Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
90
good

This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 34 48 68
1440p QHD 62 65 92 130
1080p Full HD 98 103 146 206

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 68
3840x2160 Medium 48
3840x2160 High 34
3840x2160 Ultra 32
2560x1440 Low 130
2560x1440 Medium 92
2560x1440 High 65
2560x1440 Ultra 62
1920x1080 Low 206
1920x1080 Medium 146
1920x1080 High 103
1920x1080 Ultra 98

Pc Building Simulator with AMD Ryzen 5 2600 + AMD Radeon RX 6600, In-Depth Analysis

Pc Building Simulator is a Simulation title released on 2019-01-28, and the measured data for the AMD Ryzen 5 2600 + AMD Radeon RX 6600 combo shows a clear pattern of performance scaling across resolutions and settings. The combo sits at rank 2894 out of 3723 tested combinations, placing it in the lower-middle portion of the database, yet the frame rates reveal a surprisingly capable pairing for this specific game’s workload.

Resolution Scaling

The FPS data shows that resolution has a dramatic impact on this combo’s performance in Pc Building Simulator. At 1080p with Low settings, the system delivers 206 FPS, which drops to 130 FPS at 1440p and then falls to 68 FPS at 4K. That represents a 67% reduction from 1080p to 4K at Low settings, indicating the GPU is heavily taxed as pixel count rises. The pattern is consistent across all settings: High settings drop from 103 FPS at 1080p to 65 FPS at 1440p and then to 34 FPS at 4K—a 67% decrease from 1080p to 4K. Medium settings follow the same trajectory: 146 FPS at 1080p, 92 FPS at 1440p, and 48 FPS at 4K, which is a 67% decline. Ultra settings go from 98 FPS at 1080p to 62 FPS at 1440p and finally 32 FPS at 4K, a 67% drop as well.

The uniformity of this scaling—roughly a one-third reduction at each step up in resolution—suggests that the limiting component is the GPU rather than the CPU. If the CPU were the bottleneck, the frame rate would plateau at higher resolutions as the GPU becomes the constraint, but here the consistent percentage drop implies the RX 6600’s rendering throughput is the primary factor. At 4K Ultra, the combo barely reaches playable territory with 32 FPS, while at 4K Low it manages a solid 68 FPS, showing that resolution scaling is steep but not insurmountable if settings are reduced. The 1080p numbers, especially the 206 FPS at Low, indicate that at lower resolutions the system has ample headroom, which further points to the GPU as the limiting factor—the CPU can feed frames fast enough, but the GPU cannot keep up as pixel workloads expand.

CPU Role

The AMD Ryzen 5 2600 is a 6-core, 12-thread processor from the 2000 series, based on the Zen architecture with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. Its 16 MB of shared L3 cache and dual-channel DDR4 memory support with 46.9 GB/s bandwidth are modest by modern standards, but the benchmark scores show it is far from weak. In Cinebench R15, it scores 1248 in multi-core and 157.3 in single-core; Geekbench results are 5648 multi-core and 1154 single-core. Passmark multi-thread performance is 13160, which places the CPU at the 75th percentile among all CPUs, with an average benchmark score of 21484.

Compared to its nearest rivals, the Ryzen 5 2600 is essentially tied with the Intel Core Ultra 5 228V (0.2% ahead), the Intel Core i9-11900H (0.5% ahead), and the Intel Xeon D-1746TER (0.7% behind), while it is 1.2% ahead of the AMD EPYC 9454. These deltas are all within a single percentage point, meaning the 2600’s raw compute power is competitive with a range of both newer and older chips. For Pc Building Simulator, which is a simulation title that often relies on single-thread performance for game logic, the 157.3 Cinebench R15 single-core score and 2239 Passmark single-thread score are important. The game’s frame rates at 1080p—reaching 206 FPS at Low—suggest the CPU is not a bottleneck at that resolution, since such high FPS could not be achieved if the CPU were holding back the GPU. At 4K, the CPU role diminishes further, as the GPU becomes the dominant constraint, evidenced by the steep FPS drops. The 75th percentile ranking indicates that while this CPU is not top-tier, it is well above average, and its 6 cores and 12 threads provide enough parallelism for the simulation’s background tasks without limiting the GPU’s output.

Settings Recommendations

Given the measured FPS rows, the best experience depends on the target resolution and desired smoothness. At 1080p, the Ultra preset delivers 98 FPS, which is well above the 60 FPS threshold for most displays, and the High preset offers 103 FPS—both are excellent. However, the Medium preset at 146 FPS provides a significant margin for high-refresh-rate monitors, and the Low preset at 206 FPS is overkill for all but the fastest panels. For 1440p, the High preset at 65 FPS is borderline for 60 Hz displays, while the Medium preset at 92 FPS is the sweet spot for smooth gameplay, and the Low preset at 130 FPS is ideal for high-refresh-rate 1440p screens. The Ultra preset at 1440p drops to 62 FPS, which is still playable but leaves little headroom for frame drops. At 4K, the situation is more constrained: the Medium preset at 48 FPS is the only option that approaches playability, with the Low preset at 68 FPS being the recommended choice for a stable experience, while the High preset at 34 FPS and Ultra at 32 FPS are too choppy for most users. The data indicates that Medium settings at 4K provide the best balance, as the measured range of 41-55 FPS shows some fluctuation but remains within a tolerable window. For a smooth 60 FPS experience, the 1080p Ultra or High presets are the safest bets, while 1440p Medium offers the best compromise between visual quality and performance.

How This Combo Ranks

The combo’s rank of 2894 out of 3723 tested combinations places it in the 22nd percentile of all CPU-GPU pairings tested for Pc Building Simulator. This ranking might seem low, but it is important to contextualize it against the actual FPS numbers. The RX 6600 alone sits at the 63rd percentile among all GPUs, with an average benchmark score of 19036, and its nearest rivals—the NVIDIA Quadro K6000 (0% delta), NVIDIA GeForce RTX 4050 Mobile (-0.1% delta), NVIDIA Tesla K20m (-0.3% delta), and NVIDIA RTX 2000 Ada Generation (0.4% delta)—are all within half a percentage point of its performance. The Ryzen 5 2600, at the 75th percentile, is similarly well-positioned. Yet the combined rank is much lower than either component’s individual percentile would suggest. This discrepancy likely reflects that Pc Building Simulator’s workload favors newer architectures or specific feature sets that this older CPU and mid-range GPU do not fully exploit. The game’s release date of 2019-01-28 means it was built for hardware of that era, but the combo’s rank suggests that many other tested combinations—likely with newer CPUs or higher-tier GPUs—achieve better results. However, the FPS data shows that this combo is far from unusable; it delivers 98 FPS at 1080p Ultra and 65 FPS at 1440p High, which are respectable figures. The rank of 2894 out of 3723 indicates that while the combo is not competitive with top-tier setups, it outperforms about 22% of the tested combinations, meaning there are many worse-performing pairings in the database.

GPU Role

The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with the Navi 23 chip, manufactured on a 7 nm process with 11,060 million transistors. Its 8 GB of GDDR6 memory on a 128-bit bus provides 224.0 GB/s of bandwidth, and the GPU has 1792 shading units, 112 TMUs, and 64 ROPs. The boost clock reaches 2491 MHz, with a game clock of 2044 MHz, and the pixel rate is 159.4 GPixel/s with a texture rate of 279.0 GTexel/s. The FP32 performance is 8.928 TFLOPS, which is modest for modern gaming but sufficient for a simulation title like Pc Building Simulator. The GPU’s benchmark scores reflect its mid-range positioning: Passmark G3D scores 15096, and 3DMark Steel Nomad DX12 scores 1492. Its average benchmark score of 19036 places it at the 63rd percentile among all GPUs, with nearest rivals all within 0.4% of its performance. In Pc Building Simulator, the GPU’s role is clearly the dominant factor in frame rate scaling. At 1080p Low, the GPU achieves 206 FPS, but at 4K Low it drops to 68 FPS—a 67% reduction that tracks with the 4x increase in pixel count. The 8 GB VRAM is likely sufficient for this game’s assets, as the frame rates do not show signs of VRAM-related stuttering, and the measured Medium preset at 4K shows a minimum FPS of 41, indicating memory bandwidth is not a bottleneck. The 224.0 GB/s bandwidth is adequate for 1080p and 1440p but becomes a constraint at 4K, where the pixel throughput demands more from the memory subsystem. The GPU’s 28 ray tracing cores are irrelevant for this title, as Pc Building Simulator does not appear to use ray tracing based on the measured data. Overall, the RX 6600 provides enough performance for 1080p and 1440p gaming, but at 4K it requires lower settings to maintain playable frame rates.

Measured FPS Breakdown

At 1920x1080, the combo delivers 206 FPS at Low settings, 146 FPS at Medium (with a range of 124-168 FPS), 103 FPS at High, and 98 FPS at Ultra. These numbers show that the CPU-GPU pairing is well-balanced at this resolution, with even the heaviest preset staying above 90 FPS. The jump from Low to Medium is a 29% reduction, from Medium to High is a 29% reduction, and from High to Ultra is a mere 5% reduction, suggesting that Ultra offers minimal visual improvement over High for a small FPS cost. At 2560x1440, the FPS values are 130 at Low, 92 at Medium (range 78-106), 65 at High, and 62 at Ultra. The scaling here is steeper: Low to Medium is a 29% drop, Medium to High is a 29% drop, and High to Ultra is a 5% drop. The 1440p numbers indicate that High and Ultra are nearly identical in performance, while Medium provides a substantial boost. At 3840x2160, the results are 68 FPS at Low, 48 FPS at Medium (range 41-55), 34 FPS at High, and 32 FPS at Ultra. The 4K scaling shows a 29% drop from Low to Medium, a 29% drop from Medium to High, and a 6% drop from High to Ultra. The consistency of these percentage drops across resolutions—29% between Low/Medium/High and roughly 5-6% between High/Ultra—indicates that the game’s settings have predictable performance costs, with Ultra being a marginal upgrade over High. The Medium preset’s measured minimum and maximum FPS values (124-168 at 1080p, 78-106 at 1440p, 41-55 at 4K) show that frame pacing is stable, with no severe dips that would cause stuttering. The data suggests that the combo is most comfortable at 1080p and 1440p, where even Ultra settings are playable, while 4K requires Medium or Low for a smooth experience.

FAQ

Q: What is the best resolution for this combo in Pc Building Simulator?

A: Based on the measured data, 1920x1080 is the best resolution, with all presets exceeding 98 FPS, and 2560x1440 is also viable since even High settings maintain 65 FPS. At 4K, only Low (68 FPS) and Medium (48 FPS) are playable.

Q: How does the Ryzen 5 2600 compare to its nearest rivals?

A: The Ryzen 5 2600’s average benchmark score of 21484 is 0.2% ahead of the Intel Core Ultra 5 228V, 0.5% ahead of the Intel Core i9-11900H, 0.7% behind the Intel Xeon D-1746TER, and 1.2% ahead of the AMD EPYC 9454.

Q: Is the RX 6600 a bottleneck at 1080p?

A: No, the data shows the GPU achieves 206 FPS at 1080p Low and 98 FPS at Ultra, indicating the CPU is not limiting performance. The bottleneck becomes apparent at 4K, where FPS drops below 50 on all presets except Low.

Q: What settings should be used for 60 FPS gameplay?

A: At 1080p, any preset works (all exceed 60 FPS). At 1440p, High (65 FPS) and Medium (92 FPS) both meet the 60 FPS target, while Ultra (62 FPS) is borderline. At 4K, only Low (68 FPS) achieves 60 FPS, with Medium (48 FPS) falling short.

Q: How does this combo rank compared to other tested combinations?

A: The combo ranks 2894 out of 3723 tested combos, placing it in the 22nd percentile. This is lower than the individual component percentiles (CPU at 75th, GPU at 63rd), suggesting the game favors other hardware configurations.

Q: Does the GPU’s 8 GB VRAM cause issues?

A: The measured data shows no VRAM-related problems, as the Medium preset at 4K maintains a minimum FPS of 41, indicating that 8 GB is sufficient for this game’s textures and memory usage at the tested settings.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + AMD Radeon RX 6600 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 68.0
3840x2160 Medium 48.0
3840x2160 High 34.0
3840x2160 Ultra 32.0
2560x1440 Low 130.0
2560x1440 Medium 92.0
2560x1440 High 65.0
2560x1440 Ultra 62.0
1920x1080 Low 206.0
1920x1080 Medium 146.0
1920x1080 High 103.0
1920x1080 Ultra 98.0

Pc Building Simulator with Ryzen 5 2600 + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RX 6600 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.