Rust

Rust

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 29 35 55
1440p QHD 41 54 61 92
1080p Full HD 54 78 90 132

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 35
3840x2160 High 29
3840x2160 Ultra 22
2560x1440 Low 92
2560x1440 Medium 61
2560x1440 High 54
2560x1440 Ultra 41
1920x1080 Low 132
1920x1080 Medium 90
1920x1080 High 78
1920x1080 Ultra 54

Rust with AMD Ryzen 5 5600GT + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 5 5600GT paired with the Intel Arc B580 delivers a highly variable experience in Rust, one that is heavily dictated by both resolution and quality presets. The measured data reveals a configuration that is capable of high refresh rates at 1080p but struggles to maintain playable frame rates at 4K, indicating a clear shift in bottleneck behavior as the rendering load increases.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and tells a clear story about system balance. At Low settings, the average frame rate falls from 132.2 FPS at 1920x1080 to 54.7 FPS at 3840x2160, a reduction of 77.5 FPS (approximately 59% lower). This steep decline suggests the GPU is being progressively saturated as pixel count quadruples. The scaling is non-linear, with the 1440p result of 92 FPS sitting roughly midway between the 1080p and 4K figures, consistent with a GPU that is still managing the workload at lower resolutions but hitting its architectural limits at higher ones.

At High settings, the trend is similar but compressed. The 1080p average of 77.7 FPS drops to 53.6 FPS at 1440p and finally to 28.9 FPS at 4K. The gap between 1080p and 1440p is 24.1 FPS, while the gap between 1440p and 4K is 24.7 FPS. This near-linear degradation indicates that at High settings, the Intel Arc B580 is the limiting component across all tested resolutions, with its 13.67 TFLOPS of FP32 compute and 456.0 GB/s of memory bandwidth unable to keep pace with the increasing demands.

The Ultra preset reveals the most severe bottleneck. At 1080p, the system manages 54.4 FPS, but this collapses to 40.8 FPS at 1440p and a sub-30 frame rate of 22 FPS at 4K. The 32.4 FPS difference between 1080p and 4K on Ultra represents a 59.6% performance loss, nearly identical to the percentage loss seen on Low settings. This consistency suggests that while the absolute numbers differ, the scaling penalty is proportionally similar regardless of preset, pointing to a GPU that is consistently the primary constraint in this pairing.

How This Combo Ranks

Within the benchmark database of 1717 tested combinations for Rust, this specific pairing of the Ryzen 5 5600GT and Arc B580 achieves a rank of 1328. This places it in the lower third of all tested combos, indicating that while it is not an outlier for poor performance, it is significantly outclassed by the majority of systems tested in this game. The percentile position of 1328/1717 means roughly 77% of tested configurations deliver higher average frame rates in Rust.

The ranking reflects the measured FPS data, which shows this combo is best suited for 1080p play, particularly at Medium or High settings. The 1328 rank is a holistic measure that considers all resolution and setting combinations, and the low 4K performance, particularly the 22 FPS Ultra result, drags the overall standing down considerably. The data suggests that users seeking a top-tier Rust experience, especially at higher resolutions, would need to look at combinations ranked well above this one, while those targeting 1080p gaming may find this pairing acceptable despite its mid-pack standing.

CPU Role

The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture, built on a 7 nm process at TSMC. It has a base clock of 3.60 GHz and a boost clock of 4.60 GHz, with a 16 MB L3 cache. Its average benchmark score of 20740 places it in the 78th percentile of all CPUs, and it sits nearly level with rivals like the Intel Core i7-10700, which scores 20746 (a 0% delta), and the AMD Ryzen 5 5600X, which scores 20680 (a 0.3% delta favoring the 5600GT). The data shows this CPU is a competent mid-range part, but its performance in Rust is secondary to the GPU in most scenarios.

Given the FPS scaling patterns observed, the CPU appears sufficient to feed the GPU at 1080p but is not the primary bottleneck. At 1080p Low, the 132.2 FPS average suggests the CPU can handle high instruction throughput for Rust’s simulation and physics, yet the fact that the score drops to 90.3 FPS at Medium and 77.7 FPS at High indicates the GPU is already taking over as the limiting factor even at 1080p. The CPU’s single-thread performance, reflected in a 3dmark single-thread score of 913 and a cinebench R23 single-core score of 2438, is adequate for the game’s primary thread, but it does not boost the combo beyond its mid-tier ranking. The 78th percentile CPU standing does not rescue the combo from a 1328 rank in-game, meaning the CPU’s headroom is not the issue; rather, the GPU’s capabilities cap the overall performance.

Measured FPS Breakdown

At 1920x1080, the data shows a clear progression across presets. Low settings yield an average of 132.2 FPS, which is the highest recorded for this combo. Medium settings drop to 90.3 FPS, a 41.9 FPS decrease from Low, while High settings produce 77.7 FPS. Ultra is the most demanding, with an average of 54.4 FPS. This 1080p range indicates that the combo is most comfortable at Low and Medium presets for high-refresh monitors, while High and Ultra remain playable but with diminishing returns.

Moving to 2560x1440, the averages are 92 FPS on Low, 60.6 FPS on Medium, 53.6 FPS on High, and 40.8 FPS on Ultra. The 1440p Low result is notably close to the 1080p High result (92 vs 77.7 FPS), which suggests that lowering resolution has a larger impact on frame rate than lowering quality settings, reinforcing the GPU-bound nature of the system. At 1440p, only the Low preset maintains a frame rate above 60 FPS, while Medium and High hover near the 60 FPS threshold, and Ultra falls below the 45 FPS comfort zone for many players.

At 3840x2160, the performance becomes marginal. Low settings produce 54.7 FPS, which is the only 4K result above 50 FPS. Medium drops to 35.4 FPS, High to 28.9 FPS, and Ultra to 22 FPS. These numbers indicate that 4K gaming is not a viable option for this combo beyond the Low preset, and even then, the average does not reach the 60 FPS target. The step from Low to Medium at 4K represents a 19.3 FPS penalty, showing that the GPU’s memory bandwidth and shading resources are quickly overwhelmed by the higher fidelity effects at that resolution.

GPU Role

The Intel Arc B580 is built on the Xe2-HPG architecture (Battlemage generation) using a 5 nm process at TSMC. It features 2560 shading units, 160 texture mapping units, and 80 raster output pipelines, along with 20 ray tracing cores. The GPU’s base and boost clocks are both 2670 MHz, with memory running at 2375 MHz (19 Gbps effective) across a 192-bit bus, yielding a bandwidth of 456.0 GB/s. Its 12 GB of GDDR6 memory is a significant asset for Rust, which can be memory-hungry at higher settings, but the GPU’s overall performance is capped by its 13.67 TFLOPS FP32 compute.

The B580’s average benchmark score is 23021, placing it in the 66th percentile of all GPUs. Its nearest rival, the NVIDIA GeForce RTX 4060, scores 23181, a 0.7% delta favoring the RTX 4060, while the AMD Radeon 760M scores 22999, a 0.1% delta favoring the B580. This places the B580 in the same performance tier as these cards, but the measured Rust data shows it is not enough for high-end play. The GPU’s Passmark G3D score of 15748 and DirectX 12 score of 76 indicate solid synthetic performance, yet in Rust, the 4K results below 35 FPS on Medium and higher reveal that the GPU’s raw throughput is insufficient for the game’s demanding post-processing and draw calls at high pixel counts.

The 12 GB VRAM capacity is not the limiting factor in the data; rather, it is the GPU’s compute and bandwidth that cause the FPS drops. At 1080p Ultra, the 54.4 FPS average is lower than the 1080p High result of 77.7 FPS, a 23.3 FPS gap that shows how the Ultra preset’s effects taxes the B580’s 427.2 GTexel/s texture rate and 213.6 GPixel/s pixel rate. The GPU’s PCIe 4.0 x8 interface is adequate for this CPU, but it does not compensate for the architectural limits exposed at higher settings and resolutions.

FAQ

Q: What is the best resolution and settings for this combo to achieve 60 FPS?

A: Based on the measured data, 1080p Medium (90.3 FPS) and 1080p High (77.7 FPS) both exceed 60 FPS. At 1440p, only the Low preset (92 FPS) clears 60 FPS, while Medium (60.6 FPS) is just above the threshold. No 4K preset reaches 60 FPS; the highest 4K result is Low at 54.7 FPS.

Q: How does the CPU compare to its direct rivals?

A: The Ryzen 5 5600GT has an average benchmark score of 20740, which is 0% different from the Intel Core i7-10700 (20746) and 0.3% higher than the AMD Ryzen 5 5600X (20680). It is 0.3% lower than the AMD EPYC 7J13 (20845), showing it performs nearly identically to its nearest competitors.

Q: Is the GPU more of a bottleneck at 4K or at 1080p?

A: The data shows the GPU is the primary bottleneck at 4K, where the average FPS drops to 22 on Ultra and 28.9 on High. At 1080p, the GPU is still the limiting factor at High (77.7 FPS) and Ultra (54.4 FPS), but the CPU has more influence on the Low preset result of 132.2 FPS.

Q: What is the 1440p performance for the Ultra preset?

A: At 2560x1440 with Ultra settings, the combo achieves an average of 40.8 FPS. This is below the 60 FPS target and represents a 13.6 FPS drop from the 1080p Ultra result of 54.4 FPS, indicating that the Ultra preset is too demanding for the GPU at this resolution.

Q: How does the Intel Arc B580’s benchmark score compare to the RTX 4060?

A: The Arc B580 has an average benchmark score of 23021, while the NVIDIA GeForce RTX 4060 scores 23181. The delta is -0.7%, meaning the RTX 4060 is approximately 0.7% faster in average benchmark scores, placing the two GPUs in the same performance class.

Q: Does the combo’s ranking in Rust suggest it is a top-tier performer?

A: No. The combo ranks 1328 out of 1717 tested combinations, placing it in the bottom 23% of configurations for Rust. This indicates that while it can play the game at 1080p, it is not competitive with the majority of systems tested, particularly due to weak 4K performance.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + Intel Arc B580 in Rust

Resolution Settings Avg FPS
3840x2160 Low 54.7
3840x2160 Medium 35.4
3840x2160 High 28.9
3840x2160 Ultra 22.0
2560x1440 Low 92.0
2560x1440 Medium 60.6
2560x1440 High 53.6
2560x1440 Ultra 40.8
1920x1080 Low 132.2
1920x1080 Medium 90.3
1920x1080 High 77.7
1920x1080 Ultra 54.4

Rust with Ryzen 5 5600GT + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with Arc B580 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.