Evolve

Evolve

AVERAGE FPS
29
limited

This combination may struggle with this title, averaging 29 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 9 11 18 22
1440p QHD 15 25 30 42
1080p Full HD 24 35 50 61

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 22
3840x2160 Medium 18
3840x2160 High 11
3840x2160 Ultra 9
2560x1440 Low 42
2560x1440 Medium 30
2560x1440 High 25
2560x1440 Ultra 15
1920x1080 Low 61
1920x1080 Medium 50
1920x1080 High 35
1920x1080 Ultra 24

Evolve with AMD Ryzen 5 2600 + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The AMD Ryzen 5 2600 and NVIDIA GeForce GTX 1050 Ti pairing represents a classic entry-level desktop configuration, but the measured data for Evolve reveals a combination that struggles significantly under the game’s demands. With a combo rank of 1694 out of 1695 tested configurations, this setup sits at the very bottom of the performance hierarchy, indicating that neither component is able to provide a playable experience at higher settings or resolutions.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 2600 brings six cores and twelve threads to the table, operating from a 3.40 GHz base clock up to a 3.90 GHz boost clock. This 2000-series processor, built on the Zen+ architecture with a 12 nm process, delivers benchmark scores that place it in the 77th percentile among all CPUs. Its Cinebench R23 multi-core score of 11186 and single-core score of 1579 suggest a processor that is more than capable of handling modern game logic and physics calculations.

However, the measured frame rates in Evolve tell a different story about CPU-GPU balance. At 1080p Low settings, the combo achieves 61.2 FPS, which is the highest frame rate recorded across all configurations. This suggests that at lower graphical loads, the Ryzen 5 2600 can feed frames to the GPU without becoming the primary bottleneck. The processor’s Passmark multi-thread score of 13160 and single-thread score of 2239 indicate solid computational throughput, yet the GPU’s limitations become apparent as settings increase.

The data implies that the CPU’s headroom is never fully stressed in this pairing. Even at 4K Ultra, where the average FPS drops to 9.0, the bottleneck is overwhelmingly on the graphics side. The Ryzen 5 2600’s 16 MB of shared L3 cache and dual-channel DDR4 memory support provide adequate data flow for the GTX 1050 Ti, but the measured results show that increasing resolution from 1080p to 1440p or 4K causes frame rates to plummet in a pattern consistent with GPU-bound rendering.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Ryzen 5 2600 and GTX 1050 Ti ranks 1694th out of 1695 tested combos in Evolve, placing it in the 99.94th percentile of underperformance. This is a startling result, especially considering the CPU’s individual percentile rank of 77 among all processors. The discrepancy between CPU capability and combo ranking highlights how severely the GPU drags down the overall experience.

When examining the CPU’s nearest rivals, the Ryzen 5 2600 holds its own in synthetic benchmarks. It sits within 0.7% of the AMD Ryzen 5 7530U and Intel Core i7-10700F, and within 0.6% of the Intel Core i5-11600KF. Yet none of this processor-level competitiveness translates into playable frame rates when paired with the GTX 1050 Ti. The GPU’s own ranking of 30th percentile among all GPUs, with an average benchmark score of 5316, places it in the same league as the NVIDIA GeForce 930A and AMD Radeon R7 240, which are decidedly low-end parts.

The combo rank suggests that even the weakest CPU pairing with a stronger GPU would likely outperform this configuration. The data implies that the GTX 1050 Ti is the single largest limiting factor, as the CPU’s 77th percentile standing indicates it could support far more demanding graphics hardware without becoming the constraint.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across resolutions reveals a clear pattern of GPU-bound performance. At 1080p Low, the combo achieves 61.2 FPS, but moving to 1440p Low drops this to 42.3 FPS, and 4K Low further reduces it to 22.4 FPS. This scaling is directly proportional to the pixel count increase, which is the hallmark of a GPU-limited scenario.

At High settings, the progression is even more telling: 35.2 FPS at 1080p, 24.6 FPS at 1440p, and 11.4 FPS at 4K. The frame rate at 4K High is roughly one-third of the 1080p High figure, indicating that the GTX 1050 Ti’s 4 GB of GDDR5 memory and 112.1 GB/s bandwidth are being overwhelmed. The GPU’s 128-bit memory bus and 768 shading units simply cannot sustain the fill rate required at higher resolutions.

The data also shows that Ultra settings are nearly unplayable even at 1080p, with 23.7 FPS. At 4K Ultra, the 9.0 FPS average is cinematic at best, but not interactive. The scaling between Low and Ultra at any given resolution is steeper than the resolution scaling itself, suggesting that the GPU’s shading and texture units are the primary bottleneck rather than memory bandwidth alone. The CPU’s role in this scaling is minimal, as the Ryzen 5 2600 has ample single-thread performance for Evolve’s game logic at any of these settings.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best frame rate this combo can achieve in Evolve?

A: The highest measured average FPS is 61.2, which occurs at 1920x1080 resolution with Low settings. This is the only configuration that breaks the 60 FPS threshold.

Q: Is this combo capable of 4K gaming in Evolve?

A: No. At 3840x2160, the average FPS ranges from 22.4 at Low settings down to 9.0 at Ultra settings. None of these results approach a playable frame rate.

Q: How does the GPU compare to its nearest rivals in synthetic benchmarks?

A: The GTX 1050 Ti has an average benchmark score of 5316, which is within 0.8% of the AMD Radeon R7 M445 and within 0.7% of the AMD Radeon R7 240. It is effectively tied with the NVIDIA GeForce 930A.

Q: What is the CPU’s synthetic performance ranking?

A: The Ryzen 5 2600 sits in the 77th percentile of all CPUs, with an average benchmark score of 19616. Its nearest rival, the Intel Core i5-11600KF, scores 19740, a 0.6% difference.

Q: Which resolution provides the most consistent experience?

A: 1920x1080 with Low settings is the only configuration that exceeds 60 FPS. At Medium settings, 1080p yields 49.9 FPS, which is the next-best playable option.

Q: Does the CPU’s performance become a limiting factor at any resolution?

A: The data does not indicate CPU limitation. At 1080p Low, the combo reaches 61.2 FPS, and the CPU’s 77th percentile ranking suggests it could support higher frame rates if the GPU were more capable.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1050 Ti is built on the Pascal architecture using a 14 nm process, with a GP107 chip containing 3,300 million transistors. Its base clock of 1291 MHz boosts up to 1392 MHz, and the memory runs at 1752 MHz, effectively 7 Gbps. The 4 GB of GDDR5 memory on a 128-bit bus provides 112.1 GB/s of bandwidth, which is a modest figure by modern standards.

The GPU’s 768 shading units, 48 texture mapping units, and 32 ROPs deliver a pixel rate of 44.54 GPixel/s and a texture rate of 66.82 GTexel/s. Its FP32 performance of 2.138 TFLOPS places it firmly in the entry-level segment, as evidenced by its 30th percentile ranking among all GPUs. The Passmark G3D score of 6340 and DirectX 11 score of 45 confirm that this is a DirectX 11-era part, which aligns with Evolve’s 2015 release.

The measured results show that the GTX 1050 Ti’s capabilities are exhausted quickly. At 1080p Medium, the combo manages 49.9 FPS, but High settings drop to 35.2 FPS. The gap between Low and Medium is 11.3 FPS, while the gap between Medium and High is 14.7 FPS, indicating that the GPU’s shading units are the limiting factor as texture and lighting complexity increase. The 4 GB VRAM is not the primary constraint, as even at 4K Low the memory bandwidth appears sufficient; rather, the compute throughput is insufficient for Evolve’s rendering demands.

Settings Recommendations — which preset gives the best experience per the measured rows

Given the measured data, the only viable configuration for a reasonable gaming experience is 1920x1080 with Low settings, which achieves 61.2 FPS. This is the single data point that meets or exceeds the 60 FPS threshold, making it the recommended preset for smooth gameplay. At Medium settings, the 49.9 FPS at 1080p is playable but noticeably less fluid, and users may prefer the higher frame rate of Low settings.

For those who prioritize visual fidelity over frame rate, 1080p Medium at 49.9 FPS is the best compromise, as High settings drop to 35.2 FPS and Ultra falls to 23.7 FPS. At 1440p, even Low settings only reach 42.3 FPS, which is below the 60 FPS target, so resolution should be kept at 1080p. At 4K, all settings produce frame rates below 23 FPS, making it unsuitable for any interactive use.

The data suggests that dropping from Medium to Low at 1080p yields a 22.6% frame rate improvement, from 49.9 to 61.2 FPS. This is a significant gain for minimal visual reduction, and it is the only way to achieve a consistently smooth experience with this hardware in Evolve.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers 61.2 FPS on Low, 49.9 FPS on Medium, 35.2 FPS on High, and 23.7 FPS on Ultra. This shows a steady decline of 11.3 FPS from Low to Medium, 14.7 FPS from Medium to High, and 11.5 FPS from High to Ultra. The 1080p Low result is the only configuration that exceeds 60 FPS.

Moving to 2560x1440, the frame rates drop to 42.3 FPS on Low, 30.2 FPS on Medium, 24.6 FPS on High, and 15.3 FPS on Ultra. The decline from Low to Medium is 12.1 FPS, from Medium to High is 5.6 FPS, and from High to Ultra is 9.3 FPS. The 1440p results are all below 45 FPS, making this resolution marginal for gameplay.

At 3840x2160, the results are 22.4 FPS on Low, 18.2 FPS on Medium, 11.4 FPS on High, and 9.0 FPS on Ultra. The drop from Low to Medium is 4.2 FPS, from Medium to High is 6.8 FPS, and from High to Ultra is 2.4 FPS. These figures confirm that 4K is not viable, as even the lowest settings produce sub-25 FPS averages.

Comparing across resolutions at the same settings, Low settings show a decline from 61.2 FPS at 1080p to 42.3 FPS at 1440p (a 30.9% drop) and 22.4 FPS at 4K (a 63.4% drop from 1080p). At Medium settings, the decline is from 49.9 FPS at 1080p to 30.2 FPS at 1440p and 18.2 FPS at 4K. At High settings, the figures are 35.2 FPS, 24.6 FPS, and 11.4 FPS respectively. Ultra settings yield 23.7 FPS at 1080p, 15.3 FPS at 1440p, and 9.0 FPS at 4K. This data pattern is consistent with a GPU that is severely underpowered for Evolve’s requirements, with the Ryzen 5 2600 providing ample CPU headroom that goes unused.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce GTX 1050 Ti in Evolve

Resolution Settings Avg FPS
3840x2160 Low 22.4
3840x2160 Medium 18.2
3840x2160 High 11.4
3840x2160 Ultra 9.0
2560x1440 Low 42.3
2560x1440 Medium 30.2
2560x1440 High 24.6
2560x1440 Ultra 15.3
1920x1080 Low 61.2
1920x1080 Medium 49.9
1920x1080 High 35.2
1920x1080 Ultra 23.7

Evolve with Ryzen 5 2600 + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with GTX 1050 Ti + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.