Palworld
This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 33 | 43 | 54 |
| 1440p QHD | 46 | 60 | 78 | 97 |
| 1080p Full HD | 69 | 91 | 119 | 147 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with Intel Core Ultra 7 265K + Intel Arc B580, In-Depth Analysis
Palworld is a survival title that scales heavily with both CPU and GPU, and the pairing of the Intel Core Ultra 7 265K with the Intel Arc B580 produces a specific set of results that are worth examining closely. The data shows a system that can handle 1080p and 1440p gaming comfortably at most settings, but struggles to maintain playable frame rates at 4K, particularly at higher quality presets. This analysis breaks down the measured performance, the role each component plays, and how this combo ranks against other tested configurations.
FAQ
Q: What is the best resolution to play Palworld with this combo?
A: Based on the measured FPS, 1920x1080 and 2560x1440 are the practical choices. At 1080p, average FPS ranges from 147 at Low settings to 69 at Ultra. At 1440p, averages range from 97 at Low to 46 at Ultra. The 3840x2160 results are less consistent, with only the Low preset hitting a 54 FPS average, while Medium drops to 43 and High falls to 33.
Q: How does the Ultra preset compare to High at 1440p?
A: The drop from High to Ultra at 2560x1440 is significant. High produces an average of 60 FPS, while Ultra drops to 46 FPS, a reduction of 14 FPS. This suggests that the Ultra preset imposes a substantial load on the Intel Arc B580, making High a more balanced choice for smoother gameplay at this resolution.
Q: Is the Intel Arc B580 capable of running Palworld at 4K?
A: Only at the lowest settings. At 3840x2160 with Low settings, the average FPS is 54. Moving up to Medium yields 43 FPS, High drops to 33 FPS, and Ultra falls to 25 FPS. These numbers indicate that 4K is only viable with significant graphical compromises, and even then, frame rates are not consistently high.
Q: What is the combo's ranking among all tested configurations?
A: The combo ranks 2798 out of 3711 total tested combos. This places it in the lower half of all combinations, indicating that while it performs adequately for many gaming scenarios, there are many other CPU-GPU pairings that deliver higher overall performance in Palworld.
Q: How does the CPU's core count relate to Palworld's performance?
A: The Intel Core Ultra 7 265K has 20 cores and 20 threads. In Palworld, which is a survival game with many simultaneous entities and simulation elements, this core count can help maintain frame rates in complex scenes. The CPU's benchmark scores, such as a Cinebench R23 multicore score of 35850, suggest strong multi-threaded capability, which supports the high average FPS seen at 1080p.
Q: What is the GPU's memory configuration and does it matter for this game?
A: The Intel Arc B580 has 12 GB of GDDR6 memory on a 192-bit bus with a bandwidth of 456.0 GB/s. This capacity is sufficient for Palworld at 1080p and 1440p, but the data shows that at 4K, the GPU is likely the limiting factor, as frame rates drop sharply across all settings, suggesting the memory bandwidth or compute power is being exceeded.
GPU Role
The Intel Arc B580 is the primary driver of frame rate in Palworld, particularly at higher resolutions and settings. Its specifications include a base and boost clock of 2670 MHz, 2560 shading units, and 80 ROPs. The card is built on the Xe2-HPG architecture and features 20 ray tracing cores. In terms of memory, it offers 12 GB of GDDR6 with a bandwidth of 456.0 GB/s. The GPU's average benchmark score is 23021, placing it in the 68th percentile of all GPUs.
The measured FPS data clearly shows the GPU's influence. At 1920x1080, the card is able to push average frame rates from 147 at Low to 69 at Ultra. The step from High (91 FPS) to Ultra (69 FPS) is a 22 FPS loss, which is substantial, indicating that the Ultra preset is particularly demanding. At 2560x1440, the same pattern holds: High averages 60 FPS, while Ultra drops to 46 FPS. This shows that the B580's compute power is being taxed more heavily as pixel count increases.
At 3840x2160, the GPU's limitations become more apparent. The average FPS at High is 33, at Medium it is 43, and at Ultra it is 25. Even the Low preset only manages 54 FPS. These numbers suggest that the B580's 13.67 TFLOPS of FP32 performance and its memory bandwidth are insufficient to maintain high frame rates at 4K in this game. The 12 GB VRAM is not necessarily being exhausted, but the overall rendering load is too high for the GPU to keep up with the demands of 4K resolution.
The GPU's nearest rivals in terms of average benchmark score include the AMD Radeon RX 580 2048SP (deltaPct -0.2) and the NVIDIA GeForce RTX 2080 (deltaPct 0.6). This means the B580 sits in a performance class that is roughly comparable to those older cards in synthetic tests, but in Palworld, the measured FPS shows it can handle modern titles at 1080p and 1440p with reasonable settings. The card's 190 W TDP and dual-slot design are typical for this performance segment.
How This Combo Ranks
The combination of the Intel Core Ultra 7 265K and the Intel Arc B580 ranks 2798 out of 3711 tested combos in Palworld. This ranking places it in the 75th percentile of all tested configurations, meaning about a quarter of the tested combos perform worse. This is a solid position, but not a top-tier one, and reflects the fact that the CPU is a high-end part while the GPU is more of a mid-range offering.
To understand this ranking, it is useful to consider the individual component strengths. The CPU has an average benchmark score of 70879 and sits in the 94th percentile of all CPUs. Its nearest rivals include the Intel Xeon 6511P (deltaPct -0.2), the Intel Xeon Platinum 8270 (deltaPct -0.7), and the Intel Core i7-14700KF (deltaPct 1). This indicates the 265K is a very strong processor, but in gaming, the GPU often becomes the bottleneck. The B580, with an average score of 23021, is in the 68th percentile of GPUs, which is notably lower.
The rank of 2798 out of 3711 suggests that many other combos, likely those with higher-end GPUs paired with similarly strong CPUs, will deliver better performance in Palworld. The data shows that the CPU is not holding the system back in most scenarios, as evidenced by high frame rates at 1080p. Instead, the GPU is the limiting factor when moving to higher resolutions or settings. This is a typical dynamic for a system with a powerful CPU and a mid-range GPU.
The combo's rank also implies that for users who prioritize high refresh rate gaming at 1080p, this pairing is adequate. However, for those seeking 4K or maxed-out settings, the GPU will need to be upgraded. The measured FPS data supports this, showing that the system is capable of delivering over 100 FPS at 1080p Medium (119 FPS) and Low (147 FPS), but falls below 60 FPS at 4K on all presets.
Measured FPS Breakdown
The measured FPS data provides a detailed look at how this combo performs across three resolutions and four quality settings. All values are average FPS unless otherwise noted.
At 3840x2160, the results are as follows:
- Low: 54 FPS average.
- Medium: 43 FPS average, with a minimum of 37 and a maximum of 50.
- High: 33 FPS average.
- Ultra: 25 FPS average.
These numbers show that 4K gaming is not a smooth experience with this combo. Only the Low preset reaches a level that could be considered playable, and even then, it is below the 60 FPS target that many players prefer. The gap between Low and Ultra is 29 FPS, which is a massive performance cost for the visual fidelity gains.
At 2560x1440, the performance improves significantly:
- Low: 97 FPS average.
- Medium: 78 FPS average, with a minimum of 67 and a maximum of 90.
- High: 60 FPS average.
- Ultra: 46 FPS average.
1440p is where this combo starts to shine. The Low and Medium presets provide frame rates well above 60 FPS, and even High manages exactly 60 FPS. Ultra is the only setting that dips below 60, but 46 FPS is still playable for many users. The minimum FPS of 67 at Medium indicates that frame pacing is generally stable.
At 1920x1080, the results are the strongest:
- Low: 147 FPS average.
- Medium: 119 FPS average, with a minimum of 101 and a maximum of 137.
- High: 91 FPS average.
- Ultra: 69 FPS average.
1080p is where the Intel Arc B580 can stretch its legs. The card delivers high frame rates even at Ultra, and the Medium preset offers a great balance with 119 FPS. The minimum FPS of 101 at Medium suggests that the system maintains good performance even in demanding scenes. The step from High to Ultra is a 22 FPS drop, which is notable but still leaves Ultra comfortably above 60 FPS.
Across all resolutions, the pattern is consistent: performance scales with resolution and settings, but the GPU becomes the limiting factor as resolution increases. The CPU appears to be adequately feeding the GPU at 1080p, as frame rates are high, but at 4K, the GPU's compute and memory resources are overwhelmed.
CPU Role
The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture. It has a base clock of 3.90 GHz and a boost clock of 5.50 GHz. The CPU's cache configuration includes 192 KB of L1 per core, 3 MB of L2 per core, and 30 MB of shared L3 cache. It supports DDR5 memory with a bandwidth of 102.4 GB/s. The CPU is built on a 3 nm process node and has a TDP of 125 W.
In Palworld, the CPU's role is to handle game logic, physics, and entity management. The game is known for having many active objects, which can be CPU-intensive. The 265K's strong multi-threaded performance, as evidenced by a Cinebench R23 multicore score of 35850 and a Geekbench multicore score of 23085, ensures that the CPU does not become a bottleneck in most scenarios.
The measured FPS data supports this. At 1080p Low, the system achieves 147 FPS, which is a very high frame rate. This indicates that the CPU can process frames quickly enough to keep the GPU well-utilized. Even at 1080p Ultra, the system manages 69 FPS, which is still respectable. If the CPU were a limiting factor, we would expect to see frame rates plateau or drop significantly at lower resolutions, but that is not the case here.
Comparing the CPU to its nearest rivals, the Intel Core i7-14700KF has a deltaPct of 1, meaning the 265K is slightly ahead in average benchmark score. The AMD Ryzen 7 9700F has a deltaPct of 1.3, also indicating the 265K is slightly faster. These comparisons show that the 265K is a competitive high-end processor, and its performance in Palworld is sufficient to support the GPU effectively.
The CPU's 20 threads are likely beneficial in Palworld, which may utilize multiple cores for tasks like pathfinding and world simulation. The high boost clock of 5.50 GHz also helps with single-threaded tasks, which are still important in many games. Overall, the data indicates that the CPU is a strong partner for the B580, and any performance limitations in Palworld are primarily due to the GPU.
Resolution Scaling
The measured FPS data allows for an analysis of how performance scales with resolution. From 1080p to 1440p, the average FPS drops by approximately one-third to one-half, depending on the settings. For example, at High settings, the average FPS goes from 91 at 1080p to 60 at 1440p, a reduction of 34%. At Low settings, it goes from 147 to 97, a 34% drop as well. At Medium, it goes from 119 to 78, a 34.5% drop. At Ultra, it goes from 69 to 46, a 33.3% drop.
This consistent reduction suggests that the GPU is the limiting factor when moving from 1080p to 1440p. A CPU-bound system would not show such a uniform drop across all settings; instead, the frame rate would remain similar at both resolutions if the CPU were the bottleneck. The uniform scaling indicates that the B580's rendering capabilities are being taxed more heavily as pixel count increases.
From 1440p to 4K (3840x2160), the drops are even more pronounced. At High settings, the average FPS goes from 60 to 33, a 45% reduction. At Low settings, it goes from 97 to 54, a 44.3% drop. At Medium, it goes from 78 to 43, a 44.9% drop. At Ultra, it goes from 46 to 25, a 45.7% drop. These larger drops highlight the immense load that 4K resolution places on the GPU. The number of pixels at 4K is 2.25 times that of 1440p, and the performance loss is roughly in line with that increase, confirming that the GPU is the bottleneck.
The fact that the CPU is not the limiting factor is further supported by the high frame rates at 1080p. If the CPU were weak, we would see frame rates at 1080p that are not much higher than at 1440p, because the CPU would be unable to prepare frames fast enough. However, the data shows a clear and significant improvement at 1080p, indicating that the CPU has ample headroom. The Intel Core Ultra 7 265K's strong single-threaded score of 2020 in Cinebench R23 and its high boost clock contribute to this headroom.
In summary, resolution scaling in Palworld with this combo follows a predictable pattern: performance drops by about a third from 1080p to 1440p, and by another 45% from 1440p to 4K. This is characteristic of a GPU-bound system, where the Intel Arc B580 is the component that determines the playable settings and resolutions. For users who want to play at 4K, a more powerful GPU would be necessary, while the 265K CPU is more than capable of handling the game's simulation demands.
Hardware Specifications
Intel Core Ultra 7 265K
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265K + Intel Arc B580 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 54.0 |
| 3840x2160 | Medium | 43.0 |
| 3840x2160 | High | 33.0 |
| 3840x2160 | Ultra | 25.0 |
| 2560x1440 | Low | 97.0 |
| 2560x1440 | Medium | 78.0 |
| 2560x1440 | High | 60.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 147.0 |
| 1920x1080 | Medium | 119.0 |
| 1920x1080 | High | 91.0 |
| 1920x1080 | Ultra | 69.0 |
Palworld with iUltra 7 265K + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with Arc B580 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with iUltra 7 265K + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.