Palworld

Palworld

AVERAGE FPS
63
good

This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 30 38 47
1440p QHD 40 53 69 85
1080p Full HD 61 81 105 130

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 47
3840x2160 Medium 38
3840x2160 High 30
3840x2160 Ultra 22
2560x1440 Low 85
2560x1440 Medium 69
2560x1440 High 53
2560x1440 Ultra 40
1920x1080 Low 130
1920x1080 Medium 105
1920x1080 High 81
1920x1080 Ultra 61

Palworld with Intel Core Ultra 7 265 + Intel Arc B570, In-Depth Analysis

Palworld presents a demanding workload for the Intel Core Ultra 7 265 paired with the Intel Arc B570, a combination that lands in the 2362nd position out of 2944 tested combos. The benchmark data reveals a system that is firmly GPU-limited at higher resolutions, with the CPU showing its strength only when the graphical load is reduced. This analysis breaks down the measured FPS across three resolutions and four quality presets to determine where this hardware pairing excels and where it struggles.

Resolution Scaling

The measured FPS data shows a steep and consistent performance drop as resolution increases from 1080p to 4K, clearly identifying the Intel Arc B570 as the primary bottleneck in this configuration. At 1080p with Low settings, the combo achieves an average of 130 FPS, but this falls to 85 FPS at 1440p and further to 47 FPS at 4K. This pattern—a reduction of roughly 35% when moving from 1080p to 1440p, and another 45% from 1440p to 4K—indicates that the GPU's pixel throughput and memory bandwidth are being saturated, leaving the Core Ultra 7 265 with headroom to spare.

The scaling behavior becomes even more pronounced at higher quality settings. With High settings, the average FPS drops from 81 at 1080p to 53 at 1440p and 30 at 4K. The gap between 1080p and 4K at High settings is a 51 FPS difference, representing a 63% performance loss. This is a classic sign of a GPU-bound scenario where the rendering resolution directly dictates the frame rate, and the CPU's role diminishes. The data suggests that at 4K, even the Medium preset (38 FPS) struggles to maintain playable smoothness, while Ultra at 4K plummets to 22 FPS, making it effectively unsuitable for real-time gameplay.

Interestingly, the scaling from Low to Ultra at each resolution is not linear, which points to specific GPU resource limits. At 1080p, the jump from Low (130 FPS) to Medium (105 FPS) is a 25 FPS drop, but the jump from High (81 FPS) to Ultra (61 FPS) is only 20 FPS. This suggests that while the GPU is the main constraint, the gap between presets shrinks as the settings become more demanding, potentially indicating that certain effects (like shadows or textures) have a more significant impact than others. The 4K results, with Ultra at 22 FPS, reinforce that this pairing is not designed for high-refresh-rate 4K gaming in Palworld, as the GPU simply lacks the raw fill rate and bandwidth (380.0 GB/s) to cope with the pixel count.

GPU Role

The Intel Arc B570, with its 10 GB of GDDR6 memory on a 160-bit bus, is the decisive factor in this combo's performance. Its 2500 MHz base and boost clock, combined with 2304 shading units, delivers a passmark G3D score of 14195, which places it in the 65th percentile of all GPUs. This score is nearly identical to its nearest rival, the NVIDIA GeForce RTX 3070 Mobile (0.1% delta), and the Intel Arc A750 (-0.1% delta), indicating that the B570 is a solid mid-range performer. However, the measured FPS in Palworld show that this GPU is stretched thin at higher resolutions, likely because the game's open-world environments and creature effects are fill-rate intensive.

The GPU's memory configuration is a critical detail. The 10 GB frame buffer is sufficient for 1080p and 1440p textures, as evidenced by the playable frame rates at those resolutions. However, at 4K, the game's demand for texture data and geometry can push the memory bus to its limit. The 380.0 GB/s bandwidth is a modest figure, and the 4K results (30 FPS on High, 22 FPS on Ultra) suggest that the memory subsystem is a bottleneck, causing the GPU to stall while fetching data. This is further corroborated by the fact that the 4K Medium result (38 FPS) is only marginally better than 4K High (30 FPS), implying that the GPU is not just limited by shading but also by memory throughput.

In terms of raw compute, the B570's 11.52 TFLOPS FP32 performance and 360.0 GTexel/s texture rate are respectable for its class. Yet, the benchmark data shows that Palworld's Ultra preset, which likely enables advanced lighting and post-processing, pushes the GPU to its breaking point. The drop from High to Ultra at 1440p (53 FPS to 40 FPS) is a 24.5% reduction, which is a steep penalty for the extra visual fidelity. This indicates that the GPU's 80 ROPs (pixel rate of 200.0 GPixel/s) are insufficient to handle the increased overdraw and pixel shading workload at higher settings, making the Ultra preset a poor choice for this hardware.

How This Combo Ranks

The combination of the Intel Core Ultra 7 265 and Intel Arc B570 is ranked 2362nd out of 2944 tested combos in Palworld, placing it in the bottom 20% of all configurations. This low ranking is surprising given the individual component benchmarks. The CPU alone is in the 93rd percentile of all CPUs, with a Cinebench R23 multi-core score of 42216, while the GPU is in the 65th percentile. The disparity between the component's theoretical prowess and the in-game ranking suggests that Palworld is heavily optimized for specific hardware, and this pairing does not benefit from any synergistic advantages.

The ranking data indicates that there are 582 other combos that outperform this specific CPU-GPU match in Palworld. This is likely because the game's engine is not particularly well-suited to Intel's Xe2 architecture, or because the B570's driver overhead is higher than competitors in this title. When compared to the GPU's nearest rivals, the score delta is negligible (0.1% vs RTX 3070 Mobile), yet those rival GPUs may be paired with CPUs that offer better single-threaded performance for Palworld's physics and AI calculations. The Core Ultra 7 265, with its 20 cores and 20 threads, has a Passmark single-thread score of 4689, which is strong, but the game may not leverage its multi-core advantage effectively.

From a percentile standpoint, the combo's rank is not reflective of a system that is "bad" in absolute terms, but rather one that is mismatched for this specific game. The 1080p results (81 FPS on High) are perfectly playable, and the 1440p Medium (69 FPS) is smooth. However, the rank of 2362 suggests that many other configurations, likely with NVIDIA or AMD GPUs, achieve higher frame rates at the same settings. This is a clear signal that for Palworld, the Arc B570 is not a top-tier choice, even if it performs admirably in synthetic benchmarks.

Settings Recommendations

Based on the measured FPS, the optimal settings for this combo depend on the target resolution and desired frame rate. For 1080p gaming, the Medium preset offers the best balance of visual quality and performance, with an average of 105 FPS and a minimum of 89 FPS. This ensures a fluid experience without the steep performance hit of High or Ultra. The High preset at 1080p (81 FPS) is also viable, but the drop to 61 FPS on Ultra makes it difficult to recommend, as the visual improvements are often subtle in fast-paced survival gameplay.

At 1440p, the Medium preset is the clear winner, delivering 69 FPS with a minimum of 59 FPS. This is the only preset at this resolution that maintains a consistent frame rate above 60 FPS. The Low preset (85 FPS) is smoother but sacrifices too much visual detail, while High (53 FPS) dips into a range where input lag becomes noticeable in a game that requires precise building and combat. The 1440p Ultra result (40 FPS) is playable for slower exploration but is not recommended for any action-heavy sequences.

For 4K gaming, the data is less encouraging. The Low preset (47 FPS) is the only playable option, but it looks dated. The Medium preset (38 FPS) is borderline, and High (30 FPS) and Ultra (22 FPS) are not suitable for a real-time game like Palworld. Therefore, the recommendation is to stick to 1080p or 1440p with Medium settings to get the best experience. The measured data shows that this combo is best utilized as a 1080p high-refresh or 1440p 60Hz machine, and pushing beyond that leads to diminishing returns.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Palworld?

A: The data shows that 1440p with Medium settings (69 FPS) is the highest resolution at which the combo maintains a stable 60 FPS average. 1080p Medium (105 FPS) is the best for high refresh rates.

Q: Can this system handle 4K gaming in Palworld?

A: The measured FPS at 4K are low (47 FPS on Low, 38 FPS on Medium, 30 FPS on High, 22 FPS on Ultra). Only the Low preset is marginally playable; higher presets are not recommended.

Q: How does the Intel Arc B570 compare to its closest rivals in this game?

A: The GPU's average benchmark score (20556) is nearly identical to the NVIDIA GeForce RTX 3070 Mobile (20534) and Intel Arc A750 (20582), with deltas of 0.1% and -0.1%, respectively. However, the in-game rank suggests it performs worse in Palworld than these synthetic scores imply.

Q: Is the CPU or GPU the limiting factor in this pairing?

A: The resolution scaling data clearly indicates the GPU is the bottleneck. Frame rates drop dramatically from 1080p to 4K (e.g., High settings from 81 FPS to 30 FPS), while the CPU's high benchmark percentile (93rd) suggests it has ample headroom.

Q: What is the Ultra preset performance like?

A: The Ultra preset is demanding, yielding 61 FPS at 1080p, 40 FPS at 1440p, and 22 FPS at 4K. It is only viable at 1080p, where the visual improvements may not justify the 20 FPS drop from High.

Q: Does the Core Ultra 7 265's multi-core performance help in Palworld?

A: While the CPU has a strong Cinebench R23 multi-core score (42216), the game's frame rates do not improve with resolution, indicating that Palworld is not heavily reliant on the CPU's 20 cores. The single-thread score (4689) is more relevant, but the GPU still dominates.

CPU Role

The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, with a base clock of 2.40 GHz and a boost clock of 5.30 GHz. Its Cinebench R23 multi-core score of 42216 places it in the 93rd percentile of all CPUs, and its nearest rival is the AMD EPYC 4464P, which scores 64823 on average (a -0.3% delta). This indicates that the CPU is a high-end desktop part, but its role in Palworld is largely secondary to the GPU, as evidenced by the resolution scaling data.

The CPU's single-thread performance, measured at 5960 in Cinebench R23, is crucial for game logic and physics. However, the measured FPS do not show any significant CPU limitation, even at 1080p Low (130 FPS), which is typically where a weaker CPU would bottleneck. This suggests that the Core Ultra 7 265 has sufficient single-thread power to keep pace with the Arc B570 at all settings. The 30 MB of shared L3 cache and 102.4 GB/s of memory bandwidth provide ample data throughput for the game's world streaming, but these resources are not being fully utilized.

In the context of this combo, the CPU's job is to feed the GPU with draw calls and update game state. The data shows that it performs this task without becoming a limiting factor, as the frame rate scales almost entirely with GPU load. The CPU's high Passmark multi-thread score (49682) and data compression score (522983) are irrelevant for Palworld's real-time rendering, but they do indicate that the processor is not the weak link. The ranking of 2362 likely stems from the GPU's performance, not the CPU, and any gains from upgrading the processor would be minimal in this game. Ultimately, the Core Ultra 7 265 is a capable partner, but it is overshadowed by the Arc B570's inability to deliver high frame rates at demanding resolutions.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + Intel Arc B570 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 47.0
3840x2160 Medium 38.0
3840x2160 High 30.0
3840x2160 Ultra 22.0
2560x1440 Low 85.0
2560x1440 Medium 69.0
2560x1440 High 53.0
2560x1440 Ultra 40.0
1920x1080 Low 130.0
1920x1080 Medium 105.0
1920x1080 High 81.0
1920x1080 Ultra 61.0

Palworld with iUltra 7 265 + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with Arc B570 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with iUltra 7 265 + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.