Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
52
playable

This combination offers playable performance with an average of 52 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 30 36 48
1440p QHD 33 46 55 73
1080p Full HD 44 61 73 98

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 48
3840x2160 Medium 36
3840x2160 High 30
3840x2160 Ultra 22
2560x1440 Low 73
2560x1440 Medium 55
2560x1440 High 46
2560x1440 Ultra 33
1920x1080 Low 98
1920x1080 Medium 73
1920x1080 High 61
1920x1080 Ultra 44

Red Dead Redemption 2 with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5050, In-Depth Analysis

Red Dead Redemption 2 is a demanding title that scales heavily with resolution, and the measured data for the Intel Core Ultra 7 265 paired with the NVIDIA GeForce RTX 5050 clearly illustrates this relationship. The frame rate drops are substantial and consistent across all four settings presets when moving from 1080p to 4K, indicating that the rendering load is the primary bottleneck. At 1920x1080 with Low settings, the combo achieves 98 FPS, but at 3840x2160 with the same Low preset, the average falls to 48 FPS, representing a 51% reduction in performance. This trend is mirrored across the other presets, with High settings dropping from 61 FPS at 1080p to 30 FPS at 4K, and Medium falling from 73 FPS to 36 FPS. The Ultra preset is the most punishing, starting at 44 FPS at 1080p and collapsing to just 22 FPS at 4K, a full 50% loss. These numbers suggest that the GPU is the limiting factor at higher resolutions, as the scaling is almost perfectly linear with the pixel count increase, leaving little headroom for the CPU to compensate.

Resolution Scaling

The data reveals a steep performance cliff as resolution increases, which is typical for a GPU-bound scenario in a visually rich open-world game. From 1920x1080 to 2560x1440, the average FPS drops by roughly 25% across all settings. For instance, High settings go from 61 FPS to 46 FPS, and Low settings drop from 98 FPS to 73 FPS. This is a significant hit, but it is the jump from 1440p to 4K that is most revealing. The transition to 3840x2160 results in an additional 35-50% performance loss, depending on the preset. The Low preset drops from 73 FPS at 1440p to 48 FPS at 4K, while the High preset falls from 46 FPS to 30 FPS. The Ultra preset shows the worst absolute scaling, going from 33 FPS at 1440p to 22 FPS at 4K. This pattern strongly suggests that the RTX 5050's 8 GB of VRAM and 128-bit memory bus are being saturated at 4K, causing the frame rate to plummet as the GPU struggles to manage the increased texture and geometry data. The consistent 50% performance loss from 1080p to 4K across all presets points directly to the GPU as the primary constraint, as a CPU-bound scenario would show less dramatic scaling with resolution.

Settings Recommendations

For this specific combination of the Intel Core Ultra 7 265 and the NVIDIA GeForce RTX 5050, the benchmark results indicate that the High preset at 1920x1080 provides the most balanced experience, delivering 61 FPS. This is a playable frame rate that maintains visual fidelity without sacrificing smoothness. Pushing to Ultra at 1080p drops the average to 44 FPS, which may be acceptable for some but is a notable step down in fluidity. At 2560x1440, the Medium preset is the most viable option, yielding 55 FPS and keeping the experience above the 50 FPS threshold, whereas High dips to 46 FPS. The data shows that 3840x2160 is largely impractical for this GPU, as even the Low preset only manages 48 FPS, and Medium falls to 36 FPS with a minimum of 31 FPS. The Ultra preset at 4K is effectively unplayable at 22 FPS. Therefore, the optimal strategy is to prioritize the High preset at 1080p for the best visual-to-performance ratio, or the Medium preset at 1440p if a higher resolution is desired, while avoiding 4K altogether unless the user is willing to accept significant frame rate compromises.

GPU Role

The NVIDIA GeForce RTX 5050, built on the Blackwell 2.0 architecture with a 5 nm process, is a modest performer in this test, and its specifications directly explain the observed frame rates. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. This is a relatively narrow memory interface, which becomes a bottleneck at higher resolutions where the demand for texture data and frame buffer memory increases exponentially. The base clock is 2317 MHz with a boost clock of 2572 MHz, and the memory runs at 2500 MHz with 20 Gbps effective speed. The chip has 2560 shading units, 80 TMUs, and 32 ROPs, with a pixel rate of 82.30 GPixel/s and a texture rate of 205.8 GTexel/s. The FP32 performance is 13.17 TFLOPS, which is adequate for 1080p gaming but is stretched thin at 4K. The GPU's 66th percentile ranking among all GPUs, with a passmark G3D score of 17326, places it in the lower-mid range, which is consistent with the observed 30 FPS average at 4K High settings. The VRAM capacity of 8 GB is likely insufficient for the Ultra preset at higher resolutions, explaining the steep drop to 22 FPS at 4K Ultra, as the GPU is forced to swap data in and out of the limited memory pool.

Measured FPS Breakdown

At 1920x1080, the frame rates are the highest across all presets. The Low setting achieves an average of 98 FPS, providing a very smooth experience. Medium follows at 73 FPS with a minimum of 62 FPS and a maximum of 84 FPS, showing good consistency. High drops to 61 FPS, which is still playable, while Ultra falls to 44 FPS, a 55% reduction from Low. At 2560x1440, the performance scales down accordingly. Low yields 73 FPS, Medium drops to 55 FPS with a range of 46 to 63 FPS, High settles at 46 FPS, and Ultra is significantly lower at 33 FPS. At 3840x2160, the results are heavily constrained by the GPU. Low produces 48 FPS, Medium is 36 FPS with a minimum of 31 FPS and a maximum of 41 FPS, High is 30 FPS, and Ultra is just 22 FPS. The minimum FPS data is only available for the Medium preset at each resolution, which shows a delta of 8 to 10 FPS from the average, suggesting that frame pacing is relatively stable but with occasional dips. The Ultra preset at 4K is the worst-case scenario, with the average dropping below 25 FPS, which is generally considered the threshold for a stuttery and unpleasant gaming experience.

FAQ

Q: What is the best resolution to play this game with this hardware?

A: Based on the data, 1920x1080 is the optimal resolution. It delivers 61 FPS at High settings and 98 FPS at Low settings, ensuring smooth gameplay. 2560x1440 is playable with Medium settings at 55 FPS, but 3840x2160 is not recommended as even Low settings only achieve 48 FPS.

Q: How does the Ultra preset compare to High at 1080p?

A: At 1920x1080, the Ultra preset averages 44 FPS, which is 17 FPS lower than the High preset's 61 FPS. This is a 28% performance penalty for the visual upgrade, which may not be worth the drop in fluidity for many users.

Q: Is the GPU or the CPU the limiting factor in this game?

A: The benchmark results indicate the GPU is the primary limiting factor. The frame rate drops by approximately 50% from 1080p to 4K across all presets, which is a classic sign of GPU saturation. The CPU, with 20 cores and a boost clock of 5.30 GHz, is likely not bottlenecking at these resolutions.

Q: What is the average FPS at 1440p with Medium settings?

A: At 2560x1440 with Medium settings, the average FPS is 55, with a minimum of 46 FPS and a maximum of 63 FPS. This is the most balanced setting for that resolution, offering a playable experience.

Q: Can this setup handle 4K gaming in Red Dead Redemption 2?

A: The data shows that 4K gaming is not viable for this combo. The highest average FPS at 3840x2160 is 48 FPS on Low settings, dropping to 30 FPS on High and 22 FPS on Ultra. These numbers are below the threshold for a consistently smooth experience.

Q: How does the RTX 5050's memory configuration affect performance?

A: The RTX 5050 has 8 GB of GDDR6 memory on a 128-bit bus with 320.0 GB/s bandwidth. This is a limited memory interface, and the data suggests it becomes a bottleneck at 4K, where the demand for VRAM and bandwidth is highest, explaining the sharp performance drop at that resolution.

CPU Role

The Intel Core Ultra 7 265 is a high-end desktop processor with 20 cores and 20 threads, based on the Arrow Lake architecture. It has a base clock of 2.40 GHz and a boost clock of 5.30 GHz, with a 65 W TDP. The CPU has a 30 MB shared L3 cache and a dual-channel DDR5 memory interface, offering 102.4 GB/s of memory bandwidth. In this game, the CPU's role is less critical than the GPU's, as evidenced by the frame rate scaling with resolution. The CPU's benchmark scores are strong, with a Cinebench R23 multicore score of 42216 and a single-core score of 5960, placing it in the 93rd percentile of all CPUs. Its average benchmark score of 64640 is nearly identical to the AMD EPYC 4464P, which is only 0.3% faster, and the Intel Core Ultra 7 265F, which is 0.3% slower. However, at 1080p with Low settings, the 98 FPS average suggests the CPU can feed the GPU adequately, but as resolution increases, the GPU's workload dominates, and the CPU's performance becomes less relevant to the final frame rate. The data shows that even at 4K, the CPU is not a limiting factor, as the frame rate is dictated by the GPU's rendering capabilities.

How This Combo Ranks

In the database of tested combinations, this pairing of the Intel Core Ultra 7 265 and the NVIDIA GeForce RTX 5050 ranks 1760 out of 2902 total combos for Red Dead Redemption 2. This places it in the lower-middle tier of tested configurations, which is consistent with the GPU's 66th percentile ranking among all GPUs. The combo's rank indicates that while the CPU is a top-tier performer, the GPU holds back the overall gaming experience in this title. The RTX 5050's nearest rivals include the AMD Radeon RX Vega M GL, which has an average score 0.6% higher, and the NVIDIA RTX A4000 Mobile, which is 1.6% higher. The AMD Radeon HD 8970M is 1% higher, and the AMD Radeon RX 5600 XT is 1.6% lower. These narrow deltas suggest that the RTX 5050 is a mid-pack performer, and when paired with a strong CPU, the overall combo rank is dragged down by the GPU's limitations in this specific game. The rank of 1760 out of 2902 means that a significant portion of other tested combinations deliver better frame rates, likely due to more powerful GPUs, highlighting that the RTX 5050 is the bottleneck in this setup for Red Dead Redemption 2.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5050 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 48.0
3840x2160 Medium 36.0
3840x2160 High 30.0
3840x2160 Ultra 22.0
2560x1440 Low 73.0
2560x1440 Medium 55.0
2560x1440 High 46.0
2560x1440 Ultra 33.0
1920x1080 Low 98.0
1920x1080 Medium 73.0
1920x1080 High 61.0
1920x1080 Ultra 44.0

Red Dead Redemption 2 with iUltra 7 265 + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with RTX 5050 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.