Pc Building Simulator
This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 36 | 51 | 72 |
| 1440p QHD | 65 | 69 | 97 | 137 |
| 1080p Full HD | 103 | 109 | 154 | 217 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core Ultra 5 245 + Intel Arc B580, In-Depth Analysis
# Pc Building Simulator with Intel Core Ultra 5 245 + Intel Arc B580
This combination of the Intel Core Ultra 5 245 and Intel Arc B580 lands at rank 2243 out of 3002 tested combos in Pc Building Simulator, placing it in the lower-middle portion of the database. The CPU holds a 90th percentile ranking among all processors, while the GPU sits at a 68th percentile among all graphics cards, suggesting a system where the graphics component is the more limiting factor in this simulation title. The measured frame rates across resolutions and settings reveal a configurable experience, though the data indicates that matching expectations to the right preset is critical for a smooth session.
How This Combo Ranks
The combo rank of 2243 out of 3002 places this pairing in the 25th percentile of all tested combinations for Pc Building Simulator. This is a modest standing, but the context matters: the game itself is a simulation title with variable demands, and the ranking reflects average performance across all tested scenarios rather than a single worst-case or best-case result. The Intel Core Ultra 5 245, with its 14 cores and 14 threads, reaches a 90th percentile among all CPUs, which is a strong showing for processing power. Its average benchmark score of 48995 places it within a tight cluster of rivals: it trails the AMD Ryzen 7 PRO 5755G by just 0.4% (49196 vs 48995), sits 0.5% behind the AMD Ryzen 9 7900 (49228), but leads the Intel Xeon Gold 5318H by 0.6% (48698) and the Intel Core i5-14600K by 0.8% (48618). These deltas are small, meaning the CPU is performing essentially on par with its nearest competitors in synthetic workloads.
The GPU, however, tells a different story. The Intel Arc B580's average benchmark score of 23021 places it at a 68th percentile among all GPUs, and its nearest rivals include the AMD Radeon RX 580 2048SP (23061, just 0.2% ahead), the NVIDIA GeForce RTX 2080 (22895, 0.6% behind), the NVIDIA GeForce RTX 3080 (23172, 0.7% behind), and the NVIDIA P106-100 (23249, 1% behind). This means the Arc B580 is performing in the same league as older high-end cards like the RTX 2080 and even the RTX 3080, which is notable given the architecture differences. The gap between the CPU's high percentile and the GPU's mid-tier percentile suggests that in Pc Building Simulator, the frame rate ceiling is likely dictated by the GPU, not the processor. The combo rank being lower than the CPU percentile alone reinforces this: the GPU drags the overall standing down, and the data from measured FPS will clarify how this plays out in practice.
Settings Recommendations
The measured data provides a clear hierarchy of presets for each resolution, and the best experience depends on the target display. At 1920x1080, the Low preset delivers 217 FPS average, which is far beyond what any standard 60Hz or even 144Hz monitor can display, making it an overkill setting for competitive or casual play. The Medium preset at 154 FPS average (with a minimum of 131 FPS) still exceeds 144Hz refresh rates, offering a smoother experience than High (109 FPS) or Ultra (103 FPS) without sacrificing much visual fidelity. For 1080p users, Medium is the sweet spot: it provides a comfortable margin above 144 FPS while keeping the minimum above 130, which is ideal for maintaining consistent frame pacing.
Moving to 2560x1440, the Low preset hits 137 FPS average, which is still above 120Hz but not quite 144Hz. The Medium preset delivers 97 FPS average with a minimum of 83 FPS, which is solid for 60Hz or 100Hz monitors but may feel less fluid on 144Hz panels. High drops to 69 FPS, and Ultra falls to 65 FPS. For 1440p, Low offers the best frame rate headroom, but Medium provides a more balanced visual presentation at 97 FPS, which is acceptable for most users. If the monitor is 60Hz, Medium is the recommended choice; if it is 144Hz, Low is the only preset that gets close to that target.
At 3840x2160, the situation becomes more constrained. Low averages 72 FPS, which is playable on a 60Hz display but not much more. Medium averages 51 FPS with a minimum of 43 FPS, which dips below the 60 FPS threshold for smooth motion. High averages 36 FPS, and Ultra averages 34 FPS, both of which are below the playable threshold for most users. For 4K, Low is the only preset that maintains a consistent 60 FPS class experience, while Medium is borderline and should only be considered if the user tolerates occasional dips. The data suggests that this combo is best suited for 1080p or 1440p gaming, with 4K requiring significant compromises.
Resolution Scaling
The frame rate drop from 1080p to 4K reveals how the workload scales and which component becomes the bottleneck. At Low settings, the progression is 217 FPS at 1080p, 137 FPS at 1440p, and 72 FPS at 4K. That is a 37% drop from 1080p to 1440p, and another 47% drop from 1440p to 4K. The scaling from 1440p to 4K is steeper than from 1080p to 1440p, which is typical for GPU-bound scenarios because the pixel count increases by 2.25x from 1440p to 4K, while the FPS only drops by roughly half, indicating some inefficiency or other limiting factors. At Medium settings, the numbers are 154 FPS at 1080p, 97 FPS at 1440p, and 51 FPS at 4K, showing a 37% drop and then a 47% drop again, mirroring the Low preset's scaling pattern.
At High settings, the drop is 109 FPS at 1080p, 69 FPS at 1440p, and 36 FPS at 4K, with a 37% reduction and then a 48% reduction. Ultra follows a similar trend: 103 FPS at 1080p, 65 FPS at 1440p, and 34 FPS at 4K, with a 37% drop and then a 48% drop. The consistency of these percentage drops across all settings suggests that the scaling behavior is uniform and not heavily dependent on the preset. The fact that the FPS does not scale linearly with the pixel count (e.g., 4K has 4x the pixels of 1080p but only about one-third the FPS at Low) indicates that the GPU is not the only bottleneck; the CPU or memory bandwidth may also play a role, though the GPU's mid-tier percentile suggests it is the primary constraint. The Intel Arc B580 has a memory bandwidth of 456.0 GB/s, which is substantial, but the 192-bit bus and 12 GB GDDR6 memory may still struggle at 4K resolutions in this simulation title.
Measured FPS Breakdown
At 1920x1080, the data shows a wide range of performance across presets. Low delivers 217 FPS average, which is the highest measured value in the entire dataset. Medium follows at 154 FPS average, with a minimum of 131 FPS and a maximum of 177 FPS, indicating stable frame delivery. High averages 109 FPS, and Ultra averages 103 FPS, with no min or max values recorded for these presets. The gap between Low and Medium is 63 FPS, while the gap between Medium and High is 45 FPS, and between High and Ultra is just 6 FPS. This suggests diminishing returns as settings increase beyond Medium, with Ultra offering only marginal improvements over High in visual terms but costing a significant frame rate drop.
At 2560x1440, Low averages 137 FPS, which is 80 FPS lower than the 1080p Low result. Medium averages 97 FPS with a minimum of 83 FPS and a maximum of 112 FPS, showing a tighter range than at 1080p. High averages 69 FPS, and Ultra averages 65 FPS. The difference between High and Ultra shrinks to just 4 FPS at this resolution, indicating that the Ultra preset is not well optimized for this combo. The minimum FPS recorded at Medium (83 FPS) is still above 60, which is the baseline for smooth gameplay, but it is closer to the edge than at 1080p.
At 3840x2160, Low averages 72 FPS, which is the only preset that stays above 60 FPS. Medium averages 51 FPS with a minimum of 43 FPS and a maximum of 58 FPS, meaning the frame rate can dip below 45 FPS, which is noticeable in a simulation game. High averages 36 FPS, and Ultra averages 34 FPS, both of which are below 40 FPS and would feel stuttery during detailed scenes. The data shows that 4K requires Low settings for a playable experience, and even then, the 72 FPS average leaves little headroom for complex in-game scenes that might cause drops.
GPU Role
The Intel Arc B580 is built on the Xe2-HPG architecture with the BMG-G21 chip, featuring 2560 shading units, 160 TMUs, and 80 ROPs. It has 20 ray tracing cores and a boost clock of 2670 MHz, which matches its base clock, indicating a fixed clock speed rather than a dynamic boost range. The GPU's 12 GB of GDDR6 memory on a 192-bit bus provides a bandwidth of 456.0 GB/s, which is generous for a card in this class. The pixel rate is 213.6 GPixel/s, and the texture rate is 427.2 GTexel/s, with FP32 performance at 13.67 TFLOPS.
In Pc Building Simulator, the GPU's role is evident from the resolution scaling. At 1080p, the card can push well above 100 FPS on High and Ultra, but as resolution increases, the frame rate drops sharply, indicating that the GPU's compute and memory bandwidth are being taxed. The 12 GB VRAM is unlikely to be a limiting factor at any resolution in this game, as simulation titles typically do not require large texture pools. However, the memory bandwidth of 456.0 GB/s may be the constraint at 4K, where the 192-bit bus struggles to feed the shading units efficiently. The GPU's percentile of 68 places it below the CPU's 90th percentile, confirming that the graphics card is the weaker link in this pairing. The nearest rival data shows the Arc B580 performing within 1% of the RTX 2080 and RTX 3080, which is impressive for a modern mid-range card, but those rivals were high-end cards from their respective generations.
FAQ
Q: What is the best preset for 1080p gaming with this combo?
A: Medium is recommended, as it delivers a 154 FPS average with a minimum of 131 FPS, which is above 144Hz refresh rates. Low hits 217 FPS but may reduce visual quality unnecessarily, while High and Ultra drop to 109 FPS and 103 FPS, respectively.
Q: Can this combo handle 4K gaming?
A: At 4K, only the Low preset achieves a playable 72 FPS average. Medium drops to 51 FPS with a minimum of 43 FPS, and High and Ultra fall below 40 FPS, making them unsuitable for smooth gameplay.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core Ultra 5 245 scores 48995 on average, which is 0.4% behind the AMD Ryzen 7 PRO 5755G (49196), 0.5% behind the AMD Ryzen 9 7900 (49228), but 0.6% ahead of the Intel Xeon Gold 5318H (48698) and 0.8% ahead of the Intel Core i5-14600K (48618).
Q: Is the GPU or CPU the bottleneck in this game?
A: The resolution scaling data suggests the GPU is the primary bottleneck. FPS drops by roughly 37% from 1080p to 1440p and another 47% from 1440p to 4K across all settings, which is consistent with GPU-bound behavior, while the CPU's 90th percentile ranking indicates it has ample headroom.
Q: What is the GPU's performance relative to older high-end cards?
A: The Intel Arc B580 scores 23021 on average, which is 0.6% behind the NVIDIA GeForce RTX 2080 (22895), 0.7% ahead of the NVIDIA GeForce RTX 3080 (23172), and 1% ahead of the NVIDIA P106-100 (23249), placing it in the same performance tier as those cards.
Q: Does the 12 GB VRAM matter in Pc Building Simulator?
A: The data does not indicate VRAM as a limiting factor, as frame rates scale consistently with resolution and settings, suggesting that memory bandwidth and compute throughput are more relevant. The 456.0 GB/s bandwidth is the likely constraint at 4K.
CPU Role
The Intel Core Ultra 5 245 features 14 cores and 14 threads, which is an unusual configuration without hyper-threading, meaning each core handles one thread. Its base clock is 3.50 GHz, and it boosts to 5.10 GHz, with a 65 W TDP. The CPU is built on a 3 nm process with 17,800 million transistors on a 243 mm² die. It has 24 MB of shared L3 cache, plus 192 KB of L1 cache per core and 3 MB of L2 cache per core. Memory support is DDR5 with dual-channel configuration, providing a bandwidth of 102.4 GB/s.
In Pc Building Simulator, the CPU's role is less visible in the measured FPS data, as the frame rates scale more with resolution than with settings, which typically indicates a GPU-bound scenario. However, the CPU's strong synthetic performance suggests it is not holding the system back. Its Cinebench R23 multi-core score is 32924, and single-core is 4648, which are solid numbers. The PassMark multi-thread score is 38706, and single-thread is 4394, placing it in the 90th percentile of all CPUs. The nearest rivals show the CPU performing within 1% of several high-end chips, meaning it is not a weak link in this pairing.
The fact that the combo rank (2243 out of 3002) is lower than the CPU percentile (90th) implies that the CPU's capabilities are underutilized in this game, or that the GPU's limits prevent the CPU from shining. The 14-core configuration is more than sufficient for a simulation title like Pc Building Simulator, which likely does not heavily utilize multi-threading. The high boost clock of 5.10 GHz helps with single-threaded tasks, which are common in simulation games. The CPU's ECC memory support and PCIe Gen 5 lanes (20 lanes) are features that do not directly impact this game's performance but add to the platform's overall capability. The data shows that the CPU is not the limiting factor; at 1080p Low, the 217 FPS result indicates the processor can feed the GPU effectively, but at 4K, the GPU's 34-72 FPS range reveals where the bottleneck lies.
Hardware Specifications
Intel Core Ultra 5 245
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + Intel Arc B580 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 51.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 34.0 |
| 2560x1440 | Low | 137.0 |
| 2560x1440 | Medium | 97.0 |
| 2560x1440 | High | 69.0 |
| 2560x1440 | Ultra | 65.0 |
| 1920x1080 | Low | 217.0 |
| 1920x1080 | Medium | 154.0 |
| 1920x1080 | High | 109.0 |
| 1920x1080 | Ultra | 103.0 |
Pc Building Simulator with iUltra 5 245 + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with Arc B580 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with iUltra 5 245 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.