Downfall
This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 49 | 59 | 72 |
| 1440p QHD | 49 | 78 | 95 | 116 |
| 1080p Full HD | 68 | 109 | 133 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra 7 265 + Intel Arc B570, In-Depth Analysis
The Intel Core Ultra 7 265 and Intel Arc B570 pairing presents a fascinating case study in system balance for Downfall, a horror title from 2016. The data shows a combination that is heavily influenced by graphics settings, with the CPU providing a robust foundation that allows the GPU’s capabilities to be the primary differentiator across resolutions. This analysis examines the measured performance metrics, focusing on how the system scales from 1080p to 4K, the distinct roles of the processor and graphics card, and the optimal settings for the best experience.
Resolution Scaling
The measured FPS data for the Intel Core Ultra 7 265 and Intel Arc B570 combination reveals a clear and predictable pattern of performance degradation as resolution increases. This is the classic behavior of a system where the graphics card becomes the primary bottleneck at higher pixel counts. At 1920x1080 with Low settings, the system achieves an average of 163 FPS. Moving to 2560x1440 at the same Low settings, the average drops to 116 FPS, a reduction of 47 FPS. At 3840x2160, the average further declines to 72 FPS. The scaling from 1080p to 4K at Low settings represents a 55.8% drop in average frame rate.
The pattern holds across all settings presets. For High settings, the average FPS goes from 109 at 1080p, to 78 at 1440p, and finally to 49 at 4K. This is a 55.0% reduction from 1080p to 4K. Medium settings show a similar trend, with averages of 133, 95, and 59 FPS for 1080p, 1440p, and 4K, respectively. The most demanding preset, Ultra, shows the most significant absolute drop, falling from 68 FPS at 1080p to 49 FPS at 1440p and then to 30 FPS at 4K. The drop from 1080p to 1440p at Ultra settings is a significant 19 FPS decline, and from 1080p to 4K, the system loses 38 FPS.
The steepness of these curves indicates that the Intel Arc B570’s rendering throughput is the limiting factor at higher resolutions. The frame rate reduction is not linear but rather consistent with the increase in pixel count. The GPU’s memory bandwidth of 380.0 GB/s and its 10 GB of GDDR6 memory are sufficient for the game’s demands, but the sheer number of pixels at 4K overwhelms the GPU’s processing units. The data suggests that for a smooth experience at 4K, users must significantly lower graphical fidelity. The difference between Low and Ultra at 4K is 42 FPS, which highlights the substantial cost of the Ultra preset. Benchmark results indicate that this combo is best suited for 1080p and 1440p gaming, where it can maintain high frame rates, while 4K gaming is only viable with reduced settings.
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process node. It has a base clock of 2.40 GHz and a boost clock of 5.30 GHz. For a game like Downfall, the CPU’s role is to feed the GPU with data and manage the game’s logic, physics, and scene management. The benchmark scores for the processor paint a picture of a very capable part. In Cinebench R23, it scores 42,216 points in the multi-core test and 5,960 points in the single-core test. The Passmark single-thread score of 4,689 indicates strong per-core performance, which is crucial for games that rely on a few heavily-threaded tasks.
In the context of this game, the CPU’s performance is likely more than sufficient to avoid becoming a bottleneck, especially at lower resolutions where the GPU is less stressed. The data shows that at 1080p with Low settings, the system achieves 163 FPS. This high frame rate suggests that the CPU is capable of processing frames much faster than the GPU can render them at this setting. However, the CPU’s influence is still present. The processor’s 30 MB of shared L3 cache and 3 MB per-core L2 cache help to keep data access times low, which is beneficial for maintaining consistent frame pacing.
The processor’s 102.4 GB/s of memory bandwidth, using dual-channel DDR5, is adequate for the system. The CPU’s nearest rivals in terms of average benchmark score include the AMD EPYC 4464P, which is 0.3% slower, and the Intel Core Ultra 7 265F, which is 0.3% faster. These are marginal differences, and in real-world gaming, they would be imperceptible. The data indicates that the Ultra 7 265 is not the limiting component in this system for Downfall. The frame rates across all settings and resolutions are more consistent with GPU-bound behavior. The CPU’s 93rd percentile ranking among all CPUs further confirms its high-end positioning. The processor’s ability to maintain high frame rates at 1080p, even at 163 FPS, shows that its 20 cores and high boost clock provide ample processing headroom for this title.
GPU Role
The Intel Arc B570 is the clear performance bottleneck in this configuration for Downfall. This graphics card, based on the Xe2-HPG architecture and built on a 5 nm process, has a base and boost clock of 2500 MHz. It features 2,304 shading units, 144 texture mapping units, and 80 raster output pipelines. Its 10 GB of GDDR6 memory on a 160-bit bus provides 380.0 GB/s of bandwidth. These specifications determine how many pixels and textures the GPU can process each second.
The GPU’s role is most evident when examining the frame rate differences between settings at the same resolution. At 4K, the average FPS ranges from 72 on Low to 30 on Ultra. This 42 FPS spread is entirely due to the GPU’s workload. Higher settings increase the number of pixel shaders, texture detail, and post-processing effects, all of which tax the GPU’s resources. The GPU’s Passmark G3D score of 14,195 places it in the 65th percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile, which has a similar average score, and the Intel Arc A750, which is 0.1% faster.
The data shows that the Arc B570 is a mid-range performer that can handle Downfall well at 1080p and 1440p. At 1080p, it delivers 68 FPS on Ultra and 163 FPS on Low. At 1440p, it provides 49 FPS on Ultra and 116 FPS on Low. The GPU’s performance at 4K is more limited, with only the Low preset achieving a frame rate above 60 FPS. The GPU’s 11.52 TFLOPS of FP32 performance and 360.0 GTexel/s texture rate are the key factors in its rendering capability. The 200.0 GPixel/s pixel rate is also a significant contributor. The memory size of 10 GB is sufficient for Downfall at all tested settings, even at 4K Ultra. The data indicates that users should prioritize GPU settings when configuring the game, as it has the most significant impact on performance. The GPU’s performance is consistent with its position in the market, and its capabilities are well-matched for 1080p and 1440p gaming.
How This Combo Ranks
The Intel Core Ultra 7 265 and Intel Arc B570 combination ranks 2,343 out of 2,928 tested combos for Downfall. This places it in the lower half of all tested systems, which is a direct result of the GPU’s mid-range positioning. The CPU is a top-tier part, but the GPU holds the system back. This rank of 2,343 out of 2,928 means that approximately 80% of the tested hardware combinations deliver higher average frame rates in this specific game.
This ranking is not a condemnation of the individual components but rather a reflection of the balance of the system. The data shows that the CPU is performing its role effectively, allowing the GPU to reach its maximum potential. The combo’s rank is more indicative of the GPU’s performance ceiling than the CPU’s capabilities. For comparison, the CPU alone is in the 93rd percentile of all CPUs, while the GPU is in the 65th percentile. The system’s overall rank is dragged down by the GPU’s relative position.
In practical terms, this combo is positioned for 1080p and 1440p gaming. It will not compete with systems using top-tier graphics cards for high-refresh-rate 4K gaming. The rank suggests that for users who prioritize high frame rates at 1080p, this system is adequate, but for those seeking maximum visual fidelity at higher resolutions, other combinations would be more appropriate. The data indicates that the system’s performance is well-understood and consistent. The rank of 2,343 out of 2,928 is a clear signal that while the CPU is a strong performer, the overall system capability is limited by the Arc B570. This is a crucial consideration for anyone evaluating this hardware pairing.
Settings Recommendations
Based on the measured FPS data, the optimal settings for the Intel Core Ultra 7 265 and Intel Arc B570 depend heavily on the target resolution and the desired frame rate. The data provides a clear matrix for decision-making. For 1080p gaming, the system is capable of delivering a high-refresh-rate experience. The High preset at 1080p yields an average of 109 FPS, which is excellent for most monitors. However, the Medium preset at 133 FPS and the Low preset at 163 FPS offer even higher performance. The Ultra preset at 68 FPS is playable but may not be ideal for competitive play on a high-refresh-rate display. For the best balance of visual quality and performance at 1080p, the High preset is the recommended choice, as it provides a significant visual upgrade over Medium while maintaining a frame rate well above 100 FPS.
For 1440p gaming, the High preset provides an average of 78 FPS, which is a very good experience for most titles. The Medium preset at 95 FPS is also an excellent option for those who prefer higher frame rates. The Ultra preset at 49 FPS is on the edge of playability for smooth gameplay, and the Low preset at 116 FPS is the best choice for maximum performance. For 1440p, the High preset is recommended as it offers a strong balance between visual fidelity and smoothness. The 78 FPS average is well within the range of a smooth gaming experience.
For 4K gaming, the options are more constrained. The Low preset at 72 FPS is the only setting that consistently provides a smooth experience. The Medium preset at 59 FPS is playable but may have occasional dips below 60 FPS. The High preset at 49 FPS and the Ultra preset at 30 FPS are not recommended for a good gaming experience. The data suggests that for 4K, users must choose between the Low and Medium presets. The Medium preset, with its minimum FPS of 50, is a more stable choice than the High preset. However, the Low preset is the only one that guarantees an average above 60 FPS. For 4K, the Low preset is the recommended choice for a playable experience, while the Medium preset is acceptable for users who prioritize visual quality over a guaranteed 60 FPS.
Measured FPS Breakdown
The following is a detailed breakdown of the measured average frame rates for the Intel Core Ultra 7 265 and Intel Arc B570 in Downfall, across all tested resolutions and settings.
At 1920x1080, the system delivers its highest performance. With Low settings, the average FPS is 163. This is the highest average frame rate recorded for this combination. With Medium settings, the average FPS is 133, with a minimum of 113 and a maximum of 153. The High preset yields an average of 109 FPS. The most demanding preset, Ultra, produces an average of 68 FPS. The spread from Low to Ultra at 1080p is 95 FPS, indicating the significant impact of graphical settings on performance.
At 2560x1440, the performance scales down as expected. The Low preset averages 116 FPS. The Medium preset averages 95 FPS, with a minimum of 81 and a maximum of 110. The High preset produces an average of 78 FPS. The Ultra preset averages 49 FPS. The difference between Low and Ultra at 1440p is 67 FPS. This resolution provides a good balance between image quality and performance, with the High preset offering a smooth experience.
At 3840x2160, the system’s performance is significantly lower. The Low preset averages 72 FPS. The Medium preset averages 59 FPS, with a minimum of 50 and a maximum of 68. The High preset averages 49 FPS. The Ultra preset averages 30 FPS. The difference between Low and Ultra at 4K is 42 FPS. This resolution is only suitable for lower settings. The data shows that the system can handle 4K Low and Medium presets with reasonable frame rates, but the higher presets are not viable.
The measured FPS data shows a clear hierarchy. The system is most capable at 1080p, where it can handle all presets, including Ultra, at playable frame rates. At 1440p, the High and Medium presets are the sweet spots. At 4K, only the Low and Medium presets are recommended. The data confirms that the GPU is the limiting factor at higher resolutions, while the CPU provides enough headroom to ensure that the GPU is the primary determinant of performance.
Hardware Specifications
Intel Core Ultra 7 265
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + Intel Arc B570 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 49.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 116.0 |
| 2560x1440 | Medium | 95.0 |
| 2560x1440 | High | 78.0 |
| 2560x1440 | Ultra | 49.0 |
| 1920x1080 | Low | 163.0 |
| 1920x1080 | Medium | 133.0 |
| 1920x1080 | High | 109.0 |
| 1920x1080 | Ultra | 68.0 |
Downfall with iUltra 7 265 + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with Arc B570 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with iUltra 7 265 + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.