Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
125
excellent

This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 47 66 94
1440p QHD 85 90 127 179
1080p Full HD 135 142 201 284

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 94
3840x2160 Medium 66
3840x2160 High 47
3840x2160 Ultra 45
2560x1440 Low 179
2560x1440 Medium 127
2560x1440 High 90
2560x1440 Ultra 85
1920x1080 Low 284
1920x1080 Medium 201
1920x1080 High 142
1920x1080 Ultra 135

Pc Building Simulator with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 5060, In-Depth Analysis

# Pc Building Simulator: Intel Core Ultra 5 245 + NVIDIA GeForce RTX 5060

Pc Building Simulator is a simulation title from 2019 that behaves differently from typical AAA shooters in benchmark testing. The data shows this combo ranks 1293rd out of 3002 tested combinations, placing it in the upper-middle of the field. What follows is a detailed breakdown of how the Intel Core Ultra 5 245 and NVIDIA GeForce RTX 5060 perform together across resolutions and settings, with practical takeaways for builders.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals a system that scales predictably, with the GPU becoming the dominant constraint as pixel count rises. At 1920x1080 with High settings, the combo delivers 142 FPS average. Moving to 2560x1440 High drops that to 90 FPS, a 37% reduction. At 3840x2160 High, the average falls to 47 FPS, which is 67% below the 1080p figure. This steep decline indicates that the RTX 5060's 8 GB GDDR7 memory and 128-bit bus are being pushed hard at higher resolutions.

The Low settings row tells the same story with different numbers. At 1080p Low, the system hits 284 FPS average, which is extraordinarily high and suggests the CPU is not limiting at all. At 1440p Low, it drops to 179 FPS, and at 4K Low, it still manages 94 FPS. The gap between 1080p and 1440p Low is 37%, while the gap between 1440p and 4K Low is 47%. This non-linear scaling points to the GPU becoming progressively more important as resolution increases, even at minimal settings.

Medium settings show the most complete data with min and max frames recorded. At 1080p Medium, the average is 201 FPS with a range of 171 to 232 FPS. At 1440p Medium, the average drops to 127 FPS with a range of 108 to 146 FPS. At 4K Medium, the average is 66 FPS with a range of 56 to 76 FPS. The frame time consistency, as indicated by the min-to-max spread, remains tight at each resolution, suggesting no major stuttering issues.

Ultra settings are the most demanding and show the system's limits clearly. At 1080p Ultra, the average is 135 FPS, which is still playable but notably lower than the Medium preset. At 1440p Ultra, it falls to 85 FPS, and at 4K Ultra, it bottoms out at 45 FPS. The delta from 1080p to 1440p Ultra is 37%, and from 1440p to 4K Ultra is 47%, mirroring the Low settings pattern. This consistency across presets indicates that resolution scaling is independent of graphics settings in this game.

The limiting component at 4K is clearly the GPU. The RTX 5060, with its 8 GB VRAM and 448.0 GB/s bandwidth, cannot maintain high frame rates at 2160p even on Medium. The CPU, with 14 cores and 14 threads, is not the bottleneck at any resolution, as evidenced by the massive frame rates at 1080p Low. At 4K Ultra, the 45 FPS average suggests that even the strongest CPU would not help without a more powerful GPU.

GPU Role

The NVIDIA GeForce RTX 5060 uses the GB206 chip on the Blackwell 2.0 architecture, built on a 5 nm process at TSMC. It has 3840 shading units, 120 TMUs, and 48 ROPs, with 30 RT cores and 120 tensor cores. The base clock is 2280 MHz with a boost of 2497 MHz. Memory runs at 1750 MHz (28 Gbps effective) across an 8 GB GDDR7 interface with a 128-bit bus, yielding 448.0 GB/s of bandwidth. The GPU's pixel rate is 119.9 GPixel/s and texture rate is 299.6 GTexel/s, with FP32 performance at 19.18 TFLOPS.

In the context of this game, the GPU's 8 GB VRAM is sufficient for 1080p and 1440p at all settings, but at 4K Ultra, it may be approaching capacity. The benchmark results show that at 4K Ultra, the average FPS is 45, which is below the 47 FPS at 4K High. This small difference between High and Ultra at 4K suggests that the game is hitting a hard performance ceiling, likely due to memory bandwidth or fill rate limits rather than raw shader throughput.

The RTX 5060's benchmark scores place it in the 72nd percentile of all GPUs. Its PassMark G3D score is 20891, with a DirectX 12 score of 77 and DirectX 11 score of 200. These scores are modest compared to higher-tier cards, but the 3DMark Steel Nomad DX12 score of 3628 indicates decent rasterization performance. The nearest rivals in the GPU benchmark database are the AMD Radeon 860M (deltaPct -0.3), NVIDIA GeForce MX550 (deltaPct -0.3), AMD Radeon RX 5700 XT 50th Anniversary (deltaPct -0.8), and AMD Radeon RX 6750 XT (deltaPct 1.2). These tight deltas show that the RTX 5060 sits in a competitive performance band, though the RX 6750 XT is slightly ahead.

The GPU's clock behavior is noteworthy. With a boost clock of 2497 MHz, the RTX 5060 maintains high frequencies under load. The 145 W TDP and dual-slot cooler with a single 8-pin power connector suggest it runs efficiently. The PCIe 5.0 x8 interface provides ample bandwidth for this class of card, and the 1x HDMI 2.1b plus 3x DisplayPort 2.1b outputs support modern displays. In Pc Building Simulator, which is not a graphically intensive title by modern standards, the GPU's strengths show at lower resolutions but its limitations become apparent at 4K.

CPU Role

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor from the Core Ultra Series 2 (Arrow Lake architecture). It has a base clock of 3.50 GHz and a boost clock of 5.10 GHz, with a 65 W TDP. The cache hierarchy includes 192 KB L1 per core, 3 MB L2 per core, and 24 MB shared L3. It supports dual-channel DDR5 memory with a bandwidth of 102.4 GB/s. The CPU is built on a 3 nm process at TSMC with 17,800 million transistors on a 243 mm² die.

For a simulation game like Pc Building Simulator, the CPU's single-thread performance is critical. The Cinebench R23 single-core score of 4648 is strong, and the multi-core score of 32924 shows substantial parallel capability. The PassMark single-thread score of 4394 and multi-thread score of 38706 reinforce this. The CPU's percentile against all CPUs is 90, meaning it outperforms 90% of processors in the database. Its average benchmark score is 48995.

The nearest CPU rivals show how close the field is. The AMD Ryzen 7 PRO 5755G has an average score of 49196 (deltaPct -0.4), the AMD Ryzen 9 7900 scores 49228 (deltaPct -0.5), the Intel Xeon Gold 5318H scores 48698 (deltaPct 0.6), and the Intel Core i5-14600K scores 48618 (deltaPct 0.8). These deltas are all within 1%, meaning the Ultra 5 245 is essentially tied with these processors. In Pc Building Simulator, the CPU's 5.10 GHz boost clock ensures that game logic, physics, and simulation calculations are handled without bottlenecking the GPU.

The CPU's 14 cores and 14 threads are notable because it lacks hyper-threading. This means each core handles one thread, which can be a disadvantage in heavily threaded workloads. However, Pc Building Simulator is not a highly parallel game, and the strong single-core performance compensates. The PassMark physics score of 2569 and data compression score of 400942 indicate solid computational throughput. The data encryption score of 30236 and extended instructions score of 33304 show the CPU handles varied workloads well.

In the measured FPS results, the CPU's role is evident at 1080p Low, where the system hits 284 FPS. This high frame rate suggests the CPU is capable of feeding the GPU far more frames than the GPU can render at higher settings. The fact that 1080p Ultra still achieves 135 FPS means the CPU is not holding back even at maximum settings. At 4K, the CPU's influence diminishes entirely, as the GPU becomes the sole limiting factor.

How This Combo Ranks

The combo rank of 1293 out of 3002 tested combinations places this system in the 43rd percentile of all CPU-GPU pairings tested for Pc Building Simulator. This is a middle-of-the-pack result, which makes sense given the RTX 5060's 72nd percentile GPU ranking and the Ultra 5 245's 90th percentile CPU ranking. The combination of a high-percentile CPU with a mid-range GPU yields a system that is CPU-rich and GPU-poor in relative terms.

This rank suggests that many other combos deliver better performance in this game, likely those pairing higher-tier GPUs with comparable CPUs. The 1293rd position out of 3002 means there are 1709 combos that perform worse, but also 1292 that perform better. For a game like Pc Building Simulator, which is not exceptionally demanding, the RTX 5060's mid-range positioning holds the combo back from higher ranks.

The delta between the CPU and GPU percentiles is informative. The Ultra 5 245 is in the 90th percentile of CPUs, while the RTX 5060 is in the 72nd percentile of GPUs. This 18-point gap indicates the GPU is the weaker link in this pairing. In games that are GPU-bound, which includes most modern titles at 1440p and above, the combo's ranking will be limited by the GPU's capabilities.

Looking at the nearest rivals for each component, the CPU competes with the Ryzen 9 7900 and Core i5-14600K, both of which are strong processors. The GPU competes with the RX 6750 XT and RX 5700 XT 50th Anniversary. If a builder were to pair the Ultra 5 245 with a stronger GPU, the combo rank would likely improve significantly. Conversely, pairing the RTX 5060 with a weaker CPU would yield a similar rank, as the game is not CPU-bound at higher resolutions.

Measured FPS Breakdown

At 1920x1080, the system delivers its best performance. Low settings produce an average of 284 FPS, which is extraordinarily high and indicates the game is not taxing the system at this resolution and preset. Medium settings reduce the average to 201 FPS, with a minimum of 171 and maximum of 232 FPS. High settings yield 142 FPS average, and Ultra settings drop to 135 FPS average. The progression from Low to Ultra at 1080p shows a 52% performance penalty, which is substantial but leaves headroom for high-refresh-rate monitors.

At 2560x1440, the performance drops are noticeable but manageable. Low settings average 179 FPS, which is still excellent for competitive play. Medium settings average 127 FPS with a range of 108 to 146 FPS, maintaining smooth gameplay. High settings average 90 FPS, which is playable but begins to show the GPU's limits. Ultra settings average 85 FPS, which is close to the High preset and suggests diminishing returns from the highest settings.

At 3840x2160, the system struggles to maintain high frame rates. Low settings average 94 FPS, which is playable but not ideal for a 60 Hz display. Medium settings average 66 FPS with a range of 56 to 76 FPS, which is acceptable for most users. High settings drop to 47 FPS average, which is below the 60 FPS threshold. Ultra settings bottom out at 45 FPS average, which is playable only on a VRR display or at reduced settings.

The Medium settings data is the most complete, with min and max FPS recorded at all three resolutions. At 1080p, the spread is 61 FPS (171 to 232). At 1440p, the spread is 38 FPS (108 to 146). At 4K, the spread is 20 FPS (56 to 76). This decreasing spread at higher resolutions indicates that frame pacing becomes more consistent as the GPU becomes the bottleneck, which is typical for GPU-bound scenarios.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and refresh rate. For 1080p users with a 144 Hz monitor, the High preset at 142 FPS average is the best choice, as it provides a smooth experience while maintaining visual quality. The Ultra preset at 135 FPS is also viable, but the 7 FPS difference does not justify the increased graphical load. For 1080p 60 Hz displays, even Ultra at 135 FPS is overkill, so High or Medium would preserve visual fidelity without wasted performance.

For 1440p users, the Medium preset at 127 FPS average is the sweet spot. It provides a frame rate high enough for 120 Hz monitors while maintaining good visual quality. The High preset at 90 FPS is acceptable for 60 Hz displays, but the step down from Medium to High costs 37 FPS, which is a significant loss. The Low preset at 179 FPS is only recommended for competitive play where frame rate is paramount over visuals. Ultra at 85 FPS is not worth the performance hit compared to High.

For 4K users, the Medium preset at 66 FPS average is the only viable option for smooth gameplay. The Low preset at 94 FPS is acceptable if visual quality can be sacrificed, but Medium offers a better balance. The High preset at 47 FPS and Ultra at 45 FPS are below the 60 FPS threshold and should be avoided unless using a VRR display. Given the 8 GB VRAM and 128-bit memory bus, 4K gaming is not this combo's strength, and users should consider 1440p as the target resolution for the best experience.

The data suggests that Medium settings provide the most consistent experience across all resolutions. The min FPS values at Medium (171 at 1080p, 108 at 1440p, 56 at 4K) are all above 50 FPS, ensuring no severe drops. For most users, starting with Medium and adjusting based on personal preference would yield the best results. The High preset is a good middle ground for 1080p and 1440p, but the RTX 5060's limitations at 4K make Medium the recommended choice there.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 5060 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 94.0
3840x2160 Medium 66.0
3840x2160 High 47.0
3840x2160 Ultra 45.0
2560x1440 Low 179.0
2560x1440 Medium 127.0
2560x1440 High 90.0
2560x1440 Ultra 85.0
1920x1080 Low 284.0
1920x1080 Medium 201.0
1920x1080 High 142.0
1920x1080 Ultra 135.0

Pc Building Simulator with iUltra 5 245 + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5060 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with iUltra 5 245 + RTX 5060

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