Palworld

Palworld

AVERAGE FPS
68
good

This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 32 41 51
1440p QHD 43 57 74 92
1080p Full HD 66 87 113 139

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 41
3840x2160 High 32
3840x2160 Ultra 24
2560x1440 Low 92
2560x1440 Medium 74
2560x1440 High 57
2560x1440 Ultra 43
1920x1080 Low 139
1920x1080 Medium 113
1920x1080 High 87
1920x1080 Ultra 66

Palworld with Intel Core Ultra 7 265 + AMD Radeon RX 6600, In-Depth Analysis

Palworld’s measured performance with the Intel Core Ultra 7 265 and AMD Radeon RX 6600 shows a system that is fundamentally constrained by its graphics card at higher resolutions, yet capable of delivering smooth frame rates at 1080p. The data indicates a clear hierarchy where the GPU’s workload dictates the experience, while the processor’s substantial core and thread count ensures it never becomes the primary bottleneck in this survival title.

Resolution Scaling

The frame rate scaling across resolutions reveals a classic GPU-bound scenario. At 1080p with High settings, the combo produces an average of 87 FPS. Moving to 1440p at the same High preset drops performance to 57 FPS, a significant 34% reduction. The jump to 4K at High settings further crushes the average to 32 FPS, representing a 63% loss compared to the 1080p result. This steep decline as pixel count increases is a textbook indicator that the Radeon RX 6600 is the limiting component; the render load is scaling faster than the GPU’s capabilities.

The pattern holds across all settings. At the Low preset, the system achieves 139 FPS at 1080p, which falls to 92 FPS at 1440p and bottoms out at 51 FPS at 4K. The relative drops are consistent, reinforcing that the GPU’s fillrate and memory bandwidth are the deciding factors. The Ultra preset, which is the most demanding, shows the most dramatic scaling: from 66 FPS at 1080p, it drops to 43 FPS at 1440p, and finally to a stutter-prone 24 FPS at 4K. This shows that while the CPU can feed the GPU at lower resolutions, the graphics card simply runs out of steam as the resolution climbs.

The data suggests that for a consistent 60 FPS experience, 1080p is the sweet spot for this pairing. At 1440p, the system can only manage playable frame rates on the Low and Medium presets. The 4K results, regardless of settings, are below the threshold for smooth gameplay, indicating that this resolution is not viable for this specific hardware combination in Palworld. The scaling behavior is uniform and predictable, with no anomalies that would suggest a CPU limitation at any tested resolution.

CPU Role

The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, with a base clock of 2.40 GHz and a boost clock of 5.30 GHz. In Palworld, a game that benefits from strong single-thread performance for physics and world simulation, the high boost clock is crucial for maintaining high frame rates when the GPU is not the bottleneck. The benchmark results show that at 1080p, where the CPU’s headroom is most exposed, the system is able to push the Radeon RX 6600 to its limits, achieving 139 FPS on Low settings.

The processor’s multi-core capabilities, evidenced by a Cinebench R23 multi-core score of 42216, ensure that background tasks and the game’s various simulation threads are handled without issue. However, the data in Palworld does not show a scenario where the CPU is the limiting factor. The frame rate drops are directly proportional to the resolution increase, which is the signature of a GPU bottleneck. The CPU’s role here is to provide a stable foundation, and its performance percentile of 93 against all CPUs indicates it is more than capable for this task.

Comparing it to its nearest rivals, the Core Ultra 7 265 is effectively tied with the AMD EPYC 4464P, which has an average benchmark score 0.3% lower. It is also 0.3% faster than the Intel Core Ultra 7 265F and 0.7% faster than the AMD EPYC 7343. These negligible differences in synthetic benchmarks suggest that in a real-world gaming scenario like Palworld, the choice between these processors would have no measurable impact on the frame rates delivered by the RX 6600. The CPU’s 30 MB of L3 cache and support for DDR5 memory provide ample bandwidth for the game’s data streams, but the measured FPS data confirms that the graphics card is the ceiling for this combo.

Settings Recommendations

Based on the measured FPS rows, the optimal experience for this hardware combination is at 1080p with the High preset, which yields an average of 87 FPS. This provides a smooth and visually pleasing experience without the performance hit of the Ultra preset. The High preset offers a 32% improvement over Ultra’s 66 FPS, while sacrificing minimal visual fidelity in most cases. The Medium preset at 1080p delivers 113 FPS, which is excellent for high-refresh-rate monitors, but the jump to High is a better balance of quality and speed for most users.

At 1440p, the data suggests that Medium is the highest playable setting, with an average of 74 FPS and a minimum of 63 FPS. The High preset at this resolution drops to 57 FPS, which is playable but may not be ideal for fast-paced action. The Low preset at 1440p achieves 92 FPS, but the visual downgrade is often too severe for a game that relies on environmental immersion. For users with 1440p displays, the Medium preset is the recommended compromise, as it maintains a frame rate above 60 FPS while retaining a reasonable level of detail.

For 4K, the data indicates that no preset provides a consistently smooth experience. The Low preset at 4K averages 51 FPS, which is borderline playable, but the visual quality is significantly reduced. The Medium preset at 4K averages 41 FPS, which is below the 60 FPS target. The Ultra preset at 4K is not recommended, as the 24 FPS average is too low for comfortable gameplay. The recommendation is to avoid 4K entirely with this combo, or to accept the Low preset with the understanding that frame pacing will be inconsistent.

How This Combo Ranks

In the database of tested combinations for Palworld, this pairing of the Intel Core Ultra 7 265 and AMD Radeon RX 6600 ranks 2288 out of 2944 combos. This places it in the lower half of all tested systems, which is consistent with the RX 6600’s mid-range standing in the GPU hierarchy. The ranking reflects the overall capability of the system to run the game across various settings and resolutions, and the low 4K performance drags down its overall position.

The combo’s rank is more a reflection of the GPU’s limitations than the CPU’s capabilities. The Core Ultra 7 265 is a high-end processor, but when paired with a graphics card that has a 63rd percentile ranking against all GPUs, the system’s overall performance ceiling is capped. The data shows that this combo is best suited for 1080p gaming, where it can compete with more balanced systems. At higher resolutions, it falls behind combos featuring more powerful graphics cards, even if they are paired with slower processors.

The low rank is not an indication of a flawed pairing, but rather an acknowledgment that the GPU is the primary driver of gaming performance in this title. For users who prioritize high frame rates at 1080p, this combo is adequate. However, for those seeking to play at 1440p or 4K, the data suggests that a more powerful GPU would be necessary to achieve a better ranking. The processor has ample headroom to support a faster graphics card if an upgrade were considered in the future.

GPU Role

The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with a Navi 23 chip, featuring 1792 shading units and 8 GB of GDDR6 memory on a 128-bit bus. Its memory bandwidth of 224.0 GB/s is a critical factor in its performance scaling. The GPU’s boost clock of 2491 MHz is the maximum speed it can achieve, but in sustained gaming loads, it typically runs closer to its game clock of 2044 MHz. The data shows that this GPU is the definitive bottleneck in Palworld at resolutions above 1080p.

The GPU’s 8 GB of VRAM is sufficient for 1080p and 1440p at the tested settings, but the performance drop at 4K is not solely due to memory capacity. The bus width and bandwidth limit the data throughput required for high-resolution textures. The GPU’s FP32 performance of 8.928 TFLOPS is modest by modern standards, and the 4K results confirm that it cannot handle the pixel fillrate demands of Palworld at that resolution. The GPU’s average benchmark score of 19036 places it in the 63rd percentile, and its nearest rival is the NVIDIA Quadro K6000, which has an identical average score.

The scaling from 1080p to 1440p shows a 34% performance drop at High settings, which is a direct result of the GPU having to render more than double the pixels. The jump to 4K quadruples the pixel count, and the performance drops by another 44% from the 1440p result. This linear progression of frame loss is a clear sign that the GPU’s compute units and memory subsystem are saturated. The RX 6600 is a capable 1080p card, but the data in Palworld shows that its role in this combo is to deliver high frame rates at that resolution, not to push higher resolutions.

Measured FPS Breakdown

At 1920x1080, the system’s performance is robust across all presets. The Low preset achieves an average of 139 FPS, providing maximum responsiveness. The Medium preset delivers 113 FPS, with a minimum of 96 FPS and a maximum of 130 FPS, indicating smooth frame pacing. The High preset produces 87 FPS, which is a solid target for most displays. The Ultra preset is the most taxing, yielding 66 FPS, which is still playable but shows a significant 24% drop from High.

At 2560x1440, the frame rates decline as expected. The Low preset averages 92 FPS, which is excellent for 1440p. The Medium preset maintains a respectable 74 FPS average, with a minimum of 63 FPS, ensuring it stays above the 60 FPS threshold. The High preset drops to 57 FPS, which is below the ideal target but still playable. The Ultra preset falls to 43 FPS, which is a noticeable step down and may cause visible stuttering in busy areas.

At 3840x2160, the GPU is clearly overmatched. The Low preset is the only one that approaches playability, with an average of 51 FPS. The Medium preset averages 41 FPS, with a minimum of 35 FPS and a maximum of 47 FPS, showing significant variance. The High preset manages only 32 FPS. The Ultra preset is the worst performer, with an average of 24 FPS, making it unsuitable for gameplay. The data across all resolutions shows a consistent and predictable decline in performance as settings and resolution increase, with the GPU being the sole limiting factor.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 6600 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 51.0
3840x2160 Medium 41.0
3840x2160 High 32.0
3840x2160 Ultra 24.0
2560x1440 Low 92.0
2560x1440 Medium 74.0
2560x1440 High 57.0
2560x1440 Ultra 43.0
1920x1080 Low 139.0
1920x1080 Medium 113.0
1920x1080 High 87.0
1920x1080 Ultra 66.0

Palworld with iUltra 7 265 + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RX 6600 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.