Palworld
This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 30 | 38 | 47 |
| 1440p QHD | 40 | 53 | 69 | 85 |
| 1080p Full HD | 61 | 81 | 105 | 130 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with Intel Core Ultra 7 265K + Intel Arc B570, In-Depth Analysis
Palworld presents a demanding open-world workload that stresses both processor and graphics hardware. The data for the Intel Core Ultra 7 265K paired with the Intel Arc B570 shows a configuration capable of solid 1080p and 1440p play, but one that struggles to maintain smooth frame rates at 4K. The measured results reveal a system where the GPU becomes the primary bottleneck at higher resolutions, while the CPU's strong multi-threaded performance ensures the game remains fluid at lower settings where the graphics card can keep up.
FAQ
Q: What is the best resolution and settings combination for this hardware in Palworld?
A: Based on the measured data, 1920x1080 with Low settings provides the highest average frame rate at 130 FPS. For a balance of visual quality and performance, 2560x1440 with Medium settings delivers an average of 69 FPS. The 4K resolution, even at High settings, only achieves 30 FPS, which is below the threshold for smooth gameplay.
Q: How does the Intel Core Ultra 7 265K compare to its nearest rivals in synthetic benchmarks?
A: The processor's average benchmark score of 70879 places it just 0.2% behind the Intel Xeon 6511P and 0.7% behind the Intel Xeon Platinum 8270. It is slightly ahead of the Intel Core i7-14700KF by 1% and the AMD Ryzen 7 9700F by 1.3%.
Q: What is the GPU's performance percentile compared to all other graphics cards?
A: The Intel Arc B570 falls into the 65th percentile among all GPUs. Its average benchmark score of 20556 is nearly identical to the NVIDIA GeForce RTX 3070 Mobile, which is just 0.1% faster, and the Intel Arc A750, which is 0.1% slower.
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: The jump from Low to Ultra settings at 1920x1080 results in a significant performance cost. The average frame rate drops from 130 FPS at Low to 61 FPS at Ultra, a reduction of over half the performance for the highest visual fidelity.
Q: Does the CPU's core count have a significant impact on the game's performance?
A: The Intel Core Ultra 7 265K has 20 cores and 20 threads. Its strong multi-threaded capabilities, evidenced by a Cinebench R23 multi-core score of 35850, help ensure the game does not become CPU-bound at lower resolutions, allowing the GPU to reach its maximum frame rate potential.
Q: What is the GPU's memory configuration and how does it relate to performance?
A: The Intel Arc B570 has 10 GB of GDDR6 memory on a 160-bit bus, providing a bandwidth of 380.0 GB/s. This configuration supports the game's data demands at 1080p and 1440p, but the GPU's overall compute power, not memory, is the limiting factor at 4K resolution.
Settings Recommendations
The measured data for Palworld provides a clear picture of how the Intel Core Ultra 7 265K and Intel Arc B570 combination handles different quality presets. The primary goal is to identify a setting that offers a smooth and responsive experience without sacrificing too much visual fidelity. For this hardware, the optimal choice depends on the user's target resolution and preference for frame rate versus graphical detail.
At 1920x1080, the Low preset delivers an average of 130 FPS, which is exceptionally high and well-suited for competitive play or high-refresh-rate monitors. The Medium preset still provides a very playable 105 FPS, with a minimum of 89 FPS, representing a substantial improvement in visual quality for a 25 FPS average loss. The High preset at 81 FPS remains smooth for most players. While the Ultra preset achieves 61 FPS, which is technically playable, the jump in visual quality from High may not justify the 20 FPS performance hit. The data suggests that the Medium preset at 1080p offers the best balance, maintaining a high frame rate well above 60 FPS while providing a richer visual experience than Low.
Moving to 2560x1440, the performance scales predictably. The Low preset averages 85 FPS, which is excellent for 1440p gaming. The Medium preset, with an average of 69 FPS and a minimum of 59 FPS, provides a smooth experience that remains close to the 60 FPS target. The High preset drops to 53 FPS, which begins to feel less fluid, and the Ultra preset falls to 40 FPS. For 1440p, the Medium preset is the recommended choice, as it keeps the average frame rate in a comfortable range for most displays and ensures that the minimum frame rate does not drop below 60 FPS.
At 3840x2160, the situation changes dramatically. The Intel Arc B570 struggles to maintain playable frame rates at this resolution. The Low preset achieves only 47 FPS, and the Medium preset averages 38 FPS with a minimum of 33 FPS. The High preset drops to 30 FPS, and the Ultra preset is unplayable at 22 FPS. None of these presets offer a consistently smooth experience at 4K. The data indicates that this combination is not suitable for 4K gaming in Palworld, as even the lowest settings fail to provide a stable 60 FPS. Users with a 4K display would need to rely on upscaling technologies or significantly lower the internal resolution to achieve a playable frame rate.
Resolution Scaling
The frame rate data across the three tested resolutions reveals a clear and expected trend, but the magnitude of the performance drop points directly to the GPU as the main bottleneck. As resolution increases, the demand on the graphics card's pixel and texture processing capabilities grows exponentially, while the CPU's workload remains relatively constant. This configuration shows a steep performance cliff as resolution scales up.
Looking at the High settings preset, the average frame rate at 1920x1080 is 81 FPS. This drops to 53 FPS at 2560x1440, a reduction of 34.6%. Moving to 3840x2160, the average falls to 30 FPS, a further 43.4% reduction from the 1440p figure. This pattern indicates that the GPU is being saturated by the increasing pixel count. The Arc B570, with its 2304 shading units and 80 ROPs, simply does not have the raw throughput to handle the demands of 4K rendering in this game.
This conclusion is reinforced by the performance at the Low preset. At 1080p, the system achieves 130 FPS, suggesting the CPU is capable of feeding the GPU at a very high rate. However, at 4K Low, the frame rate plummets to 47 FPS. If the CPU were the limiting factor, the frame rate would not drop so drastically; the CPU's workload would be similar at both resolutions. The fact that the frame rate is nearly cut in half from 1080p to 4K, even on the Low preset, confirms that the Intel Arc B570 is the primary bottleneck. The 10 GB of VRAM and 380.0 GB/s of bandwidth are not the issue; rather, the GPU's compute performance is insufficient for the high-resolution workload.
How This Combo Ranks
In the database of tested hardware combinations, the pairing of the Intel Core Ultra 7 265K and the Intel Arc B570 for Palworld is positioned at rank 2362 out of 2944 total combinations. This places it in the lower 20th percentile of all tested configurations for this specific game. This rank is a holistic measure of the system's overall gaming performance, taking into account all tested settings and resolutions.
This ranking seems to be heavily influenced by the GPU's performance. While the CPU is a high-end part, the GPU is a mid-range offering. The data shows that this combination is not optimized for high-end gaming scenarios, particularly at 4K. A better-balanced system might feature a more powerful GPU to complement the CPU's capabilities. However, for its intended market segment, the rank suggests that it is a viable option for 1080p and entry-level 1440p gaming, but it cannot compete with high-end configurations that pair flagship CPUs with top-tier graphics cards. The rank is a clear indicator that the GPU is the limiting factor in this pairing, preventing the system from achieving a higher standing in the overall performance hierarchy.
GPU Role
The Intel Arc B570, based on the Xe2-HPG architecture, is the central component in this system's gaming performance. Its specifications, including memory size, clock speeds, and compute units, directly influence the measured frame rates in Palworld. The GPU's role is to manage the rendering pipeline, and its capabilities define the upper limits of the game's performance.
The GPU has 10 GB of GDDR6 memory running at an effective speed of 19 Gbps, which provides a bandwidth of 380.0 GB/s over a 160-bit bus. This memory configuration is sufficient for the textures and assets used in Palworld at 1080p and 1440p, as evidenced by the playable frame rates at those resolutions. The base and boost clocks are both set at 2500 MHz, and the GPU's peak FP32 throughput is 11.52 TFLOPS. This compute power is what drives the frame rate, and the data shows it is adequate for 1080p but insufficient for 4K.
The synthetic benchmark scores for the Arc B570 provide context for its gaming performance. Its 3DMark Steel Nomad DX12 score is 2649, and its Passmark G3D score is 14195. These scores place it in the 65th percentile of all GPUs. The nearest rivals, the NVIDIA GeForce RTX 3070 Mobile and the Intel Arc A750, have almost identical average scores, with deltas of 0.1% and -0.1%, respectively. This indicates that the Arc B570's performance in Palworld is consistent with its standing in general GPU benchmarks. The measured FPS in-game, particularly the 81 FPS at 1080p High and 30 FPS at 4K High, aligns with what you would expect from a GPU with this level of compute power and memory bandwidth.
Measured FPS Breakdown
A detailed look at the measured frame rates reveals the system's strengths and weaknesses across all tested settings.
At 1920x1080, the system performs admirably. The Low preset averages 130 FPS, offering an extremely smooth experience. The Medium preset delivers an average of 105 FPS, with a minimum of 89 FPS and a maximum of 121 FPS, indicating consistent performance. The High preset averages 81 FPS, which remains fluid. The Ultra preset is the most demanding, averaging 61 FPS, which is still playable but noticeably less smooth than the other presets.
At 2560x1440, performance scales down as expected. The Low preset averages 85 FPS, which is excellent for this resolution. The Medium preset averages 69 FPS, with a minimum of 59 FPS and a maximum of 80 FPS, providing a solid 60 FPS-class experience. The High preset drops to an average of 53 FPS, which may be acceptable for some, but it is below the 60 FPS threshold. The Ultra preset averages 40 FPS, which is not ideal for a smooth experience.
At 3840x2160, the GPU becomes the clear limiter. The Low preset averages 47 FPS, which is below the ideal 60 FPS target. The Medium preset averages 38 FPS, with a minimum of 33 FPS and a maximum of 44 FPS, showing significant frame pacing issues. The High preset averages 30 FPS, which is generally considered the minimum for playability but is not smooth. The Ultra preset averages only 22 FPS, making it effectively unplayable. The data shows a consistent pattern of performance degradation as resolution and settings increase, with the most severe hits occurring at 4K.
CPU Role
The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture. Its role in Palworld is to handle game logic, physics, and the complex AI and building systems present in the game. The data indicates that this CPU provides more than enough processing power to avoid becoming a bottleneck in most scenarios.
The processor's high multi-threaded performance is evident in its benchmarks, with a Cinebench R23 multi-core score of 35850 and a Geekbench multi-core score of 23085. This is further supported by its Passmark multithread score of 58594. These scores, combined with its 94th percentile ranking among all CPUs, indicate that it can handle the game's CPU-intensive tasks with ease. The boost clock of 5.50 GHz also ensures strong single-thread performance for tasks that rely on a single core, as shown by its Cinebench R23 single-core score of 2020.
This high level of CPU performance is reflected in the game's frame rates. At 1080p with Low settings, the system achieves 130 FPS, which suggests the CPU is capable of feeding the GPU with enough data to reach this high frame rate. Even at 1440p Low, the system maintains 85 FPS. The fact that the frame rate drops significantly when moving to 4K, even at Low settings, points to the GPU being the limiting factor, not the CPU. The Core Ultra 7 265K's processing power is sufficient to ensure that the system's performance in Palworld is strictly constrained by the graphics card's rendering capabilities. This is a classic sign of a well-balanced pairing where the CPU has ample headroom for the GPU's workload.
Hardware Specifications
Intel Core Ultra 7 265K
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265K + Intel Arc B570 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 47.0 |
| 3840x2160 | Medium | 38.0 |
| 3840x2160 | High | 30.0 |
| 3840x2160 | Ultra | 22.0 |
| 2560x1440 | Low | 85.0 |
| 2560x1440 | Medium | 69.0 |
| 2560x1440 | High | 53.0 |
| 2560x1440 | Ultra | 40.0 |
| 1920x1080 | Low | 130.0 |
| 1920x1080 | Medium | 105.0 |
| 1920x1080 | High | 81.0 |
| 1920x1080 | Ultra | 61.0 |
Palworld with iUltra 7 265K + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with Arc B570 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with iUltra 7 265K + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.