Doom

Doom

AVERAGE FPS
88
good

This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 50 57
1440p QHD 64 78 92 106
1080p Full HD 99 121 143 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 50
3840x2160 High 42
3840x2160 Ultra 35
2560x1440 Low 106
2560x1440 Medium 92
2560x1440 High 78
2560x1440 Ultra 64
1920x1080 Low 164
1920x1080 Medium 143
1920x1080 High 121
1920x1080 Ultra 99

Doom with Intel Core Ultra 7 265 + Intel Arc B570, In-Depth Analysis

The Intel Core Ultra 7 265 and Intel Arc B570 combination delivers a playable, though not exceptional, experience in the 2016 FPS title Doom. The data shows a system that is firmly GPU-limited at higher resolutions, with the CPU's substantial multi-threaded capabilities providing ample headroom. The measured frame rates indicate that the primary bottleneck shifts decisively from the processor to the graphics card as resolution increases, making the Arc B570 the defining component for overall performance in this title.

Resolution Scaling

The measured FPS data reveals a classic and pronounced scaling pattern across the three tested resolutions. At 1080p with Low settings, the combo achieves an average of 164 FPS. Moving to 1440p Low drops this to 106 FPS, a significant 35% reduction. Pushing further to 4K Low yields an average of 57 FPS, which is another 46% drop from the 1440p figure. This steep decline as resolution increases is a clear indicator that the Intel Arc B570 is the limiting factor; the GPU's rendering workload is scaling directly with pixel count, and its performance is not sufficient to maintain the high frame rates the CPU could theoretically support.

This trend is consistent across all settings presets. For instance, at High settings, the average FPS falls from 121 at 1080p to 78 at 1440p, and then to 42 at 4K. The pattern is identical for Medium and Ultra presets. The consistency of this decline strongly suggests that the system is not CPU-bound at any point in these tests. If the Intel Core Ultra 7 265 were the bottleneck, we would expect to see a plateau in frame rates at lower resolutions, where the GPU has less work to do and the CPU's processing of draw calls and game logic becomes the limiting factor. That plateau is absent; instead, FPS scales almost linearly with the pixel count, a hallmark of a GPU-limited scenario.

The data indicates that the 20-core, 20-thread processor is more than capable of feeding the graphics card. Even at the lowest tested resolution and settings, the system does not hit a wall imposed by the CPU. The performance ceiling is entirely defined by the Arc B570's fill rate and shader throughput. The implication is that for users seeking higher frame rates at 1080p, upgrading the CPU would yield no tangible benefit. The path to more FPS lies solely in a more powerful GPU. This makes the combination well-balanced in one sense—the CPU will not hold back the GPU—but it also means the system's overall gaming potential is capped by its least powerful component.

FAQ

*Q: What is the highest average frame rate achievable with this CPU and GPU combo in Doom?*

A: The highest measured average frame rate is 164 FPS, which occurs at 1920x1080 resolution with Low settings.

Q: Can this system maintain a 60 FPS average at 4K resolution?

A: No. The data shows that at 3840x2160, the highest average FPS is 57 on Low settings. The Medium preset averages 50 FPS, High averages 42 FPS, and Ultra averages 35 FPS. None of the tested 4K presets reach a 60 FPS average.

Q: How does the Intel Core Ultra 7 265 compare to its nearest rivals?

A: The CPU's average benchmark score of 64640 places it just 0.3% behind the AMD EPYC 4464P and 0.7% behind the AMD EPYC 9124. It is 0.3% ahead of the Intel Core Ultra 7 265F and 0.7% ahead of the AMD EPYC 7343, indicating performance parity with its closest competitors.

Q: What is the difference between the Low and Ultra presets at 1440p?

A: At 2560x1440, the Low preset achieves an average of 106 FPS, while the Ultra preset averages 64 FPS. This represents a 42 FPS difference, or roughly a 40% reduction in frame rate for the highest visual quality.

Q: Is the system's performance at 1080p limited by the CPU or the GPU?

A: The benchmark results indicate the GPU is the limiting factor. The average FPS scales down consistently as resolution increases, which is characteristic of a GPU bottleneck. The CPU's performance headroom is not being exhausted, even at 1080p.

*Q: Where does this specific combination rank among all tested configurations for Doom?*

A: The Intel Core Ultra 7 265 and Intel Arc B570 combination ranks 2332 out of 2930 tested combos, placing it in the 21st percentile from the top, or the 79th percentile from the bottom.

GPU Role

The Intel Arc B570 is the decisive component in this system's Doom performance. The data shows that frame rates are directly tied to its capabilities, with the CPU providing no apparent limitation. The GPU's memory configuration includes 10 GB of GDDR6 on a 160-bit bus, yielding a bandwidth of 380.0 GB/s. This memory subsystem is sufficient for the tested settings, as no data points to memory capacity or bandwidth being a unique constraint at these resolutions.

The Arc B570's clock speeds are fixed at 2500 MHz for both base and boost, and it offers a texture rate of 360.0 GTexel/s and a pixel rate of 200.0 GPixel/s. These raw throughput numbers are the primary drivers of the frame rates observed. The GPU's FP32 performance is 11.52 TFLOPS, which informs its general shader computation ability. In Doom, a fast-paced FPS, these specifications translate to the 164 FPS peak at 1080p Low and the steady decline to 35 FPS at 4K Ultra.

The GPU's performance relative to its peers is established by its average benchmark score of 20556. This places it in the 65th percentile of all GPUs. Its closest rivals, based on average score, include the NVIDIA GeForce RTX 3070 Mobile (0.1% faster) and the Intel Arc A750 (0.1% slower). This context is important; the Arc B570 is positioned as a mid-range performer. In Doom, its results are consistent with this positioning, delivering high frame rates at 1080p but struggling to maintain 60 FPS at 4K. The system's inability to hit 60 FPS at 4K on any preset is a direct reflection of the GPU's computational ceiling rather than any CPU-related issue.

How This Combo Ranks

In the grand scheme of tested hardware combinations for Doom, the pairing of the Intel Core Ultra 7 265 and Intel Arc B570 lands at rank 2332 out of 2930. This places the combo in the lower half of all tested systems, indicating that while it is fully capable of running the game, there are a significant number of configurations that deliver higher frame rates. The rank is determined by the measured FPS across all settings, and the Arc B570's performance is the primary factor pulling the rank down.

This ranking is in stark contrast to the CPU's own performance percentile. The Core Ultra 7 265 sits in the 93rd percentile of all CPUs, a very strong showing. The discrepancy between the CPU's high percentile (93rd) and the combo's lower rank (2332nd of 2930) underscores the imbalance in this system for gaming. The processor is a top-tier part, but its potential is left untapped due to the GPU's mid-range standing (65th percentile). The combo's rank is a reflection of its weakest link in the context of this specific game, showing that a powerful CPU cannot compensate for a less powerful GPU when the game's demands scale with resolution.

The data from the combo rank clearly indicates that the user experience will be defined by the GPU. For a system with a CPU in the 93rd percentile, a ranking in the 21st percentile for this game is a clear sign that the graphics card is holding back the entire platform. The 2332 rank suggests that users of this combo will have to rely on lower resolutions or settings to achieve frame rates comparable to systems with more balanced or higher-tier GPU pairings.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend entirely on the user's target resolution and frame rate preference. For a standard 60 FPS target, the choice is clear. At 4K, no preset achieves a 60 FPS average; the best option is Low, which averages 57 FPS. At 1440p, the High preset delivers a solid 78 FPS average, and Medium offers 92 FPS, making either a good choice for high-refresh-rate monitors. At 1080p, High provides an excellent 121 FPS average, while Ultra still manages a smooth 99 FPS.

For users prioritizing maximum visual fidelity, the Ultra preset is viable at 1080p, where it maintains a 99 FPS average, well above the 60 FPS threshold. However, at 1440p, the Ultra preset drops to 64 FPS, which is playable but leaves little headroom for demanding scenes. The data suggests that High is the sweet spot at 1440p, offering a significant jump in frame rate (78 FPS) over Ultra (64 FPS) for what is likely a visually minor reduction in quality. At 4K, the choice is between visual quality and playability; the Low preset is the only one that approaches a smooth 60 FPS experience.

The Medium preset, which is the only one with min/max FPS data, shows a 4K range of 43 to 58 FPS, confirming that frame pacing can be inconsistent at higher resolutions. For a locked 60 FPS experience, 1080p is the only resolution where all presets comfortably exceed that threshold. The recommendation is to prioritize 1080p with High or Ultra settings for the best balance of visual quality and performance. If higher resolutions are desired, a compromise on settings is necessary, with Low at 4K or High at 1440p being the most sensible options.

Measured FPS Breakdown

The following is the complete set of measured FPS data for the Intel Core Ultra 7 265 and Intel Arc B570 combination in Doom.

At 1920x1080, the performance is strong across the board:

  • Low: Average 164 FPS.
  • Medium: Average 143 FPS, with a measured minimum of 121 FPS and maximum of 164 FPS.
  • High: Average 121 FPS.
  • Ultra: Average 99 FPS.

At 2560x1440, the frame rates drop, but the experience remains fluid:

  • Low: Average 106 FPS.
  • Medium: Average 92 FPS, with a measured minimum of 79 FPS and maximum of 106 FPS.
  • High: Average 78 FPS.
  • Ultra: Average 64 FPS.

At 3840x2160, the GPU becomes the clear limiting factor, and performance dips significantly:

  • Low: Average 57 FPS.
  • Medium: Average 50 FPS, with a measured minimum of 43 FPS and maximum of 58 FPS.
  • High: Average 42 FPS.
  • Ultra: Average 35 FPS.

This data confirms the system's capabilities and limitations. The 1080p results are excellent for high-refresh-rate gaming, with the Low and Medium presets easily exceeding 144 FPS. The 1440p results are good, with High and Medium providing a great balance. The 4K results are challenging, with only the Low preset coming close to a consistent 60 FPS. The measured minimums at Medium settings across all resolutions indicate that frame drops are present but not severe enough to ruin the experience at 1080p and 1440p.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + Intel Arc B570 in Doom

Resolution Settings Avg FPS
3840x2160 Low 57.0
3840x2160 Medium 50.0
3840x2160 High 42.0
3840x2160 Ultra 35.0
2560x1440 Low 106.0
2560x1440 Medium 92.0
2560x1440 High 78.0
2560x1440 Ultra 64.0
1920x1080 Low 164.0
1920x1080 Medium 143.0
1920x1080 High 121.0
1920x1080 Ultra 99.0

Doom with iUltra 7 265 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with Arc B570 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with iUltra 7 265 + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.