Rust

Rust

AVERAGE FPS
25
limited

This combination may struggle with this title, averaging 25 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 9 12 15 22
1440p QHD 16 21 25 37
1080p Full HD 23 30 36 53

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 22
3840x2160 Medium 15
3840x2160 High 12
3840x2160 Ultra 9
2560x1440 Low 37
2560x1440 Medium 25
2560x1440 High 21
2560x1440 Ultra 16
1920x1080 Low 53
1920x1080 Medium 36
1920x1080 High 30
1920x1080 Ultra 23

Rust with AMD Ryzen 5 2600 + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The AMD Ryzen 5 2600 paired with the NVIDIA GeForce GTX 1050 Ti is a classic entry-level combination from the late 2010s. In Rust, this pairing produces a playable experience only at 1080p with lower settings, and it struggles significantly as resolution increases. The measured data shows a system that is heavily GPU-limited at higher resolutions, while the CPU provides adequate, though not exceptional, support for the game's simulation and physics load.

Resolution Scaling

The frame rate data reveals a steep and consistent drop in performance as resolution scales from 1920x1080 to 3840x2160. At Low settings, the average frame rate falls from 53 FPS at 1080p to 37 FPS at 1440p, and then down to 22 FPS at 4K. This represents a 30% performance loss when moving from 1080p to 1440p, and a further 40% loss when moving from 1440p to 4K. The scaling pattern indicates that the GTX 1050 Ti's rendering pipeline is the primary bottleneck at higher resolutions.

The impact of resolution is even more pronounced at higher graphical presets. At High settings, the average frame rate drops from 30 FPS at 1080p to 21 FPS at 1440p, and then to 12 FPS at 4K. At Ultra settings, the numbers are even lower, with 23 FPS at 1080p, 16 FPS at 1440p, and just 9 FPS at 4K. The consistent pattern across all settings shows that this combo is not viable for 4K gaming in Rust, as even the lowest preset fails to reach 30 FPS.

The frame rate scaling from 1080p to 4K suggests that the GPU's fill rate and memory bandwidth are the limiting factors. The GTX 1050 Ti has a pixel rate of 44.54 GPixel/s and a texture rate of 66.82 GTexel/s, which are modest figures by modern standards. At 4K, the GPU must process four times as many pixels as at 1080p, and the data shows it simply cannot keep up, with average FPS falling below 22 even on Low. The 12 FPS average at 4K High and the 9 FPS average at 4K Ultra indicate a slideshow-like experience that is unsuitable for a survival game requiring quick reactions.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is built on the Pascal architecture and utilizes the GP107 chip, manufactured on a 14 nm process. It features 768 shading units, 48 texture mapping units, and 32 ROPs, with base and boost clocks of 1291 MHz and 1392 MHz respectively. The GPU is equipped with 4 GB of GDDR5 memory on a 128-bit bus, providing a memory bandwidth of 112.1 GB/s. These specifications place the card in the 25th percentile of all GPUs, indicating it is near the bottom of the performance spectrum.

In Rust, the GPU's role is critical for rendering the game's expansive environments and complex building structures. The measured FPS data shows that the GTX 1050 Ti is the dominant bottleneck at resolutions above 1080p. The difference between Low and High settings at 1080p is 23 FPS (53 vs 30), which shows that the GPU is also stressed by the game's visual effects. The 4 GB VRAM capacity is a concern for Rust, as the game can be memory-intensive with its large maps and many assets. The data does not show a specific VRAM-related crash, but the low bandwidth of 112.1 GB/s likely contributes to the performance collapse at 4K.

The GPU's nearest rivals in the benchmark database are the AMD Radeon R5 M330 (0.6% higher average score), NVIDIA Quadro K2100M (1% higher), NVIDIA Quadro K3000M (1.1% lower), and AMD Radeon Vega 3 (1.8% lower). This placement confirms that the GTX 1050 Ti is at the entry level of desktop GPUs. For Rust, the practical takeaway is that this card is only suitable for 1080p gaming with reduced settings. The 53 FPS average at 1080p Low is playable, but the 36 FPS average at Medium and 30 FPS at High suggest that users should expect to compromise on visual quality to maintain a smooth experience.

CPU Role

The AMD Ryzen 5 2600 is a 6-core, 12-thread processor based on the Zen+ architecture, manufactured on a 12 nm process at GlobalFoundries. It has a base clock of 3.40 GHz and a boost clock of 3.90 GHz, with a 65 W TDP. The CPU features a 16 MB shared L3 cache and supports dual-channel DDR4 memory with a bandwidth of 46.9 GB/s. Its benchmark scores include a Cinebench R15 multi-core score of 1248 and a single-core score of 157.3, placing it in the 75th percentile of all CPUs.

The CPU's role in Rust is significant, as the game relies heavily on simulation, physics, and server-side calculations that are offloaded to the processor. The Ryzen 5 2600's multi-threading capabilities are beneficial here, as the 12 threads can handle the game's background tasks while maintaining frame pacing. However, the single-core performance is modest, which is evident in the 157.3 Cinebench R15 single-core score. The data shows that at 1080p Low, the combo achieves 53 FPS, which suggests the CPU is not the primary bottleneck at this resolution; the GPU is still limiting the frame rate.

The CPU's nearest rivals in the database are the Intel Core Ultra 5 228V (0.2% higher average score), Intel Core i9-11900H (0.5% higher), Intel Xeon D-1746TER (0.7% lower), and AMD EPYC 9454 (1.2% higher). This grouping shows that the Ryzen 5 2600 is competitive with newer mobile and server chips in synthetic benchmarks. For Rust, the CPU is likely sufficient to feed the GTX 1050 Ti at 1080p, but the data does not indicate that it can push much higher frame rates if paired with a stronger GPU. The 46.9 GB/s memory bandwidth is adequate for dual-channel DDR4, but not exceptional.

How This Combo Ranks

The combination of the AMD Ryzen 5 2600 and NVIDIA GeForce GTX 1050 Ti ranks 3664 out of 3723 tested combos in Rust, which places it in the bottom 1.6% of all configurations. This ranking is expected given the GPU's low percentile standing (25th) and the CPU's mid-range position (75th). The combo is clearly at the low end of the performance spectrum for this game, and the measured FPS data confirms that it is not suitable for modern gaming standards at high resolutions.

The rank indicates that most other tested combinations, including those with similar CPUs but stronger GPUs, will outperform this setup. The GTX 1050 Ti is the clear limiting factor in this pairing, as the Ryzen 5 2600 is capable of higher frame rates in other scenarios. The 3664th rank out of 3723 suggests that only a handful of combos are slower, likely those with integrated graphics or very old discrete GPUs. For a builder considering this combo, the data shows that it is only viable for low-end 1080p gaming, and even then, with significant compromises in settings.

FAQ

Q: Can this combo run Rust at 1080p with playable frame rates?

A: Yes, but only at lower settings. The measured data shows an average of 53 FPS at 1080p Low, 36 FPS at Medium, and 30 FPS at High. The 23 FPS average at Ultra is not recommended for smooth gameplay.

Q: What is the best resolution for this combo in Rust?

A: 1920x1080 is the only viable resolution. At 2560x1440, the average FPS drops to 37 on Low and 21 on High, which is below the threshold for a comfortable experience. At 3840x2160, the frame rates are unplayable, ranging from 22 FPS on Low to 9 FPS on Ultra.

Q: How does the GTX 1050 Ti compare to its nearest rivals in the database?

A: The GTX 1050 Ti has an average benchmark score of 4193, which is 0.6% lower than the AMD Radeon R5 M330, 1% lower than the NVIDIA Quadro K2100M, 1.1% higher than the NVIDIA Quadro K3000M, and 1.8% higher than the AMD Radeon Vega 3.

Q: Is the Ryzen 5 2600 a strong CPU for this game?

A: The Ryzen 5 2600 is in the 75th percentile of all CPUs, with a Cinebench R15 multi-core score of 1248. For Rust, its 6 cores and 12 threads are sufficient to avoid being the primary bottleneck at 1080p, but the data does not show it providing a significant advantage over its rivals.

Q: What is the launch MSRP of these components?

A: The AMD Ryzen 5 2600 had a launch MSRP of $199, and the NVIDIA GeForce GTX 1050 Ti had a launch MSRP of 139 USD.

Q: Will lowering settings to Low at 4K make the game playable?

A: No. At 3840x2160 Low, the average FPS is 22, which is still below the 30 FPS threshold for acceptable playability. The GPU is too weak to handle the pixel count at 4K, regardless of the graphical preset.

Measured FPS Breakdown

The following data represents the measured average frame rates (FPS) for the AMD Ryzen 5 2600 + NVIDIA GeForce GTX 1050 Ti combination in Rust, across three resolutions and four settings presets. Minimum and maximum frame rates are noted where available.

1920x1080 (1080p):

  • Low: Average 53 FPS. This is the highest frame rate achieved by this combo, indicating a playable experience for casual gaming.
  • Medium: Average 36 FPS, with a minimum of 30 FPS and a maximum of 41 FPS. The minimum frame rate suggests occasional dips, but the average is acceptable.
  • High: Average 30 FPS. This is at the edge of playability; users may experience noticeable stuttering in dense areas.
  • Ultra: Average 23 FPS. This setting is not recommended, as the frame rate drops below the smooth threshold.

2560x1440 (1440p):

  • Low: Average 37 FPS. This is a significant drop from 1080p Low, showing the GPU's limitations at higher resolutions.
  • Medium: Average 25 FPS, with a minimum of 21 FPS and a maximum of 28 FPS. The frame rate is too low for a consistent experience.
  • High: Average 21 FPS. This is below the playable threshold, making the game feel sluggish.
  • Ultra: Average 16 FPS. This is a slideshow and not suitable for gameplay.

3840x2160 (4K):

  • Low: Average 22 FPS. Even at the lowest settings, the game is unplayable at this resolution.
  • Medium: Average 15 FPS, with a minimum of 12 FPS and a maximum of 17 FPS. The frame rate is far too low for any practical use.
  • High: Average 12 FPS. This is a very poor experience, with the game rendering at a near-static frame rate.
  • Ultra: Average 9 FPS. This is the worst-case scenario, essentially a screenshot rather than a playable game.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce GTX 1050 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 22.0
3840x2160 Medium 15.0
3840x2160 High 12.0
3840x2160 Ultra 9.0
2560x1440 Low 37.0
2560x1440 Medium 25.0
2560x1440 High 21.0
2560x1440 Ultra 16.0
1920x1080 Low 53.0
1920x1080 Medium 36.0
1920x1080 High 30.0
1920x1080 Ultra 23.0

Rust with Ryzen 5 2600 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1050 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.