Pc Building Simulator
This combination provides smooth gameplay with an average of 84 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 32 | 45 | 63 |
| 1440p QHD | 58 | 61 | 86 | 121 |
| 1080p Full HD | 91 | 96 | 136 | 192 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 5 2600 + Intel Arc B570, In-Depth Analysis
The AMD Ryzen 5 2600 and Intel Arc B570 pairing in Pc Building Simulator presents a fascinating study in bottleneck dynamics. The data reveals a configuration where the 6-core, 12-thread Zen+ processor, with its 3.40 GHz base and 3.90 GHz boost clock, appears to be the primary constraint on performance at lower resolutions, while the GPU takes over as the limiting factor as resolution scales upward. This analysis examines the measured FPS data to understand how these components interact across settings and resolutions.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 2600 brings a 6-core, 12-thread configuration based on the Zen+ architecture, built on a 12 nm process at GlobalFoundries. With a base clock of 3.40 GHz and a boost clock of 3.90 GHz, this processor represents a mid-range desktop part from the 2000 series, and its benchmark profile suggests it is well-suited for simulation titles that rely on consistent thread execution. In Cinebench R15, the CPU scores 1248 points in multicore and 157.3 in single-core tests, while Geekbench results show 5648 multicore and 1154 single-core. The Passmark multithread score of 13160 and a single-thread score of 2239 further characterize its capability.
The benchmark results indicate that the Ryzen 5 2600 sits at the 75th percentile among all CPUs, with an average benchmark score of 21484. Its nearest rivals in the database include the Intel Core Ultra 5 228V with a score of 21440 (0.2% slower), the Intel Core i9-11900H at 21367 (0.5% slower), and the AMD EPYC 9454 at 21223 (1.2% slower). Interestingly, the Intel Xeon D-1746TER scores slightly higher at 21635, representing a -0.7% deltaPct, meaning the 2600 trails it by a small margin. This places the CPU in a competitive position, though its age is evident in the data.
In Pc Building Simulator, the CPU's role is critical because the game simulates hardware interactions and system building, which involves significant logic processing. The 12 threads allow for parallel task handling, which is beneficial for managing multiple simulated components. However, the boost clock of 3.90 GHz is modest by modern standards, and the Passmark data encryption score of 12429 and data compression score of 187062 suggest that while the CPU can handle complex computations, it may not be the primary driver of frame rates in this title. The measured FPS data shows that at 1080p Low settings, the combo achieves 192 FPS, which is exceptionally high, indicating that the CPU is not heavily taxed at lower graphical loads.
The L3 cache of 16 MB shared across the cores, combined with 512 KB L2 per core, provides adequate memory hierarchy for the game's simulation loops. The CPU's memory bandwidth of 46.9 GB/s over dual-channel DDR4 is sufficient for this workload. The fact that the CPU can push 192 FPS at 1080p Low suggests that its 6 cores and 12 threads are more than enough for the game's logic, and the bottleneck shifts to the GPU as settings and resolution increase. The data implies that the CPU's single-thread performance, as evidenced by the Passmark single-thread score of 2239, is adequate, but it is the combination of cores and clocks that determines its effectiveness in this title.
Settings Recommendations — which preset gives the best experience per the measured rows
Examining the measured FPS data across all resolutions and settings, the Medium preset emerges as the most balanced option for this combo. At 1080p, Medium yields an average of 136 FPS with a minimum of 115 and maximum of 156, which is 44 FPS below the Low setting's 192 FPS but 40 FPS above the High setting's 96 FPS. The Ultra setting at 1080p drops to 91 FPS, which is only 5 FPS lower than High but 45 FPS below Medium. This suggests that Medium provides a substantial performance headroom while maintaining visual quality.
At 1440p, the Medium preset delivers 86 FPS average with a minimum of 73 and maximum of 99, which is still well above the 60 FPS threshold for smooth gameplay. The Low setting at this resolution hits 121 FPS, while High drops to 61 FPS and Ultra to 58 FPS. The data indicates that Medium at 1440p is the sweet spot, offering a 25 FPS advantage over High and a 28 FPS advantage over Ultra, while remaining 35 FPS below Low. This pattern continues at 4K, where Medium achieves 45 FPS with a minimum of 38 and maximum of 52, which is playable but not ideal. Low at 4K reaches 63 FPS, while High is at 32 FPS and Ultra at 30 FPS.
The recommendation is to use Medium settings for the best experience, as it provides the most consistent frame pacing across all resolutions. The data shows that the jump from Low to Medium costs roughly 56 FPS at 1080p, 35 FPS at 1440p, and 18 FPS at 4K, but the visual improvement is likely worth it for a simulation game where detail matters. The High and Ultra settings offer diminishing returns, with only marginal differences between them (5 FPS at 1080p, 3 FPS at 1440p, and 2 FPS at 4K). This suggests that the game's optimization for these presets is not linear, and Medium captures the majority of the visual fidelity without the performance penalty of the higher presets.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling behavior reveals a clear shift in the bottleneck. At Low settings, the FPS drops from 192 at 1080p to 121 at 1440p, a 37% reduction, and then to 63 at 4K, a further 48% reduction from 1440p. This steep decline indicates that at Low settings, the GPU is heavily involved in rendering, and the Arc B570's performance scales with resolution. The Intel Arc B570 has 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s bandwidth, and its 2304 shading units are being pushed harder as pixel count increases.
At Medium settings, the FPS drops from 136 at 1080p to 86 at 1440p (a 37% reduction) and then to 45 at 4K (a 48% reduction from 1440p). This pattern is nearly identical to Low settings, suggesting that the GPU is the limiting factor at these settings. The High settings show a similar trend: 96 FPS at 1080p, 61 at 1440p (36% drop), and 32 at 4K (48% drop). The Ultra settings follow suit with 91, 58, and 30 FPS respectively, showing a 36% drop from 1080p to 1440p and a 48% drop from 1440p to 4K.
The consistent ~36-37% drop from 1080p to 1440p and ~48% drop from 1440p to 4K across all settings strongly indicates that the GPU is the primary limiting component at higher resolutions. The Arc B570's pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s are being saturated as resolution increases. The GPU's benchmark scores, including a 3DMark Steel Nomad DX12 score of 2649 and Passmark G3D score of 14195, place it at the 65th percentile among all GPUs, with an average benchmark score of 20556. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (0.1% faster), Intel Arc A750 (0.1% faster), and AMD Radeon R9 M390X (0.5% faster).
The data implies that at 1080p, the CPU may still have some headroom, but the GPU is already working hard. The fact that FPS scales almost perfectly with pixel count suggests a GPU-bound scenario. If the CPU were the bottleneck, we would expect to see smaller FPS differences between resolutions, as the CPU would cap the frame rate regardless of resolution. The measured data shows no such cap, indicating that the Ryzen 5 2600's 6 cores and 12 threads are sufficient to feed the GPU at all settings, but the Arc B570 cannot keep up with the increased pixel workload at higher resolutions.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo of the AMD Ryzen 5 2600 and Intel Arc B570 ranks 2402 out of 3002 tested combinations in Pc Building Simulator. This places it in the lower 20% of all combos, which is surprising given the component specifications. The rank of 2402 means that 600 other combos perform worse, but 2401 perform better. This relatively low ranking suggests that while the individual components are competent, the pairing may not be optimal for this specific game.
The CPU's percentile of 75% and GPU's percentile of 65% individually suggest above-average performance, but the combined rank of 2402 out of 3002 (approximately the 80th percentile from the bottom) indicates that the combination does not synergize well. This could be due to the CPU's age relative to the GPU, or the game's optimization for other hardware configurations. The data shows that the combo ranks significantly worse than the individual component percentiles would suggest, implying a potential bottleneck or compatibility issue.
Looking at the nearest rival combos based on the GPU's benchmarks, the Intel Arc A750 scores 20582, which is 0.1% higher than the B570's 20556, and the NVIDIA GeForce RTX 3070 Mobile scores 20534, 0.1% lower. These close scores suggest that similar GPU pairings would likely achieve similar ranks. The CPU's nearest rivals, such as the Intel Core i9-11900H with a score of 21367 (0.5% lower), would likely yield a similar combo rank if paired with the same GPU. The data implies that the combo rank is more heavily influenced by the GPU's performance relative to other tested GPUs, as the CPU's benchmark scores are in a tight cluster with its rivals.
The rank of 2402 out of 3002 means the combo is in the bottom 20% of all tested configurations. For a game like Pc Building Simulator, which is not graphically intensive, this low rank is notable. It suggests that the Arc B570 may not be well-optimized for this title, or that the CPU's performance is not being fully utilized. The measured FPS at 4K Ultra of 30 FPS is the lowest in the dataset, and even at 1080p Ultra, the 91 FPS is below what many other combos likely achieve. The data indicates that users with this combo should stick to Medium settings at 1440p or lower for the best experience.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B570 is built on the Xe2-HPG architecture (Battlemage generation) using a 5 nm process at TSMC, with a chip size of 272 mm² and 19,600 million transistors. It features 10 GB of GDDR6 memory on a 160-bit bus, providing 380.0 GB/s of bandwidth. The GPU has 2304 shading units, 144 texture mapping units, and 80 render output units, with 18 ray tracing cores. The base and boost clocks are both fixed at 2500 MHz, which is unusual for a GPU, and the memory runs at 2375 MHz (19 Gbps effective). The pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s are key metrics for understanding its rendering capability.
In Pc Building Simulator, the GPU's role is primarily to render the 3D environment and the computer components being assembled. The game is not graphically demanding, but the data shows that the Arc B570 still struggles at higher settings and resolutions. The GPU's FP32 performance of 11.52 TFLOPS and FP16 of 23.04 TFLOPS (2:1) indicate a capable mid-range card, but the measured FPS suggests that the game may not be well-optimized for Intel's architecture.
The GPU's benchmark scores include a Geekbench OpenCL score of 83514 and Vulkan score of 96844, which are strong numbers, but the Passmark DirectX 11 score of 118 and DirectX 12 score of 72 suggest potential driver overhead issues. The DirectX 9 score of 164 and DirectX 10 score of 65 are lower, which could explain the poor performance at Ultra settings. The GPU's Passmark G3D score of 14195 and GPU compute score of 7281 are respectable, placing it at the 65th percentile.
The 10 GB of VRAM is likely not a limiting factor in this game, as Pc Building Simulator does not require large texture pools. The 380.0 GB/s memory bandwidth is sufficient for the game's data throughput, as evidenced by the consistent FPS scaling with resolution. The GPU's power consumption of 150 W TDP and the suggested PSU of 450 W are standard for this class of card. The data indicates that the GPU's performance in this title is constrained by its compute capabilities rather than memory bandwidth, as the FPS drops are consistent with pixel count increases rather than texture memory pressure.
FAQ
Q: What is the average FPS at 1080p with Medium settings?
A: The measured data shows an average of 136 FPS at 1080p Medium, with a minimum of 115 and maximum of 156 FPS.
Q: How does the combo rank in Pc Building Simulator?
A: The AMD Ryzen 5 2600 with Intel Arc B570 ranks 2402 out of 3002 tested combos, placing it in the lower 20% of all configurations.
Q: What is the best resolution and settings combination for this combo?
A: Based on the data, 1440p Medium provides 86 FPS average with a minimum of 73 FPS, which is the best balance of visual quality and performance. The 1080p Medium offers 136 FPS but at a lower resolution.
Q: What is the GPU's VRAM size and memory bandwidth?
A: The Intel Arc B570 has 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s of bandwidth.
Q: What is the CPU's boost clock and core count?
A: The AMD Ryzen 5 2600 has 6 cores and 12 threads with a boost clock of 3.90 GHz and a base clock of 3.40 GHz.
Q: What is the FPS difference between Low and Ultra settings at 4K?
A: At 4K, Low settings achieve 63 FPS average, while Ultra settings achieve 30 FPS average, representing a 33 FPS difference.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the combo achieves the following average FPS across settings: Low settings deliver 192 FPS, Medium settings deliver 136 FPS (with a minimum of 115 and maximum of 156), High settings deliver 96 FPS, and Ultra settings deliver 91 FPS. The spread between Low and Ultra is 101 FPS, indicating that graphical settings have a significant impact on performance at this resolution. The Medium preset's minimum of 115 FPS ensures smooth gameplay without dips below 60 FPS.
At 2560x1440, the average FPS values are: Low at 121 FPS, Medium at 86 FPS (with a minimum of 73 and maximum of 99), High at 61 FPS, and Ultra at 58 FPS. The difference between Low and Ultra is 63 FPS, which is smaller than at 1080p but still substantial. The Medium preset's minimum of 73 FPS provides a comfortable margin above the 60 FPS threshold, while High and Ultra both sit near or below 60 FPS, suggesting potential stuttering in demanding scenes.
At 3840x2160, the average FPS values are: Low at 63 FPS, Medium at 45 FPS (with a minimum of 38 and maximum of 52), High at 32 FPS, and Ultra at 30 FPS. The difference between Low and Ultra is 33 FPS, which is the smallest absolute difference across resolutions but represents the largest percentage drop (from 63 to 30, a 52% reduction). Only Low settings maintain an average above 60 FPS at 4K, while Medium dips below 60 and High/Ultra fall below 40 FPS, making them borderline unplayable for smooth gameplay.
The data shows that the Medium preset consistently provides the most balanced experience across all resolutions, with the minimum FPS remaining above 38 FPS even at 4K. The High and Ultra presets offer minimal improvements over each other at all resolutions (5 FPS at 1080p, 3 FPS at 1440p, and 2 FPS at 4K), suggesting that these settings are not well-optimized for this game. The Low preset, while achieving the highest FPS, likely sacrifices too much visual detail for a simulation game where component aesthetics matter.
Hardware Specifications
AMD Ryzen 5 2600
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + Intel Arc B570 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 45.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 121.0 |
| 2560x1440 | Medium | 86.0 |
| 2560x1440 | High | 61.0 |
| 2560x1440 | Ultra | 58.0 |
| 1920x1080 | Low | 192.0 |
| 1920x1080 | Medium | 136.0 |
| 1920x1080 | High | 96.0 |
| 1920x1080 | Ultra | 91.0 |
Pc Building Simulator with Ryzen 5 2600 + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with Arc B570 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.