Ready Or Not

Ready Or Not

AVERAGE FPS
101
good

This combination provides smooth gameplay with an average of 101 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 50 55 63
1440p QHD 67 96 105 121
1080p Full HD 107 152 167 192

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 55
3840x2160 High 50
3840x2160 Ultra 35
2560x1440 Low 121
2560x1440 Medium 105
2560x1440 High 96
2560x1440 Ultra 67
1920x1080 Low 192
1920x1080 Medium 167
1920x1080 High 152
1920x1080 Ultra 107

Ready Or Not with Intel Core Ultra 7 265K + Intel Arc B570, In-Depth Analysis

The Intel Core Ultra 7 265K paired with the Intel Arc B570 produces a set of measured frame rates in Ready Or Not across 1920x1080, 2560x1440, and 3840x2160, with Low, Medium, High, and Ultra presets. The data covers twelve test points, with the frame rates captured as an average, minimum, and maximum for the Medium preset at each resolution, while other presets only report an average. The CPU's launch MSRP is $394; the GPU's launch MSRP is $219. In the database's ranking, this combination sits at position 2984 out of 3714 tested combinations.

Resolution Scaling

The most immediate signal from the measured numbers is the dramatic frame rate drop as resolution rises. At 1080p with Low settings, the average is 192 FPS; at 1440p Low it falls to 121 FPS, and at 4K Low it lands at 63 FPS. For High preset, the sequence is 152, 96, and 50. Medium yields 167, 105, and 55; Ultra yields 107, 67, and 35. Every preset shows a steep decline between 1080p and 1440p, then a further notable drop to 4K.

This scaling pattern points to the GPU as the limiting component in most tested scenarios. The 1080p result shows the system can reach frame rates that a CPU with 20 cores and 20 threads, running at up to 5.50 GHz, are capable of supporting. At 1440p and 4K, the amount of work the rasterizer creates increases, and the Arc B570's shading units restrict the output. The data suggests a resilliency in CPU headroom at lower resolutions, allowing the GPU to be the sole bottleneck at 4K.

CPU Role

The Intel Core Ultra 7 265K belongs to the Core Ultra Series 2, using the Arrow Lake architecture on a 3 nm the TSMC process, with 20 cores and 20 threads. Its base clock is 3.90 GHz, boosting to 5.50 GHz. The CPU's integrated integrated graphics in the form of Arc Xe-LPG Graphics 64EU are present, but the discrete Arc B570 handles the game rendering.

Benchmarks placing it at the 94th percentile among all CPUs underline its strong compute capacity. Its Cinebench R23 multi-core score is 35850, and its single-core risks 2020 points in the single-core test. In the nearest rivals list of the database, the extreme proximity shows: a delta of -0.2% against the Intel Xeon 6511P, -0.7% against the Intel Xeon Platinum 8270, and +1% against the Intel Core i7-14600KF. This puts the CPU as a top-tier choice uniformly, but in Ready Or Not, the measured frame rates at 1080p are not CPU-marginal. The 1080p Low result (192 FPS) nears the game's high refresh rate ceiling, and the CPU's large thread count could be largely unused because the game is a tactical shooter, not a high-V thread scale scenario. The 20-core CPU with only 20 threads, when combined with 30MB of L3 cache, likely ensures the game never becomes CPU-bound at 1080p, a premise confirmed by the absence of any CPU-strapped lower frame rates in the lower-sized resolutions.

Although one cannot directly attribute FPS numbers to core count, the absence of a CPU bottleneck to date suggests the 20,20 core/thread threading configuration is sufficient overhead. For comparison, the CPU's performance windows is measured by the Cinebench R23 multi-core 35850 and C3 single-core 2020; the single-core measures 2020, which the game's logic based in a single primary thread. The hypothetical hypothetical that this tactical shooter is primarily single-process thread means the CPU's boost friendly to 5.50 GHz is enough to feed the room. The 125W TDP also indicates good power governance within the data center.

GPU Role

The Arc B570 uses the Xe2-HPG architecture, built on TSMC 5 nm process. It has 2304 shading units, 146 texture mapping units, and 80 ROPs. Base clock is 2500 MHz, boost clocks the same. Its memory includes 10 interfaces of GDDR6 with 160-bit bus and a bandwidth of 380.0 GB/s. The benchmark database ranks at the 65th percentile among all GPUs.

In Ready Or Not, the frame rates show the GPU becoming the principal constraint beyond 1080p. At 4K Ultra, the average plunges to 35 FPS; at 4K High is 50 FPS; the Medium at 4K is 55, and Low at 4K is 63. The steep degradation from 1080p to 4K (192 to 35 or even 63), indicates a recall impact of rendering resolution. The compute power is all outlined as 11.52 TFLOPS FP32 and pixel throughput at 200.0 GTexel/s, which with heavy preset effects is insufficient to maintain playable FPS at 4K Ultra. Conversely, at 1080p, the same thread rasterizer appears sufficient to (yield) over 100 FPS on Ultra, and up to 192 on Low. The high memory bandwidth of 380.0 GB/s and 10 GB just is sufficient because the GPU has the ability to hold the sci-fi text of such a title at 1080p, but the demands of 4K solution and heavy filters saturate its execution.

The nearest GPU rivals in the database include the NVIDIA GeForce RTX 30 Mobile (0.1% difference in avg score), the Intel Arc A750 (-0.1%), NVIDIA Quadro M4000M (0.4%), and AMD Radeon M390X (-0.5%). These negligible deltas indicate the B570's general computational ability clams close to a mobile-class solution and a two-year-old mid-range part. In Ready Or Not, that capability mirrors the output of a GPU that can smoothly run 1080p and 1440p, but struggles at 4K.

How This Combo Ranks

The whole system is assigned a rank of 2984th out of 3714 tested in Ready. This is below the half‑way point of the tested database. To interpret briefly, 2984 being a lower rank number means there are only 730 configurations ranked below it, placing the package in the lower quarter of the representative pairs. The CPU's percentile (94) and the GPU's percentile (65) do not translate into a high rank for this title, on it's not necessarily surprising: a game that favors heavy spatial compute will pressure the GPU more. The ranking thus reflects more the gaming scenario than the inherent performance of the components themselves.

Measured FPS Breakdown

| Resolution | Settings | Avg FPS | Min/Max |

| --- | --- | --- | --- |

| 1920x1080 | Low | 192 | – |

| 1920x1080 | Medium | 167 | 142/192 |

| 1920x1080 | High | 152 | – |

| 1920x1080 | Ultra | 107 | – |

| 2560x1440 | Low | 121 | – |

| 2560x1440 | Medium | 105 | 90/121 |

| 2560x1440 | High | 96 | – |

| 2560x1440 | Ultra | 67 | – |

| 3840x2160 | Low | 63 | – |

| 3840x2160 | Medium | 55 | 47/63 |

| 3840x2160 | High | 50 | – |

| 3840x2160 | Ultra | 35 | – |

The single highest average FPS is 192 at 1080p/Low. The lowest is 34 at 4K/Ultra. Frames at Medium presets show the minimum and maximum FPS that bracket the range; at 1080p Medium the variation is from 142 to 192, representing approximately a 26% difference; 1440p Medium spans 90-121; 4K Medium between 47 and 63. This data underscores the visual smoothing effect at lower resolutions.

FAQ

Q: What is the frame rate at 4K with High settings?

A: The measured average is 50 FPS.

Q: At which resolution can the system exceed 120 FPS on the Low preset?

A: Only at 1080p, where Low produces 192 FPS. At 1440p, Low drops to 121 FPS, still above 120, and at 4K it reaches only 63 FPS.

Q: How does the system behave on the Medium preset across the three resolutions?

A: Medium results are 167, 105, and 55 FPS for 1080p, 1440p, and 4K respectively. The minimum and maximum shown are 102-142 and 90-121 and 47-63.

Q: Which preset delivers the lowest average FPS?

A: Ultra at 4K, with 35 FPS average.

Q: Is there any resolution where the Ultra preset remains above 100 FPS?

A: Only at 1080p, where Ultra returns average 107 FPS. At 1440p Ultra falls to 67, and at 4K Ultra to 35.

Q: How does the CPU's Cinebench R20 multi-core score compare to the observed frame rates?

A: The CPU R20 multicore score is 20918, but it would not be lower than the absolute FPS inside the game, since the GPU becomes the limiting factor as resolution rises. The R20 single-core score is 2953, which supply enough primary thread for the 1080p 192-FPS to Low preset.

Settings Recommendations

Given the measured rows, the Medium preset consistently yields a higher average frame rate than High, which is counterintuitive. At 1080p, Medium yields 167 FPS versus High's 152; at 1440p, Medium at 105 FPS versus 96; at 4K, Medium is 55 versus High 50. Therefore, for the visual quality/performance balance, Medium is the recommended preset for large system—it provides the best frame rate to appearance in this game’s graphics option hierarchy.

Players with a high refresh rate (120-hertz or above) should choose 1080p Medium, since it produces 167 FPSm and keeps above the 142 FPS minimum that we saw. For a high detail upper budget, Low at 1080p yields a full 192 FPS but sacrifices normal environmental quality. For 1440p, Medium (105 FPS) offers a smoother experience that competitive, while Ultra (67) becomes the limits for demanding visuals. At 4K, only Low, at 63 FPS, approaches a 60 FPS target; Medium 55 FPS is a rank; High and Ultra (50 and 35) present unplayable frame rates. Consequently, for 4K-oriented play, the user protects the Low preset to obtain stable frame output, or accept the increased visual quality with a corresponding drop.

The measured rows reveal consistent behavior of the B570 as a game that is best suited for 1080p and 1440p, with minimal returns at Ultra 4K. Pairing the 265K with a more powerful GPU might unlock the 4K junor with Medium, but the data here does not cover alternative GPUs. As a built, the set of settings with the best overall trade between visual fidelity and fluidity in the Medium preset, while competitive 4K play requires either the Low preset or the graph drop below 60.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + Intel Arc B570 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 55.0
3840x2160 High 50.0
3840x2160 Ultra 35.0
2560x1440 Low 121.0
2560x1440 Medium 105.0
2560x1440 High 96.0
2560x1440 Ultra 67.0
1920x1080 Low 192.0
1920x1080 Medium 167.0
1920x1080 High 152.0
1920x1080 Ultra 107.0

Ready Or Not with iUltra 7 265K + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with Arc B570 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with iUltra 7 265K + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.