarios.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1050 Ti is a Pascal-architecture GPU built on Samsung's 14 nm process. It features 768 shading units, 48 texture mapping units, and 32 raster output units. The base clock is 1291 MHz, boosting to 1392 MHz. Memory is 4 GB of GDDR5 on a 128-bit bus, yielding 112.1 GB/s of bandwidth. The memory clock runs at 1752 MHz (7 Gbps effective). The GPU's pixel rate is 44.54 GPixel/s, and texture rate is 66.82 GTexel/s. FP32 performance is 2.138 TFLOPS.

The GTX 1050 Ti's benchmark results place it in the lower tier of GPUs. Its percentile ranking against all GPUs is 25, meaning it performs better than only a quarter of the field. The average benchmark score is 4193. In 3DMark Steel Nomad DX12, it scores 305. PassMark results show 6340 in G3D, 2652 in GPU compute, and DX11 score of 45. Geekbench Vulkan reaches 10001, while OpenCL scores 18129.

The nearest rival, the AMD Radeon R5 M330, scores 4170, which is 0.6% ahead of the 1050 Ti. The NVIDIA Quadro K2100M at 4151 is 1% relative. The Quadro K3000M scores 4241, putting it -1.1% behind. The AMD Radeon Vega 3 at 4268 is -1.8% relative. These rivals are similarly modest performers, confirming the 1050 Ti's entry-level positioning.

For Rust, the GPU's 4 GB VRAM is a critical constraint. The game's open-world environments, textures, and draw distances place significant demands on video memory. At 4K Ultra, the average FPS drops to 9, which is unplayable. At 1080p Low, the system reaches 53 FPS, suggesting that the GPU can handle the game when settings are minimized. The 128-bit memory bus and 112.1 GB/s bandwidth limit how quickly textures can be streamed, which becomes more evident at higher resolutions and settings.

The data indicates that the GTX 1050 Ti is the dominant bottleneck across all measured configurations. Even with the Ryzen 9 9900X's substantial CPU power, the frame rates never exceed 53 FPS, and at higher settings they fall to single digits. The GPU's 2.138 TFLOPS of FP32 compute is insufficient for Rust's more demanding shader work at high presets.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of performance degradation as resolution increases. At 1080p Low, the average FPS is 53. Moving to 1440p Low drops it to 37 FPS, a reduction of 16 FPS. At 4K Low, the average falls to 22 FPS, which is 31 FPS below the 1080p result. This scaling indicates that the GPU is heavily taxed by the increasing pixel count.

For Medium settings, the progression is 36 FPS at 1080p, 25 FPS at 1440p, and 15 FPS at 4K. The drop from 1080p to 1440p is 11 FPS, and from 1440p to 4K is another 10 FPS. High settings show 30 FPS at 1080p, 21 FPS at 1440p, and 12 FPS at 4K. Ultra settings are the most demanding: 23 FPS at 1080p, 16 FPS at 1440p, and 9 FPS at 4K.

The rate of decline across resolutions is roughly linear, which is characteristic of a GPU-bound scenario. The percentage drop from 1080p to 4K varies by setting: Low loses about 58% of its frame rate, Medium loses about 58%, High loses 60%, and Ultra loses 61%. This consistency suggests that the GPU's fill rate and memory bandwidth are the limiting factors, rather than the CPU.

At 1080p Low, the 53 FPS result shows the system's ceiling. Even at the lowest resolution and settings, the frame rate does not approach the refresh rates of modern monitors. This indicates that the GTX 1050 Ti cannot fully utilize the Ryzen 9 9900X's capabilities. The CPU's 3DMark max-thread score of 13929 and Cinebench R23 multicore score of 32172 are far beyond what Rust requires at these frame rates.

The data supports the conclusion that the GPU is the primary bottleneck. If the CPU were limiting, we would expect to see similar FPS across resolutions or at least a plateau at lower resolutions. Instead, the frame rates drop consistently as resolution increases, which is the hallmark of a GPU-limited workload. The 4 GB VRAM likely also contributes to the steep decline at 4K, where memory capacity becomes insufficient for the larger frame buffers.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the Low preset at 1080p provides the best playable experience for this hardware combination. It achieves 53 FPS average, which is the highest frame rate across all configurations. This is the only setting/resolution combination that approaches smooth gameplay. The Medium preset at 1080p delivers 36 FPS, which is playable but with noticeable stutter. The High preset at 1080p drops to 30 FPS, and Ultra falls to 23 FPS.

At 1440p, the Low preset yields 37 FPS, which is marginally acceptable for casual play but below the 60 FPS target. The Medium preset at 1440p produces 25 FPS, and High produces 21 FPS. Ultra at 1440p is 16 FPS, which is too low for comfortable gameplay. At 4K, all presets are below 22 FPS, with Ultra at 9 FPS being virtually unplayable.

The Medium preset at 1080p, with an average of 36 FPS and a minimum of 30 FPS, offers a more stable experience than the Low preset's 53 FPS average. The minimum FPS data for Medium at 1080p is 30, which means the frame rate does not drop below that threshold. In contrast, the Low preset has no reported minimum FPS, suggesting potential variance. For players who prefer visual fidelity over raw speed, Medium at 1080p is the highest preset that maintains a minimum of 30 FPS.

For competitive play, the Low preset at 1080p is the only viable option. The 53 FPS average gives a smoother experience, though it falls short of the 60 FPS standard. Lowering the resolution below 1080p is not measured, but the data suggests that any resolution above 1080p leads to significant frame rate losses. The 1440p Low result of 37 FPS is 16 FPS lower than 1080p Low, indicating that the GPU cannot sustain acceptable performance at higher resolutions.

The Ultra preset is not recommended at any resolution. At 1080p Ultra, the 23 FPS average is below the threshold for responsive gameplay. The 9 FPS at 4K Ultra is a slideshow. Given the GPU's 25th percentile ranking and its proximity to much older mobile GPUs, the system is best suited for 1080p gaming with reduced settings. The data clearly shows that the Low preset at 1080p is the optimal balance of performance and playability.

FAQ

Q: What is the best resolution and settings combination for this system in Rust?

A: The 1920x1080 Low preset delivers the highest measured average FPS at 53. The 1920x1080 Medium preset is the highest setting that maintains a minimum FPS of 30, with an average of 36 FPS.

Q: How does the Ryzen 9 9900X compare to its nearest CPU rivals?

A: The Ryzen 9 9900X has an average benchmark score of 57498, which is -0.1% relative to the AMD EPYC 9015, 0.2% ahead of the AMD EPYC 7313, -1.1% behind the Intel Core i9-14900, and -1.4% behind the Intel Xeon Platinum 8260M.

Q: What is the GPU's performance percentile and what does it mean?

A: The GTX 1050 Ti is in the 25th percentile of all GPUs, meaning it outperforms only 25% of the field. Its average benchmark score is 4193, placing it near the AMD Radeon R5 M330 and NVIDIA Quadro K2100M.

Q: What is the frame rate drop from 1080p to 4K on Low settings?

A: At Low settings, the average FPS drops from 53 at 1920x1080 to 22 at 3840x2160, a reduction of 31 FPS or approximately 58% of the 1080p performance.

Q: Is the CPU or GPU the limiting factor in this configuration?

A: The GPU is the limiting factor. The CPU's high benchmark scores, including a Cinebench R23 multicore score of 32172, are not reflected in the measured FPS, which remain low across all settings. The consistent FPS drop with increasing resolution confirms a GPU-bound workload.

Q: What is the lowest FPS recorded at 4K Ultra settings?

A: The 3840x2160 Ultra preset has an average FPS of 9, with no reported minimum or maximum values. This is the lowest measured performance in the dataset.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data is organized by resolution and settings preset. At 1920x1080, the Low preset achieves an average FPS of 53. The Medium preset at the same resolution averages 36 FPS, with a minimum of 30 and maximum of 41. High settings average 30 FPS, and Ultra averages 23 FPS. The 1080p results show a clear hierarchy: Low > Medium > High > Ultra.

At 2560x1440, the Low preset averages 37 FPS. Medium averages 25 FPS, with a minimum of 21 and maximum of 28. High averages 21 FPS, and Ultra averages 16 FPS. The 1440p results are consistently lower than 1080p by roughly 15-16 FPS at Low, 11 FPS at Medium, 9 FPS at High, and 7 FPS at Ultra.

At 3840x2160, the Low preset averages 22 FPS. Medium averages 15 FPS, with a minimum of 12 and maximum of 17. High averages 12 FPS, and Ultra averages 9 FPS. The 4K results show the steepest decline, with Low at 22 FPS being the only preset that exceeds 15 FPS.

The minimum FPS data is only provided for Medium presets. At 1080p Medium, the minimum is 30 FPS. At 1440p Medium, the minimum is 21 FPS. At 4K Medium, the minimum is 12 FPS. These minimum values indicate that the Medium preset maintains a relatively stable frame rate, with the gap between average and minimum ranging from 6 FPS at 1080p to 3 FPS at 4K.

The maximum FPS values are also only available for Medium presets. At 1080p Medium, the maximum is 41 FPS. At 1440p Medium, it is 28 FPS. At 4K Medium, it is 17 FPS. The spread between minimum and maximum is 11 FPS at 1080p, 7 FPS at 1440p, and 5 FPS at 4K, suggesting that frame time consistency improves as resolution increases, albeit at much lower average performance.

The data set includes 12 measured configurations: 3 resolutions × 4 settings. The best overall result is 1080p Low at 53 FPS. The worst is 4K Ultra at 9 FPS. The difference between the best and worst configurations is 44 FPSainer. The combo rank for this CPU/GPU pairing in Rust is 3664 out of 3723, placing it in the bottom 1.6% of all tested combinations. This ranking reflects the GPU's 25th percentile performance and the game's demanding nature.

Hardware Specifications

AMD Ryzen 9 9900X

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X + NVIDIA GeForce GTX 1050 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 22.0
3840x2160 Medium 15.0
3840x2160 High 12.0
3840x2160 Ultra 9.0
2560x1440 Low 37.0
2560x1440 Medium 25.0
2560x1440 High 21.0
2560x1440 Ultra 16.0
1920x1080 Low 53.0
1920x1080 Medium 36.0
1920x1080 High 30.0
1920x1080 Ultra 23.0

Rust with Ryzen 9 9900X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1050 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.