Palworld

Palworld

AVERAGE FPS
72
good

This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 33 43 54
1440p QHD 46 60 78 97
1080p Full HD 69 91 119 147

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 43
3840x2160 High 33
3840x2160 Ultra 25
2560x1440 Low 97
2560x1440 Medium 78
2560x1440 High 60
2560x1440 Ultra 46
1920x1080 Low 147
1920x1080 Medium 119
1920x1080 High 91
1920x1080 Ultra 69

Palworld with Intel Core Ultra 5 245 + Intel Arc B580, In-Depth Analysis

Palworld pairs the Intel Core Ultra 5 245 with the Intel Arc B580, placing this combination at rank 2211 out of 2944 tested combos in this game. That puts it in the lower-middle tier of the database, meaning roughly 75% of all tested hardware pairings deliver higher average frame rates. The data suggests this is not a top-tier setup for Palworld, but it is far from the bottom. The ranking reflects a balance that leans toward playability at lower resolutions and settings, while struggling to maintain smooth performance at the highest visual demands. The Core Ultra 5 245 sits in the 90th percentile among all CPUs, yet the combo rank shows that the graphics card is the limiting factor here, dragging the overall experience down from what the processor alone might suggest.

The Arc B580 itself holds the 68th percentile among all GPUs, and its average benchmark score of 23021 places it in close competition with cards like the NVIDIA GeForce RTX 2080, which scores 22895 (a 0.6% delta), and the AMD Radeon RX 580 2048SP at 23061 (a -0.2% delta). This places the B580 in a performance class that is competent for 1080p gaming but shows clear strain as resolution climbs. The combo rank of 2211 out of 2944 indicates that many other GPU pairings outperform this one in Palworld specifically, which is a survival game known for its open-world physics and base-building mechanics that can tax both CPU and GPU heavily. The data implies that while the CPU is robust, the GPU holds this pairing back in more demanding scenarios.

How This Combo Ranks

The combo rank of 2211 out of 2944 tested combinations places this pairing in the 25th percentile of all tested systems for Palworld. This is a significant drop from the individual component percentiles, suggesting a mismatch in capability. The Core Ultra 5 245 ranks in the 90th percentile among all CPUs, meaning it outperforms 90% of processors in general benchmarks. The Arc B580 ranks in the 68th percentile among GPUs. When combined for Palworld, however, the pairing underperforms relative to what those individual scores might predict. The data shows that many combos with lower-tier CPUs but stronger GPUs achieve higher frame rates in this specific title, indicating that Palworld is heavily GPU-bound at the tested settings.

The rank becomes more telling when compared to the nearest rivals of each component. The CPU’s nearest rival, the AMD Ryzen 7 PRO 5755G, has an average score of 49196, which is only 0.4% higher than the Core Ultra 5 245’s 48995. Similarly, the AMD Ryzen 9 7900 scores 49228 (0.5% higher), and the Intel Xeon Gold 5318H scores 48698 (0.6% lower). These are all within a 1% margin, meaning the CPU is essentially on par with these alternatives in raw compute. The GPU’s nearest rivals, however, tell a different story. The RTX 2080 is 0.6% higher in score, the RX 580 2048SP is 0.2% lower, and the RTX 3080 is 0.7% higher. This tight clustering around the 23000 score range shows the B580 is competitive with those cards, but none of them are particularly high-end by modern standards. The combo rank of 2211 reflects that this pairing lands in a crowded mid-range field, where small differences in optimization can push it down the list.

GPU Role

The Intel Arc B580 features 12 GB of GDDR6 memory on a 192-bit bus, providing 456.0 GB/s of bandwidth. The base and boost clocks are both set at 2670 MHz, which is a modest clock speed for a modern GPU. The memory runs at 2375 MHz, translating to 19 Gbps effective. These specs are directly reflected in the measured frame rates for Palworld. At 1080p with Low settings, the combo achieves 147 FPS, showing that the GPU has enough headroom for less demanding scenarios. However, at 4K with Ultra settings, the average drops to 25 FPS, a 83% reduction from the 1080p Low figure. This demonstrates that the GPU’s 13.67 TFLOPS of FP32 performance and 213.6 GPixel/s pixel rate are insufficient for high-resolution, high-detail gaming in this title.

The GPU’s memory configuration is particularly relevant for Palworld, which features large open-world environments with many objects. The 12 GB VRAM is sufficient for 1080p and 1440p at most settings, but the 456.0 GB/s bandwidth becomes a bottleneck at 4K Ultra, where the texture data and geometry requirements exceed what the memory subsystem can efficiently deliver. The Arc B580’s 2560 shading units and 160 TMUs handle the workload at lower resolutions, but the 80 ROPs limit pixel throughput at higher resolutions. The data shows a clear pattern: the GPU scales from 147 FPS at 1080p Low to 54 FPS at 4K Low, which is a 63% drop. This scaling is consistent with a GPU that is memory-bandwidth limited rather than compute limited, as the clock speeds remain constant but the resolution increases the data transfer demands.

FAQ

Q: What is the best resolution for this combo to maintain 60 FPS or higher?

A: The data shows that at 1440p with High settings, the combo achieves exactly 60 FPS. At 1080p, all settings except Ultra (69 FPS) remain above 60 FPS, with Low hitting 147 FPS and Medium at 119 FPS. At 4K, no setting reaches 60 FPS, with the highest being Low at 54 FPS.

Q: How does the Arc B580 compare to its closest GPU rivals in raw benchmark scores?

A: The Arc B580 has an average benchmark score of 23021. Its nearest rival, the AMD Radeon RX 580 2048SP, scores 23061, which is 0.2% higher. The NVIDIA GeForce RTX 2080 scores 22895 (0.6% lower), and the RTX 3080 scores 23172 (0.7% higher). These are all within a 1% margin, indicating near-identical synthetic performance.

Q: Is the Core Ultra 5 245 a high-performing CPU relative to other processors?

A: Yes, the CPU ranks in the 90th percentile among all tested CPUs, with an average benchmark score of 48995. Its nearest rival, the AMD Ryzen 7 PRO 5755G, scores 49196, which is only 0.4% higher. This places the Core Ultra 5 245 at the top tier of processor performance.

Q: What is the frame rate difference between Low and Ultra settings at 1440p?

A: At 1440p, Low settings yield 97 FPS, while Ultra settings drop to 46 FPS. This is a 51 FPS difference, representing a 53% reduction in performance when moving from the lowest to the highest quality preset.

Q: Does the combo perform better at 1080p or 1440p in terms of consistency?

A: At 1080p, the frame rates range from 69 FPS (Ultra) to 147 FPS (Low), with Medium hitting 119 FPS. At 1440p, the range is 46 FPS (Ultra) to 97 FPS (Low), with Medium at 78 FPS. The 1080p results show less variance in percentage terms, with Ultra being 53% lower than Low, while at 1440p, Ultra is 53% lower than Low as well, showing similar relative scaling.

Q: How many cores and threads does the Core Ultra 5 245 have?

A: The CPU has 14 cores and 14 threads, with a base clock of 3.50 GHz and a boost clock of 5.10 GHz. It features 24 MB of shared L3 cache and supports DDR5 memory with a dual-channel bus.

Measured FPS Breakdown

The measured FPS data for this combo in Palworld covers four resolutions (1080p, 1440p, 4K) and four settings (Low, Medium, High, Ultra), with some entries lacking min/max values. At 1080p, the Low setting achieves an average of 147 FPS, which is the highest recorded for this combo. Medium settings drop to 119 FPS with a min of 101 and max of 137, showing a 19% reduction from Low. High settings yield 91 FPS, and Ultra drops to 69 FPS, which is a 53% reduction from Low. The 1080p numbers indicate that the combo is well-suited for competitive or smooth gameplay at this resolution, even at high quality.

Moving to 1440p, the average FPS drops across all settings. Low achieves 97 FPS, Medium hits 78 FPS (min 67, max 90), High reaches 60 FPS, and Ultra falls to 46 FPS. The drop from 1080p to 1440p is consistent: Low sees a 34% reduction (147 to 97), Medium sees a 34% reduction (119 to 78), High sees a 34% reduction (91 to 60), and Ultra sees a 33% reduction (69 to 46). This uniform scaling suggests that the GPU is the primary bottleneck, as the performance penalty is proportional to the increase in pixel count, which is 1.78 times more pixels at 1440p compared to 1080p.

At 4K, the performance degrades significantly. Low settings achieve 54 FPS, Medium drops to 43 FPS (min 37, max 50), High falls to 33 FPS, and Ultra bottoms out at 25 FPS. The drop from 1440p to 4K is steeper: Low sees a 44% reduction (97 to 54), Medium sees a 45% reduction (78 to 43), High sees a 45% reduction (60 to 33), and Ultra sees a 46% reduction (46 to 25). This non-linear scaling indicates that at 4K, the GPU is severely overburdened, likely due to memory bandwidth limitations and pixel fill rate constraints. The minimum FPS data at Medium settings (37 at 4K, 67 at 1440p, 101 at 1080p) shows that frame pacing becomes less stable at higher resolutions, which could lead to stutter in gameplay.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and desired frame rate. At 1080p, the High preset offers 91 FPS, which is well above the 60 FPS threshold for smooth gameplay, while maintaining better visual quality than Medium (119 FPS) or Low (147 FPS). The Ultra preset at 69 FPS is also playable, but the 24% drop from High (91 to 69) may not justify the visual gains, especially in a game with dynamic environments. For the best balance of visual fidelity and performance at 1080p, High settings are recommended, as they provide a 32% improvement over Ultra while only losing 22% of the frame rate compared to Medium.

At 1440p, the High preset achieves exactly 60 FPS, which is the minimum for a smooth experience, but it leaves no headroom for dips. The Medium preset at 78 FPS is a safer choice, offering 30% more performance than High while still providing good visual quality. The Low preset at 97 FPS is the most comfortable for consistent frame rates, but the visual compromise may be significant. Given the min FPS of 67 at Medium, this preset is the recommended choice for 1440p, as it balances the need for smoothness with acceptable graphics. The Ultra preset at 46 FPS is below the 60 FPS threshold and should be avoided for competitive or action-heavy gameplay.

At 4K, no setting achieves 60 FPS. The Low preset at 54 FPS is the only option that approaches playability, but it still falls short. Medium at 43 FPS and High at 33 FPS are borderline for slower-paced exploration but will struggle in combat or heavy base-building scenarios. The Ultra preset at 25 FPS is only suitable for screenshots or non-interactive observation. For 4K, the data suggests that this combo is not viable for a smooth experience in Palworld, and users should either lower the resolution to 1440p or accept significant compromises in frame rate. The best experience per the measured rows is at 1080p with High settings, where the combo delivers 91 FPS with no min/max data indicating stability.

CPU Role

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process. It has a base clock of 3.50 GHz and a boost clock of 5.10 GHz, with 24 MB of shared L3 cache. The CPU’s benchmark scores are strong, with a Cinebench R23 multi-core score of 32924 and a single-core score of 4648. These numbers place it in the 90th percentile among all CPUs, indicating that it is a high-end processor for gaming and productivity. In Palworld, which is known for its complex simulation and physics, the CPU’s performance can be a factor, but the data shows that the GPU is the limiting component in this pairing.

The CPU’s nearest rivals, such as the AMD Ryzen 9 7900 (avg score 49228) and Intel Core i5-14600K (avg score 48618), are within a 0.8% margin of the Core Ultra 5 245’s average score of 48995. This suggests that swapping the CPU for a comparable alternative would have a negligible impact on Palworld’s frame rates. The measured FPS data shows that the combo’s performance scales primarily with GPU settings and resolution, not with CPU workload. At 1080p Low, the CPU can push 147 FPS, which is far above the GPU’s limit at higher settings. This indicates that the CPU is not a bottleneck at any tested setting, as the GPU is unable to exceed these frame rates even when the CPU has headroom.

The CPU’s memory support for DDR5 with a dual-channel bus and 102.4 GB/s bandwidth may also play a role, but the game’s engine appears to be more sensitive to GPU memory bandwidth. The CPU’s 14 cores and 14 threads are sufficient for Palworld’s multi-threaded workloads, but the lack of hyperthreading (14 threads for 14 cores) could be a minor limitation. However, the data shows no evidence of CPU-bound scenarios, as frame rates drop consistently with resolution increases, which is a hallmark of GPU limitation. The CPU’s high single-core performance (Cinebench R20 single-core score of 1952) ensures that game logic and draw calls are handled efficiently, but the GPU remains the primary determinant of the combo’s rank.

Resolution Scaling

The FPS scaling from 1080p to 4K provides clear insight into which component limits this combo. At 1080p Low, the combo achieves 147 FPS. At 1440p Low, it drops to 97 FPS, a 34% reduction. At 4K Low, it drops to 54 FPS, a 63% reduction from 1080p. This pattern is consistent across all settings. For Medium, the drop is 34% from 1080p (119) to 1440p (78), and then 45% from 1440p to 4K (43). For High, the drop is 34% from 1080p (91) to 1440p (60), and then 45% from 1440p to 4K (33). For Ultra, the drop is 33% from 1080p (69) to 1440p (46), and then 46% from 1440p to 4K (25).

The scaling from 1080p to 1440p is nearly linear, with a 34% drop across all settings, which is slightly higher than the theoretical pixel count increase of 78% (1080p has 2.07 million pixels, 1440p has 3.69 million, a 78% increase). This suggests that the GPU is not purely pixel-bound at this transition, and other factors like texture filtering and shading complexity contribute. However, the drop from 1440p to 4K is much steeper, with a 45-46% reduction, even though the pixel count increases by 125% (4K has 8.29 million pixels). This indicates that the GPU hits a hard bottleneck at 4K, likely due to memory bandwidth saturation.

The 12 GB VRAM and 456.0 GB/s bandwidth are insufficient for 4K Ultra settings in Palworld, where the texture data alone can exceed the available memory or cause thrashing. The fact that Low settings at 4K still only achieve 54 FPS, which is 63% lower than 1080p Low, shows that the GPU’s compute capabilities are also stretched. The Arc B580’s 13.67 TFLOPS of FP32 performance is simply not enough to handle the increased shading and geometry workload at 4K. The data clearly shows that this combo is optimized for 1080p and 1440p gaming, with 4K being a stretch that requires significant settings reductions. The limiting component at 4K is definitively the GPU, as the CPU’s 90th percentile ranking and high benchmark scores indicate it has ample headroom to feed the graphics card at higher resolutions.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + Intel Arc B580 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 54.0
3840x2160 Medium 43.0
3840x2160 High 33.0
3840x2160 Ultra 25.0
2560x1440 Low 97.0
2560x1440 Medium 78.0
2560x1440 High 60.0
2560x1440 Ultra 46.0
1920x1080 Low 147.0
1920x1080 Medium 119.0
1920x1080 High 91.0
1920x1080 Ultra 69.0

Palworld with iUltra 5 245 + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with Arc B580 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with iUltra 5 245 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.