Rust
This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 35 | 41 | 62 |
| 1440p QHD | 45 | 59 | 70 | 104 |
| 1080p Full HD | 65 | 86 | 102 | 152 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis
The AMD Ryzen 5 5600GT paired with the NVIDIA GeForce RTX 2070 SUPER is a balanced mid-range setup for Rust, placing in the 2160th position out of 3723 tested combos. This places it in the upper half of the database, indicating a system capable of handling the game's demanding survival mechanics, though with clear limitations at higher resolutions. The data reveals a configuration where the GPU becomes the primary bottleneck as resolution increases, while the CPU provides a solid foundation that prevents major frame rate collapses in CPU-intensive scenes.
Resolution Scaling
The measured FPS data shows a predictable and steep decline as resolution scales from 1920x1080 to 3840x2160. At Low settings, the average frame rate drops from 152 FPS at 1080p to 104 FPS at 1440p, and finally to 62 FPS at 4K. This represents a 59% reduction in performance from 1080p to 4K at Low settings, indicating that the rendering load is scaling heavily with pixel count. The gap between 1080p and 1440p is 48 FPS, while the gap between 1440p and 4K is 42 FPS, showing a fairly linear degradation pattern.
At High settings, the scaling follows a similar trajectory: 86 FPS at 1080p drops to 59 FPS at 1440p and then to 35 FPS at 4K. The percentage drop from 1080p to 4K is even more severe here, at roughly 59% as well, but the absolute numbers are much lower, making 4K gameplay essentially unplayable at High settings. The Medium preset shows 102 FPS at 1080p, 70 FPS at 1440p, and 41 FPS at 4K, with the 1440p to 4K transition costing 29 FPS, which is the largest single-resolution drop observed.
The Ultra preset is the most demanding, with 65 FPS at 1080p, 45 FPS at 1440p, and just 27 FPS at 4K. The 1080p to 1440p drop of 20 FPS and the 1440p to 4K drop of 18 FPS show that the performance penalty is consistent. The data strongly suggests that at 4K, the RTX 2070 SUPER is the limiting component, as even the Low preset only manages 62 FPS, which is below the 60 FPS threshold many players consider the minimum for smooth gameplay. At 1080p, the system has ample headroom across all presets, with even Ultra exceeding 60 FPS, indicating that the CPU is not the primary constraint at this resolution.
GPU Role
The NVIDIA GeForce RTX 2070 SUPER is built on the Turing architecture with a 12 nm process and features 8 GB of GDDR6 memory on a 256-bit bus, providing a memory bandwidth of 448.0 GB/s. The GPU has a base clock of 1605 MHz and a boost clock of 1770 MHz, with memory running at 1750 MHz (14 Gbps effective). These specifications place the card at the 65th percentile among all GPUs in the database, with an average benchmark score of 20282, putting it just 1% behind the NVIDIA Quadro M4000M and 1.2% behind the NVIDIA GeForce RTX 3070 Mobile.
The 8 GB VRAM capacity is a critical factor for Rust, which is known for its large maps and high-resolution textures. At 4K with High settings, the GPU's 35 FPS average suggests that both the memory capacity and the compute throughput are being stressed. The card's 2560 shading units and 64 ROPs provide a texture rate of 283.2 GTexel/s and a pixel rate of 113.3 GPixel/s, which are moderate figures for a card in this class. The FP32 performance of 9.062 TFLOPS is adequate for the game's lighting and shadow calculations, but the data shows it is insufficient for 4K Ultra, where the average drops to 27 FPS.
The GPU's 40 RT cores and 320 tensor cores are present but largely unused in Rust, which does not heavily utilize ray tracing. The passmark DirectX 12 score of 67 and DirectX 11 score of 151 indicate that the card performs better in older APIs, which aligns with Rust's engine. The observed frame rates at 1080p, where even Ultra hits 65 FPS, demonstrate that the GPU has enough raw power for competitive play at this resolution. However, the 4K results, particularly the 27 FPS at Ultra, suggest that the card is near its limit and that users should not expect a playable experience at maximum settings on a 4K display.
CPU Role
The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor from the 5000 series, based on the Zen 3 architecture on a 7 nm process. It has a base clock of 3.60 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The CPU sits at the 74th percentile among all processors, with an average benchmark score of 20733, placing it just 0.3% behind the Intel Core i5-12490F and 0.4% behind the Intel Xeon 6325P. This close grouping indicates that the 5600GT is very competitive with these rivals in overall processing power.
In Rust, the CPU's role is significant because the game simulates a persistent world with many entities, player structures, and environmental interactions. The 16 MB of L3 cache and 512 KB of L2 cache per core help with the random access patterns common in survival games. The Cinebench R23 multicore score of 17272 and single-core score of 2438 show strong performance for a 6-core part. The single-thread performance is particularly relevant for Rust's main game thread, which often becomes a bottleneck in large, populated servers.
The data shows that at 1080p Low settings, the system achieves 152 FPS, which is well above what most monitors can display. This high frame rate indicates that the CPU is keeping pace with the GPU's output. At 1080p Ultra, the 65 FPS average is still respectable, and the fact that the frame rate drops more from resolution scaling than from settings changes suggests that the CPU is not the primary limiter at this resolution. However, the gap between the 5600GT's performance and that of higher-core-count CPUs would likely be more evident in densely populated areas of the map, where the game's simulation load increases. The 3DMark max threads score of 5554 and 8-thread score of 4968 indicate that the processor scales reasonably well with thread count, but its 6-core limit means it cannot match the multi-threaded performance of higher-end parts in CPU-intensive scenarios.
How This Combo Ranks
This combination of the Ryzen 5 5600GT and RTX 2070 SUPER ranks 2160 out of 3723 tested combos in Rust, placing it in the 58th percentile of all systems tested. This is a solid middle-tier ranking, indicating that the setup is capable of running the game but will not deliver top-tier performance. The ranking reflects the balance between the CPU's 74th percentile performance and the GPU's 65th percentile performance, with the overall system landing between these two values.
The rank suggests that there are roughly 1560 combos that perform better, which includes systems with higher-end GPUs like the RTX 3070 Mobile or faster CPUs. The deltaPct values from the nearest rivals show that the components are closely matched, with the CPU being just 0.3% slower than the Intel Core i5-12490F and the GPU being 1.2% slower than the RTX 3070 Mobile. This indicates that small upgrades to either component would not yield dramatic improvements in Rust, as the system is already well-balanced.
The practical implication of this ranking is that the system is well-suited for 1080p and 1440p gaming, where it can deliver high frame rates at most settings. At 4K, the ranking becomes less favorable, as the system falls into the lower quartile for that resolution. The data shows that the combo is not a high-end performer but is far from inadequate, making it a reasonable choice for a builder who wants a reliable system for Rust without spending on flagship hardware.
Measured FPS Breakdown
At 1920x1080, the system delivers its best performance. The Low preset averages 152 FPS, which is exceptionally smooth and suitable for competitive play. The Medium preset drops to 102 FPS, with a minimum of 87 FPS and a maximum of 117 FPS, providing a stable experience. The High preset averages 86 FPS, which is still very playable. The Ultra preset averages 65 FPS, which is the lowest at this resolution but remains above the 60 FPS threshold. These numbers show that the system has no trouble at 1080p, with all presets delivering playable frame rates.
Moving to 2560x1440, the performance drops are noticeable but manageable. The Low preset averages 104 FPS, which is a 48 FPS reduction from 1080p. The Medium preset averages 70 FPS, with a minimum of 60 FPS and a maximum of 81 FPS, indicating that the system can maintain a smooth experience at this setting. The High preset averages 59 FPS, which is just below the 60 FPS mark, and the Ultra preset averages 45 FPS. At 1440p, the Low and Medium presets are the most viable options, while High is borderline and Ultra is not recommended for smooth gameplay.
At 3840x2160, the system struggles. The Low preset averages 62 FPS, which is the only preset that approaches playability. The Medium preset drops to 41 FPS, with a minimum of 35 FPS and a maximum of 48 FPS, making it unsuitable for fast-paced action. The High preset averages 35 FPS, and the Ultra preset averages 27 FPS. These figures indicate that 4K gaming is only possible at Low settings, and even then, the frame rate is not ideal. The data clearly shows that this combo is not designed for 4K gaming, and users with 4K displays should lower their expectations or reduce the resolution.
Settings Recommendations
Based on the measured data, the best experience for this system is at 1920x1080 with the High preset. The 86 FPS average provides a smooth and visually appealing experience without the performance sacrifice of Ultra. The High preset strikes a balance between visual quality and frame rate, and the 86 FPS is well above the 60 FPS threshold. For players who prioritize frame rate over visuals, the Low preset at 1080p delivers 152 FPS, which is ideal for competitive scenarios, but the visual downgrade may be significant.
At 2560x1440, the Medium preset is the best option. The 70 FPS average with a 60 FPS minimum ensures a stable experience, and the visual quality is acceptable for most players. The High preset at 59 FPS is too close to the 60 FPS line and may experience drops in intense scenes, so Medium is the safer choice. The Low preset at 104 FPS is also viable for those who want higher frame rates, but the Medium preset offers a better visual experience for only a 34 FPS cost.
For 4K gaming, the only playable option is the Low preset, which averages 62 FPS. This is barely above 60 FPS and may dip in demanding areas. Players with 4K displays should consider lowering the resolution to 1440p for a better experience, as the Medium preset at 1440p provides 70 FPS, which is smoother than the 4K Low preset. The Ultra preset should be avoided at all resolutions above 1080p, as it produces frame rates that are too low for comfortable gameplay. The data suggests that the system is best utilized at 1080p High or 1440p Medium, and users should set their expectations accordingly.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 2070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 2070 SUPER in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.0 |
| 3840x2160 | Medium | 41.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 104.0 |
| 2560x1440 | Medium | 70.0 |
| 2560x1440 | High | 59.0 |
| 2560x1440 | Ultra | 45.0 |
| 1920x1080 | Low | 152.0 |
| 1920x1080 | Medium | 102.0 |
| 1920x1080 | High | 86.0 |
| 1920x1080 | Ultra | 65.0 |
Rust with Ryzen 5 5600GT + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 2070 SUPER + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RTX 2070 SUPER
Explore FPS benchmarks for other games using this same hardware combination.